And CK are nearly TWICE the price of DFK/DCK, DFK vs. feudal is a FAIR comparison because since S&S ARE NOT an anti-Cav unit I would NOT expect them to hold vs. Cav that is nearly double their price.A far better comparison would be CK vs. DFK or DCK. In that case the S&S will easily lose. Given how short a time FK's dominate the cavalry scene (which is debatable; MK's are just as good anyway), this is a far more relevant comparison.
WRONG, S&S don't die to a good Cav charge when they walk everywhere because you should have some spears behind the line ready to intercept Cav charges, the AI does exactly that to me in my ProblemFixer and if the AI was just half a second faster in moving it's spears forward I'd never be able to get a frontal charge into a formed battle line.S&S die even quicker to a good cavalry charge. Given the choice between a cavalry charge and polearms, I'd chose the polearms
You can try the same with polearms, but I guarantee any sane opponent will shoot them to bits. if they walk, and Cav charge them off the board if they run, (you can't move the spears to protect because the spears move at the same speed as the Cav).
Well first they wouldn't keep shooting constantly, second, they could do EXACTLY the same with ANY infantry unit because Pikemen CANNOT use their pikes when out of spearwall so a simple spears charge into them will make them melee with swords. Lastly their is such a thing as multiple Cav units, you can keep more than one pike unit slowed up with just one Cav unit and cycling lots of Cav units in and out can really mess things up.It takes a considerable amount of time to halt an uncommitted charge, withdraw, reform, and attempt another formed charge feint. During that time the pikemen can quickly close the distance between it and the archers.
Furthermore the enemy puts their own cavalry at the risk of friendly fire, just to feint pikemen. That doesn't sound too smart.
Missile fire can be let off in the gaps with relative ease. The other problem is I find that the time it takes for pikes to get into spearwall is about the same time it takes Cav to cover the distance your ordinary bowman can shoot. You won't EVER be able to switch out of spearwall whilst under missile fire because if you do you'll never get back into it in time to receive the charge. You will be forced to endure the missile fire regardless. Remember running units get spread out a Little.
The History that CA has provided with SBM says they used to be used for breaking pike formation. CA has said NOTHING on the matter. Lastly, it's not just S&S that are the issue, every infantry unit in the game (apart from a few of the weakest spears), can beat pikemen up. The only way you'll get Pikes to hold off non-S&S units is to make them fight in more ranks and in a more tightly packed formation so they keep these other units out frontally. However if you do that the S&S units won't get in either, they won't have enough defense and if you give them enough then even CK won't be able to hurt them with a formed charge. Your either stuck with pikes as invulnerable from the front,. or with pikes that are crap against everything, (since good spears can counter Cav far better).I apologize if it seemed indirect, but they do have a connection. The stats of these units give a hint as to their function. Since these stats are very close to that of SBM, there is a strong possibility that these units ought to perform the same function of SBM. CA has described SBM as capable of breaking pike formations. So these units should probably break pike formations as well. If pikemen were over-improved, this would not happen, and CA would contradict itself.
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