What about the assassin? What if you want to vig someone?
Oh wait, yeah murder is against the law isn't it?
Oh! What about trackers? That would be a twist.
What about the assassin? What if you want to vig someone?
Oh wait, yeah murder is against the law isn't it?
Oh! What about trackers? That would be a twist.
These seem like vague questions. Can you be more specific?
There might be roles in the game that I haven't mentioned, to cut down on the vanilla-ness of the game. But if you see a role isn't listed, it either won't be in the game or it will remain a secret. Don't you worry, I am aware of most kind of mafia roles and have included all that I wish to.Oh! What about trackers? That would be a twist.
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#Montytoostronger
I meant what if you killed someone not for the mafia, and weren't an SK.
Well, with 100 people, you're bound toThere might be roles in the game that I haven't mentioned, to cut down on the vanilla-ness of the game. But if you see a role isn't listed, it either won't be in the game or it will remain a secret. Don't you worry, I am aware of most kind of mafia roles and have included all that I wish to.![]()
There are several ways to kill in this game.
1. As a serial killer, that's pretty much what you'll be wanting every night. (Serial Killer)
2. As a mafia scumbag, you can perform a murder quite easily with another or a group of your brethren. (Mafia gangster)
3. As a townsperson or neutral who wishes to perform some scumtastic tasks, you could go out and murder someone. (Neutral/criminal)
4. As a townsperson training to be a vigilante/hitman/assassin, you can vigilante kill. (Town/Neutral)
What are the differences?
A serial killer will never need to work with anyone else to perform a murder, but they can if they wish.
A mafioso will likely need to work with someone else to perform a murder. Only a mafia Don could perform a murder alone, and I might reserve that for if their whole family gets destroyed.
Townies or former gangsters who perform criminal acts (theft, dealing, murder) will be able to perform a kill, but with a greater "criminal" impact on their alignment and may be misread as mafia when investigated.
Townies who confine their work to just hunting certain suspects (vigilantism) will focus on just performing kills. They will get some kind of bonus for doing this. Perhaps they will be less likely to be caught or wounded during the kill attempt than townies on the "criminal" path would.
All of these forms of murder are against the law, but then again so is lynching. This is a nearly lawless city in a state of martial law. Lynching someone or killing them in the name of vigilante justice will have little or no impact on your alignment. Performing murders as a scumbag or townie criminal will have an impact on your alignment (and proficiency).
- A Mafia Don will usually be the most skilled at performing a murder.
- A serial killer or townie assassin will be the next most skilled.
- High ranking mafiosi will be the next most skilled.
- Less skilled vigilantes and mafia wiseguys will be the next most skilled.
- Finally, amateur criminals (townies on the criminal career path) trying to bust heads will not be very proficient at it.
Does that even answer your question? I'm still not sure what you're asking, exactly.
EDIT: Come to think of it, the "Ripper" level of Serial killer easily matches a mafia don. So yes, they can become equal.
Last edited by Askthepizzaguy; 06-27-2010 at 11:42.
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#Montytoostronger
Yes, it does. Thanks Pizza!
Perhaps some numbers would help,
A Mafia Don will usually be the most skilled at performing a murder. (This means his chance of performing a successful kill will quickly climb over 100%, in other words having a chance to murder through protection, and at some point will have a 200% chance, which kills through almost any protection.)
A serial killer will be the next most skilled. (They start off under 100%, but can climb to 200%, making them as deadly as the deadliest Mafia Don)
High ranking mafiosi or townie assassin will be the next most skilled. (Even untrained, gangsters performing a kill correctly, with the right numbers involved, begin at 100% as a base standard, then you add in items and any other multipliers. Townie assassins will be formidable, once trained.)
Less skilled vigilantes and mafia wiseguys will be the next most skilled. (These roles will kill at close to, but not quite, 100% efficiency against an unarmed target)
Finally, amateur criminals trying to bust heads will not be very proficient at it. (There will be considerably less than 100% efficiency, and there will be a fair chance of being caught or injured in the process)
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