Difference between revisions of "Nanban Quarter TWS2"
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(added tech tree info) |
(added building effects) |
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|allows= | |allows= | ||
|units= [[Hojo Cannons TWS2|Hojo Cannons]], [[European Cannons TWS2|European Cannons]], [[Nanban Trade Ship TWS2|Nanban Trade Ship]] | |units= [[Hojo Cannons TWS2|Hojo Cannons]], [[European Cannons TWS2|European Cannons]], [[Nanban Trade Ship TWS2|Nanban Trade Ship]] | ||
− | | | + | |effect1= +25% to town growth |
− | | | + | |effect2= +3 sea trade route |
− | | | + | |effect3= +200 export capacity |
− | | | + | |effect4= Converts province to Christianity, +4 zeal |
− | | | + | |effect5= Converts neighboring provinces to Christianity, +3 zeal |
+ | |effect6= Allows recruitment of 1 ship a a time | ||
+ | |effect7= | ||
+ | |first= | ||
|card= }} | |card= }} | ||
Latest revision as of 22:35, 24 March 2011
Nanban Quarter | |
---|---|
Construction Stats | |
Building Cost: | |
Turns to Build: | |
Build Tree Placement | |
Prerequisites: | Nanban Trade Port |
Units: | Hojo Cannons, European Cannons, Nanban Trade Ship |
Building Effects | |
+25% to town growth | |
+3 sea trade route | |
+200 export capacity | |
Converts province to Christianity, +4 zeal | |
Converts neighboring provinces to Christianity, +3 zeal | |
Allows recruitment of 1 ship a a time | |
Building Card: |