Difference between revisions of "MTW Imam"

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(Initial revision)
 
(added new agent template fields)
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|name= Imam
 
|name= Imam
 
|recruit= 150
 
|recruit= 150
 +
|turns= 1
 
|culture= Muslim
 
|culture= Muslim
 
|buildings= [[MTW Grand Mosque|Grand Mosque]]
 
|buildings= [[MTW Grand Mosque|Grand Mosque]]

Revision as of 19:50, 9 January 2009

Imam
Cost: 150
Turns to Build: 1
Culture: Muslim
Buildings Needed: Grand Mosque
Unit Card:

The Imam is the second (and highest) religious agent available to Muslim factions. The Imam will convert the populace of a province to Islam, with a 5% conversion rate, and raises the zeal of Muslims in the province by 2%. He can also be used to scout out enemy territory, foment rebellions through conversion and religious incompatibilities, and request alliances with other factions.