Difference between revisions of "MTW Imam"
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|name= Imam | |name= Imam | ||
|recruit= 150 | |recruit= 150 | ||
+ | |turns= 1 | ||
|culture= Muslim | |culture= Muslim | ||
|buildings= [[MTW Grand Mosque|Grand Mosque]] | |buildings= [[MTW Grand Mosque|Grand Mosque]] |
Revision as of 19:50, 9 January 2009
Imam | |
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Cost: | 150 |
Turns to Build: | 1 |
Culture: | Muslim |
Buildings Needed: | Grand Mosque |
Unit Card: |
The Imam is the second (and highest) religious agent available to Muslim factions. The Imam will convert the populace of a province to Islam, with a 5% conversion rate, and raises the zeal of Muslims in the province by 2%. He can also be used to scout out enemy territory, foment rebellions through conversion and religious incompatibilities, and request alliances with other factions.