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  1. How to open *.bifH (7 replies)
  2. Creative Assembly Q: Why can\'t I use Map Editor? (16 replies)
  3. Attn: Barocca - download area for Historical Campaigns (8 replies)
  4. Creative Assembly Issues with Stakes and Wagons (22 replies)
  5. adding province? (1 replies)
  6. Chaching glories goals (1 replies)
  7. Creative Assembly BIG Q FOR C.A.? (6 replies)
  8. Creative Assembly Devteam: Question about support & patches. (2 replies)
  9. Playable Pope Available (5 replies)
  10. That mod to decrease the amount of pillaging on province capture? (0 replies)
  11. MOD question on Early startpos text file? (3 replies)
  12. Thanks for the help! (0 replies)
  13. Playable Pope (8 replies)
  14. Ahhhhhhhhh. (9 replies)
  15. Religion.....changeable? (3 replies)
  16. Changing faction colors (6 replies)
  17. Karolingermod release (8 replies)
  18. Turnmod (4 replies)
  19. New Mod: More Challenging slower expansion plus Burgundians and Swiss (9 replies)
  20. Modifying income from agriculture in the campaign txt file (0 replies)
  21. Editing the building sheet (MTW) (3 replies)
  22. Peaceful Europe? (2 replies)
  23. Hundred Years War (0 replies)
  24. music mods (2 replies)
  25. Rivers in edited maps (4 replies)
  26. i need help making a mod (1 replies)
  27. MoD Help Please (10 replies)
  28. Map Making - General Q&A (8 replies)
  29. Pope Mod (7 replies)
  30. Adding New Units (15 replies)
  31. Want peek ? (5 replies)
  32. Adding \"new\" factions in MTW campaigns (6 replies)
  33. mods? (1 replies)
  34. Dread - what does it do exactly? (2 replies)
  35. Hotd? (2 replies)
  36. Creative Assembly any way to edit names? (3 replies)
  37. Path to the Dark Ages MOD Update (4 replies)
  38. Creative Assembly Need Help Making Historical Battles (8 replies)
  39. About using the minor faction and crash to desktop problem (4 replies)
  40. Modproblem (2 replies)
  41. Rebels unite (2 replies)
  42. hardcoding? (0 replies)
  43. Gunpowder (6 replies)
  44. all Flag files. (1 replies)
  45. Scared (1 replies)
  46. stupid V&Vs (2 replies)
  47. Own province, but not able to build (4 replies)
  48. Game gore. (2 replies)
  49. The Karolinger (8 replies)
  50. Creative Assembly has anyone worked out the numbers in SetStartLeader? (6 replies)
  51. Creative Assembly has anyone worked out the numbers in SetStartLeader? (10 replies)
  52. A mod for slow empire building? (9 replies)
  53. Adding Faction Progress and Chat: (44 replies)
  54. LBM file info. (26 replies)
  55. LBM file info. (43 replies)
  56. Horse handgunners (4 replies)
  57. how the AI manages its budget (2 replies)
  58. What happened to \"no Spies\" mod? (3 replies)
  59. A little Rant and hopes for the coming patch (4 replies)
  60. Adding new unit texture sets (0 replies)
  61. What can be modded? (0 replies)
  62. Question about Farmland Income (2 replies)
  63. Rebels are Fun: (2 replies)
  64. Mod makers: A quick word. (0 replies)
  65. site to find new maps (1 replies)
  66. New Mod plan: Europe (8 replies)
  67. Punic war -roman MOD (12 replies)
  68. how do i edit units plz (2 replies)
  69. Difficulty level (0 replies)
  70. Help about bif conversion neded!!! (0 replies)
  71. Seasons (1 replies)
  72. Africa vs Europe (0 replies)
  73. Uploaded 1454 year savefile fix (3 replies)
  74. geography and climate map (28 replies)
  75. Where are the cannon files? (6 replies)
  76. Serbian Hussar Add-on (3 replies)
  77. Mod Maker Servey. (3 replies)
  78. .gif to .bif converter?? (14 replies)
  79. Camp Mod Testers needed here, Please ;) (9 replies)
  80. Does anyone know how to mod artillery ammo? (5 replies)
  81. Chat about Campaigns and Conversions. (3 replies)
  82. Great Idea for Mod, but no knowledge to make it! (6 replies)
  83. Map Editor Q\'s (5 replies)
  84. How to Edit Flags (0 replies)
  85. editing 3d models (4 replies)
  86. Request for CA Patch Addition (0 replies)
  87. Creative Assembly starting point troops in custom game (3 replies)
  88. Yet another MP Campaign post (1 replies)
  89. MTW Poll Results. What the users said they wanted. (4 replies)
  90. ROMAN EMPIRE : a mod idea (4 replies)
  91. MOD ideas and techniques (11 replies)
  92. Strat Map colors for factions. (0 replies)
  93. Creative Assembly Dev Guys. Got a request here. (13 replies)
  94. Creative Assembly Glorious Achivments (2 replies)
  95. Building costs (1 replies)
  96. Creative Assembly events (1 replies)
  97. stats experts and yas terazawa and devs (4 replies)
  98. Adding maps (3 replies)
  99. How come.... (12 replies)
  100. Barocca: File for you Sir :) (2 replies)
  101. custom battles pack (3 replies)
  102. Golden Horde Mod? (3 replies)
  103. Heros (1 replies)
  104. How to change Units description in the building units display (2 replies)
  105. Modders amending \"Late Period\" campaign scripts (2 replies)
  106. Coming soon to a site near you... :) (1 replies)
  107. Dev Guys? Gil ol buddy? (3 replies)
  108. Is there anyway to.. (9 replies)
  109. MODs - great, but.... (11 replies)
  110. 1087 C.E. Is out!!! (0 replies)
  111. Creative Assembly Two new Mods from Lord de Clare (9 replies)
  112. unit pics modding question (2 replies)
  113. Higland Clansmen in custom games. (3 replies)
  114. Campaign Crashing... Details for Developers (1 replies)
  115. how can add Golden Horde unit in custom battle? (0 replies)
  116. 1087C.E. Uploaded (11 replies)
  117. Possible to change strategic map? (2 replies)
  118. Latest Uploads (3 replies)
  119. Creative Assembly No way to position the start spots for each player on a custom map? (3 replies)
  120. Creative Assembly Impassable Terrain? (6 replies)
  121. New Factions? (1 replies)
  122. 1087C.E. Out Tomorrow (1 replies)
  123. Creative Assembly Devs.... (20 replies)
  124. A present from Clan Shades (7 replies)
  125. Burgundy (1 replies)
  126. Creative Assembly change faction shileds in custom battle screens (1 replies)
  127. 1092 A.D. campaign is now here. (153 replies)
  128. Creative Assembly Patch Date (8 replies)
  129. Creative Assembly Do I have to send everyone a custom map I made or can I just host it a (4 replies)
  130. Three NEW units have been posted (3 replies)
  131. Changing the Faction Flags in MTW. (4 replies)
  132. hex based campaign map (14 replies)
  133. Editing campaign period files BUG (1 replies)
  134. Super Campaign Almost done 1087C.E. (8 replies)
  135. Bif shields (7 replies)
  136. Moding, total coversions and orginal game files. (4 replies)
  137. Swiss Pike Bug Fixes + FootKnights (7 replies)
  138. Single Player Campaign Information. Part1 (5 replies)
  139. Can\'t understand this, trying to edit a unit (0 replies)
  140. Mr Moderator: Question for you. (6 replies)
  141. Fantasy Total War (/LOTR/Warhammer TW) (55 replies)
  142. \'New\' Quick games. (4 replies)
  143. Mod Testing tools (2 replies)
  144. Campaign map - how to edit? (17 replies)
  145. Please read this. (3 replies)
  146. Making Historical Battles (3 replies)
  147. Need Help Getting Started (2 replies)
  148. Barocca, how much did you test the minor factions mod? (14 replies)
  149. I know thee from thy Burgonet (0 replies)
  150. What\'s... (3 replies)
  151. Creative Assembly Warlords Edition? (8 replies)
  152. More historical battles? (4 replies)
  153. Wedding Bells and tracking down Grandkids (4 replies)
  154. Name Game (2 replies)
  155. Requests for the patch, both modding and gameplay (18 replies)
  156. Introducing the Minor Factions in Campaign!!! (1 replies)
  157. Multiple Long Camapigns !!!!!! (5 replies)
  158. Novgorod or bust. (3 replies)
  159. Scottish clansmen (7 replies)
  160. original excel production files for MTW release uploaded (13 replies)
  161. Crusade Mini mod, anyone interested? (15 replies)
  162. Warhammer: Total War (6 replies)
  163. Big problem editing the start date (13 replies)
  164. ADD MORE FACTION TO CUSTOM BATTLE (2 replies)
  165. Creative Assembly Agent micromanagment (24 replies)
  166. Editing Unit Stats (14 replies)
  167. Buffy the Campaigne Unit? (4 replies)
  168. Startpos .txt editor?? (0 replies)
  169. Mtw Uploads (5 replies)
  170. Lord Krazy First add-on for MTW (8 replies)
  171. begun work on a new mod... looking for help (0 replies)
  172. \"Lord of the Rings Totalwar\" (14 replies)
  173. can anyone find this graphic file? (3 replies)
  174. Custom Map-- Bachs_Gambit 2 -- link (11 replies)
  175. Creative Assembly New maps; custom Images (5 replies)
  176. Changing Factions Troop Colors in MTW ? (17 replies)
  177. not modding, so much as tweaking (3 replies)
  178. Still Water? (4 replies)
  179. Historic battle for full version (5 replies)
  180. How do u mod the full game ? (7 replies)
  181. a question for a novice (3 replies)
  182. unit icons and BIF-reader (6 replies)
  183. Lord Krazy\'s New Demo Units (1 replies)
  184. The Modding Guide (0 replies)
  185. Simple editing question...... (1 replies)
  186. wedge??? (5 replies)
  187. Creative Assembly editing (6 replies)
  188. How to play as mongols, start off with 999999999 in treasury and edit (6 replies)
  189. Castle mod for demo (3 replies)
  190. new mods for MTW demo (20 replies)
  191. open the gates of jaffa in demo (4 replies)
  192. Creative Assembly Polar, Vanya, Mizus and others... lets.... (27 replies)
  193. Rebel factions (3 replies)
  194. minor patch suggestion (4 replies)
  195. Medieval-The path to the Dark Ages. (166 replies)
  196. Clan Doragon Medieval Section online (2 replies)
  197. Knights with two weapons? (1 replies)
  198. Request (0 replies)
  199. Web site for MOD\'s ? (3 replies)
  200. My Latest Mod - Las Navas de Tolosa (7 replies)
  201. New battlemod under development (7 replies)
  202. Room for improvement? (0 replies)
  203. Confirmed MOD Features and Factions (10 replies)
  204. New mtw icons for .org? (70 replies)
  205. new units (71 replies)
  206. shiny NEW custom map for demo + NEW Mod :- Watchtower (0 replies)
  207. Why has my mod stopped working??!!! (4 replies)
  208. Temporary Doragon Mod Downloads (9 replies)
  209. New Mod :- Famine (10 replies)
  210. New Mod under development (25 replies)
  211. Medieval : Missing Links Preview 1 now up. (0 replies)
  212. New Mod : The Crucible (3 replies)
  213. New MOD: War Never Ending (3 replies)
  214. Bannockburn battle: HUGE mod for Medieval (5 replies)
  215. Barocca - new unit icons (1 replies)
  216. Revamped and New Stirlings Mods (10 replies)
  217. New MOD: Bosworth and check out the pics at my site (20 replies)
  218. Agincourt V2 (17 replies)
  219. My new Website with MODs (3 replies)
  220. A Dirty Deal V2 (3 replies)
  221. MTW files (5 replies)
  222. A Dirty Deal - new mod (15 replies)
  223. Battle of Stirling and 2 Unit Icons! (12 replies)
  224. The Battle of Bosworth Field: (1 replies)
  225. Saving Private Charlie: New MOD for Medieval (3 replies)
  226. 6th MOD almost complete: Battle of Manzikert, 1271 (26 replies)
  227. Can this game simulate Agincourt (1 replies)
  228. Agincourt (11 replies)
  229. Planned Medieval MOD (3 replies)
  230. Units (25 replies)
  231. Hosting MODS (8 replies)
  232. Reinforcements for Mods!!! (3 replies)
  233. Creative Assembly M:TW maps: imports and exports (42 replies)
  234. Moding Guide (22 replies)
  235. Roland\'s Song: 2x3 New Mod for MTW (38 replies)
  236. more units for modders (3 replies)
  237. a new hope - a new map for demo (4 replies)
  238. highland clasman (3 replies)
  239. Falkirk: 4x4 New MOD for Medieval (31 replies)
  240. Higland Clansman (3 replies)
  241. Demo Map Changes (5 replies)
  242. Hastings 1066: 3x3 MOD for Medieval Demo (51 replies)
  243. UNITS TO BE USED IN THE DEMO (0 replies)
  244. Your own banners (27 replies)
  245. demo mod:Jaffa scaled up (16 replies)
  246. a DEMO gift........ all should read (4 replies)