ETW:trait triggers

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Revision as of 22:17, 9 April 2009 by MikeV (talk) (Initial content)
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This is a file in the main.pack archive.

It defines the conditions that can trigger a character gaining/losing a trait.

trait_triggers
Trait ID Event Condition
C_Admiral_Attacker_Bad_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and CharacterWasAttacker() and not CharacterWonBattle()
C_Admiral_Attacker_Good_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and CharacterWasAttacker() and CharacterWonBattle()
C_Admiral_Bad_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and not CharacterWonBattle()
C_Admiral_Blockade_Runner_Good_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and CampaignBattleType(\"naval_breakout\") and CharacterWasAttacker() and CharacterWonBattle()
C_Admiral_Blockader_Good_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and CampaignBattleType(\"naval_blockade\") and not CharacterWasAttacker() and CharacterWonBattle()
C_Admiral_Brave_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and CommanderFoughtInBattle() and not CharacterRouted()
C_Admiral_British_Drakes_Drum_Trigger CharacterCreated CharacterType(\"admiral\") and CharacterFactionName(\"britain\")
C_Admiral_Coward_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and CharacterRouted()
C_Admiral_Created_Trigger CharacterCreated CharacterType(\"admiral\")
C_Admiral_Cruisers_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and CharacterWonBattle() and CampaignPercentageOfUnitCategory(\"naval_frigate\") >= 50
C_Admiral_Defend_Bad_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and not CharacterWasAttacker() and not CharacterWonBattle()
C_Admiral_Defend_Good_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and not CharacterWasAttacker() and CharacterWonBattle()
C_Admiral_Drunkard_Trigger CharacterTurnEnd CharacterType(\"admiral\") and NoActionThisTurn()
C_Admiral_Dutch_Seamanship_Trigger CharacterCreated CharacterType(\"admiral\") and CharacterFactionName(\"netherlands\")
C_Admiral_Good_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and CharacterWonBattle()
C_Admiral_Lampooned_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and not CharacterWonBattle() and [BattleResult(\"crushing_defeat\") or CampaignPercentageOfOwnRouted() >= 50 or CampaignPercentageOfOwnKilled() >= 50 or CampaignPercentageOfOwnCaptured() >= 30]
C_Admiral_Mad_Trigger CharacterTurnEnd CharacterType(\"admiral\") and CharacterTurnsAtSea() > 15 and BattlesFought(5)
C_Admiral_Press_Hero_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and CharacterWonBattle() and [BattleResult(\"heroic_victory\") or CampaignPercentageOfThemRouted() >= 50 or CampaignPercentageOfThemKilled() >= 50 or CampaignPercentageOfThemCaptured() >= 30]
C_Admiral_Rated_Ships_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and CharacterWonBattle() and CampaignPercentageOfUnitCategory(\"naval_line_of_battle\") >= 50
C_Admiral_Spanish_National_Pride_Trigger CharacterCreated CharacterType(\"admiral\") and CharacterFactionName(\"spain\")
C_Admiral_Swashbuckling_Trigger CharacterCompletedBattle CharacterType(\"admiral\") and CommanderFoughtInMelee() and not CharacterRouted()
C_Agent_Secret_Police_Trigger CharacterTurnEnd CharacterType(\"rake\") and CharacterTurnsAtHome() > 5
C_Agent_Spy_Network_Trigger CharacterTurnEnd CharacterType(\"rake\") and CharacterTurnsInEnemyLands() > 5
C_Feck_Vice_Trigger CharacterTurnEnd NoActionThisTurn() and InSettlement() and not CharacterType(\"catholic_missionary\") and not CharacterType(\"indian_missionary\") and not CharacterType(\"middle_east_missionary\") and not CharacterType(\"orthodox_missionary\") and not CharacterType(\"Protestant_Missionary\")
C_General_Ambush_Bad_Trigger CharacterCompletedBattle CharacterType(\"General\") and CampaignBattleType(\"land_ambush\") and CharacterWasAttacker() and not CharacterWonBattle()
C_General_Ambush_Good_Trigger CharacterCompletedBattle CharacterType(\"General\") and CampaignBattleType(\"land_ambush\") and CharacterWasAttacker() and CharacterWonBattle()
C_General_Americas_Bad_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterInTheatre(1) and not CharacterWonBattle()
C_General_Americas_Good_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterInTheatre(1) and CharacterWonBattle()
C_General_Attacker_Bad_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterWasAttacker() and not CharacterWonBattle()
C_General_Attacker_Good_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterWasAttacker() and CharacterWonBattle()
C_General_Austrian_Hates_Ottomans_Trigger CharacterCreated CharacterType(\"General\") and CharacterFactionName(\"austria\")
C_General_Bad_Field_Commander_Trigger CharacterCompletedBattle CharacterType(\"General\") and CampaignBattleType(\"normal\") and not CharacterWonBattle()
C_General_Bloody_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterWonBattle() and CampaignPercentageOfOwnKilled() > 40
C_General_Brave_Trigger CharacterCompletedBattle CharacterType(\"General\") and CommanderFoughtInBattle() and not CharacterRouted()
C_General_Coward_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterRouted()
C_General_Created_Trigger CharacterCreated CharacterType(\"General\")
C_General_Defender_Bad_Trigger CharacterCompletedBattle CharacterType(\"General\") and not CharacterWasAttacker() and not CharacterWonBattle()
C_General_Defender_Good_Trigger CharacterCompletedBattle CharacterType(\"General\") and not CharacterWasAttacker() and CharacterWonBattle()
C_General_Drunkard_Trigger CharacterTurnEnd CharacterType(\"General\") and NoActionThisTurn()
C_General_French_Elan_Trigger CharacterCreated CharacterType(\"General\") and CharacterFactionName(\"france\")
C_General_Good_Field_Commander_Trigger CharacterCompletedBattle CharacterType(\"General\") and CampaignBattleType(\"normal\") and CharacterWonBattle()
C_General_India_Bad_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterInTheatre(3) and not CharacterWonBattle()
C_General_India_Good_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterInTheatre(3) and CharacterWonBattle()
C_General_Lampooned_Trigger CharacterCompletedBattle CharacterType(\"General\") and not CharacterWonBattle() and [BattleResult(\"crushing_defeat\") or CampaignPercentageOfOwnRouted() >= 50 or CampaignPercentageOfOwnKilled() >= 50 or CampaignPercentageOfOwnCaptured() >= 30]
C_General_Mad_Trigger CharacterTurnEnd CharacterType(\"General\") and CharacterTurnsInEnemyLands() > 15 and BattlesFought(5)
C_General_Mughal_Anti_European_Trigger CharacterCreated CharacterType(\"General\") and CharacterFactionName(\"mughal\")
C_General_of_Artillery_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterWonBattle() and CampaignPercentageOfUnitCategory(\"artillery\") >= 40
C_General_of_Cavalry_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterWonBattle() and CampaignPercentageOfUnitCategory(\"cavalry\") >= 40
C_General_of_Infantry_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterWonBattle() and CampaignPercentageOfUnitCategory(\"infantry\") >= 40
C_General_Polish_Stubborn_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterFactionName(\"poland_lithuania\")
C_General_Press_Hero_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterWonBattle() and [BattleResult(\"heroic_victory\") or CampaignPercentageOfThemRouted() >= 50 or CampaignPercentageOfThemKilled() >= 50 or CampaignPercentageOfThemCaptured() >= 30]
C_General_Prussian_Blue_Trigger CharacterCreated CharacterType(\"General\") and CharacterFactionName(\"prussia\")
C_General_Russian_Vodka_Trigger CharacterCreated CharacterType(\"General\") and CharacterFactionName(\"russia\")
C_General_Scout_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterWonBattle() and CharacterMPPercentageRemaining() == 0
C_General_Siege_Attack_Bad_Trigger CharacterCompletedBattle CharacterType(\"General\") and [CampaignBattleType(\"fort_standard\") or CampaignBattleType(\"fort_relief\") or CampaignBattleType(\"fort_sally\") or CampaignBattleType(\"settlement_standard\") or CampaignBattleType(\"settlement_relief\") or CampaignBattleType(\"settlement_sally\")] and CharacterWasAttacker() and not CharacterWonBattle()
C_General_Siege_Attack_Good_Trigger CharacterCompletedBattle CharacterType(\"General\") and [CampaignBattleType(\"fort_standard\") or CampaignBattleType(\"fort_relief\") or CampaignBattleType(\"fort_sally\") or CampaignBattleType(\"settlement_standard\") or CampaignBattleType(\"settlement_relief\") or CampaignBattleType(\"settlement_sally\")] and CharacterWasAttacker() and CharacterWonBattle()
C_General_Siege_Defend_Bad_Trigger CharacterCompletedBattle CharacterType(\"General\") and [CampaignBattleType(\"fort_standard\") or CampaignBattleType(\"fort_relief\") or CampaignBattleType(\"fort_sally\") or CampaignBattleType(\"settlement_standard\") or CampaignBattleType(\"settlement_relief\") or CampaignBattleType(\"settlement_sally\")] and not CharacterWasAttacker() and not CharacterWonBattle()
C_General_Siege_Defend_Good_Trigger CharacterCompletedBattle CharacterType(\"General\") and [CampaignBattleType(\"fort_standard\") or CampaignBattleType(\"fort_relief\") or CampaignBattleType(\"fort_sally\") or CampaignBattleType(\"settlement_standard\") or CampaignBattleType(\"settlement_relief\") or CampaignBattleType(\"settlement_sally\")] and not CharacterWasAttacker() and CharacterWonBattle()
C_General_Swedish_Aggression_Trigger CharacterCreated CharacterType(\"General\") and CharacterFactionName(\"sweden\")
C_General_Turkish_Master_Gunner_Trigger CharacterCreated CharacterType(\"General\") and CharacterFactionName(\"ottomans\")
C_General_US_Backwoodsman_Trigger CharacterCreated CharacterType(\"General\") and CharacterFactionName(\"united_states\")
C_General_Warlord_Trigger CharacterCompletedBattle CharacterType(\"General\") and CharacterCultureType(\"tribal\")
C_Gent_Academic_Honours_Trigger CharacterTurnEnd [CharacterType(\"gentleman\") or CharacterType(\"Eastern_Scholar\")] and RandomPercentCampaign(21)
C_Gent_Created_Trigger CharacterCreated [CharacterType(\"gentleman\") or CharacterType(\"Eastern_Scholar\")]
C_Gent_Duelling_Pistol_Trigger DuelFought CharacterDuelWeapon(\"duelling_pistols\") and CharacterWonDuel() and [CharacterType(\"gentleman\") or CharacterType(\"rake\")]
C_Gent_Duelling_Sword_Trigger DuelFought CharacterDuelWeapon(\"duelling_sword\") and CharacterWonDuel() and [CharacterType(\"gentleman\") or CharacterType(\"rake\")]
C_Gent_Research_Agriculture_Trigger DummyEvent ResearchThreadType(\"techtree_agriculture\") and RandomPercentCampaign(21)
C_Gent_Research_Economics_Trigger DummyEvent ResearchType(\"tech_wealth_of_nations\") and RandomPercentCampaign(21)
C_Gent_Research_Industry_Trigger DummyEvent ResearchThreadType(\"techtree_industry\") and RandomPercentCampaign(21)
C_Gent_Research_Military_Trigger DummyEvent ResearchThreadType(\"techtree_army\") and RandomPercentCampaign(21)
C_Gent_Research_Navy_Trigger DummyEvent ResearchThreadType(\"techtree_naval\") and RandomPercentCampaign(21)
C_Gent_Research_Philosophy_Trigger DummyEvent ResearchThreadType(\"techtree_philosophy\") and RandomPercentCampaign(21)
C_Gent_Science_Club_Trigger CharacterTurnEnd CharacterType(\"gentleman\") and RandomPercentCampaign(21)
C_Infected_Cholera_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType(\"cholera\") and RandomPercentCampaign(50)
C_Infected_Dengue_Fever_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType(\"dengue_fever\") and RandomPercentCampaign(50)
C_Infected_Dysentry_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType(\"dysentry\") and RandomPercentCampaign(50)
C_Infected_Influenza_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType(\"influenza\") and RandomPercentCampaign(50)
C_Infected_Leprosy_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType(\"leprosy\") and RandomPercentCampaign(50)
C_Infected_Malaria_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType(\"malaria\") and RandomPercentCampaign(50)
C_Infected_Measles_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType(\"measles\") and RandomPercentCampaign(50)
C_Infected_Scurvy_Trigger CharacterTurnEnd CharacterTurnsAtSea() > 10 and DiseaseType(\"scurvy\") and RandomPercentCampaign(50)
C_Infected_Smallpox_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType(\"smallpox\") and RandomPercentCampaign(50)
C_Infected_TB_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType(\"yellow_fever\") and RandomPercentCampaign(50)
C_Infected_Typhus_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType(\"tb\") and RandomPercentCampaign(50)
C_Infected_Yellow_Fever_Trigger CharacterTurnEnd CharacterInAffectedRegion() and DiseaseType(\"yellow_fever\") and RandomPercentCampaign(50)
C_Leader_Agent_99_Trigger SufferSpyingAttempt CharacterType(\"minister\") and IsFactionLeader()
C_Leader_Army_Buff_Trigger DummyEvent [IsBuildingInChain(\"army-admin\") or IsBuildingInChain(\"ordnance\")]
C_Leader_Enlightened_Despot_Trigger DummyEvent [ResearchThreadType(\"techtree_philosophy\") or ResearchThreadType(\"techtree_industry\") or ResearchThreadType(\"techtree_agriculture\")]
C_Leader_Favourites_Trigger CharacterPromoted not CharacterPromotedOnMerit()
C_Leader_Fertile_Trigger DummyEvent CharacterType(\"minister\") and [IsFactionLeader() or IsFactionLeaderFemale()] and CharacterNumberOfChildren() >= 1
C_Leader_Harsh_Ruler_Trigger CharacterTurnEnd CharacterType(\"minister\") and IsFactionLeader() and not IsFactionLeaderFemale()
C_Leader_Infertile_Trigger CharacterTurnEnd CharacterType(\"minister\") and [IsFactionLeader() or IsFactionLeaderFemale()] and CharacterNumberOfChildren() == 0
C_Leader_Intellectual_Pretensions_Trigger DummyEvent IsBuildingInChain(\"education\")
C_Leader_M_Trigger SpyingAttemptSuccess n
C_Leader_Merit_Trigger CharacterPromoted CharacterPromotedOnMerit()
C_Leader_Navy_Buff_Trigger DummyEvent [IsBuildingInChain(\"navy-admin\") or IsBuildingInChain(\"ordnance\")]
C_Leader_Or_Heir_Female_Created_Trigger CharacterCreated CharacterType(\"minister\") and IsFactionLeaderFemale()
C_Leader_Or_Heir_Male_Created_Trigger CharacterCreated CharacterType(\"minister\") and IsFactionLeader()
C_Leader_Philistine_Trigger DummyEvent not IsBuildingInChain(\"education\")
C_Minister_Army_Good_Trigger DummyEvent IsBuildingInChain(\"army-admin\")
C_Minister_Corrupt_Trigger CharacterTurnEnd CharacterType(\"minister\") and RandomPercentCampaign(50)
C_Minister_Created_Trigger CharacterCreated CharacterType(\"minister\") and not IsFactionLeader()
C_Minister_Entertainer_Trigger DummyEvent [IsBuildingInChain(\"happiness\") or IsBuildingInChain(\"culture\")]
C_Minister_Fiscal_Genius_Trigger DummyEvent ResearchType(\"tech_wealth_of_nations\")
C_Minister_Industrialist_Trigger DummyEvent [IsBuildingInChain(\"industry-metal\") or IsBuildingInChain(\"industry-pottery\") or IsBuildingInChain(\"industry-textile\")]
C_Minister_Miser_Trigger CharacterTurnEnd CharacterType(\"minister\") and not IsFactionLeader() and PercentageUnspentIncome() >= 50
C_Minister_Navy_Good_Trigger DummyEvent IsBuildingInChain(\"navy-admin\")
C_Minister_Physiocrat_Trigger DummyEvent ResearchType(\"tech_physiocracy\")
C_Minister_Trader_Trigger DummyEvent ResearchType(\"tech_free_trade_doctrine\")
C_Minister_Unjust_Trigger CharacterTurnEnd CharacterType(\"minister\") and not IsFactionLeader() and InsurrectionCrushed()
C_Missionary_Created_Trigger CharacterCreated [CharacterType(\"catholic_missionary\") or CharacterType(\"indian_missionary\") or CharacterType(\"middle_east_missionary\") or CharacterType(\"orthodox_missionary\") or CharacterType(\"Protestant_Missionary\")] and RandomPercentCampaign(5)
C_Missionary_Gone_Native_Trigger CharacterTurnEnd CharacterInTheatre(1) and [CharacterType(\"catholic_missionary\") or CharacterType(\"indian_missionary\") or CharacterType(\"middle_east_missionary\") or CharacterType(\"orthodox_missionary\") or CharacterType(\"Protestant_Missionary\")]
C_Missionary_Hate_America_Trigger CharacterTurnEnd CharacterInTheatre(1) and [CharacterType(\"catholic_missionary\") or CharacterType(\"indian_missionary\") or CharacterType(\"middle_east_missionary\") or CharacterType(\"orthodox_missionary\") or CharacterType(\"Protestant_Missionary\")] and RandomPercentCampaign(15)
C_Missionary_Hate_Europe_Trigger CharacterTurnEnd CharacterInTheatre(2) and [CharacterType(\"catholic_missionary\") or CharacterType(\"indian_missionary\") or CharacterType(\"middle_east_missionary\") or CharacterType(\"orthodox_missionary\") or CharacterType(\"Protestant_Missionary\")] and RandomPercentCampaign(15)
C_Missionary_Hate_India_Trigger CharacterTurnEnd CharacterInTheatre(3) and [CharacterType(\"catholic_missionary\") or CharacterType(\"indian_missionary\") or CharacterType(\"middle_east_missionary\") or CharacterType(\"orthodox_missionary\") or CharacterType(\"Protestant_Missionary\")] and RandomPercentCampaign(15)
C_Missionary_Like_America_Trigger CharacterTurnEnd CharacterInTheatre(1) and [CharacterType(\"catholic_missionary\") or CharacterType(\"indian_missionary\") or CharacterType(\"middle_east_missionary\") or CharacterType(\"orthodox_missionary\") or CharacterType(\"Protestant_Missionary\")] and RandomPercentCampaign(50)
C_Missionary_Like_Europe_Trigger CharacterTurnEnd CharacterInTheatre(2) and [CharacterType(\"catholic_missionary\") or CharacterType(\"indian_missionary\") or CharacterType(\"middle_east_missionary\") or CharacterType(\"orthodox_missionary\") or CharacterType(\"Protestant_Missionary\")] and RandomPercentCampaign(50)
C_Missionary_Like_India_Trigger CharacterTurnEnd CharacterInTheatre(3) and [CharacterType(\"catholic_missionary\") or CharacterType(\"indian_missionary\") or CharacterType(\"middle_east_missionary\") or CharacterType(\"orthodox_missionary\") or CharacterType(\"Protestant_Missionary\")] and RandomPercentCampaign(50)
C_Personal_Hale_Trigger CharacterTurnEnd RandomPercentCampaign(50) and not InSettlement() and not NoActionThisTurn()
C_Personal_High_Personal_Security_Trigger SufferAssassinationAttempt n
C_Personal_Sickly_Trigger CharacterTurnEnd InSettlement() and NoActionThisTurn() and RandomPercentCampaign(50)
C_Rake_Assassin_Good_Trigger AssassinationAttemptSuccess [CharacterType(\"rake\") or CharacterType(\"assassin\")]
C_Rake_Counter_Spy_Trigger EspionageAgentApprehended [CharacterType(\"rake\") or CharacterType(\"assassin\")]
C_Rake_Created_Trigger CharacterCreated [CharacterType(\"rake\") or CharacterType(\"assassin\")]
C_Rake_Gate_Opener_Trigger DummyEvent [CharacterType(\"rake\") or CharacterType(\"assassin\")]
C_Rake_Naughty_Club_Trigger AssassinationAttemptSuccess [CharacterType(\"rake\") or CharacterType(\"assassin\")]
C_Rake_Sabot_Good_Trigger SabotageAttemptSuccess [CharacterType(\"rake\") or CharacterType(\"assassin\")]
C_Rake_Spy_Good_Trigger SpyingAttemptSuccess [CharacterType(\"rake\") or CharacterType(\"assassin\")]
C_Sausage_Vice_Trigger CharacterTurnEnd InSettlement() and NoActionThisTurn() and RandomPercentCampaign(50)
C_Siege_Engineering_Trigger CharacterCompletedBattle CharacterType(\"General\") and [CampaignBattleType(\"fort_standard\") or CampaignBattleType(\"fort_relief\") or CampaignBattleType(\"fort_sally\") or CampaignBattleType(\"settlement_standard\") or CampaignBattleType(\"settlement_relief\") or CampaignBattleType(\"settlement_sally\")] and CharacterWonBattle()
U_Acclimatised_Americas_Trigger DummyEvent UnitInTheatre(\"1\") and not UnitCultureType(\"tribal\")
U_Acclimatised_Europe_Trigger DummyEvent UnitInTheatre(\"2\") and not UnitCultureType(\"european\")
U_Acclimatised_India_Trigger DummyEvent UnitInTheatre(\"3\") and not UnitCultureType(\"indian\")
U_Acclimatised_Middle_East_Trigger DummyEvent UnitOnContinent(\"cont_middle_east\") and not UnitCultureType(\"middle_east\")
U_American_Expert_Troops_Trigger DummyEvent UnitInTheatre(\"1\") and not UnitCultureType(\"tribal\") and UnitWonBattle()
U_Bright_Sabres_Trigger DummyEvent UnitCategory(\"cavalry\") and not UnitClass(\"cavalry_missile\") and UnitChargedInBattle()
U_Cold_Steel_Trigger DummyEvent UnitFoughtInMelee() and UnitCausedRout()
U_European_Expert_Troops_Trigger UnitCompletedBattle UnitInTheatre(\"2\") and not UnitCultureType(\"european\") and UnitWonBattle()
U_Indian_Expert_Troops_Trigger DummyEvent UnitInTheatre(\"3\") and not UnitCultureType(\"indian\") and UnitWonBattle()
U_Infected_Cholera_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType(\"cholera\") and RandomPercentCampaign(50)
U_Infected_Dengue_Fever_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType(\"dengue_fever\") and RandomPercentCampaign(50)
U_Infected_Dysentry_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType(\"dysentry\") and RandomPercentCampaign(50)
U_Infected_Influenza_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType(\"influenza\") and RandomPercentCampaign(50)
U_Infected_Malaria_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType(\"malaria\") and RandomPercentCampaign(50)
U_Infected_Measles_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType(\"measles\") and RandomPercentCampaign(50)
U_Infected_Scurvy_Trigger DummyEvent UnitTurnsAtSea() > 10 and DiseaseType(\"scurvy\") and RandomPercentCampaign(50)
U_Infected_Smallpox_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType(\"smallpox\") and RandomPercentCampaign(50)
U_Infected_TB_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType(\"tb\") and RandomPercentCampaign(50)
U_Infected_Typhus_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType(\"typhus\") and RandomPercentCampaign(50)
U_Infected_Yellow_Fever_Trigger DummyEvent UnitInAffectedRegion() and DiseaseType(\"yellow_fever\") and RandomPercentCampaign(50)
U_Magic_Talismans_Trigger UnitCreated UnitCultureType(\"tribal\")
U_Prime_Mover_Trigger DummyEvent UnitCategory(\"artillery\") and UnitTurnsInEnemyLands() >= 10
U_Repressive_Policing_Trigger UnitTurnEnd UnitCrushedInsurrection()
U_Sharpshooters_Trigger UnitCompletedBattle UnitFought() and not UnitFoughtInMelee()
U_Ship_Boarding_Attack_Trigger DummyEvent [CampaignBattleType(\"naval_normal\") or CampaignBattleType(\"naval_blockade\") or CampaignBattleType(\"naval_breakout\")] and UnitFoughtInMelee() and UnitWasAttacker()
U_Ship_Boarding_Defence_Trigger DummyEvent [CampaignBattleType(\"naval_normal\") or CampaignBattleType(\"naval_blockade\") or CampaignBattleType(\"naval_breakout\")] and UnitFoughtInMelee() and not UnitWasAttacker()



--MikeV 17:17, 9 April 2009 (CDT)