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Thread: Changing the morale bonus to exp

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  1. #1
    Member Member Marcellus Caesar's Avatar
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    Default Re: Changing the morale bonus to exp

    Just curious... how do you know that the morale bonuses don't work? Is there a faulty piece of code somewhere, or do the buildings not work properly because of the script, or is morale just badly hardcoded, or what?

    I mean, maybe it's the placebo effect, but the units I train in morale-boosting temples and wonders perform better...

  2. #2

    Default Re: Changing the morale bonus to exp

    Now, that could be somehow linked to the fact that spies always die when they fail...

  3. #3
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: Changing the morale bonus to exp

    Quote Originally Posted by Marcellus Caesar View Post
    Just curious... how do you know that the morale bonuses don't work? Is there a faulty piece of code somewhere, or do the buildings not work properly because of the script, or is morale just badly hardcoded, or what?
    I assume the EB team has done tests to verify this. I don't recall any tests showing that it works, and there does not appear to be an morale attribute that sticks to units in the game (unlike experience and armour upgrades, for example). We don't actually know the code, though.
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  4. #4
    Member Member Marcellus Caesar's Avatar
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    Default Re: Changing the morale bonus to exp

    Quote Originally Posted by Ludens View Post
    I assume the EB team has done tests to verify this. I don't recall any tests showing that it works, and there does not appear to be an morale attribute that sticks to units in the game (unlike experience and armour upgrades, for example). We don't actually know the code, though.
    That's odd. Why would they add a morale bonus to buildings and the scripts, but these bonuses wouldn't work at all? I can't recall right now, but does vanilla RTW/BI/Alexander have morale-boosting buildings?

    I mean, if it's true that morale doesn't exist, this renders entire traits and ancillaries useless, like "Confident Troops" or Armorers.

  5. #5
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: Changing the morale bonus to exp

    No, morale does have an effect; it's just that morale bonus given by buildings does not appear to work. Possibly it is doing something else (maybe the bonus is for troops defending the province/city), but unlike armour and experience upgrades it does not appear to stick to units. Apologies for being unclear.
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  6. #6

    Default Re: Changing the morale bonus to exp

    that gives me an idea: what about this bonus being identical to the Traits and ancillaries of the General thus the Temple or whatever acts a s general. so the bonus would only apply to siege battles.

    just a thought from a fellow modder.
    "Who fights can lose, who doesn't fight has already lost."
    - Pyrrhus of Epirus

    "Durch diese hohle Gasse muss er kommen..."
    - Leonidas of Sparta

    "People called Romanes they go the House"
    - Alaric the Visigoth

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