ETW:trait triggers
This is a file in the main.pack archive.
It defines the conditions that can trigger a character gaining/losing a trait. The trigger effects are defined in trigger_effects, while the effects of each trait are described in trait_level_effects.
Trait ID | Event | Condition |
---|---|---|
C_Admiral_Attacker_Bad_Trigger | CharacterCompletedBattle | CharacterType("admiral") and CharacterWasAttacker() and not
CharacterWonBattle() |
C_Admiral_Attacker_Good_Trigger | CharacterCompletedBattle | CharacterType("admiral") and CharacterWasAttacker() and
CharacterWonBattle() |
C_Admiral_Bad_Trigger | CharacterCompletedBattle | CharacterType("admiral") and not CharacterWonBattle() |
C_Admiral_Blockade_Runner_Good_Trigger | CharacterCompletedBattle | CharacterType("admiral") and CampaignBattleType
("naval_breakout") and CharacterWasAttacker() and CharacterWonBattle() |
C_Admiral_Blockader_Good_Trigger | CharacterCompletedBattle | CharacterType("admiral") and CampaignBattleType
("naval_blockade") and not CharacterWasAttacker() and CharacterWonBattle() |
C_Admiral_Brave_Trigger | CharacterCompletedBattle | CharacterType("admiral") and CommanderFoughtInBattle() and not
CharacterRouted() |
C_Admiral_British_Drakes_Drum_Trigger | CharacterCreated | CharacterType("admiral") and CharacterFactionName("britain") |
C_Admiral_Coward_Trigger | CharacterCompletedBattle | CharacterType("admiral") and CharacterRouted() |
C_Admiral_Created_Trigger | CharacterCreated | CharacterType("admiral") |
C_Admiral_Cruisers_Trigger | CharacterCompletedBattle | CharacterType("admiral") and CharacterWonBattle() and
CampaignPercentageOfUnitCategory("naval_frigate") >= 50 |
C_Admiral_Defend_Bad_Trigger | CharacterCompletedBattle | CharacterType("admiral") and not CharacterWasAttacker() and not
CharacterWonBattle() |
C_Admiral_Defend_Good_Trigger | CharacterCompletedBattle | CharacterType("admiral") and not CharacterWasAttacker() and
CharacterWonBattle() |
C_Admiral_Drunkard_Trigger | CharacterTurnEnd | CharacterType("admiral") and NoActionThisTurn() |
C_Admiral_Dutch_Seamanship_Trigger | CharacterCreated | CharacterType("admiral") and CharacterFactionName("netherlands") |
C_Admiral_Good_Trigger | CharacterCompletedBattle | CharacterType("admiral") and CharacterWonBattle() |
C_Admiral_Lampooned_Trigger | CharacterCompletedBattle | CharacterType("admiral") and not CharacterWonBattle() and
[BattleResult("crushing_defeat") or CampaignPercentageOfOwnRouted() >= 50 or CampaignPercentageOfOwnKilled() >= 50 or CampaignPercentageOfOwnCaptured() >= 30] |
C_Admiral_Mad_Trigger | CharacterTurnEnd | CharacterType("admiral") and CharacterTurnsAtSea() > 15 and BattlesFought(5) |
C_Admiral_Press_Hero_Trigger | CharacterCompletedBattle | CharacterType("admiral") and CharacterWonBattle() and
[BattleResult("heroic_victory") or CampaignPercentageOfThemRouted() >= 50 or CampaignPercentageOfThemKilled() >= 50 or CampaignPercentageOfThemCaptured() >= 30] |
C_Admiral_Rated_Ships_Trigger | CharacterCompletedBattle | CharacterType("admiral") and CharacterWonBattle() and
CampaignPercentageOfUnitCategory("naval_line_of_battle") >= 50 |
C_Admiral_Spanish_National_Pride_Trigger | CharacterCreated | CharacterType("admiral") and CharacterFactionName("spain") |
C_Admiral_Swashbuckling_Trigger | CharacterCompletedBattle | CharacterType("admiral") and CommanderFoughtInMelee() and not
CharacterRouted() |
C_Agent_Secret_Police_Trigger | CharacterTurnEnd | CharacterType("rake") and CharacterTurnsAtHome() > 5 |
C_Agent_Spy_Network_Trigger | CharacterTurnEnd | CharacterType("rake") and CharacterTurnsInEnemyLands() > 5 |
C_Feck_Vice_Trigger | CharacterTurnEnd | NoActionThisTurn() and InSettlement() and not CharacterType("catholic_missionary")
and not CharacterType("indian_missionary") and not CharacterType("middle_east_missionary") and not CharacterType ("orthodox_missionary") and not CharacterType("Protestant_Missionary") |
C_General_Ambush_Bad_Trigger | CharacterCompletedBattle | CharacterType("General") and CampaignBattleType("land_ambush") and
CharacterWasAttacker() and not CharacterWonBattle() |
C_General_Ambush_Good_Trigger | CharacterCompletedBattle | CharacterType("General") and CampaignBattleType("land_ambush")
and CharacterWasAttacker() and CharacterWonBattle() |
C_General_Americas_Bad_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterInTheatre(1) and not
CharacterWonBattle() |
C_General_Americas_Good_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterInTheatre(1) and
CharacterWonBattle() |
C_General_Attacker_Bad_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterWasAttacker() and not
CharacterWonBattle() |
C_General_Attacker_Good_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterWasAttacker() and
CharacterWonBattle() |
C_General_Austrian_Hates_Ottomans_Trigger | CharacterCreated | CharacterType("General") and CharacterFactionName("austria") |
C_General_Bad_Field_Commander_Trigger | CharacterCompletedBattle | CharacterType("General") and CampaignBattleType("normal")
and not CharacterWonBattle() |
C_General_Bloody_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterWonBattle() and
CampaignPercentageOfOwnKilled() > 40 |
C_General_Brave_Trigger | CharacterCompletedBattle | CharacterType("General") and CommanderFoughtInBattle() and not
CharacterRouted() |
C_General_Coward_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterRouted() |
C_General_Created_Trigger | CharacterCreated | CharacterType("General") |
C_General_Defender_Bad_Trigger | CharacterCompletedBattle | CharacterType("General") and not CharacterWasAttacker() and not
CharacterWonBattle() |
C_General_Defender_Good_Trigger | CharacterCompletedBattle | CharacterType("General") and not CharacterWasAttacker() and
CharacterWonBattle() |
C_General_Drunkard_Trigger | CharacterTurnEnd | CharacterType("General") and NoActionThisTurn() |
C_General_French_Elan_Trigger | CharacterCreated | CharacterType("General") and CharacterFactionName("france") |
C_General_Good_Field_Commander_Trigger | CharacterCompletedBattle | CharacterType("General") and CampaignBattleType
("normal") and CharacterWonBattle() |
C_General_India_Bad_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterInTheatre(3) and not
CharacterWonBattle() |
C_General_India_Good_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterInTheatre(3) and
CharacterWonBattle() |
C_General_Lampooned_Trigger | CharacterCompletedBattle | CharacterType("General") and not CharacterWonBattle() and
[BattleResult("crushing_defeat") or CampaignPercentageOfOwnRouted() >= 50 or CampaignPercentageOfOwnKilled() >= 50 or CampaignPercentageOfOwnCaptured() >= 30] |
C_General_Mad_Trigger | CharacterTurnEnd | CharacterType("General") and CharacterTurnsInEnemyLands() > 15 and BattlesFought
(5) |
C_General_Mughal_Anti_European_Trigger | CharacterCreated | CharacterType("General") and CharacterFactionName("mughal") |
C_General_of_Artillery_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterWonBattle() and
CampaignPercentageOfUnitCategory("artillery") >= 40 |
C_General_of_Cavalry_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterWonBattle() and
CampaignPercentageOfUnitCategory("cavalry") >= 40 |
C_General_of_Infantry_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterWonBattle() and
CampaignPercentageOfUnitCategory("infantry") >= 40 |
C_General_Polish_Stubborn_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterFactionName
("poland_lithuania") |
C_General_Press_Hero_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterWonBattle() and
[BattleResult("heroic_victory") or CampaignPercentageOfThemRouted() >= 50 or CampaignPercentageOfThemKilled() >= 50 or CampaignPercentageOfThemCaptured() >= 30] |
C_General_Prussian_Blue_Trigger | CharacterCreated | CharacterType("General") and CharacterFactionName("prussia") |
C_General_Russian_Vodka_Trigger | CharacterCreated | CharacterType("General") and CharacterFactionName("russia") |
C_General_Scout_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterWonBattle() and
CharacterMPPercentageRemaining() == 0 |
C_General_Siege_Attack_Bad_Trigger | CharacterCompletedBattle | CharacterType("General") and [CampaignBattleType
("fort_standard") or CampaignBattleType("fort_relief") or CampaignBattleType("fort_sally") or CampaignBattleType ("settlement_standard") or CampaignBattleType("settlement_relief") or CampaignBattleType("settlement_sally")] and CharacterWasAttacker() and not CharacterWonBattle() |
C_General_Siege_Attack_Good_Trigger | CharacterCompletedBattle | CharacterType("General") and [CampaignBattleType
("fort_standard") or CampaignBattleType("fort_relief") or CampaignBattleType("fort_sally") or CampaignBattleType ("settlement_standard") or CampaignBattleType("settlement_relief") or CampaignBattleType("settlement_sally")] and CharacterWasAttacker() and CharacterWonBattle() |
C_General_Siege_Defend_Bad_Trigger | CharacterCompletedBattle | CharacterType("General") and [CampaignBattleType
("fort_standard") or CampaignBattleType("fort_relief") or CampaignBattleType("fort_sally") or CampaignBattleType ("settlement_standard") or CampaignBattleType("settlement_relief") or CampaignBattleType("settlement_sally")] and not CharacterWasAttacker() and not CharacterWonBattle() |
C_General_Siege_Defend_Good_Trigger | CharacterCompletedBattle | CharacterType("General") and [CampaignBattleType
("fort_standard") or CampaignBattleType("fort_relief") or CampaignBattleType("fort_sally") or CampaignBattleType ("settlement_standard") or CampaignBattleType("settlement_relief") or CampaignBattleType("settlement_sally")] and not CharacterWasAttacker() and CharacterWonBattle() |
C_General_Swedish_Aggression_Trigger | CharacterCreated | CharacterType("General") and CharacterFactionName("sweden") |
C_General_Turkish_Master_Gunner_Trigger | CharacterCreated | CharacterType("General") and CharacterFactionName("ottomans") |
C_General_US_Backwoodsman_Trigger | CharacterCreated | CharacterType("General") and CharacterFactionName("united_states") |
C_General_Warlord_Trigger | CharacterCompletedBattle | CharacterType("General") and CharacterCultureType("tribal") |
C_Gent_Academic_Honours_Trigger | CharacterTurnEnd | [CharacterType("gentleman") or CharacterType("Eastern_Scholar")] and
RandomPercentCampaign(21) |
C_Gent_Created_Trigger | CharacterCreated | [CharacterType("gentleman") or CharacterType("Eastern_Scholar")] |
C_Gent_Duelling_Pistol_Trigger | DuelFought | CharacterDuelWeapon("duelling_pistols") and CharacterWonDuel() and
[CharacterType("gentleman") or CharacterType("rake")] |
C_Gent_Duelling_Sword_Trigger | DuelFought | CharacterDuelWeapon("duelling_sword") and CharacterWonDuel() and
[CharacterType("gentleman") or CharacterType("rake")] |
C_Gent_Research_Agriculture_Trigger | DummyEvent | ResearchThreadType("techtree_agriculture") and RandomPercentCampaign(21) |
C_Gent_Research_Economics_Trigger | DummyEvent | ResearchType("tech_wealth_of_nations") and RandomPercentCampaign(21) |
C_Gent_Research_Industry_Trigger | DummyEvent | ResearchThreadType("techtree_industry") and RandomPercentCampaign(21) |
C_Gent_Research_Military_Trigger | DummyEvent | ResearchThreadType("techtree_army") and RandomPercentCampaign(21) |
C_Gent_Research_Navy_Trigger | DummyEvent | ResearchThreadType("techtree_naval") and RandomPercentCampaign(21) |
C_Gent_Research_Philosophy_Trigger | DummyEvent | ResearchThreadType("techtree_philosophy") and RandomPercentCampaign(21) |
C_Gent_Science_Club_Trigger | CharacterTurnEnd | CharacterType("gentleman") and RandomPercentCampaign(21) |
C_Infected_Cholera_Trigger | CharacterTurnEnd | CharacterInAffectedRegion() and DiseaseType("cholera") and
RandomPercentCampaign(50) |
C_Infected_Dengue_Fever_Trigger | CharacterTurnEnd | CharacterInAffectedRegion() and DiseaseType("dengue_fever") and
RandomPercentCampaign(50) |
C_Infected_Dysentry_Trigger | CharacterTurnEnd | CharacterInAffectedRegion() and DiseaseType("dysentry") and
RandomPercentCampaign(50) |
C_Infected_Influenza_Trigger | CharacterTurnEnd | CharacterInAffectedRegion() and DiseaseType("influenza") and
RandomPercentCampaign(50) |
C_Infected_Leprosy_Trigger | CharacterTurnEnd | CharacterInAffectedRegion() and DiseaseType("leprosy") and
RandomPercentCampaign(50) |
C_Infected_Malaria_Trigger | CharacterTurnEnd | CharacterInAffectedRegion() and DiseaseType("malaria") and
RandomPercentCampaign(50) |
C_Infected_Measles_Trigger | CharacterTurnEnd | CharacterInAffectedRegion() and DiseaseType("measles") and
RandomPercentCampaign(50) |
C_Infected_Scurvy_Trigger | CharacterTurnEnd | CharacterTurnsAtSea() > 10 and DiseaseType("scurvy") and
RandomPercentCampaign(50) |
C_Infected_Smallpox_Trigger | CharacterTurnEnd | CharacterInAffectedRegion() and DiseaseType("smallpox") and
RandomPercentCampaign(50) |
C_Infected_TB_Trigger | CharacterTurnEnd | CharacterInAffectedRegion() and DiseaseType("yellow_fever") and
RandomPercentCampaign(50) |
C_Infected_Typhus_Trigger | CharacterTurnEnd | CharacterInAffectedRegion() and DiseaseType("tb") and RandomPercentCampaign
(50) |
C_Infected_Yellow_Fever_Trigger | CharacterTurnEnd | CharacterInAffectedRegion() and DiseaseType("yellow_fever") and
RandomPercentCampaign(50) |
C_Leader_Agent_99_Trigger | SufferSpyingAttempt | CharacterType("minister") and IsFactionLeader() |
C_Leader_Army_Buff_Trigger | DummyEvent | [IsBuildingInChain("army-admin") or IsBuildingInChain("ordnance")] |
C_Leader_Enlightened_Despot_Trigger | DummyEvent | [ResearchThreadType("techtree_philosophy") or ResearchThreadType
("techtree_industry") or ResearchThreadType("techtree_agriculture")] |
C_Leader_Favourites_Trigger | CharacterPromoted | not CharacterPromotedOnMerit() |
C_Leader_Fertile_Trigger | DummyEvent | CharacterType("minister") and [IsFactionLeader() or IsFactionLeaderFemale()] and
CharacterNumberOfChildren() >= 1 |
C_Leader_Harsh_Ruler_Trigger | CharacterTurnEnd | CharacterType("minister") and IsFactionLeader() and not
IsFactionLeaderFemale() |
C_Leader_Infertile_Trigger | CharacterTurnEnd | CharacterType("minister") and [IsFactionLeader() or IsFactionLeaderFemale()]
and CharacterNumberOfChildren() == 0 |
C_Leader_Intellectual_Pretensions_Trigger | DummyEvent | IsBuildingInChain("education") |
C_Leader_M_Trigger | SpyingAttemptSuccess | n |
C_Leader_Merit_Trigger | CharacterPromoted | CharacterPromotedOnMerit() |
C_Leader_Navy_Buff_Trigger | DummyEvent | [IsBuildingInChain("navy-admin") or IsBuildingInChain("ordnance")] |
C_Leader_Or_Heir_Female_Created_Trigger | CharacterCreated | CharacterType("minister") and IsFactionLeaderFemale() |
C_Leader_Or_Heir_Male_Created_Trigger | CharacterCreated | CharacterType("minister") and IsFactionLeader() |
C_Leader_Philistine_Trigger | DummyEvent | not IsBuildingInChain("education") |
C_Minister_Army_Good_Trigger | DummyEvent | IsBuildingInChain("army-admin") |
C_Minister_Corrupt_Trigger | CharacterTurnEnd | CharacterType("minister") and RandomPercentCampaign(50) |
C_Minister_Created_Trigger | CharacterCreated | CharacterType("minister") and not IsFactionLeader() |
C_Minister_Entertainer_Trigger | DummyEvent | [IsBuildingInChain("happiness") or IsBuildingInChain("culture")] |
C_Minister_Fiscal_Genius_Trigger | DummyEvent | ResearchType("tech_wealth_of_nations") |
C_Minister_Industrialist_Trigger | DummyEvent | [IsBuildingInChain("industry-metal") or IsBuildingInChain("industry-
pottery") or IsBuildingInChain("industry-textile")] |
C_Minister_Miser_Trigger | CharacterTurnEnd | CharacterType("minister") and not IsFactionLeader() and
PercentageUnspentIncome() >= 50 |
C_Minister_Navy_Good_Trigger | DummyEvent | IsBuildingInChain("navy-admin") |
C_Minister_Physiocrat_Trigger | DummyEvent | ResearchType("tech_physiocracy") |
C_Minister_Trader_Trigger | DummyEvent | ResearchType("tech_free_trade_doctrine") |
C_Minister_Unjust_Trigger | CharacterTurnEnd | CharacterType("minister") and not IsFactionLeader() and InsurrectionCrushed() |
C_Missionary_Created_Trigger | CharacterCreated | [CharacterType("catholic_missionary") or CharacterType
("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or CharacterType ("Protestant_Missionary")] and RandomPercentCampaign(5) |
C_Missionary_Gone_Native_Trigger | CharacterTurnEnd | CharacterInTheatre(1) and [CharacterType("catholic_missionary") or
CharacterType("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or CharacterType("Protestant_Missionary")] |
C_Missionary_Hate_America_Trigger | CharacterTurnEnd | CharacterInTheatre(1) and [CharacterType("catholic_missionary") or
CharacterType("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or CharacterType("Protestant_Missionary")] and RandomPercentCampaign(15) |
C_Missionary_Hate_Europe_Trigger | CharacterTurnEnd | CharacterInTheatre(2) and [CharacterType("catholic_missionary") or
CharacterType("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or CharacterType("Protestant_Missionary")] and RandomPercentCampaign(15) |
C_Missionary_Hate_India_Trigger | CharacterTurnEnd | CharacterInTheatre(3) and [CharacterType("catholic_missionary") or
CharacterType("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or CharacterType("Protestant_Missionary")] and RandomPercentCampaign(15) |
C_Missionary_Like_America_Trigger | CharacterTurnEnd | CharacterInTheatre(1) and [CharacterType("catholic_missionary") or
CharacterType("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or CharacterType("Protestant_Missionary")] and RandomPercentCampaign(50) |
C_Missionary_Like_Europe_Trigger | CharacterTurnEnd | CharacterInTheatre(2) and [CharacterType("catholic_missionary") or
CharacterType("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or CharacterType("Protestant_Missionary")] and RandomPercentCampaign(50) |
C_Missionary_Like_India_Trigger | CharacterTurnEnd | CharacterInTheatre(3) and [CharacterType("catholic_missionary") or
CharacterType("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or CharacterType("Protestant_Missionary")] and RandomPercentCampaign(50) |
C_Personal_Hale_Trigger | CharacterTurnEnd | RandomPercentCampaign(50) and not InSettlement() and not NoActionThisTurn() |
C_Personal_High_Personal_Security_Trigger | SufferAssassinationAttempt | n |
C_Personal_Sickly_Trigger | CharacterTurnEnd | InSettlement() and NoActionThisTurn() and RandomPercentCampaign(50) |
C_Rake_Assassin_Good_Trigger | AssassinationAttemptSuccess | [CharacterType("rake") or CharacterType("assassin")] |
C_Rake_Counter_Spy_Trigger | EspionageAgentApprehended | [CharacterType("rake") or CharacterType("assassin")] |
C_Rake_Created_Trigger | CharacterCreated | [CharacterType("rake") or CharacterType("assassin")] |
C_Rake_Gate_Opener_Trigger | DummyEvent | [CharacterType("rake") or CharacterType("assassin")] |
C_Rake_Naughty_Club_Trigger | AssassinationAttemptSuccess | [CharacterType("rake") or CharacterType("assassin")] |
C_Rake_Sabot_Good_Trigger | SabotageAttemptSuccess | [CharacterType("rake") or CharacterType("assassin")] |
C_Rake_Spy_Good_Trigger | SpyingAttemptSuccess | [CharacterType("rake") or CharacterType("assassin")] |
C_Sausage_Vice_Trigger | CharacterTurnEnd | InSettlement() and NoActionThisTurn() and RandomPercentCampaign(50) |
C_Siege_Engineering_Trigger | CharacterCompletedBattle | CharacterType("General") and [CampaignBattleType("fort_standard")
or CampaignBattleType("fort_relief") or CampaignBattleType("fort_sally") or CampaignBattleType("settlement_standard") or CampaignBattleType("settlement_relief") or CampaignBattleType("settlement_sally")] and CharacterWonBattle() |
U_Acclimatised_Americas_Trigger | DummyEvent | UnitInTheatre("1") and not UnitCultureType("tribal") |
U_Acclimatised_Europe_Trigger | DummyEvent | UnitInTheatre("2") and not UnitCultureType("european") |
U_Acclimatised_India_Trigger | DummyEvent | UnitInTheatre("3") and not UnitCultureType("indian") |
U_Acclimatised_Middle_East_Trigger | DummyEvent | UnitOnContinent("cont_middle_east") and not UnitCultureType("middle_east") |
U_American_Expert_Troops_Trigger | DummyEvent | UnitInTheatre("1") and not UnitCultureType("tribal") and UnitWonBattle() |
U_Bright_Sabres_Trigger | DummyEvent | UnitCategory("cavalry") and not UnitClass("cavalry_missile") and UnitChargedInBattle
() |
U_Cold_Steel_Trigger | DummyEvent | UnitFoughtInMelee() and UnitCausedRout() |
U_European_Expert_Troops_Trigger | UnitCompletedBattle | UnitInTheatre("2") and not UnitCultureType("european") and
UnitWonBattle() |
U_Indian_Expert_Troops_Trigger | DummyEvent | UnitInTheatre("3") and not UnitCultureType("indian") and UnitWonBattle() |
U_Infected_Cholera_Trigger | DummyEvent | UnitInAffectedRegion() and DiseaseType("cholera") and RandomPercentCampaign(50) |
U_Infected_Dengue_Fever_Trigger | DummyEvent | UnitInAffectedRegion() and DiseaseType("dengue_fever") and
RandomPercentCampaign(50) |
U_Infected_Dysentry_Trigger | DummyEvent | UnitInAffectedRegion() and DiseaseType("dysentry") and RandomPercentCampaign(50) |
U_Infected_Influenza_Trigger | DummyEvent | UnitInAffectedRegion() and DiseaseType("influenza") and RandomPercentCampaign
(50) |
U_Infected_Malaria_Trigger | DummyEvent | UnitInAffectedRegion() and DiseaseType("malaria") and RandomPercentCampaign(50) |
U_Infected_Measles_Trigger | DummyEvent | UnitInAffectedRegion() and DiseaseType("measles") and RandomPercentCampaign(50) |
U_Infected_Scurvy_Trigger | DummyEvent | UnitTurnsAtSea() > 10 and DiseaseType("scurvy") and RandomPercentCampaign(50) |
U_Infected_Smallpox_Trigger | DummyEvent | UnitInAffectedRegion() and DiseaseType("smallpox") and RandomPercentCampaign(50) |
U_Infected_TB_Trigger | DummyEvent | UnitInAffectedRegion() and DiseaseType("tb") and RandomPercentCampaign(50) |
U_Infected_Typhus_Trigger | DummyEvent | UnitInAffectedRegion() and DiseaseType("typhus") and RandomPercentCampaign(50) |
U_Infected_Yellow_Fever_Trigger | DummyEvent | UnitInAffectedRegion() and DiseaseType("yellow_fever") and
RandomPercentCampaign(50) |
U_Magic_Talismans_Trigger | UnitCreated | UnitCultureType("tribal") |
U_Prime_Mover_Trigger | DummyEvent | UnitCategory("artillery") and UnitTurnsInEnemyLands() >= 10 |
U_Repressive_Policing_Trigger | UnitTurnEnd | UnitCrushedInsurrection() |
U_Sharpshooters_Trigger | UnitCompletedBattle | UnitFought() and not UnitFoughtInMelee() |
U_Ship_Boarding_Attack_Trigger | DummyEvent | [CampaignBattleType("naval_normal") or CampaignBattleType("naval_blockade") or
CampaignBattleType("naval_breakout")] and UnitFoughtInMelee() and UnitWasAttacker() |
U_Ship_Boarding_Defence_Trigger | DummyEvent | [CampaignBattleType("naval_normal") or CampaignBattleType("naval_blockade")
or CampaignBattleType("naval_breakout")] and UnitFoughtInMelee() and not UnitWasAttacker() |
--MikeV 17:17, 9 April 2009 (CDT)