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Moros
04-04-2012, 09:51
As far as I know all Indian units we've made are already previewed.

Tux
04-04-2012, 10:50
As far as I know all Indian units we've made are already previewed.
That is true!

And thanks, trying my best. ~:)

Arjos
04-04-2012, 23:13
something else ? :)

They seem to be holding aspis, might be Peltastai Makedonikoi...

Ptolemaios
04-05-2012, 19:38
Is that a 30 on the unitcard, or a 300? If it is the latter this would make for some huge battles. I think the greatest unit I have seen so far in any M2TW mod was like 250.

Tux
04-05-2012, 19:57
It's 302 in fact.


They seem to be holding aspis, might be Peltastai Makedonikoi...
I won't say. :grin:

Ibrahim
04-06-2012, 00:50
Only my speculation
but
4966
;)

so Aliens are behind EBII? :clown:

stratigos vasilios
04-06-2012, 04:24
News!


Campaign map just got itself a complete new look w/ new trees, volcanos, roads, grounds and many more. ~Tux

and


And a sneak pic to the new blockade icon:https://img809.imageshack.us/img809/183/75215235.jpg https://img444.imageshack.us/img444/7972/87115398.jpg ~Tux

Looking good guys!

rickinator9
04-06-2012, 11:27
Good job, sir!

stratigos vasilios
04-09-2012, 03:21
Working on a new side mod that will come with some post processing effects and made new blood textures: https://img836.imageshack.us/img836/5415/kingdoms201204081755069.jpg~Tux

Dead warriors on the ground look amazing. I've been loving your sneak peaks lately Tux!

Brave Brave Sir Robin
04-09-2012, 05:12
I know this is dumb but I hope EBII has new death animations. Vanilla ones were almost all the same unless there was a special death anim.

nazgool
04-09-2012, 08:37
On TWC, Tux published more screenshots and Moros published piece of map.

Heh, you spot them however they're pretty old. :)

More pics sincer you can't see much in there and twitter allows just a few:


https://img444.imageshack.us/img444/5923/kingdoms201204081755161.th.jpg (https://imageshack.us/photo/my-images/444/kingdoms201204081755161.jpg/)
https://img836.imageshack.us/img836/5415/kingdoms201204081755069.th.jpg (https://imageshack.us/photo/my-images/836/kingdoms201204081755069.jpg/)
https://img513.imageshack.us/img513/7519/kingdoms201204081754577.th.jpg (https://imageshack.us/photo/my-images/513/kingdoms201204081754577.jpg/)
https://img171.imageshack.us/img171/7499/kingdoms201204081754462.th.jpg (https://imageshack.us/photo/my-images/171/kingdoms201204081754462.jpg/)
https://img403.imageshack.us/img403/8001/kingdoms201204081754268.th.jpg (https://imageshack.us/photo/my-images/403/kingdoms201204081754268.jpg/)
https://img59.imageshack.us/img59/743/kingdoms201204081754130.th.jpg (https://imageshack.us/photo/my-images/59/kingdoms201204081754130.jpg/)
https://img832.imageshack.us/img832/1843/kingdoms201204081754062.th.jpg (https://imageshack.us/photo/my-images/832/kingdoms201204081754062.jpg/)
https://img201.imageshack.us/img201/9546/kingdoms201204081753457.th.jpg (https://imageshack.us/photo/my-images/201/kingdoms201204081753457.jpg/)
https://img195.imageshack.us/img195/9779/kingdoms201204081753288.th.jpg (https://imageshack.us/photo/my-images/195/kingdoms201204081753288.jpg/)



Some help for the map:
https://img99.imageshack.us/img99/3253/mapje.jpg



Yep added, and mix of blood and dirt overlay textures.

Also about that side mod I was talking:

https://img24.imageshack.us/img24/8954/kingdoms201204082127097.th.jpg (https://imageshack.us/photo/my-images/24/kingdoms201204082127097.jpg/)
https://img196.imageshack.us/img196/5885/kingdoms201204082127050.th.jpg (https://imageshack.us/photo/my-images/196/kingdoms201204082127050.jpg/)


Which is the original render?

Ahh how I love teasing you guys like now:


https://img841.imageshack.us/img841/2503/kingdoms201204040010069.th.jpg (https://imageshack.us/photo/my-images/841/kingdoms201204040010069.jpg/)
https://img850.imageshack.us/img850/2897/kingdoms201204040009383.th.jpg (https://imageshack.us/photo/my-images/850/kingdoms201204040009383.jpg/)
https://img692.imageshack.us/img692/834/kingdoms201204040009315fm.th.jpg (https://imageshack.us/photo/my-images/692/kingdoms201204040009315fm.jpg/)
https://img59.imageshack.us/img59/2503/kingdoms201204040010069.th.jpg (https://imageshack.us/photo/my-images/59/kingdoms201204040010069.jpg/)
https://img11.imageshack.us/img11/2842/kingdoms201204040005093.th.jpg (https://imageshack.us/photo/my-images/11/kingdoms201204040005093.jpg/)
https://img829.imageshack.us/img829/605/kingdoms201204040009166.th.jpg (https://imageshack.us/photo/my-images/829/kingdoms201204040009166.jpg/)
https://img846.imageshack.us/img846/9010/kingdoms201204040009315.th.jpg (https://imageshack.us/photo/my-images/846/kingdoms201204040009315.jpg/)
https://img194.imageshack.us/img194/2897/kingdoms201204040009383.th.jpg (https://imageshack.us/photo/my-images/194/kingdoms201204040009383.jpg/)
https://img580.imageshack.us/img580/2108/kingdoms201204040005124.th.jpg (https://imageshack.us/photo/my-images/580/kingdoms201204040005124.jpg/)
https://img6.imageshack.us/img6/6573/kingdoms201204040005256.th.jpg (https://imageshack.us/photo/my-images/6/kingdoms201204040005256.jpg/)
https://img837.imageshack.us/img837/6355/kingdoms201204040006301.th.jpg (https://imageshack.us/photo/my-images/837/kingdoms201204040006301.jpg/)
https://img837.imageshack.us/img837/8608/kingdoms201204040009087.th.jpg (https://imageshack.us/photo/my-images/837/kingdoms201204040009087.jpg/)
https://img85.imageshack.us/img85/605/kingdoms201204040009166.th.jpg (https://imageshack.us/photo/my-images/85/kingdoms201204040009166.jpg/)
https://img827.imageshack.us/img827/8608/kingdoms201204040009087.th.jpg (https://imageshack.us/photo/my-images/827/kingdoms201204040009087.jpg/)
https://img829.imageshack.us/img829/6355/kingdoms201204040006301.th.jpg (https://imageshack.us/photo/my-images/829/kingdoms201204040006301.jpg/)
https://img638.imageshack.us/img638/6573/kingdoms201204040005256.th.jpg (https://imageshack.us/photo/my-images/638/kingdoms201204040005256.jpg/)
https://img10.imageshack.us/img10/2108/kingdoms201204040005124.th.jpg (https://imageshack.us/photo/my-images/10/kingdoms201204040005124.jpg/)
https://img820.imageshack.us/img820/2842/kingdoms201204040005093.th.jpg (https://imageshack.us/photo/my-images/820/kingdoms201204040005093.jpg/)


And yes, those are just some Pantodapoi.

Tux
04-09-2012, 12:29
Seems you went ahead of me. ~:)
Hope everyone enjoys the screenies and thoughts on the side mod are welcome.

Brave Brave Sir Robin
04-09-2012, 14:29
Gah Moros. The black borders over part of the Belgae regions and cutting the border off over the Illyrian area as well. Trying to get us wondering even more.

Ca Putt
04-09-2012, 15:05
curious thing tho: Corsica and the Boii have 2 provinces!!!

Arjos
04-09-2012, 15:31
https://img832.imageshack.us/img832/1843/kingdoms201204081754062.jpg

Am I dreaming or these hoplitai are using secondary kopis? :O
One on the left is using an overhand dory, which is the main?

BTW I'm loving the blooded hand on some shields, very nice details Tux ^^

Brave Brave Sir Robin
04-09-2012, 17:46
Am I dreaming or these hoplitai are using secondary kopis? :O
One on the left is using an overhand dory, which is the main?

BTW I'm loving the blooded hand on some shields, very nice details Tux ^^

Perhaps they are Hypaspists? The equipment seems rather high quality to be standard hoplites with several full body cuirasses being noticeable. Plus they all bear silver shields. Definitely some sort of royal unit.

Oh, and the Corsica thing was already established, perhaps in the Carthage preview. Corsica and Sardinia will share a coastal town and an inland town to represent how closely tied they were but also how difficult it would be to pacify the inland away from the coast.

Arjos
04-09-2012, 19:08
Yeah, must be them (there's also the vergina sun), I just don't know how it is in M2TW, as in RTW they would have the front line using spears due to bad engine...
While here seems to be the opposite, finally less microing and a proper phalanx in guard mode :P

stratigos vasilios
04-10-2012, 08:04
(there's also the vergina sun)

I love Vergina (http://www.verginabeer.com/english/index2_en.html).

moonburn
04-12-2012, 17:56
wasn´t corsica and sardinia have parts of the eresmus to represent how hard they where to pacify ? like scotland

Brave Brave Sir Robin
04-12-2012, 20:00
From the Carthage preview...

Sardinia and Corsica: It was well known among the team as we started towards EB2 that there was something wrong with the representation of Sardinia and Corsica from EB1, mostly due to the control of the inland by the Nuragic tribes. However, given limited province slots it was unclear how this could be fixed. Eventually, thanks to the invaluable work of Zarax, the provinces were satisfactorily reworked. Now the province of Sardin et Korsim includes the coastal regions of the islands and some of the southern mainland of Sardinia. The new capital is at Nora while Karali has become the port. The interior of the islands is now the province of Barbagia with its capital at Orruinas.

moonburn
04-13-2012, 16:44
then my bad

nazgool
04-25-2012, 20:52
News :)

New eastern unit is getting finished! :) ~Moros

Ptolemaios
04-25-2012, 22:48
nyom, nyom... delicious news

Arjos
05-05-2012, 13:26
Abdalqaum will now be helping with Semitic languages. Other news and Egyptian unit and an Arab got finished by JMRC and Haithabas. -Moros

Very nice ^^

Populus Romanus
05-08-2012, 01:19
Excellent for more team members contributing to the project, the sooner its done the sooner everyone can enjoy it.

Arjos
05-21-2012, 21:13
Two native egyptian spear and phalanx units integrated. They look very cool. ~JMRC

Machimoi love for everyone! ^^

Skullheadhq
05-22-2012, 07:39
Two native egyptian spear and phalanx units integrated. They look very cool.

Nice. Do they speak Coptic in-game or Greek?

vartan
05-23-2012, 16:27
Nice. Do they speak Coptic in-game or Greek?

In which language did the warriors' leaders give them orders?

Skullheadhq
05-23-2012, 16:35
In which language did the warriors' leaders give them orders?

I don't know. Probably Coptic because only some Alexandrians would have spoken Greek. See this map:

5606

Tellos Athenaios
05-23-2012, 17:41
Depends but that will likely mean Greek. It might well be possible to actually do voicemods per units, but we don't have ready made Coptic voicemods nor the code to set that up. I don't think anybody hat before, far as I know all current voicemods are tied either to a combination of "culture" and "voice type" or to "accent".

nazgool
05-29-2012, 20:35
Some news from twitter

We're skinning the hoplitai haploi, which will close several hellenistic rosters for 1st release. ~JMRC
Thx JMRC ;)

Arjos
05-29-2012, 21:13
Awesome, really like the sound of the last part!

GenosseGeneral
05-29-2012, 23:58
Please, release before August! I am going to Ukraine for one year in September...

vartan
05-30-2012, 07:54
Please, release before August! I am going to Ukraine for one year in September...

I thought the Ukraine got Internet some time after the breakup of the Union...?

Brave Brave Sir Robin
05-30-2012, 14:45
Gaza Gaza Gaza!

I'll restrain myself now.

GenosseGeneral
05-30-2012, 15:47
I thought the Ukraine got Internet some time after the breakup of the Union...?

Nevertheless I won't have a PC to play EB II to there :no:

vartan
05-30-2012, 16:23
Nevertheless I won't have a PC to play EB II to there :no:

My condolences.

Blxz
05-30-2012, 18:17
My condolences.

You are a cold man. =)

antisocialmunky
06-01-2012, 06:09
Look on the bright side, you went to the right part of the world to drown out your sorrows.

Ibrahim
06-02-2012, 03:51
Look on the bright side, you went to the right part of the world to drown out your sorrows.

Georgia is better, if only because you get to practice what in the Arab world is called "Shamaatah"--at the expense of all those people crazy enough to drink vodka before heading out on a mountain road.

that's if you are into that sort of thing :clown:

(no, I am not).

stratigos vasilios
06-03-2012, 02:51
We're skinning the hoplitai haploi, which will close several hellenistic rosters for 1st release. ~JMRC


We're looking for talented skinners who wish to show their texturing skills and 2D artists for designing icons. Contact us! ~JMRC

Update!

nazgool
06-07-2012, 07:21
More news

Working on a mini-preview showcasing some of Tux' more recent work. ~Moros
I can't wait to see this preview :). Maybe you can show us a litte sneak peek ;) ?

moonburn
06-07-2012, 11:30
i was getting worried with the lack of news :|

Populus Romanus
06-14-2012, 06:16
Well that is big news (for us bloodthirsty fans)! I can't wait to see the results of this.

Populus Romanus
06-14-2012, 14:04
3 New tweets!

Scripting for Taksashila. It will be tough to declare independence from Mauryan Empire. Armies will be sent against Gandhara & Sagala. ~JMRC

Caste system has great impact in the assignment of governmental and military postings. Still, a freeman can aspire to be the Maharaja. ~JMRC

The scripted armies keep moving relentlessly toward Taksashila and Sagala and will besiege them. Elephants, chariots, longbowmen, etc. ~JMRC

Arjos
06-14-2012, 14:27
That is so epic!
Incredible how few words still manage to fire me up about this mod :P

nazgool
06-14-2012, 17:05
Great news ~D

stratigos vasilios
06-15-2012, 07:37
Sounds like tremendous progress is being made!

Biowulf
06-23-2012, 03:33
I cannot wait! It will be the most epic download of my life :2thumbsup: I hope I have time to get a new computer before it's released though :P

moonburn
06-24-2012, 01:48
relax i will probably have to download the kingdoms expansion set from steam anyway :\ and all for the pure joy of having to change 2 of my most fun aspects of the game wich is building riverforts along the borders and population/city growth management

stratigos vasilios
06-24-2012, 03:27
Wrote script to check descr_names because ~14K entries are a bit much to do by hand, and fixed the typos it flagged up.

News!

Arjos
06-25-2012, 17:36
Now scripting Lugia's FL mechanics: no family-tree, 1 chieftain/tribe, 6 tribes, only chieftains gain Authority to become next FL. ~JMRC

This is so awesome! Finally tribal society ^^
Lugiones with the other war leaders traits mentioned in the preview are going to be quite interesting...

fightermedic
06-25-2012, 20:13
14k entries? the guys are beyond insane!
the tribal society stuff sound pretty cool too!

B-Wing
06-25-2012, 21:55
Wonder if we should expect Lugio's faction leader mechanics apply to other existing barbarian factions as well?

stratigos vasilios
06-27-2012, 09:40
(older tweets)

Scripting for Taksashila. It will be tough to declare independence from Mauryan Empire. Armies will be sent against Gandhara & Sagala. ~JMRC

Caste system has great impact in the assignment of governmental and military postings. Still, a freeman can aspire to be the Maharaja. ~JMRC

The scripted armies keep moving relentlessly toward Taksashila and Sagala and will besiege them. Elephants, chariots, longbowmen, etc. ~JMRC

I've heard that you need to pay a tribute fee to the Mauryan Empire, which I can imagine rejecting it will be steps towards independence. However my question is, by continually paying this tribute, aside from stopping a gigantic scripted army coming into your lands, is there any positives to staying 'dependent'? ie. by continually paying tribute will the Mauryan Empire provide extra troops in the recruitment pools or trade bonuses or lower upkeep costs?

Mithridates VI Eupator
06-27-2012, 11:45
(older tweets)


I've heard that you need to pay a tribute fee to the Mauryan Empire, which I can imagine rejecting it will be steps towards independence. However my question is, by continually paying this tribute, aside from stopping a gigantic scripted army coming into your lands, is there any positives to staying 'dependent'? ie. by continually paying tribute will the Mauryan Empire provide extra troops in the recruitment pools or trade bonuses or lower upkeep costs?

Maybe... :shifty:

moonburn
06-27-2012, 11:57
like all the empires in history it will provide you peace and protection mostly from the empires own armies as for the rest you got peace that army standing at your castle wall are bandits and a mob not an army so you best sort them out or if the emperor as to come up the northern road he might bring a new arse to sit on your castle ...

one wo won´t bother him so much with his whining

so takashila will be no diferent from all the protectorates that lived under the shadow or satrapies of the great empires before or after it you pay a buttload in taxs to be left hanging when you need the most unleass you say you won´t pay until help arrives and when it does it´s always 50/50 that after the warchief/emperor/king left there will be a new man sitting in the chair one who knows it´s best not to bother the emperor with unpleasent news such as 50.000 scythians have croosses the mountains or 100.000 americans have landed in normandy

stratigos vasilios
06-27-2012, 12:41
Maybe... :shifty:

Touché salesman... :shifty:

JMRC
07-02-2012, 23:38
I think this is an important feature regarding Taksashila's gameplay and it's not meant to be a "secret thing" (if it was... sorry Mithridates...). The scripting behind the Mauryan Emperor as suzerain of the Raja of Taksashila is meant to reduce the capability of the player to blitzkrieg out of the initial area for a reasonable amount of time. The tribute is very heavy and the conquered settlements can only build the minimum levels. So, it's going to be interesting to see only the very patient players putting forth a strategy to enable them to balance the finances and building a large army before the gates of Maurya open up against him.

The advantages of the protectorate are very high indeed and the player may use them wisely: if some faction declares war on Taksashila, the emperor will send a small contigent of troops (led by a captain, of course) to help the Raja.


This is so awesome! Finally tribal society ^^
Lugiones with the other war leaders traits mentioned in the preview are going to be quite interesting...
Indeed! The generals gain points based in their exploits on the battlefield (great battle victories, conquered settlements, etc) and those ChieftainPoints will allow them to gain ranks as war leaders, and ultimately become the chieftain of their tribe (this ethnicity is defined when the character shows up in the game). The player will decide if he wants to actively "help" a certain general to become chieftain or to act dispassionately and simply allow luck and skill to decide the next chieftain of each tribe.

Mithridates VI Eupator
07-03-2012, 13:33
I think this is an important feature regarding Taksashila's gameplay and it's not meant to be a "secret thing" (if it was... sorry Mithridates...)



No problem! I was just messing with him... :clown:

Gaius Sempronius Gracchus
07-03-2012, 23:04
I'm looking forward to this more and more - some really interesting gameplay features being revealed.....

stratigos vasilios
07-06-2012, 07:44
I think this is an important feature regarding Taksashila's gameplay and it's not meant to be a "secret thing" (if it was... sorry Mithridates...). The scripting behind the Mauryan Emperor as suzerain of the Raja of Taksashila is meant to reduce the capability of the player to blitzkrieg out of the initial area for a reasonable amount of time. The tribute is very heavy and the conquered settlements can only build the minimum levels. So, it's going to be interesting to see only the very patient players putting forth a strategy to enable them to balance the finances and building a large army before the gates of Maurya open up against him.

The advantages of the protectorate are very high indeed and the player may use them wisely: if some faction declares war on Taksashila, the emperor will send a small contigent of troops (led by a captain, of course) to help the Raja.

That sounds unbelievably cool. If you have pics I'd love to see it in action...


No problem! I was just messing with him... :clown:

*head explodes*

Mithridates VI Eupator
07-06-2012, 13:56
*head explodes*

Sorry...

Moros
07-06-2012, 22:40
Sorry...

Jeez. Again? Can't you stop making people's heads explode. I've warned you before but no... You know what kind of a mess an exploding head makes, young man? Well I guess you're gonna know pretty soon, cause I'm not going to clean up after you no more, mister!

Start cleaning already!

:furious3:

Ibrahim
07-06-2012, 22:48
Jeez. Again? Can't you stop making people's heads explode. I've warned you before but no... You know what kind of a mess an exploding head makes, young man? Well I guess you're gonna know pretty soon, cause I'm not going to clean up after you no more, mister!

Start cleaning already!

:furious3:

oh, don't be so worried: the other dude obviously grew a new head: otherwise he wouldn't have typed that Mithridates caused his head to explode.

though yeah, he does need to clean the mess.

:clown:

Mithridates VI Eupator
07-09-2012, 00:26
Jeez. Again? Can't you stop making people's heads explode. I've warned you before but no... You know what kind of a mess an exploding head makes, young man? Well I guess you're gonna know pretty soon, cause I'm not going to clean up after you no more, mister!

Start cleaning already!

:furious3:

'twas not my intention... I don't kow why that keeps happening.

Oh, well. What can you do? *Picks up broom*

nazgool
07-14-2012, 07:42
News :)

Work on another voicemod is getting started! ~Moros

moonburn
07-14-2012, 11:12
i bet it´s the keltic voicemod

fightermedic
07-14-2012, 16:32
are there germanic and celtic voicmods in EB1? can't remember

Moros
07-14-2012, 16:56
It is a completely new one.

Arjos
07-14-2012, 17:03
Baltic or Germanic? ^^

moonburn
07-14-2012, 23:44
takashila most likely

Mithridates VI Eupator
07-14-2012, 23:48
In fact, the Taksashila voicemod, as stated before, is finished.

Ibrahim
07-15-2012, 07:07
News :)

maybe a Semitic one, for the Nabateans? especially when it's Moros who's announced this.

Brave Brave Sir Robin
07-16-2012, 03:27
I'd say Germanic.

vartan
07-16-2012, 16:01
They've finally unlocked the secrets of pre-Artaxid Armenian?

Velho
07-17-2012, 00:14
I say its proto finnish

nazgool
07-23-2012, 17:10
News with picture :)

Added new land trade icon to the build: http://bit.ly/MQuRWS pic.twitter.com/SC9Cm5Dg

Tux
07-25-2012, 00:47
News with picture :)
Yes, and more pictures:
https://img12.imageshack.us/img12/3401/76931690.jpg

Arjos
07-25-2012, 01:34
Tux! That is marvelous!!!
Most excellent work by the EB team ^^

rickinator9
07-25-2012, 02:31
Magnificent, but don't the carriages go through the farm near the road of Carthage?

Moros
07-25-2012, 03:10
Magnificent, but don't the carriages go through the farm near the road of Carthage?

I'd make a stop at the wine production centre too before I'd visit Carthage or Utiqa especially since there were no airco's in those "ferraris"

Tux
07-25-2012, 09:18
I'd make a stop at the wine production centre too before I'd visit Carthage or Utiqa especially since there were no airco's in those "ferraris"
You read my mind!

fightermedic
07-25-2012, 12:45
now i'm confused - so the northen part of the map will have medieval cities while the southern will have anciant ones?

a more serious note: isn't sardinia a bit flat? or does it simply look like this due to the perspective and the incomplete view of the island? (yes, nitpicking, i know)

Moros
07-25-2012, 13:20
You read my mind!
I think we always were on the same page when it comes to alcoholic beverages. ~;p

nazgool
07-25-2012, 14:19
Very good news from twitter :) I can't wait.

We are going to start posting info about dev progress through a dev's "blog" at ORG and TWC EB2 forums. Expect this very soon. ~JMRC

stratigos vasilios
07-27-2012, 04:40
Update


Pics away: http://bit.ly/O2Q1lE http://bit.ly/Maovad

Pretty badass scar he has!

catheres
07-27-2012, 05:08
Getting updated from my favorite celebrities makes my day. I'm like a stalker via twitter.

Tux
07-27-2012, 19:47
Update



Pretty badass scar he has!
He does, doesn't he?

Populus Romanus
07-28-2012, 00:01
What culture is he from? Semetic, perhaps?

helenos aiakides
07-28-2012, 01:06
That head is pretty damn good isn't it!

moonburn
07-28-2012, 02:27
he´s clearly a nubian altough before the image was coloured it could give hints to many interpretations so i suspect axum or meroe will be a faction in the game unleass the culture limit remains wich in each case yes he´s probably going to be part of the semitic culture slot since the saba and lets hope the future nabateans will be able to recruit ethiopians for their armies

Tux
07-28-2012, 09:20
he´s clearly a nubian altough before the image was coloured it could give hints to many interpretations so i suspect axum or meroe will be a faction in the game unleass the culture limit remains wich in each case yes he´s probably going to be part of the semitic culture slot since the saba and lets hope the future nabateans will be able to recruit ethiopians for their armies
Spot on! On the first and last part of the phrase.

stratigos vasilios
07-29-2012, 13:01
Roma in all it's glory... pic.twitter.com/Q5L5tGKP

*sniff* It's beautiful.

Arjos
07-29-2012, 19:48
I love it!
I also like Ostia very much ^^

Brave Brave Sir Robin
07-30-2012, 13:58
Another update. They are coming fast and furious now it seems :yes:

4 eastern units added with combinations of bows, sagaris, javelins and spears for basic Seleukeia, Parthia, Hayasdan and Pontos armies ~JMRC

vartan
07-31-2012, 03:26
Aw, more of the conflation of 'eastern' units? Come on, you can do better than that! Kudos on the map though, stunning.

nazgool
08-01-2012, 19:16
news

Created new strat map icons: roman ports, 3 new watchtowers.

Arjos
08-01-2012, 22:01
The previous pictures, Maurya's scripts, this: so nice to see the campaign being formed as we speak ^^

sic
08-01-2012, 23:18
hi guys,
I just want to thank all of you by the great mod that was EBI, i played it few years ago, now i'm wondering, this project is kind of dead?, just enjoy working on it or there is a goal to really release it some day?

PD. sorry for the annoying question.

Arjos
08-01-2012, 23:31
Cute little troll lol

To answer no, they dedicate their free time, ultimately to waste time XD

helenos aiakides
08-02-2012, 02:44
Grow up troll.

I'm starting to itch with anticipation. Probably not healthy.

stratigos vasilios
08-02-2012, 07:31
hi guys,
I just want to thank all of you by the great mod that was EBI, i played it few years ago, now i'm wondering, this project is kind of dead?, just enjoy working on it or there is a goal to really release it some day?

PD. sorry for the annoying question.

Hi sic, no the mod is definitely not dead. Just follow the team on twitter (https://twitter.com/EBTeam) to check their latest updates. On the EBII forum home page you can see the teams development blog (https://forums.totalwar.org/vb/showthread.php?142112-EB2-Dev-Blog-9-9) and sneak peak (https://forums.totalwar.org/vb/showthread.php?142126-EB2-Sneak-Peeks-9-8) thread which gives futher insight into what the team is currently working on. There's even a previews thread (https://forums.totalwar.org/vb/showthread.php?106937-All-the-Previews-In-One-Thread-10) detailing some factions and animations.

As it is your first post, and I'm not sure whether you're trolling or just an ESL, just letting you know that asking questions if the mod is dead/when will the mod be released/why isn't this faction in (with no evidence to your argument) is generally frowned upon. You need to remember that the team donates their own free time to make such an amazing mod.

So in saying that, welcome to the forums! Join in a few threads and conversations, gaze upon the magnificent previews and enjoy learning about the time frame which the game is set in.

Tarkus
08-02-2012, 08:05
Nicely tempered post, Stratigos...well said.

nazgool
08-05-2012, 16:31
News from twitter :). Very good model. I like it.

Kyrenia trade ship model: https://img853.imageshack.us/img853/131/firstjpge6e964bd94e44ba.jpg …

and another news

Finished a couple of the last strat map models, i.e. ports, watchtowers: https://img521.imageshack.us/img521/5899/kingdoms201208052326007.jpg …

Arjos
08-05-2012, 23:26
The kylix for the army, city and agents buttons is brilliant!

moonburn
08-06-2012, 00:31
seems very rpg friendly since the size of the caracthers compared to the size of the city makes it look like it

Ice
08-06-2012, 00:49
This mod looks awesome. EB has been nothing but quality, so this should be well worth the wait.

Cyclops
08-08-2012, 01:50
Loving the progress, very enticing I must say.

The view of Roma was interesting and raised a question in my mind about port sizes.

IIRC in EB Rome could build to the largest port size, but I had a silly notion Ostia was rebuilt into a massive complex in the early Imperial period (sadly I recall this from I, Claudius and not my years of Classical history and Archaeology), after EB's timeframe, and previously it'd been a smaller affair.

Obviously Ostia was suitable to late Republican Rome's needs but my impression was it wasn't a naval hub like Carthage or Alexandria in the EB period.

I guess the explanation could be the historical "player" chose not to build the large port before 14 AD but the EB player has the choice to do so.

Arjos
08-08-2012, 08:04
Obviously Ostia was suitable to late Republican Rome's needs but my impression was it wasn't a naval hub like Carthage or Alexandria in the EB period.

I'm not following if you meant that Ostia shouldn't be the port for Latium or whether its structure should be made up of stone or wood (also we don't even know if the port in the picture is going to be like that, at the start of the campaign)...
I think even Carthage's port, as is commonly viewed (structurally), dates after the second punic war; while as for traffic in Latium, Ostia was the most important one. Although I'm not sure, Capua and Neapolis might've had more activity...

Tux
08-08-2012, 08:17
Loving the progress, very enticing I must say.

The view of Roma was interesting and raised a question in my mind about port sizes.

IIRC in EB Rome could build to the largest port size, but I had a silly notion Ostia was rebuilt into a massive complex in the early Imperial period (sadly I recall this from I, Claudius and not my years of Classical history and Archaeology), after EB's timeframe, and previously it'd been a smaller affair.

Obviously Ostia was suitable to late Republican Rome's needs but my impression was it wasn't a naval hub like Carthage or Alexandria in the EB period.

I guess the explanation could be the historical "player" chose not to build the large port before 14 AD but the EB player has the choice to do so.
Rome won't have a port from the start, just a fishing village and the purpose was to preview the map graphics.

Capua however will have one since it was more influential.

Economics, starting buildings, armies aren't tweaked yet.

Cyclops
08-08-2012, 23:05
I'm not following if you meant that Ostia shouldn't be the port for Latium or whether its structure should be made up of stone or wood (also we don't even know if the port in the picture is going to be like that, at the start of the campaign)...
I think even Carthage's port, as is commonly viewed (structurally), dates after the second punic war; while as for traffic in Latium, Ostia was the most important one. Although I'm not sure, Capua and Neapolis might've had more activity...

Ostia was the port of Rome and the biggest port in Latium in the EB period, thats clear.

I am asking if it should be able to grow to the same size as Alexandria or Carthage, because in RL it didn't until after the EB period.

nazgool
08-09-2012, 07:58
Another great screen from campaing map from twitter :)

Finished the western greek ports and a preview of the latest level and the blockade of Byzantion: https://img215.imageshack.us/img215/6905/kingdoms201208090022583.jpg …

Arjos
08-09-2012, 08:44
I love the lighthouses ^^


I am asking if it should be able to grow to the same size as Alexandria or Carthage, because in RL it didn't until after the EB period.

Well, urbanization started in the Middle Republic and its sack by Cilician pirates prompted shock and fear throughtout the Republic...
Plus with the grain coming from Egypt and Africa, it shouldn't be that improbable for a player to actively improve it...

Remember also that in EBII not all settlements will be able to develop all their buildings, so Ostia might actually stop like one tier short from those major hubs (though last part I'm speculating) :)

All in all, as long as its depiction is accurate for 272 BC, later development should be more than welcomed, provided it's reasonable and attested...
Also who knows, maybe EBII will end later than 14 AD :P

stratigos vasilios
08-09-2012, 10:11
I love the lighthouses ^^

This. I wonder if we'll see The Great Lighthouse on the campaign map in future versions!

nazgool
08-09-2012, 22:03
More great news from twitter

Finished the eastern greek ports, two more cultures to go...

moonburn
08-10-2012, 09:15
they said eastern greek crap i was hoping for just 1 greek culture to release axum and the african culture slut

Brave Brave Sir Robin
08-12-2012, 22:48
they said eastern greek crap i was hoping for just 1 greek culture to release axum and the african culture slut

Your use of "u" instead of "o" was quite amusing in this case.:clown:

On a more related note everything is looking fantastic. Keep up the good work!

Cyclops
08-14-2012, 06:22
Rome won't have a port from the start, just a fishing village and the purpose was to preview the map graphics.

Capua however will have one since it was more influential.

Economics, starting buildings, armies aren't tweaked yet.

Ah thanks for the reply, how did I not see this earlier?

Good to know.

Cyclops
08-14-2012, 06:22
Lol double post, I have no idea what I'm doing. Its the excitment from reading the devs blog, that tribal system is sweet.

Eastern Foot-Rocker
08-15-2012, 10:53
Finished a lugi early unit, it's unit info cards: https://img834.imageshack.us/img834/2193/kareusearly.png … https://img6.imageshack.us/img6/9227/kareusearly2.png …

Chainsaws were in common in the lugian forests? The stubs look like this...

Tux
08-15-2012, 12:40
Chainsaws were in common in the lugian forests? The stubs look like this...

Yes, it's from the brand ©Two-handed saw (http://en.wikipedia.org/wiki/Two-man_saw).

Eastern Foot-Rocker
08-15-2012, 13:23
Yes, it's from the brand ©Two-handed saw (http://en.wikipedia.org/wiki/Two-man_saw).

Only been used when the tree was cut down already. For cutting down the two-handed axe was in use, what made the stubs look much different. Also not sure if the two-handed saw was invented in Lugia 180 BC.

But nice pics!

LusitanianWolf
08-15-2012, 15:44
Finished a lugi early unit, it's unit info cards:
https://img834.imageshack.us/img834/2193/kareusearly.png …
https://img6.imageshack.us/img6/9227/kareusearly2.png …

Sweet, You must have done some mindreading, I was already thinking about asking for some sneak peak on the lugiones since they were previewened so long ago but almost without pics but now there's my wish fulfilled and the explaination behind the lack of pics (they are still being done). Also, that second guy must have survived brawling with some Slaganz, what a hugly wound in his head! Very nice =)

Ca Putt
08-15-2012, 16:49
So that's where the chainsaw Sweboz Tux posted earlier comes in.

moonburn
08-15-2012, 23:17
if one could row the boats up the rivers it could make for a trully awsome campaign around the danube and the nile

Cyclops
08-16-2012, 06:16
Could we pixelate out that "wound" pls? A bit rule 34 if you ask me.

Maeran
08-16-2012, 15:50
Cyclops, I find your interpretation of anatomy disturbing

antisocialmunky
08-17-2012, 07:18
Just because you're from down under doesn't mean that everything is on the opposite end, Cyclops.

Gaius Sempronius Gracchus
08-17-2012, 22:26
It does look like a nasty gash though..... ohh, er

nazgool
08-19-2012, 03:13
News

Finished eastern ports, render of the highest level: https://img836.imageshack.us/img836/9305/89938604.jpg …
and

Created new crew animations for the oxybeles: https://img826.imageshack.us/img826/5514/kingdoms201208181900067.jpg … https://img440.imageshack.us/img440/4919/kingdoms201208182105240.jpg … https://img96.imageshack.us/img96/857/kingdoms201208182106327.jpg …

Arjos
08-19-2012, 13:05
Very nice!
300 men for the machines is going to take quite some arrows XD
Though I guess the 111 men cavalry can deal with them ahahahhaha

Edit:


The wealth port of Carthage... https://img36.imageshack.us/img36/4390/carthageport.png …

Easily the best looking one, although I'm still awed by the lighthouses for the greek ports ^^

LusitanianWolf
08-21-2012, 20:23
Preview of a cool lugii unit in progress: https://img268.imageshack.us/img268/6983/83285754.jpg … https://img33.imageshack.us/img33/416/65721364.jpg …
Could that be..... what I think it is?.................. :beam:


The new ports and the Stratmap are getting astonishing! And the oxybeles animation screenshots are awesome in so many different ways =)

Cyclops
08-22-2012, 01:49
Those strat map screenshots are making my mouth water. Quite beautiful detail.


Just because you're from down under doesn't mean that everything is on the opposite end, Cyclops.

Yes it does, asm, yes it does.

Tux
08-22-2012, 10:14
The new ports and the Stratmap are getting astonishing! And the oxybeles animation screenshots are awesome in so many different ways =)
And I've planned even more goodies in that department, a total redo of the strat map was necessary after all these years.

Famine0
08-23-2012, 09:05
Preview of a cool lugii unit in progress: https://img268.imageshack.us/img268/6983/83285754.jpg … https://img33.imageshack.us/img33/416/65721364.jpg … Could that be..... what I think it is?.................. :beam:

I was thinking Night Fighters because of the knife, but where's the club? And did they use shields (I'm not a historian)?

Tux
08-23-2012, 11:10
I was thinking Night Fighters because of the knife, but where's the club? And did they use shields (I'm not a historian)?
Wronger than wrong...

Ca Putt
08-23-2012, 13:01
Kludda Lugiae ?

Famine0
08-23-2012, 17:08
Is it a unit mentioned in the preview? Not trying to spam here so this is my last guess. After seeing this image: 6588, I think I see the La Tene phase D knife and javelin point, the subrectangular shield, the La Tene phase C/D iron handgrip, the knife sheath and a leather shoe. I also see a long spear shaft. So I'm thinking Late Koroi.

Tux
08-23-2012, 17:33
Is it a unit mentioned in the preview? Not trying to spam here so this is my last guess. After seeing this image: 6588, I think I see the La Tene phase D knife an javelin point, the subrectangular shield, the La Teen phase C/D iron handgrip, the knife sheath and a leather shoe. I also see a long spear shaft. So I'm thinking Late Koroi.

Well dear sir, that's spot on!

Cyclops
08-23-2012, 23:19
...La Teen phase...

Teen phase eh? That explains the "whatever [rolls eyes]" look on his face.

Jk thats smart detective work there FamineD!

Kudos.

Famine0
08-24-2012, 19:09
So, any chance of reward or am I out of line here :clown:

Ibrahim
08-24-2012, 19:12
So, any chance of reward or am I out of line here :clown:

it's a typo I suppose, seeing that you clearly meant "la Tene", so I think you're good. :clown:

Tux
08-24-2012, 20:45
So, any chance of reward or am I out of line here :clown:
Ask for it and I'll see if can do it.

Famine0
08-24-2012, 21:45
Ask for it and I'll see if can do it.
Can I have a reward? :hide:

Tux
08-25-2012, 06:52
Can I have a reward? :hide:
Yes, be specific of what you wish to preview, see, know about.

Famine0
08-25-2012, 08:11
I recently re-read Stele #1 and saw this:


Our idea so far, or at least the idea most mentioned, is to use crusades and/or jihads to represent Migrations. With these some factions, most notably the Sweboz & Saka could launch “Jihads” into a province which represents migrations. It is just on the concept stage for now, but we will check if crusades require a Papacy faction or if we can use Jihads outside imams. On a sidenote, some of our factions will probably be made into Horde factions, so if they are defeated they can take their people and find other lands

So I was wondering how this idea has progressed? Any further information?

Tux
08-25-2012, 15:13
So I was wondering how this idea has progressed? Any further information?
Well you spoiled your prize. :)

It hasn't progressed at all, we had no one implementing it...

Famine0
08-26-2012, 10:16
Wow that sucks. And to think I edited my post with that new question. But okay, thanks for the answer!

Tux
08-26-2012, 14:40
Sure, no problem. Well you could of asked for more eye candy. :P

stratigos vasilios
08-26-2012, 18:14
Sounds like you want to show off some of this candy, Tux...

Tux
08-27-2012, 08:13
Sounds like you want to show off some of this candy, Tux...
I wanted, but he chose the wrong request... :(

stratigos vasilios
08-27-2012, 12:45
You're the only stranger I'd take candy from, Tux...

Puupertti Ruma
09-06-2012, 11:31
Maybe Famine0 could have a small consolation prize, as the answer to his original question turned out to be quite disappointing. Riight? :D

Tux
09-10-2012, 21:50
Ok, one last one since it's been quite quiet lately.

Populus Romanus
09-11-2012, 06:59
I wish for screenshots of a previously unpreviewed unit!

Tux
09-11-2012, 11:02
I wish for screenshots of a previously unpreviewed unit!
Not you, Famine0 wishes is what I seek for.

Populus Romanus
09-11-2012, 13:54
:bigcry:

Famine0
09-11-2012, 19:33
I'd like to see screenshots of the Late Koroi unit : ) Or if it's not finished yet (to avoid another disappointment), some more eye candy would be nice.

Tux
09-12-2012, 18:22
Well i've been very busy lately, didn't had any time to finish it, however it'll be very similar to the early.
Just the model:

The heads(two are new):
https://img839.imageshack.us/img839/9963/58593291.th.jpg (https://imageshack.us/photo/my-images/839/58593291.jpg/)

Last framea as secondary weapon:
https://img338.imageshack.us/img338/9806/23591786.th.jpg (https://imageshack.us/photo/my-images/338/23591786.jpg/)

Knife and sheath:
https://img20.imageshack.us/img20/9616/22615194.th.jpg (https://imageshack.us/photo/my-images/20/22615194.jpg/)

3 shields and the 5 framea as primary weapon:
https://img51.imageshack.us/img51/4351/58224272.th.jpg (https://imageshack.us/photo/my-images/51/58224272.jpg/)


The 3 new cape types(just hooded cape, just cloak and cloak and hooded cape combined), 1/4 of the units won't wear any cape/cloak:
https://img705.imageshack.us/img705/7703/27716642.th.jpg (https://imageshack.us/photo/my-images/705/27716642.jpg/)
https://img824.imageshack.us/img824/82/39394108.th.jpg (https://imageshack.us/photo/my-images/824/39394108.jpg/)

And the UV's for those visually proficient:
https://img33.imageshack.us/img33/416/65721364.th.jpg (https://imageshack.us/photo/my-images/33/65721364.jpg/)
https://img268.imageshack.us/img268/6983/83285754.th.jpg (https://imageshack.us/photo/my-images/268/83285754.jpg/)


However, how about the Slaganz:
https://img28.imageshack.us/img28/5862/swebozclub.png
https://img691.imageshack.us/img691/4811/swebozclub1.png

I think I haven't shown them before, right?

Tuuvi
09-12-2012, 22:02
I was browsing through your ImageShack profile and I noticed in some of the campaign screenshots the mini-map shows a second Iberian faction. There's been a lot of talk about the Arevaci, has this faction been previewed yet?

Populus Romanus
09-12-2012, 23:47
OMG tuuvi is ninja hacker spy!




Incredible screenshots Tux! Those slaganz look awesome. And does that second guy only have one eye?

DaciaJC
09-13-2012, 02:07
OMG tuuvi is ninja hacker spy!




Incredible screenshots Tux! Those slaganz look awesome. And does that second guy only have one eye?

Looks like a slashing wound closed his right eye permanently.

Fantastic work, Tux.

antisocialmunky
09-13-2012, 03:38
Well i've been very busy lately, didn't had any time to finish it, however it'll be very similar to the early.

https://img691.imageshack.us/img691/4811/swebozclub1.png

I think I haven't shown them before, right?

Sexy Legs Slaganz

moonburn
09-13-2012, 04:32
i think i had beer with the 1st one last night but not sure can he shave ?

as for the 2nd one he looks like my cousin but maybe it´s just the scars :\

Tux
09-13-2012, 07:49
I was browsing through your ImageShack profile and I noticed in some of the campaign screenshots the mini-map shows a second Iberian faction. There's been a lot of talk about the Arevaci, has this faction been previewed yet?

No they haven't since we haven't decided on the last 3 factions slots, we have some candidates arount 10 in number and that's only for template.
They will probably be replaced by other factions, for now they're just a template as we're focusing on units and gameplay mechanics.



Incredible screenshots Tux! Those slaganz look awesome. And does that second guy only have one eye?
Yes he does.


Sexy Legs Slaganz

So you like men... :P

Ca Putt
09-13-2012, 10:40
No they haven't since we haven't decided on the last 3 factions slots, we have some candidates arount 10 in number and that's only for template.well that explains why we could not guess them :D

Moros
09-13-2012, 19:15
well that explains why we could not guess them :D

Yip. So you can still raise you're voice and make a case for a faction. Like Oudy did, making him join the team even.

moonburn
09-13-2012, 23:30
oudy was the tylis dude right ? anyway i believe arevaci are an easy guess they are needed they are strong and numantia deserves a place of honour

the lack of knowledge about the political situation and who and where and wich where the leaders is problematic i have no doubt about it but they still deserve is to be here

also the ethiopians deserve a place into the fold they´re also extremly needed

problem with a future arevaci campaign will probably be their sustainability economically since their heartland is rich in brave warriors and iron and nothing more

also my guess for the 3rd one is the kwazharians but they probably won´t add much to the steppes dinamics

one i would most absolutely love to see is a western greek or syracusan faction with the goals to unite all of the western mediterranean greeks such as arse emporion recover alalia from the karthies and subdue the greeks of magna graecia into another western mediterranean koinon (thet crushed this dream) another faction i would like to see and we won´t is the scythian ressurgance in an amalgama of steppe warriors and greek tactics fighting back the sauromatae

Arjos
09-28-2012, 20:25
Finished the hellenic horses: https://imageshack.us/photo/my-images/222/heta2.png/ … https://imageshack.us/photo/my-images/594/heta3.png/ …- Haithabas

A horse, a horse! My kingdom for a horse! ^^

Brave Brave Sir Robin
09-28-2012, 22:48
Beautiful work!

Greenlizard0.
10-28-2012, 09:17
Helenic troops:


Sneak Peeks: Epeiros vs Macedon Part I https://imageshack.us/photo/my-images/62/40676269.png/ … https://imageshack.us/photo/my-images/542/77823760.png/ … - Haithabas

Ca Putt
10-28-2012, 12:18
poor pantodapoi you surrounded them with Pezhetairoi and Peltmaks :D a bit of an overkill don't you think?

Ibrahim
10-29-2012, 07:03
poor pantodapoi you surrounded them with Pezhetairoi and Peltmaks :D a bit of an overkill don't you think?

they look awesome though!

and did anyone previous notice that there are some very lovely pictures of the horses on the profile? they are just delish :beam:

Arjos
11-05-2012, 15:44
Sneak Peek: Epeiros vs Macedon Part II https://imageshack.us/photo/my-images/5/67778328.png/ … https://imageshack.us/photo/my-images/209/19959798.png/ …

The Peltastai are damn sexy!
There's also a general (I think), in haithabas' album that looks very good :)


Sneak Peek: Epeiros vs Macedon Part III https://imageshack.us/photo/my-images/39/97950016.png/ … https://imageshack.us/photo/my-images/547/83572677.png/ … - Haithabas

More ^^

H0LV0LTaH3LP
11-15-2012, 09:30
Greetings Everyone!

I have been following EB2' progression for almost two years, and i want to express my amazement about the mod. The developers are doing a great job and everything looks fantastic. There will be so much detail in the game that i don't know where would i start. (probably just reading all the descriptions for hours at one faction) Keep up the good work guys there are many of us who really appreciate what you are doing and we are eager to be shared with this piece of awesomeness.

Titus Marcellus Scato
11-15-2012, 18:21
The in-game battle shots are amazing.

The different colour tunics, armour and shields among men in the same unit make a big difference. In EB1, it's easy to see the difference between your units and the enemy, even in a confused melee. Not so easy in EB2, it looks very confusing when your men are mixed up with the enemy's.

If I use 'general's view' in EB2, it will be very easy for me to lose track of what the hell is going on, once the neat battle lines have become a confused melee. That will slow down my reaction time against the AI and will most probably lead to me getting my arse kicked more than once, even by the 'dumb' AI. Can't wait!

vartan
11-20-2012, 03:49
You guys make posts which are reminiscent of those one or two-liner video game reviews and raves you see on the back of game cases, or in gamer magazines. I'll try my hand at one.

EB revolutionized the modding community...EB 2 strikes back with deadlier battles, higher stakes, and geopolitics that will take you back millennia.

antisocialmunky
11-23-2012, 16:59
EB2 once again overshadows its Rome Total War counterpart

BroskiDerpman
11-24-2012, 00:02
I see how..... :clown: :creep:

nazgool
12-16-2012, 20:40
Does nobody read our twitter these days? ;)

Ptolemaios
12-16-2012, 23:57
A little visual treet while we build the Roman settlements. A Greek temple (WIP) by Red Devil : https://img24.imageshack.us/img24/8436/tempiu.jpg …

That temple looks pretty cool, nice colouring. Which level is this?

Celtic faction events being programmed. Thought Ankyra was hard to conquer in EB? This time round it will receive reinforcements! -Brennus

Maybe this means, that there will spawn a whole ton of crappy levie infantry in the town. I think I also saw this in another mod. I don´t know which one it was, maybe Chivalry? I liked it, since the townspeople would try to save their own home, instead of just a few units of soldiers.

Arjos
12-17-2012, 05:19
I particularly like the tympanum, you can read about how colourful it was, but renderings really give life to it...
Kudos to the artists! ^^

About Galatia, I'm already dreading meeting all those Gaisatoi lol

Brennus
12-17-2012, 19:06
About Galatia, I'm already dreading meeting all those Gaisatoi lol

We have a very talented Roman working on the Celtic scripts at the moment. Our new Galatia related event won't just threaten those powers who border Galatia but practically everyone in Hellas and Asia Minor.

Arjos
12-17-2012, 19:17
That is sweeeet!

Seems like someone hasn't learned the lesson from the battle of the elephants XD
Really happy you guys found volunteers and the scripting is getting done...

BTW are you planning to remove the random and annoying "brigants", to replace them with these meaningful raids/invasions to settle land?

Arjos
12-18-2012, 14:19
Woohoo graffiti!


Sneek peak at []Aba's Roman buildings. See if you can translate the graffiti. https://img191.imageshack.us/img191/3692/graffiti2c.png … https://img607.imageshack.us/img607/8664/graffiti1.png …

Was expecting more obscene ones, like in Rome, the tv serie :D

Brennus
12-18-2012, 19:39
The translation is very obscene.

DaciaJC
12-19-2012, 00:31
The translation is very obscene.

I think he means visually obscene.

*cough*

fightermedic
12-19-2012, 01:16
that temple is just great, keep up the good work

Arjos
12-19-2012, 03:45
I think he means visually obscene.

*cough*

Aye XD

So let's see:

Secundus prime su(a?)e ubi que isse salute r(o?)co domina ut me('?)(a?)me(s?)

Can't get some letters :P

(M?)yttes aene fel(a?)s

Will get to them later...

Ibrahim
12-23-2012, 04:48
the first graffito I can't catch. it seems to be saluting someone.

the second one is along the lines of one guy performing fellatio on the other...I guess.

Arjos
01-08-2013, 19:20
Oh yes, forgot these...

- Secundus salutes his beloved, wherever she is, I ask her to love me. (must be wrong, this is in no way filthy XD)

- Myttes does "jobs" well. (you get the drift...)

I'd imagine they are from Pompeii, are there graffiti preserved by anything other than volcanic ash?

Brennus
01-08-2013, 19:24
You are right Arjos, the first one is a romantic message but the other is a lauding for felatio, and yes both are from Pompeii.

Skullheadhq
01-11-2013, 22:35
"Celtic oppida 50% complete. AI defends and attacks walls correctly. Modelling capture point (a temple). Pics soon, hopefully- Red Devil. "

Oooh, nice.

Arjos
01-12-2013, 11:42
That's awesome ^^

Fingers crossed for a screenshot with the killzone at the gates and so many corpses that the attacker can climb over the towers lol

Bovarius
01-14-2013, 14:21
Working on the Celtic tribal system with V.T. Marvin, under pressure as he has already coded nearly all Greek FM traits - Brennus

Nice, keep up the good work !!!

Brave Brave Sir Robin
01-15-2013, 00:16
Ah that is excellent news considering coding has been the "slowest" part of the EBII equation from what I've gathered.

Arjos
01-15-2013, 13:39
Marvin thank you so much!

Arjos
01-29-2013, 09:40
Listing every name from Hellenistic Bactria and Sogdia. Seems like women were very shy ^^ - DeathFinger

Ha! XD


For you roleplayers. The new Tribal system for the Celts means you can technically play as, not 5, but 30 Celtic factions. - Brennus

Not enough Keltoi!!! Ahahahahah, seriously that's amazing :hail:

Khazar_Dahvos
01-29-2013, 09:57
Can't wait to get my hands on EB2 and play as one of the celtic factions!!!

vollorix
01-29-2013, 10:01
Up the Keltoi! ;)
I really do hope the RP aspect concerning FM´s will be improved. I also hope it will be possible to adjust the relationships/dependencies between FM ethnicity and their "homelands" in a way it would be of a benefit, and therefore encourage the player behaviour towards using the named characters more adequatly while ruling their estates/leading more "native" armies under their command ( recruitment bonus, public order bonus, etc. ) to i.e. Insubre when gouverning/defending Mediolanum ( hope that was a correct correlation^^ ).
Keep up your dedicated work people, and, btw. my congrats Brennus for beeing part of EB Team, along with Atraphoenix! ( late, but anyway :s )

Ptolemaios
01-29-2013, 13:06
Damn, I should stop reading these posts. It just makes me wanna play EB2 too badly, and makes the wait even worse:dizzy2:

Ca Putt
01-29-2013, 17:26
MOAR KELTOI!!!!

I always liked the ethnictity trait in EB, not for it's coding purpose but for the idea of my fms not all beeing "Gauls" "Greeks" or "Persians"

Arjos
02-01-2013, 18:11
BTW in line with scripts and traits for the Keltoi, will there be anything like titles?

Something like uniting the gaulish tribes, will earn the faction leader the title of Uerkingetoriks? Or even for each ethnic family tree, its leader would have the corresponding title for that tribe?

Brennus
02-01-2013, 19:22
We are hoping to have a few events scripted for the Celtic factions to represent historical events and some of these will confer honorary titles upon FMs (including Vercingetorix). Also, Edorix has kindly come up with faction specific titles for the Celts, depending on what system they historically used to select their leaders.

Arjos
02-07-2013, 13:59
Tux and nazgool finishing off the UIs for all the factions, only a few more to do. You are in a real visual treat when you see 'em!- Brennus

Work is definitely speeding up lately: awesome ^^


Who likes ponies? ~Tux pic.twitter.com/nREP0DEtqT (https://twitter.com/EBTeam/status/305274678220578816/photo/1)



Another pony finished: https://imageshack.us/a/img716/8062/69831774.jpg … ~Tux

I distance myself from any possible meme :P
Still very realistic (I see a very similar one every day ^^), great job!

Ptolemaios
04-17-2013, 15:44
All Celtic temples (Areuakoi, Pritanoi, Aruernoi, Aedui, Boioi) finished. Now to plug some other Iron Age gaps - Brennus

Working with Alexandrivs on Celtic campaign events. Thought conquering Gaul was easy in EB? Think again. Verincingetorix is coming. -Brennus

In unit dev we're now filling the blanks in the important areas of the Adriatic Sea and the Red Sea. Nice looking units they have. ~JMRC

Great news all together. The Celts are getting much focus lately, but I also like hearing about those "nice looking units", any chance we might see them?

B-Wing
04-18-2013, 04:47
In unit dev we're now filling the blanks in the important areas of the Adriatic Sea and the Red Sea. Nice looking units they have. ~JMRC

Perhaps he means filling them... with factions?:on_gmegap:

Stath's
04-18-2013, 07:49
Great news today!!

Maeran
04-18-2013, 19:51
You mean Brennus' one about Pritannoi descriptions? Could be. Could be misinterpreted.

moonburn
04-19-2013, 18:56
the pirate queen faction maybe ? if the dalmatae or autoriates would be implemented it would be nice but since the boii have been introduced it´s highly unlikely since the area can quickly become overcroweded and with the defeciences on the diplomatic ai it could become a messy unmanagable stuff

Eastern Foot-Rocker
04-25-2013, 19:57
New team member: Talented 2D artist Skyn0s who has completed work on the battle and campaign User Interface. - Brennus

So much news in the last few days. Good news! It seems that the progress is moving with large steps.

DaciaJC
04-27-2013, 21:42
The Arverni oppida looks excellent!

Rex Somnorum
04-28-2013, 01:35
So much news in the last few days. Good news! It seems that the progress is moving with large steps.

Or the EB team is only now publicising old news in order to drum up enthusiasm. So long as the mod is released within the next century, though, we needn't worry. I wouldn't mind a percentage estimate of how much of the mod is completed instead of a release date. Even a rough figure would suffice.

helenos aiakides
04-28-2013, 08:39
"Or the EB team is only now publicising old news in order to drum up enthusiasm. So long as the mod is released within the next century, though, we needn't worry. I wouldn't mind a percentage estimate of how much of the mod is completed instead of a release date. Even a rough figure would suffice."


Grow up. It's FREE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!




Loved the new buildings!! Really cool work!

V.T. Marvin
04-28-2013, 14:20
Or rather any percentage is just completely meaningless. Let me give you an example:

I want to code in ten buildings. Right now I have eight of them - five were copy-pasted from EB1, so that was done in no time. Three were meticulously researched by a historian, which took him two months to get the sources and write the descriptions, an artist is drawing the icons and he already made two sets, but he has some RL issues right now so nobody knows when he can finish the third one.
about the remaining two buildings we just know we need them for game mechanics to work, but we have no concept how we will present it in game, nobody has started really digging into the sources and concepting them, let alone writing description or drawing icon.

So what is the progress on these ten buildings? If I just say it is 80% done it tells you nothing about whether it will be finished yesterday or next year or never. Or we might find out that we need not two more buildings, but rather six to make it cooler and strategically deeper - suddenly the progress would drop from 80% to just 50%...

That is why we do not give any percentages and we never will. We do not know them ourselves, it is impossible to even guesstimate them and it tell nothing about when the work gets done.

Cybvep
04-28-2013, 16:00
Fine enough... I think that the users are just attracted to progress bars ;).

Anyway, a general estimated release date of the open beta would be nice, I think. Nothing specific, but also sth more useful than "in this century". Let's start with sth simple:

Do you think that the first version will be released this year or not?

V.T. Marvin
04-28-2013, 16:51
I personally certainly wish for, pray for and try to do my best for having open-beta well before this year end. But whether it actually happens depends on too many factors, namely real life restrictions any of the Team members has to deal with. Therefore really - annoying as it may sound - the only fair answer to that question is the one it always has been - it will be done when it is done. Sorry, but that is the way it is and promising more is both tricky and unrealistic.

Be assured we all want it to happen as soon as possible and so did all Team members in the past, even the ones who are no longer active. But we are all real people with real lives and none has the luxury to give this project all the time one would wished to. Before I joined the Team myself I never realized nor would have guessed how much some Team members sacrificed to this project in terms of their health and/or family lives. Yes it is free to the community, but many developers payed dearly for it already.

And we still have a long way to go...

lionhard
04-28-2013, 17:14
I completely understand that every EB team member has made sacrifices IRL and thats why i have said time and time again to open donations and let people give something back to you for your efforts ... you will that way atleast be working for something and receiving a little money for your efforts may drive you to work harder theirfore produce better quality work in maybe a sooner time.

As i already said i play on a minecraft server that has made over $6000 in just 8 months from people donating to keep the server running, the guys running the server are now doing it at a profit. I guaren...DAMN TEE that people will donate to you amazing people making this work of art more so than they would to god damn minecraft. I know most of you guys are older with jobs and lives as am i but their are tonns of geeks who are editing and working on projects with their fingers up their asses sat behind pc screens day in day out who surely can contribute to your cause for a little money. I know guys playing world of warcraft who will do anything for a dollar.... i just wish i could help but im not so computer literate, i cant even install windows to my god damn PC.. arrgghhhh.

Anyway god speed to us all.

Ptolemaios
04-28-2013, 17:28
I have not been waiting as long as many others here, because i learned of this project only back in 2010. Of Course it can be frustrating to wait for such a long time, and not hearing of any progress for weeks/months, but from what we have seen so far the quality makes up for the time.
Especialy when you say that the team´s family life and even health suffers for this project, the fans should be more humble with their demands.
By the way, as I see it, there is a lot of work being done the last few months, we have two totaly new factions, the new "barbarian" settlements, and lots and lots of nice sneak peaks. So there is light at the end of the tunnel :P
What you guys are doing here for free, and all the effort, should be enough for a medal.

Rex Somnorum
04-29-2013, 01:26
Or rather any percentage is just completely meaningless.

Ever heard of the placebo effect? The point of releasing a percentage would be largely psychological - to reassure fans that work is progressing - regardless of any logical justification or lack thereof.

I fully appreciate the effort and sacrifice of the EB team members and understand social and life pressures can interfere with progress, but I am not a rational being and refuse to accept complicated, uncertain equivocations in lieu of simple, unadulterated falsifications.

Back on topic, though. The Celtic oppidum featured in the last screen shots seem rural enough but lack the delineated fields expected of agriculture. Seems more like open meadow instead. From my admittedly limited reading, that seems unusual. Is there some explanation?

JMRC
04-29-2013, 01:53
Back on topic, though. The Celtic oppidum featured in the last screen shots seem rural enough but lack the delineated fields expected of agriculture. Seems more like open meadow instead. From my admittedly limited reading, that seems unusual. Is there some explanation?
We're still in the process of learning how to work with the battlemap buildings.

Brennus
04-29-2013, 12:31
There are many more buildings to put into the Oppidum. However some oppida did have large areas in which there was little or no settlement; Manching for example.

moonburn
05-01-2013, 16:18
i believe that a rough beta test for a small part of the map could already be done something along the lines of anarchy total war where bituriges casse/pritanoi sweaboz arevaci lusitanii boii arverni and eduii could fight with each other and where basically short time victories would be easy to acomplish but the constant high unreast would make a long term occupation of non original regions extremly dificult and resource consuming

you could even add the hellenes romans and etruscans to protrait how "civilized" people where most of the times at the mercy of the unwashed barbarians and why romans and hellenes feared and hated the gauls so much while at the same time it was almost impossible for those barbarians to effectivly get rid of those perky perfume users and take their lands (altough most of the times it was basically a matter of if a warlord got too powerfull he would be murdered )

should be fun to play altough probably historically inacurate but except for the arverni and pritanoi the teuton council could most of the times be used to make sure that once a great king died his gains would be split into several new factions (we could even pick the son and the city/cities army/armies that we could get depending on the son we choose)
lionhard i once made such a proposition but if the team got money from exploring a sega creative assembly traderight product or whatever it could be the end of the project in court only way they could pull that out would be with a signed agreament from those who created the engine the interface and the whatnots in the original rtw projects with the current owner of the game agreament

short story : it´s just too messy to pay people to develop something that isn´t yours and as such could be stripped from you and all your hard work would be "stolen" by the evil corporative machine and you wouldn´t even get the laurels and recognition for your hard work

lionhard
05-01-2013, 18:08
moonburn im 99% sure that rome 2 has stolen so many ideas from EB so does that give the EB team the right to take the creative assembly to court? You may say, that i am wrong and that RTW 2 and just flourished with all the same ideas brought forward in EB and EB2. It is absolutely criminal that the EB team does not get any thanks from the creative assembly and other mods for RTW that came after EB that based their ideas on EB's format. It truley shows that the guys who put all the time and effort into this are saints in their own rights. One thing i cant stand is people copying without acknowledging their predecessors. Little rats

Gaius Sempronius Gracchus
05-01-2013, 19:21
moonburn im 99% sure that rome 2 has stolen so many ideas from EB so does that give the EB team the right to take the creative assembly to court? You may say, that i am wrong and that RTW 2 and just flourished with all the same ideas brought forward in EB and EB2. It is absolutely criminal that the EB team does not get any thanks from the creative assembly and other mods for RTW that came after EB that based their ideas on EB's format. It truley shows that the guys who put all the time and effort into this are saints in their own rights. One thing i cant stand is people copying without acknowledging their predecessors. Little rats

Or one could see that as a victory for the original, and enduring, EB teams. The original mod was started to rectify the greatest of the ahistorical features of RTW, after CA/Sega ignored the group who had been trying to put them right. If RTW2 is a little more (and it appears that it will only be a little more) historical in content due to EB and the reaction to it, thenthe point has been well made.

cahtush
05-01-2013, 21:11
moonburn im 99% sure that rome 2 has stolen so many ideas from EB so does that give the EB team the right to take the creative assembly to court? You may say, that i am wrong and that RTW 2 and just flourished with all the same ideas brought forward in EB and EB2. It is absolutely criminal that the EB team does not get any thanks from the creative assembly and other mods for RTW that came after EB that based their ideas on EB's format. It truley shows that the guys who put all the time and effort into this are saints in their own rights. One thing i cant stand is people copying without acknowledging their predecessors. Little rats
Do you actually know of anything they have stolen?
Or is it just you speculating?
I can honestly not think of anything.

B-Wing
05-02-2013, 15:31
What would be the purpose of suing CA, exactly?

Moros
05-02-2013, 16:36
Noone is going to sue CA or Sega, nor have they stolen anything that I know.

Please let's get back on topic and discuss the twitter updates.

Ludens
05-02-2013, 17:47
Noone is going to sue CA or Sega, nor have they stolen anything that I know.

Please let's get back on topic and discuss the twitter updates.

:yes: What he said. However, with your permission, I'd like to add two comments:


moonburn im 99% sure that rome 2 has stolen so many ideas from EB so does that give the EB team the right to take the creative assembly to court?

Copyright does not protect ideas. It protects the execution of ideas. If CA was copying the actual material used in EB (the texts, the art works, the coding), it would be another matter, but stealing ideas is not a crime. As long as the execution is different, it isn't a violation (nor should it be, in my opinion).

Secondly, the similarity between certain R2:TW and EB art-works may be because they both are based on archaeological artefacts. This type of "copying" (where two creators take their inspiration from the same source) occurs more often than people think. Again: unless there are many such "copied" elements, I wouldn't assume CA is using EB as their primary source.

(Disclaimer: I am not a lawyer; this is not legal advice; consult a professional; etc., etc.)

moonburn
05-03-2013, 18:24
furthermore the individuals who originally create rome total war have many times given praise to the modding comunity and have in a few instances branded eb as awesome and awe inspiring

the company as a whole however is a diferent matter since the praises and laurels given have always been by the individuals in interviews

the people who created rtw are gamers sort off as we are and can easily recognise effort and good work but companies is a litle bit trickier since they can stand to loss if they akwoledge inspiration from others

Stath's
05-28-2013, 07:24
Awesome!!

Ailfertes
05-28-2013, 08:02
Out of Africa: Ethiopian archers finished, spearmen to be completed soon - JMRC

Peltastai Logades Kretikoi Toxotai and Kretikoi Peltastai all finished - Haithabas

Skanelendo province description completed - cmacq

Back from holiday, time to hammer out a few more British province descriptions - Brennus

The team is pleased to announce a new member, fightermedic, who will assist with finalising the EBII map.

New Sabaen temple descriptions prepared - Moros

Just finished the Ethiopian spearmen and archers. They fill the Axum area and provide african troops to Ptolemaioi and Saba. ~JMRC

Finished the last Saka unit for 1st release. Small sneak peek - nazgool pic.twitter.com/6QFxu21KUa

Have been writing for 4 and a half hours and nearly finished the Albion province description. Come on man, you can do this! - Brennus

Composing answers to my interview - Haithabas

Working on artwork for our Celtic campaign events. Almost all of them finished - Skyn0s

Started working on the nomadic camp battlemap buildings. We'll have horses grazing around the yurts. ~JMRC

One last British province description to write. So far that's 21,248 words written. - Brennus

For them people without twitter.

LusitanianWolf
05-28-2013, 12:35
Yay! Gogogo EB team!

moonburn
05-30-2013, 15:16
where is the skenelendo province ? and why so many new regionals ? and why so much enphasis on krete is krete finally going to be portraited properly with the constant civil war and 5(?) factions fighting for the control of the island ?

today your out of luck it´s back to my 5 years of age stage the why age!

Arjos
06-01-2013, 08:37
where is the skenelendo province?

Looking at the map, posted by VT Marvin, Skanelendo is southern Norway and Sweden...


and why so many new regionals ? and why so much enphasis on krete is krete finally going to be portraited properly with the constant civil war and 5(?) factions fighting for the control of the island ?

I don't think it calls for such depth, but Kretikoi were definitely employed almost in every single conflict during the Hellenistic Period...
And as the last interview has shown, they did not fight solely with bows, so I'm glad they received that well deserved attention :)

On other news:


Arevaci farm descriptions completed. - Brennus


Ethiopian Spearman vs. Machimoi - nazgool
Render no.1 pic.twitter.com/Go7W3xdbcc


Ethiopian Spearman vs. Machimoi - nazgool
Render no.2 pic.twitter.com/UIZ8pNaIlx


Ethiopian Spearman vs. Machimoi - nazgool
Render no.3
https://img547.imageshack.us/img547/5409/2kopiai.png … (https://img547.imageshack.us/img547/5409/2kopiai.png)


New interview, this time with 2D artist Haithabas, posted on our fan forum. Check it out at https://forums.totalwar.org/vb/showthread.php?143931-An-interview-with-10 … (https://forums.totalwar.org/vb/showthread.php?143931-An-interview-with-10)

B-Wing
06-01-2013, 18:26
Love the Ethiopian unit! Really makes me sad that there won't be an Ethiopian faction of some kind.

Cybvep
06-02-2013, 11:25
So Gaesatae have spears instead of swords now? Why? Is this a balance measure? Spear is a weapon which requires discipline and close formation in order to be employed effectively, i.e. in a shieldwall. One would think that naked fanatics using chemicals which allow them to ignore pain would love to chop things off and show their battle prowess that way ;).

Ludens
06-02-2013, 11:51
Spear is a weapon which requires discipline and close formation in order to be employed effectively, i.e. in a shieldwall.

Pikes require a close formation, but a short spear is a perfectly good duelling weapon. It's like a short sword with a greater reach. Yes, it can be batted aside, but against a good spearman that will be a lot more difficult than you think.

Arjos
06-02-2013, 13:19
Oh man the rampant stereotypes XD

The Gaisatoi were highly professional bands and no fanatics. It's possible they underwent an initiation, with specific substances and a ceremony. That however had nothing to do with tactics and warfare per se, it was their specific ethnic/social trait. It belonged to the sphere of comradery, warrior bonds and class distinction. Also fighting naked was a chioce, either tactical (climate, geography or psychology) or made by the individual to show his defiance towards peril. And this wasn't restricted to the Gaisatoi, but was very much valid for any warrior. For it stated that he could rely solely on his prowess, despite having the means to finance defensive armour.
As for their equipment they could afford any sort of it, their chiefs are recorded as possessing chainmail too. Their name clearly speaks for the use of spears (Gaisatoi = Those who bear the Gaesum). Obviously they had swords, these were the symbol of the warrior class, but even taking their gods into account, the spear in keltic society was the main tool for war.

Cybvep
06-02-2013, 13:25
Pikes require a close formation, but a short spear is a perfectly good duelling weapon. It's like a short sword with a greater reach. Yes, it can be batted aside, but against a good spearman that will be a lot more difficult than you think.
I'm not implying that a spearman is useless by any means and skill is probably more important than anything else, BUT I think that in battle conditions a shieldwall would still be much more effective than individual spearmen fighting "duels". In EB1, the vast majority of cheap, non-Hellenic low-tier infantry units have spears, while mercenaries and nobles usually have swords, which doesn't surprise me at all. It seems like a waste to arm the Gaesatae with short spears and in EB1, they had longswords, hence my questions.


The Gaisatoi were highly professional bands and no fanatics
A description from the EB's website:

Historically, the Gaesatae were Gallic naked religious fanatics. Their skill was a source of terror, and their frightful appearance shook many. Most horrifying, even beyond their size and skill and terrifying cries, was their seeming invincibility. A chemical they used allowed them to brush off and ignore any pain. They were remarked to do things such as rip javelins that had struck them free from their bodies, and hurl them back, and continue to fight with gashes and wounds that would have surely fell a normal man. They were Hannibal's favored Gallic mercenaries, and were used as his personal guards, as they were so devoted and trustworthy, as well as brave and skilled.
Are you implying that this description is nonsensical?


Their name clearly speaks for the use of spears (Gaisatoi = Those who bear the Gaesum).
I thought that it was because of the javelins which they used. EB's website:

The Gaesatae (Guy-sah-tay; "Spearmen") are easily one of the most fearsome groups of warriors in the known world. They fight stripped bare but for neck torcs and sometimes their shoes or boots. They fight with longswords, but are named for their incredible skill with javelins; they can hurl them unnaturally long distances and deal great damage with them. Their charge is most ferocious though, causing many lines to simply fold and flee. This is not all solely due to skill and strength, though they are experienced and huge, muscular men. They imbibe a chemical before battle making them seemingly impervious to pain. They will fight to the very end, and are very destructive when employed properly.

Arjos
06-02-2013, 13:39
Yup, that is very much outdated for the Gaisatoi...

There probably were men, who dedicated themselves to some divinity and followed a religious code of conduct, but they were completely different (something related to the lore of man-demons, falling into god-inspired trance). The Gaisatoi were professional bands for hire, with their own hierarchy...

Javelin is a bit misleading, because the Gaesum was very heavy, but yes they did throw them. Still the best description would be throwing spear, such designed to cause great damage to both equipment and foe. Although the idea that all of them would have high quality longswords is overblown, it would've been the prerogative of their respective higher classes. Still these would use primarly an heavy short spear too...

Stath's
06-09-2013, 11:27
I am sure the eastern heavy cavalry and the BG will be soooooo great!!

Ailfertes
06-09-2013, 13:16
Updates the last week:

Ok, that's all the Province Descriptions for the British Isles completed. 24,000 words in total. - Brennus

Building up my own personal library and collecting publications along the way to help speed up writing EBII descriptions - Brennus

Working on building icons, sketches for Greek and Roman cultures nearly finished - Elhior

Only a few more units left to complete. Currently working on Parthian Horse Archers - nazgool

Skinning Illyrian peltasts and cavalry - Haithabas

Rome II's map looks very impressive. Time to give our map a few texture tweeks. - fightermedic

Finalising saddle textures for horses, next up ponies. -j0ker

We now have Nomad settlements! - JMRC

Anatolian heavy cavalry and Pontos/Hayasadan body guard cavalry completed - Haedar

All 2D artwork for the Celtic campaign events completed - Skyn0s

Karo
06-09-2013, 21:12
I have a feeling we are going to see an eastern preview soon.

Famine0
06-12-2013, 06:54
Illyrian Pelstasts, Anatolian Heavy Cavalry, Pontos/Hayasdan bodyguards integrated into the mod - JMRC


New buildings added to the Celtic oppida - Red Devil


Updating the Aedui and Arverni farm descriptions so they are faction specific... so many pigs - Brennus


Finalising the script. Currently have 1,000,000 lines of code. - fightermedic


Finishing work on steppe cavalry. - j0ker

Thats good news about the script!

Ailfertes
06-12-2013, 08:20
This is going fast ^^

Cybvep
06-12-2013, 13:05
Yeah, good to see some solid progress!

Stath's
06-12-2013, 13:29
YES!!!

LusitanianWolf
06-12-2013, 14:09
Thats good news about the script!
Hell Yes! I'm quite curious about the content, since I love EB way of making things more complex... Probably is going to make turn passing a lot painfull on my old laptot though, but surelly worths it!