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  1. Medmod IV v3.09 Final Beta Update (84 replies)
  2. Mods you enjoy (7 replies)
  3. setting recourses (3 replies)
  4. Question for Komninos (16 replies)
  5. Bug with opening gates (2 replies)
  6. Ancient Armies unit animations (4 replies)
  7. Need some Backup Files (18 replies)
  8. Saladin City (6 replies)
  9. Small Question (1 replies)
  10. Can I change the startposition of a unit at a (3 replies)
  11. proof there is logic!!! (2 replies)
  12. AI Build Order Changes (0 replies)
  13. Why does my Mod crash? (89 replies)
  14. How do you edit Faction colors? (2 replies)
  15. Britannia (38 replies)
  16. Agent reports (6 replies)
  17. VI Mod (2 replies)
  18. Whatever happened to Mr Egg? (11 replies)
  19. Maximum number of factions MTW 1.1? (3 replies)
  20. Has anyone made new highland clansmen textures? (27 replies)
  21. Medmod IV v3.08 Beta Update/Patch (33 replies)
  22. got it to work =} (3 replies)
  23. Duke John's New Unit Graphics (52 replies)
  24. Pagan buildings and agents. (2 replies)
  25. I want to make a mod... (2 replies)
  26. How are the mods coming along? (3 replies)
  27. n00b question (6 replies)
  28. LMM help needed (5 replies)
  29. new provinces (2 replies)
  30. Crusades (2 replies)
  31. how to install the ntw mod? (2 replies)
  32. A quick question (5 replies)
  33. I have a problem with a new faction (6 replies)
  34. Mod Idea; Brittania (2 replies)
  35. glory goals (5 replies)
  36. Medmod IV v3.06 Beta Update (31 replies)
  37. Just a few questions (1 replies)
  38. morale (3 replies)
  39. Download MOYA2 Here (2 replies)
  40. Almost finished! (3 replies)
  41. Some Help needed (2 replies)
  42. My mods website (79 replies)
  43. Total War icons 1&2 (1 replies)
  44. computer courses/england (1 replies)
  45. Calculating unit costs (1 replies)
  46. an error message in MTW (4 replies)
  47. civil wars (3 replies)
  48. how to install wes medmod? (4 replies)
  49. Finished Mods&Major updates. (7 replies)
  50. Medmod IV v3.04 Update (3.03 req'd) (45 replies)
  51. More challenging AI - for MedMod (7 replies)
  52. LB8 Files: Please GilJasysmith... (0 replies)
  53. Some modding ideas reactions please (8 replies)
  54. unique buildings (3 replies)
  55. Iberian Map Mod Download NOW!! (4 replies)
  56. Errors with LukMapMaker (6 replies)
  57. multiple titles (1 replies)
  58. trade and AI (9 replies)
  59. Ruler ID Advantage (0 replies)
  60. The Medieval Mod IV v3.03 beta for VI (24 replies)
  61. deadpage coords.txt (10 replies)
  62. Middle Earth: Total War (201 replies)
  63. Illiad : Achaians at the gates of Troy (10 replies)
  64. To Anyone with 1266 Interregnum mod (8 replies)
  65. making a new unit. (9 replies)
  66. How to create a basic Mod Txt file (16 replies)
  67. If you Want to Know How To Mod (29 replies)
  68. Crashing when loading a battle with a Mod (8 replies)
  69. Medmod IV v3.02 beta (15 replies)
  70. Editing the Strat Map (1 replies)
  71. problem with start dates.... (2 replies)
  72. Tiresome bifs (3 replies)
  73. Victory is mine! (0 replies)
  74. Official Turkish Lands Mod Post (0 replies)
  75. Events ... do we control them? (2 replies)
  76. Komninos (6 replies)
  77. Barocca - New utility - SPM for new/amended units (17 replies)
  78. Changing AI behavior? (2 replies)
  79. swedes... (1 replies)
  80. Help (6 replies)
  81. Building AUM w/ MedMod? (3 replies)
  82. Virus alert! (5 replies)
  83. Making a standard (0 replies)
  84. Trade mod question ? (3 replies)
  85. Adding a new animation (2 replies)
  86. Read Biff  22a Question (8 replies)
  87. Faction Shields (0 replies)
  88. Looking for help ... the hero files (14 replies)
  89. Mongol/Horde map? (1 replies)
  90. Medmod IV v3.01 Beta (83 replies)
  91. recorses (7 replies)
  92. Definitive guide to modding (17 replies)
  93. Request for a simple useful mod (27 replies)
  94. Enabling Crusades (3 replies)
  95. A World War One Mod for MTW? (9 replies)
  96. Buggy beta posted for v3.00. (12 replies)
  97. Sies/Assassins mod -advice please (10 replies)
  98. WesMod problem (6 replies)
  99. What is the max no. of units allowed? (8 replies)
  100. New Org Forum (1 replies)
  101. "And now for something completely different!" (29 replies)
  102. "And now for something completely different!" (50 replies)
  103. I need the CRUSADER_UNIT_PROD11.TXT!! (5 replies)
  104. Which mod should I TRY to do? (77 replies)
  105. Does anyone have any new historical battles? (3 replies)
  106. new units (8 replies)
  107. Porked My "In Battle" Menus?? How?? (1 replies)
  108. Thanks alot (1 replies)
  109. Can I lower infantry unit count below 60? (7 replies)
  110. A BIF Editor? (3 replies)
  111. Locating info used for upgrades (8 replies)
  112. Warlord Chronicles Mod (25 replies)
  113. unknown error message (6 replies)
  114. loyalty (2 replies)
  115. New campaigns for VI..anyone (3 replies)
  116. New Patron asks for Assistance (6 replies)
  117. Mapping library project (74 replies)
  118. Project 0 – The clean up project! (13 replies)
  119. New Campmap Request (0 replies)
  120. Hedges MTWD Editor (0 replies)
  121. Music in Mods (0 replies)
  122. Tiles 2 (0 replies)
  123. Adding Historical Formations to MTW's AI (2 replies)
  124. My new campaign. (8 replies)
  125. I know i am a dumb ass , but.. ho w do i change my (3 replies)
  126. WARNING! Mod Request... (5 replies)
  127. Build Prod (9 replies)
  128. Tiles (1 replies)
  129. Anyone have a win.bif file (4 replies)
  130. The Last Samurai (1 replies)
  131. Knights Hospitaller mod available. (8 replies)
  132. Scotland mod (2 replies)
  133. Adding More Skins (5 replies)
  134. Unit Creation Qustion (0 replies)
  135. Attn.  Lord Krazy (0 replies)
  136. Battlefield Britain (23 replies)
  137. WOOOOO HOOOOOO Scotland Works (12 replies)
  138. Help needed from all you modders (5 replies)
  139. Bigger map (5 replies)
  140. Editing facshield .tgas (4 replies)
  141. middle east MOD (15 replies)
  142. Creating a new unit (6 replies)
  143. A few questions/suggestions on modding please (1 replies)
  144. Nap Mod Query (0 replies)
  145. Help with a CTD (2 replies)
  146. Three kingdom Mod (3 replies)
  147. Creating a new faction (5 replies)
  148. Animation Question (0 replies)
  149. Papal Forces Question (1 replies)
  150. War Wagons (4 replies)
  151. Request for MOD with new factions (10 replies)
  152. HOW DO I SELF MOD MY CAMPAGIN MAP???? (4 replies)
  153. <sigh> still trying... (20 replies)
  154. add a little Shogun flavour to MTW battles (1 replies)
  155. Help required with full Medmod version. (39 replies)
  156. A modding request (5 replies)
  157. Heres what I want in a mod (5 replies)
  158. .conan. (1 replies)
  159. Hyborian Mod (0 replies)
  160. CALLING ALL MOD MAKERS (3 replies)
  161. Mod Descriptions (28 replies)
  162. Happy Birthday Lord of Storms (10 replies)
  163. Clans Mod (13 replies)
  164. Archer buildings (CA response appreciated) (5 replies)
  165. The Medieval Mod IV v2.04 for VI (10 replies)
  166. Fixing fouled up diplomacy messages (country) (0 replies)
  167. Problems with Creating Units (20 replies)
  168. Adding a Building (7 replies)
  169. Novs won;t go heathen (2 replies)
  170. How to edit crusader....txt w/o game crashing? (18 replies)
  171. can save game be changed? (3 replies)
  172. Explain these Mods please (29 replies)
  173. Hungarians being called Burgundians? (13 replies)
  174. Nap Mod Q from new member (2 replies)
  175. Historical Battles- STW (1 replies)
  176. Historical Battles in Shogun (1 replies)
  177. Adding shields to bif folder problems (3 replies)
  178. time agian... (10 replies)
  179. Where to download Medmod 1.85? (1 replies)
  180. Some links to check!! (0 replies)
  181. Can the Glory Goals can be invented? (0 replies)
  182. Is there a new Gnome Editor (1 replies)
  183. Mod, Mod, Anyone got a MOD? (17 replies)
  184. Warhammer (0 replies)
  185. Thought I would pimp the best mod ever (3 replies)
  186. some quick medmod help. (5 replies)
  187. CTD in battles problem (6 replies)
  188. Mameluks and Turks For Napoleonic MOD (13 replies)
  189. Medmod IV v3 preliminary faction unit lineup (87 replies)
  190. Kudos to Kekvitirae (19 replies)
  191. Adding weapons & the burning oil... (5 replies)
  192. Whats the next mod you want someone to make (10 replies)
  193. the 56-year bug (6 replies)
  194. Graphics/Image Converter (3 replies)
  195. Novgorod as a playable faction. (10 replies)
  196. Creative Assembly question for CA on models (13 replies)
  197. Questions/requests about Med Mod. (5 replies)
  198. How do you change Kings names (4 replies)
  199. Which files and directories can be deleted? (5 replies)
  200. City maps for Napoleonic MOD (7 replies)
  201. I need help (6 replies)
  202. Advice needed on historical army comp (43 replies)
  203. Changing orders and unit sounds (0 replies)
  204. Is there a mod for AI? (9 replies)
  205. Question about WAV files (0 replies)
  206. Religions (15 replies)
  207. Can unit loyalty be modified.... (1 replies)
  208. *Pizazz!* How can i change the unit icon picture (4 replies)
  209. The CTD problem for new factions is resolved!!!!!& (3 replies)
  210. Interregnum Mod (6 replies)
  211. Castle Flags (3 replies)
  212. Favorite Napoleonic Battle (2 replies)
  213. Does anyone Have some shields? (8 replies)
  214. Finance modding (4 replies)
  215. What modding tool works on windows XP (1 replies)
  216. Viking Era Mod of all Europe (11 replies)
  217. SetStartLeader (4 replies)
  218. i get error when using medmod 1.6 on VI (3 replies)
  219. The Medieval Mod IV v2.03 for VI (4 replies)
  220. Changing Unit Availability in VI (5 replies)
  221. Best Mods Your looking Foward Too (17 replies)
  222. Your new Moderator is... (9 replies)
  223. Open Letter to CA (1 replies)
  224. SetShieldImage (0 replies)
  225. ODD game crush ... (5 replies)
  226. Help with mods done on viking map (0 replies)
  227. Britannia 43Bc (12 replies)
  228. Old Testament Period Mod (31 replies)
  229. New mod - And some laughs (5 replies)
  230. Qurestion about valour upgrades (4 replies)
  231. I may be an Idiot (6 replies)
  232. Download section updated (1 replies)
  233. Modding MTW/VI (1 replies)
  234. Anything yet from Mr Egg (2 replies)
  235. Death to the generals (3 replies)
  236. Historical Generals appearance date (1 replies)
  237. Logfile Reader Anywhere??? (5 replies)
  238. What ailes thee VI? (2 replies)
  239. Reverse engineering? (3 replies)
  240. Concerning Early Varangian Guard (2 replies)
  241. Request to Map Makers (5 replies)
  242. Creative Assembly Is '56' an unlucky number? (9 replies)
  243. Heres what I'm looking for. (6 replies)
  244. Possible solution in adding factions problem! (4 replies)
  245. bumpmapped textures (0 replies)
  246. Question for all you hardcoders. (2 replies)
  247. Mounted Pistoleer (3 replies)
  248. Changing faction colours ? (2 replies)
  249. All Out War (0 replies)
  250. Using the STW map in MTW VI (1 replies)