ETW:trait triggers

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This is a file in the main.pack archive.

It defines the conditions that can trigger a character gaining/losing a trait. The trigger effects are defined in trigger_effects, while the effects of each trait are described in trait_level_effects.

trait_triggers
Trait ID Event Condition
C_Admiral_Attacker_Bad_Trigger CharacterCompletedBattle CharacterType("admiral") and CharacterWasAttacker() and not

CharacterWonBattle()

C_Admiral_Attacker_Good_Trigger CharacterCompletedBattle CharacterType("admiral") and CharacterWasAttacker() and

CharacterWonBattle()

C_Admiral_Bad_Trigger CharacterCompletedBattle CharacterType("admiral") and not CharacterWonBattle()
C_Admiral_Blockade_Runner_Good_Trigger CharacterCompletedBattle CharacterType("admiral") and CampaignBattleType

("naval_breakout") and CharacterWasAttacker() and CharacterWonBattle()

C_Admiral_Blockader_Good_Trigger CharacterCompletedBattle CharacterType("admiral") and CampaignBattleType

("naval_blockade") and not CharacterWasAttacker() and CharacterWonBattle()

C_Admiral_Brave_Trigger CharacterCompletedBattle CharacterType("admiral") and CommanderFoughtInBattle() and not

CharacterRouted()

C_Admiral_British_Drakes_Drum_Trigger CharacterCreated CharacterType("admiral") and CharacterFactionName("britain")
C_Admiral_Coward_Trigger CharacterCompletedBattle CharacterType("admiral") and CharacterRouted()
C_Admiral_Created_Trigger CharacterCreated CharacterType("admiral")
C_Admiral_Cruisers_Trigger CharacterCompletedBattle CharacterType("admiral") and CharacterWonBattle() and

CampaignPercentageOfUnitCategory("naval_frigate") >= 50

C_Admiral_Defend_Bad_Trigger CharacterCompletedBattle CharacterType("admiral") and not CharacterWasAttacker() and not

CharacterWonBattle()

C_Admiral_Defend_Good_Trigger CharacterCompletedBattle CharacterType("admiral") and not CharacterWasAttacker() and

CharacterWonBattle()

C_Admiral_Drunkard_Trigger CharacterTurnEnd CharacterType("admiral") and NoActionThisTurn()
C_Admiral_Dutch_Seamanship_Trigger CharacterCreated CharacterType("admiral") and CharacterFactionName("netherlands")
C_Admiral_Good_Trigger CharacterCompletedBattle CharacterType("admiral") and CharacterWonBattle()
C_Admiral_Lampooned_Trigger CharacterCompletedBattle CharacterType("admiral") and not CharacterWonBattle() and

[BattleResult("crushing_defeat") or CampaignPercentageOfOwnRouted() >= 50 or CampaignPercentageOfOwnKilled() >= 50 or

CampaignPercentageOfOwnCaptured() >= 30]

C_Admiral_Mad_Trigger CharacterTurnEnd CharacterType("admiral") and CharacterTurnsAtSea() > 15 and BattlesFought(5)
C_Admiral_Press_Hero_Trigger CharacterCompletedBattle CharacterType("admiral") and CharacterWonBattle() and

[BattleResult("heroic_victory") or CampaignPercentageOfThemRouted() >= 50 or CampaignPercentageOfThemKilled() >= 50 or

CampaignPercentageOfThemCaptured() >= 30]

C_Admiral_Rated_Ships_Trigger CharacterCompletedBattle CharacterType("admiral") and CharacterWonBattle() and

CampaignPercentageOfUnitCategory("naval_line_of_battle") >= 50

C_Admiral_Spanish_National_Pride_Trigger CharacterCreated CharacterType("admiral") and CharacterFactionName("spain")
C_Admiral_Swashbuckling_Trigger CharacterCompletedBattle CharacterType("admiral") and CommanderFoughtInMelee() and not

CharacterRouted()

C_Agent_Secret_Police_Trigger CharacterTurnEnd CharacterType("rake") and CharacterTurnsAtHome() > 5
C_Agent_Spy_Network_Trigger CharacterTurnEnd CharacterType("rake") and CharacterTurnsInEnemyLands() > 5
C_Feck_Vice_Trigger CharacterTurnEnd NoActionThisTurn() and InSettlement() and not CharacterType("catholic_missionary")

and not CharacterType("indian_missionary") and not CharacterType("middle_east_missionary") and not CharacterType

("orthodox_missionary") and not CharacterType("Protestant_Missionary")

C_General_Ambush_Bad_Trigger CharacterCompletedBattle CharacterType("General") and CampaignBattleType("land_ambush") and

CharacterWasAttacker() and not CharacterWonBattle()

C_General_Ambush_Good_Trigger CharacterCompletedBattle CharacterType("General") and CampaignBattleType("land_ambush")

and CharacterWasAttacker() and CharacterWonBattle()

C_General_Americas_Bad_Trigger CharacterCompletedBattle CharacterType("General") and CharacterInTheatre(1) and not

CharacterWonBattle()

C_General_Americas_Good_Trigger CharacterCompletedBattle CharacterType("General") and CharacterInTheatre(1) and

CharacterWonBattle()

C_General_Attacker_Bad_Trigger CharacterCompletedBattle CharacterType("General") and CharacterWasAttacker() and not

CharacterWonBattle()

C_General_Attacker_Good_Trigger CharacterCompletedBattle CharacterType("General") and CharacterWasAttacker() and

CharacterWonBattle()

C_General_Austrian_Hates_Ottomans_Trigger CharacterCreated CharacterType("General") and CharacterFactionName("austria")
C_General_Bad_Field_Commander_Trigger CharacterCompletedBattle CharacterType("General") and CampaignBattleType("normal")

and not CharacterWonBattle()

C_General_Bloody_Trigger CharacterCompletedBattle CharacterType("General") and CharacterWonBattle() and

CampaignPercentageOfOwnKilled() > 40

C_General_Brave_Trigger CharacterCompletedBattle CharacterType("General") and CommanderFoughtInBattle() and not

CharacterRouted()

C_General_Coward_Trigger CharacterCompletedBattle CharacterType("General") and CharacterRouted()
C_General_Created_Trigger CharacterCreated CharacterType("General")
C_General_Defender_Bad_Trigger CharacterCompletedBattle CharacterType("General") and not CharacterWasAttacker() and not

CharacterWonBattle()

C_General_Defender_Good_Trigger CharacterCompletedBattle CharacterType("General") and not CharacterWasAttacker() and

CharacterWonBattle()

C_General_Drunkard_Trigger CharacterTurnEnd CharacterType("General") and NoActionThisTurn()
C_General_French_Elan_Trigger CharacterCreated CharacterType("General") and CharacterFactionName("france")
C_General_Good_Field_Commander_Trigger CharacterCompletedBattle CharacterType("General") and CampaignBattleType

("normal") and CharacterWonBattle()

C_General_India_Bad_Trigger CharacterCompletedBattle CharacterType("General") and CharacterInTheatre(3) and not

CharacterWonBattle()

C_General_India_Good_Trigger CharacterCompletedBattle CharacterType("General") and CharacterInTheatre(3) and

CharacterWonBattle()

C_General_Lampooned_Trigger CharacterCompletedBattle CharacterType("General") and not CharacterWonBattle() and

[BattleResult("crushing_defeat") or CampaignPercentageOfOwnRouted() >= 50 or CampaignPercentageOfOwnKilled() >= 50 or

CampaignPercentageOfOwnCaptured() >= 30]

C_General_Mad_Trigger CharacterTurnEnd CharacterType("General") and CharacterTurnsInEnemyLands() > 15 and BattlesFought

(5)

C_General_Mughal_Anti_European_Trigger CharacterCreated CharacterType("General") and CharacterFactionName("mughal")
C_General_of_Artillery_Trigger CharacterCompletedBattle CharacterType("General") and CharacterWonBattle() and

CampaignPercentageOfUnitCategory("artillery") >= 40

C_General_of_Cavalry_Trigger CharacterCompletedBattle CharacterType("General") and CharacterWonBattle() and

CampaignPercentageOfUnitCategory("cavalry") >= 40

C_General_of_Infantry_Trigger CharacterCompletedBattle CharacterType("General") and CharacterWonBattle() and

CampaignPercentageOfUnitCategory("infantry") >= 40

C_General_Polish_Stubborn_Trigger CharacterCompletedBattle CharacterType("General") and CharacterFactionName

("poland_lithuania")

C_General_Press_Hero_Trigger CharacterCompletedBattle CharacterType("General") and CharacterWonBattle() and

[BattleResult("heroic_victory") or CampaignPercentageOfThemRouted() >= 50 or CampaignPercentageOfThemKilled() >= 50 or

CampaignPercentageOfThemCaptured() >= 30]

C_General_Prussian_Blue_Trigger CharacterCreated CharacterType("General") and CharacterFactionName("prussia")
C_General_Russian_Vodka_Trigger CharacterCreated CharacterType("General") and CharacterFactionName("russia")
C_General_Scout_Trigger CharacterCompletedBattle CharacterType("General") and CharacterWonBattle() and

CharacterMPPercentageRemaining() == 0

C_General_Siege_Attack_Bad_Trigger CharacterCompletedBattle CharacterType("General") and [CampaignBattleType

("fort_standard") or CampaignBattleType("fort_relief") or CampaignBattleType("fort_sally") or CampaignBattleType

("settlement_standard") or CampaignBattleType("settlement_relief") or CampaignBattleType("settlement_sally")] and

CharacterWasAttacker() and not CharacterWonBattle()

C_General_Siege_Attack_Good_Trigger CharacterCompletedBattle CharacterType("General") and [CampaignBattleType

("fort_standard") or CampaignBattleType("fort_relief") or CampaignBattleType("fort_sally") or CampaignBattleType

("settlement_standard") or CampaignBattleType("settlement_relief") or CampaignBattleType("settlement_sally")] and

CharacterWasAttacker() and CharacterWonBattle()

C_General_Siege_Defend_Bad_Trigger CharacterCompletedBattle CharacterType("General") and [CampaignBattleType

("fort_standard") or CampaignBattleType("fort_relief") or CampaignBattleType("fort_sally") or CampaignBattleType

("settlement_standard") or CampaignBattleType("settlement_relief") or CampaignBattleType("settlement_sally")] and not

CharacterWasAttacker() and not CharacterWonBattle()

C_General_Siege_Defend_Good_Trigger CharacterCompletedBattle CharacterType("General") and [CampaignBattleType

("fort_standard") or CampaignBattleType("fort_relief") or CampaignBattleType("fort_sally") or CampaignBattleType

("settlement_standard") or CampaignBattleType("settlement_relief") or CampaignBattleType("settlement_sally")] and not

CharacterWasAttacker() and CharacterWonBattle()

C_General_Swedish_Aggression_Trigger CharacterCreated CharacterType("General") and CharacterFactionName("sweden")
C_General_Turkish_Master_Gunner_Trigger CharacterCreated CharacterType("General") and CharacterFactionName("ottomans")
C_General_US_Backwoodsman_Trigger CharacterCreated CharacterType("General") and CharacterFactionName("united_states")
C_General_Warlord_Trigger CharacterCompletedBattle CharacterType("General") and CharacterCultureType("tribal")
C_Gent_Academic_Honours_Trigger CharacterTurnEnd [CharacterType("gentleman") or CharacterType("Eastern_Scholar")] and

RandomPercentCampaign(21)

C_Gent_Created_Trigger CharacterCreated [CharacterType("gentleman") or CharacterType("Eastern_Scholar")]
C_Gent_Duelling_Pistol_Trigger DuelFought CharacterDuelWeapon("duelling_pistols") and CharacterWonDuel() and

[CharacterType("gentleman") or CharacterType("rake")]

C_Gent_Duelling_Sword_Trigger DuelFought CharacterDuelWeapon("duelling_sword") and CharacterWonDuel() and

[CharacterType("gentleman") or CharacterType("rake")]

C_Gent_Research_Agriculture_Trigger DummyEvent ResearchThreadType("techtree_agriculture") and RandomPercentCampaign(21)
C_Gent_Research_Economics_Trigger DummyEvent ResearchType("tech_wealth_of_nations") and RandomPercentCampaign(21)
C_Gent_Research_Industry_Trigger DummyEvent ResearchThreadType("techtree_industry") and RandomPercentCampaign(21)
C_Gent_Research_Military_Trigger DummyEvent ResearchThreadType("techtree_army") and RandomPercentCampaign(21)
C_Gent_Research_Navy_Trigger DummyEvent ResearchThreadType("techtree_naval") and RandomPercentCampaign(21)
C_Gent_Research_Philosophy_Trigger DummyEvent ResearchThreadType("techtree_philosophy") and RandomPercentCampaign(21)
C_Gent_Science_Club_Trigger CharacterTurnEnd CharacterType("gentleman") and RandomPercentCampaign(21)
C_Infected_Cholera_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType("cholera") and

RandomPercentCampaign(50)

C_Infected_Dengue_Fever_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType("dengue_fever") and

RandomPercentCampaign(50)

C_Infected_Dysentry_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType("dysentry") and

RandomPercentCampaign(50)

C_Infected_Influenza_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType("influenza") and

RandomPercentCampaign(50)

C_Infected_Leprosy_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType("leprosy") and

RandomPercentCampaign(50)

C_Infected_Malaria_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType("malaria") and

RandomPercentCampaign(50)

C_Infected_Measles_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType("measles") and

RandomPercentCampaign(50)

C_Infected_Scurvy_Trigger CharacterTurnEnd CharacterTurnsAtSea() > 10 and DiseaseType("scurvy") and

RandomPercentCampaign(50)

C_Infected_Smallpox_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType("smallpox") and

RandomPercentCampaign(50)

C_Infected_TB_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType("yellow_fever") and

RandomPercentCampaign(50)

C_Infected_Typhus_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType("tb") and RandomPercentCampaign

(50)

C_Infected_Yellow_Fever_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType("yellow_fever") and

RandomPercentCampaign(50)

C_Leader_Agent_99_Trigger SufferSpyingAttempt CharacterType("minister") and IsFactionLeader()
C_Leader_Army_Buff_Trigger DummyEvent [IsBuildingInChain("army-admin") or IsBuildingInChain("ordnance")]
C_Leader_Enlightened_Despot_Trigger DummyEvent [ResearchThreadType("techtree_philosophy") or ResearchThreadType

("techtree_industry") or ResearchThreadType("techtree_agriculture")]

C_Leader_Favourites_Trigger CharacterPromoted not CharacterPromotedOnMerit()
C_Leader_Fertile_Trigger DummyEvent CharacterType("minister") and [IsFactionLeader() or IsFactionLeaderFemale()] and

CharacterNumberOfChildren() >= 1

C_Leader_Harsh_Ruler_Trigger CharacterTurnEnd CharacterType("minister") and IsFactionLeader() and not

IsFactionLeaderFemale()

C_Leader_Infertile_Trigger CharacterTurnEnd CharacterType("minister") and [IsFactionLeader() or IsFactionLeaderFemale()]

and CharacterNumberOfChildren() == 0

C_Leader_Intellectual_Pretensions_Trigger DummyEvent IsBuildingInChain("education")
C_Leader_M_Trigger SpyingAttemptSuccess n
C_Leader_Merit_Trigger CharacterPromoted CharacterPromotedOnMerit()
C_Leader_Navy_Buff_Trigger DummyEvent [IsBuildingInChain("navy-admin") or IsBuildingInChain("ordnance")]
C_Leader_Or_Heir_Female_Created_Trigger CharacterCreated CharacterType("minister") and IsFactionLeaderFemale()
C_Leader_Or_Heir_Male_Created_Trigger CharacterCreated CharacterType("minister") and IsFactionLeader()
C_Leader_Philistine_Trigger DummyEvent not IsBuildingInChain("education")
C_Minister_Army_Good_Trigger DummyEvent IsBuildingInChain("army-admin")
C_Minister_Corrupt_Trigger CharacterTurnEnd CharacterType("minister") and RandomPercentCampaign(50)
C_Minister_Created_Trigger CharacterCreated CharacterType("minister") and not IsFactionLeader()
C_Minister_Entertainer_Trigger DummyEvent [IsBuildingInChain("happiness") or IsBuildingInChain("culture")]
C_Minister_Fiscal_Genius_Trigger DummyEvent ResearchType("tech_wealth_of_nations")
C_Minister_Industrialist_Trigger DummyEvent [IsBuildingInChain("industry-metal") or IsBuildingInChain("industry-

pottery") or IsBuildingInChain("industry-textile")]

C_Minister_Miser_Trigger CharacterTurnEnd CharacterType("minister") and not IsFactionLeader() and

PercentageUnspentIncome() >= 50

C_Minister_Navy_Good_Trigger DummyEvent IsBuildingInChain("navy-admin")
C_Minister_Physiocrat_Trigger DummyEvent ResearchType("tech_physiocracy")
C_Minister_Trader_Trigger DummyEvent ResearchType("tech_free_trade_doctrine")
C_Minister_Unjust_Trigger CharacterTurnEnd CharacterType("minister") and not IsFactionLeader() and InsurrectionCrushed()
C_Missionary_Created_Trigger CharacterCreated [CharacterType("catholic_missionary") or CharacterType

("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or CharacterType

("Protestant_Missionary")] and RandomPercentCampaign(5)

C_Missionary_Gone_Native_Trigger CharacterTurnEnd CharacterInTheatre(1) and [CharacterType("catholic_missionary") or

CharacterType("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or

CharacterType("Protestant_Missionary")]

C_Missionary_Hate_America_Trigger CharacterTurnEnd CharacterInTheatre(1) and [CharacterType("catholic_missionary") or

CharacterType("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or

CharacterType("Protestant_Missionary")] and RandomPercentCampaign(15)

C_Missionary_Hate_Europe_Trigger CharacterTurnEnd CharacterInTheatre(2) and [CharacterType("catholic_missionary") or

CharacterType("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or

CharacterType("Protestant_Missionary")] and RandomPercentCampaign(15)

C_Missionary_Hate_India_Trigger CharacterTurnEnd CharacterInTheatre(3) and [CharacterType("catholic_missionary") or

CharacterType("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or

CharacterType("Protestant_Missionary")] and RandomPercentCampaign(15)

C_Missionary_Like_America_Trigger CharacterTurnEnd CharacterInTheatre(1) and [CharacterType("catholic_missionary") or

CharacterType("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or

CharacterType("Protestant_Missionary")] and RandomPercentCampaign(50)

C_Missionary_Like_Europe_Trigger CharacterTurnEnd CharacterInTheatre(2) and [CharacterType("catholic_missionary") or

CharacterType("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or

CharacterType("Protestant_Missionary")] and RandomPercentCampaign(50)

C_Missionary_Like_India_Trigger CharacterTurnEnd CharacterInTheatre(3) and [CharacterType("catholic_missionary") or

CharacterType("indian_missionary") or CharacterType("middle_east_missionary") or CharacterType("orthodox_missionary") or

CharacterType("Protestant_Missionary")] and RandomPercentCampaign(50)

C_Personal_Hale_Trigger CharacterTurnEnd RandomPercentCampaign(50) and not InSettlement() and not NoActionThisTurn()
C_Personal_High_Personal_Security_Trigger SufferAssassinationAttempt n
C_Personal_Sickly_Trigger CharacterTurnEnd InSettlement() and NoActionThisTurn() and RandomPercentCampaign(50)
C_Rake_Assassin_Good_Trigger AssassinationAttemptSuccess [CharacterType("rake") or CharacterType("assassin")]
C_Rake_Counter_Spy_Trigger EspionageAgentApprehended [CharacterType("rake") or CharacterType("assassin")]
C_Rake_Created_Trigger CharacterCreated [CharacterType("rake") or CharacterType("assassin")]
C_Rake_Gate_Opener_Trigger DummyEvent [CharacterType("rake") or CharacterType("assassin")]
C_Rake_Naughty_Club_Trigger AssassinationAttemptSuccess [CharacterType("rake") or CharacterType("assassin")]
C_Rake_Sabot_Good_Trigger SabotageAttemptSuccess [CharacterType("rake") or CharacterType("assassin")]
C_Rake_Spy_Good_Trigger SpyingAttemptSuccess [CharacterType("rake") or CharacterType("assassin")]
C_Sausage_Vice_Trigger CharacterTurnEnd InSettlement() and NoActionThisTurn() and RandomPercentCampaign(50)
C_Siege_Engineering_Trigger CharacterCompletedBattle CharacterType("General") and [CampaignBattleType("fort_standard")

or CampaignBattleType("fort_relief") or CampaignBattleType("fort_sally") or CampaignBattleType("settlement_standard") or

CampaignBattleType("settlement_relief") or CampaignBattleType("settlement_sally")] and CharacterWonBattle()

U_Acclimatised_Americas_Trigger DummyEvent UnitInTheatre("1") and not UnitCultureType("tribal")
U_Acclimatised_Europe_Trigger DummyEvent UnitInTheatre("2") and not UnitCultureType("european")
U_Acclimatised_India_Trigger DummyEvent UnitInTheatre("3") and not UnitCultureType("indian")
U_Acclimatised_Middle_East_Trigger DummyEvent UnitOnContinent("cont_middle_east") and not UnitCultureType("middle_east")
U_American_Expert_Troops_Trigger DummyEvent UnitInTheatre("1") and not UnitCultureType("tribal") and UnitWonBattle()
U_Bright_Sabres_Trigger DummyEvent UnitCategory("cavalry") and not UnitClass("cavalry_missile") and UnitChargedInBattle

()

U_Cold_Steel_Trigger DummyEvent UnitFoughtInMelee() and UnitCausedRout()
U_European_Expert_Troops_Trigger UnitCompletedBattle UnitInTheatre("2") and not UnitCultureType("european") and

UnitWonBattle()

U_Indian_Expert_Troops_Trigger DummyEvent UnitInTheatre("3") and not UnitCultureType("indian") and UnitWonBattle()
U_Infected_Cholera_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType("cholera") and RandomPercentCampaign(50)
U_Infected_Dengue_Fever_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType("dengue_fever") and

RandomPercentCampaign(50)

U_Infected_Dysentry_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType("dysentry") and RandomPercentCampaign(50)
U_Infected_Influenza_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType("influenza") and RandomPercentCampaign

(50)

U_Infected_Malaria_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType("malaria") and RandomPercentCampaign(50)
U_Infected_Measles_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType("measles") and RandomPercentCampaign(50)
U_Infected_Scurvy_Trigger DummyEvent UnitTurnsAtSea() > 10 and DiseaseType("scurvy") and RandomPercentCampaign(50)
U_Infected_Smallpox_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType("smallpox") and RandomPercentCampaign(50)
U_Infected_TB_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType("tb") and RandomPercentCampaign(50)
U_Infected_Typhus_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType("typhus") and RandomPercentCampaign(50)
U_Infected_Yellow_Fever_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType("yellow_fever") and

RandomPercentCampaign(50)

U_Magic_Talismans_Trigger UnitCreated UnitCultureType("tribal")
U_Prime_Mover_Trigger DummyEvent UnitCategory("artillery") and UnitTurnsInEnemyLands() >= 10
U_Repressive_Policing_Trigger UnitTurnEnd UnitCrushedInsurrection()
U_Sharpshooters_Trigger UnitCompletedBattle UnitFought() and not UnitFoughtInMelee()
U_Ship_Boarding_Attack_Trigger DummyEvent [CampaignBattleType("naval_normal") or CampaignBattleType("naval_blockade") or

CampaignBattleType("naval_breakout")] and UnitFoughtInMelee() and UnitWasAttacker()

U_Ship_Boarding_Defence_Trigger DummyEvent [CampaignBattleType("naval_normal") or CampaignBattleType("naval_blockade")

or CampaignBattleType("naval_breakout")] and UnitFoughtInMelee() and not UnitWasAttacker()


--MikeV 17:17, 9 April 2009 (CDT)