MTW Imam
From Totalwar.org
Imam | |
---|---|
Cost: | 150 |
Turns to Build: | 1 |
Culture: | Muslim |
Buildings Needed: | Grand Mosque |
Unit Card: | ![]() |
The Imam is an upgraded Alim available to Muslim factions. They are available from the unique Grand Mosque, and therefore will not be as widely available as Alims. Once recruited, Imams cost no upkeep and will only be removed from the game if they are assassinated.
Uses
- An Imam positioned in a province owned by another faction will reveal all buildings and troops present in the province. Religious agents are less likely to be assassinated by other factions than emissaries, but they are not immune.
- An Imam positioned in any province will convert the populace of a province to Islam, with a 5% conversion rate. This conversion is believed to be limited to 3 Imams or Alims in a single province, and the conversion rate may be increased with higher valour. Imams that cause a religious revolt in an enemy province will gain valour.
- An Imam positioned in any province will raise the zeal of the Muslim population by 2%. This zeal increase is believed to be limited to 3 Imams in a single province, and the rate may be increased with higher valour. Raising the zeal in Muslim provinces is important when starting or maintaining Jihads.
- An Imam can be used to propose ceasefires and alliances with other factions. This is done by dropping the Imam on the leader of the faction desired (or an emissary?). The faction does not have to be Muslim. If the Imam is successful, he will gain valour.
Credits
Entrance Hall Agents thread
Medieval: Total War | Grand Campaign : Agents | |
Alim | Assassin | Bishop | Cardinal | Emissary | Grand Inquisitor | Imam | Inquisitor | Orthodox Bishop | Priest | Princess | Spy |