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    Know the dark side Member Askthepizzaguy's Avatar
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    Default Murder Manor III- Game thread [Concluded]

    MURDER MANOR.............III








    It seems I've finally been killed....



    A long time has passed.

    Gone from my manor are all the high-tech security systems and other gadgets, and the secret laboratory has been destroyed and walled off; it doesn't exist anymore. Ownership of my estate has passed onto others for generations, until the last heir to my estate has died suddenly in his sleep. The estate is now vacant, and it isn't clear who the property belongs to.

    You have received a letter in the mail, from an anonymous source, offering you a $1,000,000 prize if you can accomplish a task. The objective is predictable enough, simply be the last one who isn't too scared to sleep overnight in my manor. Of course, should you end up dead, you won't be winning that prize. If you are the last one remaining in the manor, you win the million dollar prize. Should you choose to flee, you will be forever and ever labeled a chicken, and you cannot bear the thought of that, for that is a fate worse than death.

    Inside my modest manor are the following 13 rooms:

    • Master Bedroom
    • Master Bathroom
    • Walk in Closet
    • Parlor
    • Kitchen
    • Garage
    • Attic
    • Dining Room
    • Living Room
    • Computer Room
    • Guest Room
    • Guest Bathroom
    • Tool Shed












    • You and the other guests are welcome to stay in my manor, and sleep in any of these rooms. You can stay together, or split up. You can move to each room every day, and then sleep in it at night.


    • You can each choose to search a room, or you can choose to forfeit the option to search in favor of lynching one of your fellow guests. After all, one less guest means one less person competing for the million dollar prize. You can interact with various objects in the manor, to your benefit, or not.


    • This is a mafia game, which means I have placed an evil power among you. I cannot be more specific than that, but I will say with 100% truthfulness that it is not me this time. I am not a part of this game at all except for having designed it. Everything else is up to you.


    • Because it is a mafia game, it can be solved in the standard manner, by blindly lynching your fellow guests. You don't have to interact with the house at all if you choose not to. You'll miss out on the unique aspect of this game if you do, and you will also gain no information as to what's going on. But it is your choice and always will be your choice.


    • If the evil power is killed, you can choose to leave the manor and forfeit the million dollar prize. Or you can try to stay inside the manor and win the million dollar prize the old-fashioned way... by becoming a serial killer and killing your fellow guests. If you happen to be the last one standing, you win. If no one survives, then the evil power wins.


    • Some objects will be helpful to you. Others will be helpful to your enemies.


    • There will be a twist, of course. You knew that.




    Always keep your eyes on the prize.



    One million dollars



    Interested parties: (Indicated an interest in the gameroom assembly yard thread. If you're still interested, just confirm and you're IN. If you're not, I may accept sign-up players.)

    atheotes
    Beefy187
    Captain Blackadder
    Centurion1
    Husar
    Johnhughthom
    Methos
    Niklas
    Renata
    Splitpersonality
    TheFlax
    Thermal Mercury
    White_Eyes:D
    Winston Hughes
    YLC
    Zack
    Double A
    Diana Abnoba

    Secura- Reserve player



    Confirmed Players: (17/17)


    Johnhughthom
    Centurion1
    TheFlax
    Double A
    White_Eyes:D
    YLC
    Renata
    Winston Hughes
    Thermal Mercury
    Splitpersonality
    Diana Abnoba
    Zack
    atheotes
    Methos
    Husar
    Niklas
    Captain Blackadder



    Replacement Players: (2/2)

    Beefy187
    Secura






    Last edited by Askthepizzaguy; 05-15-2010 at 08:26.
    #Winstontoostrong
    #Montytoostronger

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