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Thread: Dragon Age: Origins - An Idea

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  1. #1
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Dragon Age: Origins - An Idea

    Yeah by all 3 I meant HP, attack, and defense, not 3 Wardens.

    And about archers... I think some should be able to retaliate. Melee archer or having a dagger are both ways. And then there's Dirty Fighting, my most used ability :P

    But they just won't be as powerful that way.

    Also... I think Sandal should have more Magic than than. Like, enchantment! Gosh!

  2. #2
    Little Mons†er Senior Member Secura's Avatar
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    Default Re: Dragon Age: Origins - An Idea

    Quote Originally Posted by Double A View Post
    Yeah by all 3 I meant HP, attack, and defense
    The thing with the HP stat is that it's a bit too complex for a mafia game and casts a significant disadvantage upon the mafia, who are largely subject to the same personal goal/specialisation 'levelling up' as the town. Say it was a larger game and they attacked two people per night, but their attacks only led to halving two people's health... it would reduce them to one kill a night and probably not be as fun for them, bearing in mind they're constantly fearing a lynch that would outright kill 'em or a vigilante attempt by a powerful character.

    And about archers... I think some should be able to retaliate. Melee archer or having a dagger are both ways. And then there's Dirty Fighting, my most used ability :P
    I think this is largely character-dependent; a 'throwaway' character like Tamlen would be unlikely to have Melee Archer... compare him to Leliana, a major character who will most certainly have the ability. And Dirty Fighting is an ability I'm using... I think it began as a role-block but evolved into a reactionary ability like those in Sigurd's game; players will be informed when they're attacked, and DF may have a chance of preventing the attack entirely. Not sure on that yet.

    Also... I think Sandal should have more Magic than than. Like, enchantment! Gosh!
    Haha, it was just an example... I don't think there will be where anyone will play as an in-game merchant, Gorim withstanding.
    Last edited by Secura; 06-03-2010 at 08:26.
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  3. #3
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Dragon Age: Origins - An Idea

    Quote Originally Posted by Double A View Post
    Also... I think Sandal should have more Magic than than. Like, enchantment! Gosh!
    Isn't part of the lore that only those with no magical abilities can work with lyrium to enchant items?

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    Little Mons†er Senior Member Secura's Avatar
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    Default Re: Dragon Age: Origins - An Idea

    Quote Originally Posted by johnhughthom View Post
    Isn't part of the lore that only those with no magical abilities can work with lyrium to enchant items?
    And even then it addles the mind; not only Sandal, but the hyperactive merchant in the Dwarven Commons just before the entrance to the Deep Roads and the Diamond Quarter.
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    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Dragon Age: Origins - An Idea

    Aren't Tranquil enchantment-ers, though?

    They're mages right? Just really bad ones, but still mages.

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    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Dragon Age: Origins - An Idea

    Nope, they can't use magic. They went through a process that takes their magical abilities (and emotions) away leaving them able to do enchantment. I think it's generally bad mages (or overly emotional ones) it happens to which is probably why you got it mixed up.

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    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Dragon Age: Origins - An Idea

    Oh yeah...

    So then how come Sandal can use lyrium? Pretty sure shouting ENCHANTMENT! classifies as an emotion.

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    Little Mons†er Senior Member Secura's Avatar
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    Default Re: Dragon Age: Origins - An Idea

    Quote Originally Posted by Double A View Post
    So then how come Sandal can use lyrium? Pretty sure shouting ENCHANTMENT! classifies as an emotion.
    Bodahn found him in the Deep Roads, knee-deep in dead Darkspawn and completely addled from exposure to the raw unprocessed lyrium there.

    His skill with enchanting weapons with runes is likely a by-product of this.
    "Blacker than a moonless night. Hotter and more bitter than Hell itself… that is coffee."

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