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View Full Version : HOTSEAT - [SS 6.4] Clash of Gods! OOC - winners Silver Shield, LooseCannon1 and Mithridate



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Myth
10-17-2011, 19:37
Paging Dr. Nightbringer.

slysnake
10-17-2011, 19:53
What's up with your PC? Since I'v had so many problems with my own (new) PC recently, I'm sure I might be able to help you in some way or other :)

ArcturUs
10-18-2011, 13:26
What's up with your PC? Since I'v had so many problems with my own (new) PC recently, I'm sure I might be able to help you in some way or other :)

Its all fixed now. My pc was restarting every now and then, that I couldn't even check on my mails, or do anything. I found out it was the gpu which was causing this. It wasn't properly fit in the slot. I refitted it again and its working fine now. Oh and regarding the connection too, my phone line got cut in the recent rainstorm. The ISP has fixed it after a day. So now everything is working fine ;)

Nightbringer
10-19-2011, 06:57
seljuks up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9626

LooseCannon1
10-19-2011, 12:35
I don't believe he's announced it here, but CROPrasec posted over at twc that he has to drop out of all hotseats for the forseeable future. He intends to return sometime but asked all GMs to find a replacement player in all games. I have his password for CoG and can sub him until we find a replacement. I have today's save and will play & post within time.

slysnake
10-19-2011, 18:19
I don't believe he's announced it here, but CROPrasec posted over at twc that he has to drop out of all hotseats for the forseeable future. He intends to return sometime but asked all GMs to find a replacement player in all games. I have his password for CoG and can sub him until we find a replacement. I have today's save and will play & post within time.

Oh great, that makes my team one player down in the Third Age hotseat >.<...

LooseCannon1
10-20-2011, 12:33
France up! (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9631)

slysnake
10-21-2011, 16:10
England 2894

Myth
10-23-2011, 17:18
Is it OK with the rest of you If I play my turn tomorrow?

Myth
10-24-2011, 22:16
Sorry for the delay. Moors up! (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9642)

Mithridate
10-26-2011, 06:48
I would like to take up the Seljuks

Short bout me:
First timer Co-Op, barely any SS experience, Very experienced in the various Campaigns with too many hours logged.
Reasonably intelligent, fast learner and a team player. Borderline Agressive and starting this Co-Op thing hard (third game i enlist on, cant wait)

PM me

Myth
10-26-2011, 07:38
I welcome you! SS is a bit different but not so much as to feel like a new game. You'll give it a try in a SP campaign or two once you start, I'm sure. I want to ask the Muslim team about htis however, since they've had trouble with their Seljuk players since turn 1 basically and I don't want to impose a brand new player (to hotseats at least) to them as the Admin. It all depends on how much they're willing to teach you, though you have some really skilled guys on your team for sure.

Mithridate
10-26-2011, 12:12
Ive played some SS before, but barely in comparison to vanilla. They wont have any problems with me and ive got no issues following orders, espec since im not used to the tactics and pacing. I doubt they will have to teach me, merely give me tips and general direction.

As for my abilities, Ive completed legendary Shogun 2 with a couple clans ( i know thats mostly abuse skill, but still means something). And One near full SS campaign with graculs, Grims reality n longer assimilation. Very tedious and not something i want to do again.

Either way im better than the AI^^ PM me when a decision have been made.

Myth
10-26-2011, 13:30
You seem to know your way around the game for sure, I've strayed from BGR myself as it feels like a chore, though last night I started a Crusader States game in Early, VH/VH Gracul + Longer Assimilation and I found it very interesting.

Anyway I'm sure you'll fit right in, you are more than qualified for this game IMO. Hotseat has some specifics - mainly that this is a fought battles game which has to be approached with care for one's own armies.

I was planning on writing a guide for hotseat play, as I remember when I first started I didn't know anything and I know now that some mistakes i could have avoided if someone had told me.

Myth
10-26-2011, 22:11
The Moors have been up for a while. Any problems?

phonicsmonkey
10-26-2011, 22:27
The Moors have been up for a while. Any problems?

Maybe you forgot to send a pm like you did in WotK2? :laugh4:

Mithridate
10-27-2011, 02:16
Would it not be more effective if you all used say... skype? One chatroom for each game, way easier to keep a lookout and its easier to chat ;)

At least for the smaller games, when you play multiple turns a day

phonicsmonkey
10-27-2011, 02:24
Would it not be more effective if you all used say... skype? One chatroom for each game, way easier to keep a lookout and its easier to chat ;)

At least for the smaller games, when you play multiple turns a day

It's pretty rare we get more than one players' turn done in a day!

But sure, if we were all online at once and wanted to play like that then IM or skype would be a perfect way to do it.

Myth
10-27-2011, 08:38
Different timezones (USA, Australia and Europe have all been confirmed and are equally split between the player base) and most people being busy on the weekends makes this very hard to achieve.

Also, I've pmed Loose Cannon so I'm not sure what's up.

LooseCannon1
10-27-2011, 12:22
Sorry, I've been slow on this. Real life got crushingly busy since we settled on our house last Friday. Thought I had another 12 hours from now but will get this up ASAP. Misread the time save was posted and then yesterday became a disaster.

Myth
10-27-2011, 15:31
No rush, take your time.

LooseCannon1
10-28-2011, 13:21
No rush, take your time.Says the man with two stacks planted in forts. :2thumbsup: :laugh4: I forgot SS allows fort building in enemy/non-allied territory. Because of that and the low cost of forts, spies should be allowed to open the gates of forts. Leon up (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9648)

Myth
10-28-2011, 14:55
SS allows it, as does vanilla, Teutons, Crusades, basically any mod we use sans TATW and Britannia (which has a plethora of stone forts sprinkled around the map) aForts are the only way to ensure that we don't just camp in our cities waiting for tier 3 siege weapons in a fought battles game. Since, you know, going in with anything but a 3 on 1 numerical advantage is risking your amy being slaughtered. Also, forts are used to protect one's besieging army from relieving forces. And you still have the home turf advantage of both sallying from your cities and from being able to gang up on armies.

Plus I said in the tips part of the first post to always sleep in forts. To which I will add: unless the enemy has catapults, in which case your army might get massacred in a botched up siege defense (Silver slaughtered a full cav-stack of mine this way in GA)

That being said, I would like to hear what the others think. I also want them to welcome our new player if they have nothing against him participating. I don't want to be a tyranical admin for this game since I'm also a player, but it's kind of hard to have a discussion when this thread does not get replies.

Nightbringer
10-29-2011, 02:56
wait... who is our new player?

well, whoever you are, welcome!
(I don't mean to be oblivious, but I don't see anyone joining the game in this thread...)

as to the replies, the question just went up today :)

Here is my opinion though, I understand your point about forts being very powerful loosecannon, but in my experience letting spies open much of anything at will turns the game into a huge spy battle, with everyone dedicating as much of their resources as they can to that one unit, which I don't find that entertaining. Spy use has also been a hotspot of contention/accusations in my experience due to the random and unpredictable nature of them.

If other people want to allow this though I will be fine with that as well.

Mithridate
10-29-2011, 05:18
The new player would be me, if im accepted by Ezilkannan and Silver Shield but In either case, i thank you:pleased:


Forts sure seem vital in hotseat, but not being able to use the spys full potential is bothering me slightly as you always have assasins. After all subterfuge have always been one of the most important things in war.

Knowledge is power, hide it well.

Nightbringer
10-29-2011, 06:57
Welcome Mithridate, I'm not sure where I missed that you are joining, but it isn't important I guess.

Myth
10-29-2011, 11:05
Nightbringer check the posts on page 9 of this thread. Anyway spies are used for LOS behind enemy lines and to create public order in enemy settlements. This game is limited to one assassination attempt per turn and as such spies won't be in too much danger.

On the other hand, if spies are allowed to open forts, it will have to be the second action done so i can check if the player did not reload to get the spy to open on the first turn. But i do not want to see the enemy positions and armies as a player here, so we'll have to burden Phonics to do it. Also, people can and probably will reload at least so that they do not lose their spy on his attempt to emter, and then wait for him to open on turn 2.

Overall this is a big pain in the butt and i don't see a compelling reason to change it, as usung forts well is a fundamental skill to have in a lead battles game.

Mithridate
10-29-2011, 14:37
So you can actually see if a player reloads a save?

Bummer, messed up taking screens so now ive got to report it to the admin in the corresponding game >.<
No biggie tho.

Edit: Great, now i know how and what to do in case of failed screens. better learn now than later, since i doubt sinking 2 ships with will cause an outrage ;)

Myth
10-29-2011, 17:52
The admin can see if.this particular instance of the save has been loaded by tye actions log that is genrleratwd while.Mm2TW is being played. However this too cab be circumvented because thwre is no particular.time.when one must play one's save. We are not quite as paranoid as the. net guys, so we only watch for the random string - we require for assassinations to go first, and spy attempts second (or the other way around). Since the outcome of an action changes whenever another action has been taken. This happens because the so called "random seed" changes whenever the player does something - if you try to kill someone with your assassin and fail, you canreload, move one army by one hex and then try again, and this time the outcome can be different.

However eith rules stating that spy actions are first and assassination or sabotage attempts go second, there is no way for the player to change the outcome no matter how many times.he loads.

As far as naval battles go, they seem to be much more random than land battles. The. net guys frequently ban Heroic Victories at sea for this reason. Here though we are more trusting of our fellow players and do not enforce such rules, nor do we require screenshots.

Plus one player might be your enemy here, and a most trusted ally in another game, so cheatung makes less sence.

Myth
10-29-2011, 18:08
I'm sorry for the dreadfull mistakes, i'm on trough my phone and it's hard to type correctly on a tiny virtual keyboard.

LooseCannon1
10-30-2011, 00:19
The problem with forts is that this is Stainless Steel and balistas are useless against any building. The "attack" button won't even light up on a siege with only a balista in the army. In MOT and WotK2 we're playing much later and everybody has a siege factory somewhere. So right now, Myth can slowly move troops across my territory and I can't attack him.

And as to these "fought battles". I thought it was interesting until I fought one. The battles ended as soon as TE's armies broke and I was unable to run them down and capture or kill even more of his men. Auto-resolve is much better.

Thanatos Eclipse
10-30-2011, 05:32
I don't know what's up with the fought battles where it son't let you finish off the enemy, it seems like it's random in some mods to whether it lets you finish off an army or not

Nightbringer
10-30-2011, 05:43
I don't know what's up with the fought battles where it son't let you finish off the enemy, it seems like it's random in some mods to whether it lets you finish off an army or not

I know, that has always confused me.

phonicsmonkey
10-30-2011, 06:12
The battles ended as soon as TE's armies broke and I was unable to run them down and capture or kill even more of his men. Auto-resolve is much better.

Do you think you kill more in AR? It's impossible to finish an army off that way either.

It is weird the way the battle ends when they break, you usually get the option to continue or not but it doesn't seem so in this mod. Still, it's not hard to leave one enemy unit fighting while you finish off the rest - old fashioned horse archer tactics to maximise kills!

Thanatos Eclipse
10-30-2011, 06:19
Crusaders
http://www.mediafire.com/?391tw35nn3rwoa1

Myth
10-30-2011, 11:10
In all my experience fighting battles every game and mod has behaved the same:

I fight the AI until i can spark a chain route of the army. Note that units that route in this stage can return to "shaken" or even normal status, based on their base morale value and the command and chiv of the general.

The game pauses when every remaining unit has routed and asks if i want to declare victory or continue fighting.

I choose to continue and send my cav to wipe out the fleeing enemy stacks, targeting those closest to the edge of the map first.

The battle ends when every enemy unit is either dead or flead. However this might happen sooner if the enemy broke close to the edge of the map, or if you leat most enemy units flee while you concentrated on one or two.

Even in a siege assault you get the chance to kill off reinforcements and defenders after you have held the town center for three minutes. I've never had the battle end without giving me a choice, unless i've already killed every enemy unit and there is nothing left to chase.

AR depletes enemy stacks by some percentage and you can't really finish them off unless they are in a settlement or fort.

Also, please re-read the rules for this game. Ballistae can't open anything (regardless of the SS mod). However, if you keep your armies in a castle you can still get the chance to lead a battle (sally forth) since no one has trebuchets or cannons and thus has to wait for rams, ladders and towers to be built. Lead battles does more justice to the Muslim factions btw, you would get mauled by the western infantry and crusader mercs in AR.

LooseCannon1
10-30-2011, 13:39
In all my experience fighting battles every game and mod has behaved the same:

I fight the AI until i can spark a chain route of the army. Note that units that route in this stage can return to "shaken" or even normal status, based on their base morale value and the command and chiv of the general.

The game pauses when every remaining unit has routed and asks if i want to declare victory or continue fighting.

I choose to continue and send my cav to wipe out the fleeing enemy stacks, targeting those closest to the edge of the map first.

The battle ends when every enemy unit is either dead or flead. However this might happen sooner if the enemy broke close to the edge of the map, or if you leat most enemy units flee while you concentrated on one or two.As TE had multiple generals in each stack, I concentrated ranged units on them. His armies were 80% dead when they broke. I just wanted to get my generals a few more dread points. They deserved them:laugh4:


Even in a siege assault you get the chance to kill off reinforcements and defenders after you have held the town center for three minutes. I've never had the battle end without giving me a choice, unless i've already killed every enemy unit and there is nothing left to chase.

AR depletes enemy stacks by some percentage and you can't really finish them off unless they are in a settlement or fort.

Also, please re-read the rules for this game. Ballistae can't open anything (regardless of the SS mod). However, if you keep your armies in a castle you can still get the chance to lead a battle (sally forth) since no one has trebuchets or cannons and thus has to wait for rams, ladders and towers to be built. Lead battles does more justice to the Muslim factions btw, you would get mauled by the western infantry and crusader mercs in AR.Tell that to Hungary. In AR, I eliminated every man in it's Crusade army. In an open field.

Now, repeat after me, ballistae are useless in SS because of how they are designed by gracul and Point Blank not by any rule you impose. You can make a rule that ballistae MUST be used against buildings but that won't improve their ZERO effect against walls and gates. Fact is every other siege weapon can knock down a stone wall, even mangonels, (which have a 5 or 10 attack vs walls).

Fact is forts are too cheap in SS. In KGCM they're 2500 not 500 which is why they're used sparingly. Not like in this game where the guy who had Leon before TE put up a half-dozen forts. He only knew enough that no spy or ballista could get through them. And in addition to one strategic error, I made 3 tactical ones on the first 2 turns.

Myth
10-30-2011, 18:16
I put up a lot of those forts as I subbed Leon when Ashur left us. I understand what you're saying, but this is not an AR game. Give it a chance, you may like it yet! Conjuring up Heroic Victories to turn the tide of a doomed game is something that can never happen in an AR game. AR means that whomever gets the most land and stacks is predetermined to steamroll the opposition. No such thing in a lead battles game.\\

P.S. You can eliminate enemy stacks in AR if you give them no place to retreat but that's illegal on every hotseat forum i know.

LooseCannon1
10-30-2011, 23:41
The Hungarian Crusade army had stopped outside of Toledo. I attacked with the garrison, killed the general, ransomed some prisoners and the rest of the stack disolved. There was no visible retreat of the army to the northeast or anywhere else. They had plenty of escape room. but they may have been too far from any allied territory (which is what some people have claimed).

phonicsmonkey
10-30-2011, 23:46
The Hungarian Crusade army had stopped outside of Toledo. I attacked with the garrison, killed the general, ransomed some prisoners and the rest of the stack disolved. There was no visible retreat of the army to the northeast or anywhere else. They had plenty of escape room. but they may have been too far from any allied territory (which is what some people have claimed).

Yeah, if they have no contiguous territory and no ships on the coast they will be annihilated. This is an exception to the escape rule. Cecil lost the Britannia game this way when he landed a stack with all his FMs on it on an island and got beaten by a Norse army.

Myth
10-31-2011, 09:08
Mithridate when the Turks come up I'll clear the password for you. Let me know if you need help.

SilverShield
10-31-2011, 20:39
im too busy for that today its halloween. give me a slight extention here im having this up tomorrow

Myth
10-31-2011, 21:18
No problem.

Mithridate
11-01-2011, 02:59
Mithridate when the Turks come up I'll clear the password for you. Let me know if you need help.

Dont worry, I will if something comes up. Now im setting up in a dark corner to plot, inviting all the faithful to join me!

SilverShield
11-02-2011, 00:58
alright kwarz up
http://depositfiles.com/files/gqcab3se1


im good with keeping unlimited forts and banning spies from opening it. the game is better that way

im taking Mithridate is the same Mithridate playing the danes at the game at the other forum? hadnt had a look at the situation at this game yet im doing this later today but the danes likely are disrupting my game plan there but anyway u welcomed

ArcturUs
11-02-2011, 13:43
Venice (http://depositfiles.com/files/eoksyp0gs)

Mithridate
11-03-2011, 03:26
im taking Mithridate is the same Mithridate playing the danes at the game at the other forum? hadnt had a look at the situation at this game yet im doing this later today but the danes likely are disrupting my game plan there but anyway u welcomed

Indeed, the one and only. I do not however play with anyone named Silver Shield there as far as i can tell and im only Danes in DC CCmv2, are you perhaps under a diff name?

Currently in 4 hotseats, it all goes so slooow :( Think ill look for more yo join^^

phonicsmonkey
11-03-2011, 03:50
I do not however play with anyone named Silver Shield there as far as i can tell and im only Danes in DC CCmv2, are you perhaps under a diff name?

He's called Gladius Maximus over there

Nightbringer
11-03-2011, 07:55
Seljuks up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9656

Mithridate
11-03-2011, 10:50
French are up

3021

Today the Seljuk Empire celebrated as the new Sultan led the faithful to Heroic victories against a massive rebel host with a handful brave men, and led a band of militia in desperate defence of their homes against a larger, well trained force of crack Byzantic troops.

The faithless shall tremble as they sense all that we are about to accomplish, we shall bring his holy retribution down upon them! :smg:

Constantinople will BURN :evil:

Myth
11-03-2011, 12:47
Wait, how did you play the save? Was it not password protected?

slysnake
11-03-2011, 20:52
Myth, England is up :)

3022

Mithridate
11-04-2011, 03:10
It was, but im a sneaky :daisy: ;)

Id like to change into my own PW tho...

Myth
11-04-2011, 08:41
If you wanted your own password you had to wait for me to clear the save before you played it.

phonicsmonkey
11-04-2011, 08:52
If you wanted your own password you had to wait for me to clear the save before you played it.

you can clear it for him when you play your next turn.

Myth
11-04-2011, 20:04
Moors up.
(https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9658)

A lone Moorsih spear militia unit was defeated in battle, and that gave me a MOTH promotion.

LooseCannon1 we are at was because I joined the Cruade, the game does that automatically.

Mithridate
11-05-2011, 18:18
If you wanted your own password you had to wait for me to clear the save before you played it.
I could not resist playing my turn :) No matter, Ill keep the old PW. If the old player comes back however he needs to be made aware that i know his PW, in case he use the same elsewhere.

Myth
11-05-2011, 19:42
Just PM me when your turn comes up again and I'll clear it no worries.

LooseCannon1
11-06-2011, 19:43
Leon up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9666)

English King's army crushed in battle. The survivors managed to retreat to a fort. There is a small possibility for peace if the Catholic factions wish it.

Thanatos Eclipse
11-08-2011, 15:09
crusaders

http://www.mediafire.com/?zvlr7kz5zp1f13k

SilverShield
11-09-2011, 23:20
kwarz
http://depositfiles.com/files/u8jfd5fit

Myth
11-10-2011, 08:43
Leon up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9666)

English King's army crushed in battle. The survivors managed to retreat to a fort. There is a small possibility for peace if the Catholic factions wish it.

Aww.. Well how many more armies can you crush? I have a few more to throw around :crowngrin:

ArcturUs
11-10-2011, 13:51
Venice (http://depositfiles.com/files/2yngokix9)

LooseCannon1
11-10-2011, 13:55
Aww.. Well how many more armies can you crush? I have a few more to throw around :crowngrin:I guess we'll be finding out soon enough. :smash: :juggle2: :sweatdrop: :sad: :end: :stupid:

Myth
11-10-2011, 14:44
You mentioned something about peace? What terms do you offer? I tell you right now that I'd want you to relinquish Cordoba and return all Leonese settlements back to Thanatos.

As your Admin I remind you that Cordoba is a Catholic target city and we'll start raking in points if we get it.

(man, being the Admin seriously undermines my business ventures)

Nightbringer
11-11-2011, 02:35
seljuks up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9677

LooseCannon1
11-11-2011, 13:44
You mentioned something about peace? What terms do you offer? I tell you right now that I'd want you to relinquish Cordoba and return all Leonese settlements back to Thanatos.
As both you and the Spanish cerdo violated the terms of our prior peace agreement by bringing armies along under a flag of Crusade, the only term I can offer is allowing your men to return safely to their homes in York and Aberdeen. Instead of being buried in unmarked graves on the Andalusian plain after they are exterminated. And you both need to pay a price of 3000 florins (for using the Crusade to protect your economies). Also the French & Venice must agree to no invasion of Andalusian lands.:belly: -Caliph Ali (the only dancing icon I could find.)

Myth
11-11-2011, 14:37
Those who are about to me massacred should not make such obscene demands :laugh4:

Mithridate
11-12-2011, 00:34
Sorry its taken so long, had a radiator explode in my face and went to a wedding ;)

French

slysnake
11-12-2011, 11:41
England :)

3088

Myth
11-13-2011, 18:14
Moors. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9682)

LooseCannon1
11-16-2011, 00:24
Leon up (forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9686)

Thanatos Eclipse
11-17-2011, 08:24
Can't get to this till tomorrow after work, shouldn't be more then a few hours over the time limit :)

Mithridate
11-17-2011, 17:46
Un-forgivable!

I throw down my gauntlet to you, accept my challenge! :duel:


Is it just me, or have most games here and espec on .net been very slow lately? :creep:

Nightbringer
11-17-2011, 23:58
Un-forgivable!

I throw down my gauntlet to you, accept my challenge! :duel:


Is it just me, or have most games here and espec on .net been very slow lately? :creep:

Its because skyrim came out. :)

Thanatos Eclipse
11-18-2011, 04:11
Its because skyrim came out. :)

I wish :p School and work are just sucking up all my spare time this month

Crusaders
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9690

SilverShield
11-20-2011, 04:06
kwarz up
http://depositfiles.com/files/dzvbnofji

ArcturUs
11-20-2011, 18:34
gonna need a day's extension for this, exams are coming up and have got loads to study. Sry for the inconvenience.

Myth
11-20-2011, 21:19
No problem.

ArcturUs
11-21-2011, 14:50
Nvm, was able to do it in time i guess

Venice (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9698)

Nightbringer
11-22-2011, 00:49
Seljuks up
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9700

Mithridate
11-22-2011, 08:42
Our brave generals have massacred two strong byzantic forces in bloody battles and as news of a whole region being taken, all of Constantinople trembles in fear of what our mighty sultan is about to accomplish. Sadly our men could not be contained and many innocents died in retribution for the occupation of Sparta

Armies buckle under our arrows and are trampled under our horses, yet they keep coming! :knight:
But soon, our Eastern armies will reap rightful vengeance upon the rulers of the Byzantine Empire.

French are up

Myth
11-22-2011, 09:51
You are giving the enemy team valuable information that you are grabbing lands from the AI ERE. You are not required to post your victories vs. the AI, only vs. the human players and that's done in good practice to remind people that they can't move their armies since you defeated them this turn.

Nightbringer
11-22-2011, 10:00
Don't worry myth, I know everything he is doing there anyway. :) I also know that the crusaders have already captured Athens for example.

Of course, this sin't exactly great, but at least I know

And as a real american hero would say, "knowing is half the battle!"

Myth
11-22-2011, 11:08
That's not exactly good news for sure.

slysnake
11-23-2011, 19:45
Mithridate, why did you post your OWN save? XD

Mithridate
11-24-2011, 09:03
Thats an excellent question, next question!

Heres the save:

Mithridate
11-24-2011, 09:25
You are giving the enemy team valuable information that you are grabbing lands from the AI ERE. You are not required to post your victories vs. the AI, only vs. the human players and that's done in good practice to remind people that they can't move their armies since you defeated them this turn.

Most of what i do is pretty obvious, but as you say there's no need to shove it in ur faces :)

Although I take great pleasure in doing so... But ill keep it to myself in the future.
Its a shame though, looking forward to when im participating in a more RP oriented game.


"knowing is half the battle!"
Amen

Myth
11-24-2011, 10:55
It's not against the rules and RPing is strongly encouraged in the TR and in this game. Just be careful. I for one did not know how far you had progressed into AI ERE territory. Otherwise, do it by all means.

Nightbringer
11-24-2011, 21:52
I've enjoyed reading your little write ups mithridate,

One thing I have done in the past is to comment on what I have accomplished in a turn, while omitting the most juicy elements. This lets people think they know what you are doing, while you have some nice secret surprise getting ready.

slysnake
11-24-2011, 23:35
England

3144

Mithridate
11-25-2011, 08:09
It's not against the rules and RPing is strongly encouraged in the TR and in this game. Just be careful. I for one did not know how far you had progressed into AI ERE territory. Otherwise, do it by all means.
I kinda have not progressed at all into their lands^^ The player before me got invaded and lost Sparta, and the Byzantines are really throwing their all at me. Daisy near overwhelmed me combined with some unfortunate rebel armies.

Once the east is united though, we will show those fools :deal:

Myth
11-25-2011, 08:53
Ah, the AI money script and free stacks script is finally kicking in. Good luck with the ERE :)

Myth
11-25-2011, 19:16
Moors up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9707)

Forgot to build siege equipment last turn... :thumbsdown:

LooseCannon1
11-27-2011, 18:52
I need a little extra time. Should have this up within 8 hours.

Myth
11-27-2011, 19:33
You have 48 by default so no extra time needed :yes:

LooseCannon1
11-28-2011, 01:02
Thanks, but I did want to warn about my slowness. It's about 54 hours since save was posted. Time flies when you having fun.Leon up (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9716)

Thanatos Eclipse
11-29-2011, 06:43
crusaders
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9720

SilverShield
11-30-2011, 22:31
alright its on took preemptive action against venice. actually i favored waiting some more turns over initial action but that embarked army was in range of too many territories

kwarz up
http://depositfiles.com/files/ftit6fzpu

Nightbringer
12-01-2011, 00:38
Hmm, so it seems your navy is stronger than I suspected...
Interesting

Nightbringer
12-05-2011, 08:12
bump

SilverShield
12-06-2011, 00:47
i sent a mail just checked the logs. it been 4 days now someone from our team subbing

Myth
12-06-2011, 08:44
Yeah but two of these were a weekend so I didn't want to immediately jump against the player. Subbing is fine now.

phonicsmonkey
12-06-2011, 08:52
Yeah but two of these were a weekend so I didn't want to immediately jump against the player. Subbing is fine now.

you're too easy going! I don't give people weekends off :whip:

Myth
12-06-2011, 09:15
You know what, sometimes stuff just happens :yes: I was planning on making the Britannia image last night, but something unexpectedly good came up! Anyway, I'd rather people play their own turns, because the more a nation gets subbed, the better coordinated that team becomes. I should know, getting to sub Norway in the last Britannia game twice in a row in the most crucial moment gave me a significant edge.

phonicsmonkey
12-06-2011, 09:31
You know what, sometimes stuff just happens :yes: I was planning on making the Britannia image last night, but something unexpectedly good came up! Anyway, I'd rather people play their own turns, because the more a nation gets subbed, the better coordinated that team becomes. I should know, getting to sub Norway in the last Britannia game twice in a row in the most crucial moment gave me a significant edge.

This is true - judgement is good, based on knowledge of what people are like. For example I have learned not to pester Zim (:beam:)

but games also die if they don't keep moving...

ArcturUs
12-06-2011, 14:49
Venice (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9737)
I did the save way back, but I forgot to put it up, sry :sweatdrop:. I thought I already put it, I must have been dreaming :dizzy2:

Nightbringer
12-08-2011, 09:01
Seljuks!
I hope loosecannon doesn't have ridiculous battle ability, but I think 2 stacks should be more than a match for a weak half stack of mostly archers.
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9742

Myth
12-08-2011, 11:52
The AI gets great bonuses on the battle map. Enemy peasant archers take out Miles cavalry like they're toy soldiers. If you have quality units he won't be able to do anything without sufficient cavalry archers/light cav/GB units.

LooseCannon1
12-09-2011, 00:34
Seljuks subbed by request. France up (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9744)

slysnake
12-09-2011, 21:29
England :) 3236

Myth
12-10-2011, 11:55
Moors up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9746)

LooseCannon1
12-12-2011, 13:28
Sorry, I'm running a little slow. Will have this up later today, after work.

LooseCannon1
12-12-2011, 22:24
Leon up (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9751)

Thanatos Eclipse
12-13-2011, 04:38
I probably won't be able to get to this till wednesday evening as I have semester tests till then :( Hope that's ok

Myth
12-13-2011, 09:09
:yes:

ArcturUs
12-13-2011, 16:05
I probably won't be able to get to this till wednesday evening as I have semester tests till then :( Hope that's ok
Good luck, btw, my semester starts next month :book2:

Thanatos Eclipse
12-15-2011, 08:41
Sorry, going to be delayed till tomorrow, just to tired after my last final to play this tonight. Got to sleep sometime this week :)

Thanatos Eclipse
12-16-2011, 04:02
crusaders
3280

SilverShield
12-18-2011, 05:23
guys give me a slight extension here. i wanted to do this now but i got a phone call and this is some important stuff we gotta tackle first. kinda unlikely im making it back to my crib again today so probably early tomorow. thx

SilverShield
12-18-2011, 21:20
alright kwarz up
http://depositfiles.com/files/u9fkqdy1n

ArcturUs
12-19-2011, 20:37
Venice (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9777)

Nightbringer
12-20-2011, 09:31
suljuks!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9778

Mithridate
12-20-2011, 17:54
France up

Isparta has been retaken, and another Byzantic army falls under our merciless charges and hails of arrows. The people rejoice as our eastern army joins the push against Constantinople, but the byzantics are relentless and seem to number as the stars.

slysnake
12-22-2011, 00:29
England 3321

Myth
12-22-2011, 22:27
Moors (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9785)

LooseCannon1
12-25-2011, 16:09
Leon up! (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9789)

Thanatos Eclipse
12-27-2011, 06:30
Crusaders
3337

SilverShield
12-29-2011, 00:58
the game is really getting interesting now. Nightbringer always been a good opponent. pretty open situation there on the balcan. im all veer option right now ready for killing it like Boise last week its all up

kwarz up
http://depositfiles.com/files/dqjls375r

Myth
12-29-2011, 08:42
Yeah. The Moors have a ton of troops and a good defensive position, this game is far from a stomp on either side.

Nightbringer
12-29-2011, 09:41
the game is really getting interesting now. Nightbringer always been a good opponent. pretty open situation there on the balcan. im all veer option right now ready for killing it like Boise last week its all up

kwarz up
http://depositfiles.com/files/dqjls375r

Well I can honestly say I am quite nervous about your coming onslaught, I just hope my allies can crush the Moors in time to save me.

ArcturUs
12-29-2011, 13:16
Venice (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9799)

Nightbringer
12-30-2011, 04:32
seljuks!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9802

Mithridate
12-30-2011, 07:20
Constantinople burns! Our brave men have taken the city, but the Scolarii heavy cavalry inflicted serious casualties as they fought like the djinn of the deserts and our brave general Mehmet fell to their onslaught.

Our men prepares for the approach of Two fresh armies moves towards us, while we only have a quarter of that.

perhaps our ally in the south, or the awaited eastern army will come and save the day? Only time will tell.

France up

Myth
12-30-2011, 08:28
GO, AI ROMANS! :charge:

Mithridate
12-30-2011, 13:43
Seriously, their Heavy cav needs a nerf xD They can get them from turn one and regular knights are like butter against them, It took 6 FM entire bodyguard to melee down one and a half of their heavys. Nearly no bodyguards survived, and one general fell. This despite three of my Turkish horse archers spending ALL their arrows killing 15 men total before engaging.

Btw two lone HC killed an entire HA unit alone, they died against my heavy cav mercs taking 15 of em down with em!

It was beastly!

Myth
12-30-2011, 15:20
Scholarii and ERE bodyguards are terminators on crack when the AI leads them in battle. I've had 3 ERE generals wipe out 2000 Urban Spear Milita (the Italian variant, armour upgrades and all). They massacred them when the spears ENCIRCLED them in the town square...

If you go and play the ERE of course, they won't be that broken, but still pretty good. The AI gets them now since this game is RR off, however they can only be produced in Constantinople, so as long as you keep it, they won't make more. Though the scripts may spawn some. They can spawn generals at least, and those are worse as I said.

Mithridate
12-30-2011, 16:15
yea i know, the annoying thing for Venice is not having any javelin units. And Urbans are bad imho since they have only 1 attack, normal spears have 2 and that makes all the difference when fighting cav.

javelins does not care if theyre tanks on steroids, it gives it to their faces anyway :D

slysnake
12-30-2011, 19:03
England :) 3345

And can someone kill the damn pope already? >.<..

Myth
12-30-2011, 23:38
It's something I'm planning on doing at some point. :smash:

slysnake
12-31-2011, 00:37
It's something I'm planning on doing at some point. :smash:

I have an antipope - shame we can't set them up against eachother like in Lord of the Rings https://www.youtube.com/watch?v=3KSluX-_yDY ...

Myth
01-05-2012, 22:06
Moors.
(https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9818)
If LooseCanon can't play his turn in two days (he dropped one game due to time issues) I'll ask one of you guys to sub him.

LooseCannon1
01-07-2012, 21:01
I'm just taking some time on these complicated turns:laugh4: Note: I do not like the new way you access smilies here leon up (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9823)

Thanatos Eclipse
01-08-2012, 19:08
Crusaders

3377

SilverShield
01-10-2012, 21:05
one of those all or nothing rounds. 4th down fake punt return last set on the bench and more weight all or nothing. curious whether this is working out

kwarz up
http://depositfiles.com/files/shww5q21i

slysnake
01-14-2012, 09:15
bump!

Myth
01-16-2012, 23:14
I believe the K-Shah's player has left us. Anyone care to sub him until I find a replacement?

Mithridate
01-18-2012, 07:08
I can do it, if so PM me the save :)

LooseCannon1
01-20-2012, 13:53
I believe the K-Shah's player has left us. Anyone care to sub him until I find a replacement?if something unfortunately happens to my Moors. :laugh4: :rolleyes: I can take over the Kwazzies permanently. I see our teammate hasn't been on in 12 days. Did he say anything to anybody?

Mithridate can sub them this turn. Give him a cleared password save.

Myth
01-20-2012, 15:34
I will, I simply wasn't on last night.

Mithridate
01-21-2012, 01:45
Venice up

The kwaz is now shaking their moneymakers for the Seljuks... Mwhahaha

Nightbringer
01-21-2012, 02:59
well silvershield, your gambit payed off. You caught me by complete surprise with that one. I thought for sure the adriatic was out of your reach. You will get Bari and Ragusa, but I wouldn't count on getting Venice so easily. And I may just be able to take them back quite soon.

In any case, well played.

Seljuks up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9875

SilverShield
01-23-2012, 23:53
Mithridate is off he asked me about doing his turn and given that we got something going in the region already its best if im doing this tho im kinda busy too right now so im probably having this up later tomorrow then depending on when Myth is providing me with a cleared pass game link. im sending him a pm about that

SilverShield
01-23-2012, 23:57
thats good. was a risky move since i had no idea about ur forces in both areas but good thing if it played out. all or nothing just like that missed field goal yesterday aw man the Raven s kicker really blew it



well silvershield, your gambit payed off. You caught me by complete surprise with that one. I thought for sure the adriatic was out of your reach. You will get Bari and Ragusa, but I wouldn't count on getting Venice so easily. And I may just be able to take them back quite soon.

In any case, well played.

Seljuks up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9875

SilverShield
01-26-2012, 02:16
alright im back in town im having this up either later today or early tomorrow which is more likely

Myth
01-26-2012, 08:49
That's fine.

SilverShield
01-26-2012, 21:08
alright france up
http://depositfiles.com/files/gqozjuu5a

slysnake
01-27-2012, 00:15
England

3488

Myth
01-28-2012, 19:14
Moors up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9898)

LooseCannon1
01-30-2012, 00:17
Guys, I'm having a small problem. Twice I've killed the English king (after killing the Spanish king) I get a CTD. I'm quite tired of fighting this, the first battle of the turn.:laugh4: It's very time consuming. I'll try one more time after work tomorrow but if it happens again we'll need to get the Gm to just delete an English army.:2thumbsup: Hey, it's not my fault the AI loves to run into my spears

Myth
01-30-2012, 00:38
Lol just save after each battle. CTDs are common when so many units are on the field. I'm curious to see what the AI does to your armies however, killing kings is one thing but our forces should leave you battered, we have too much heavy cav for you to beat easily.

Nightbringer
01-30-2012, 02:09
one thing that can help is to let it sit on the battle results scroll that pops up for a minute. Don't ask me why.

Myth
01-30-2012, 08:40
Oh, and let me know where that defeated army of yours retreated to so I don't attack it next turn as per the rules (I didn't see when I played my turn).

LooseCannon1
01-30-2012, 14:08
Lol just save after each battle. CTDs are common when so many units are on the field. I'm curious to see what the AI does to your armies however, killing kings is one thing but our forces should leave you battered, we have too much heavy cav for you to beat easily.
It's the very first battle. Near the end of it to be exact. It one of my armies plus the fort's one unit vs one Spanish and 2 English armies. Spain/Moors start on opposing hills. Spain marches down into range of my arrows/javalins and finally spears. The Spanish king dies (notice received), the second general dies (another notice), the third is down to two men when he runs. Most of the spanish army is destroyed before it breaks. I regroup back on top of the hill while the AI sends all the English HC on a charge. I retreat drawing them in further striking with the last ranged weapons and charging my own cavalry. Finally as some of my men start crossing the red line and English king appears to go down (I was focused on that part of screen), the screen goes black and I get the "M2Tw has encountered" blah, blah message and it's back to the desktop. And there is nothing in the log file.

The last time I checked I had lost about 60% of my men and 40% losses for Spain/England. Of course, they started with 3 times the number of men:2thumbsup:. It's the first thing I do when I start the save-not that I can do much else. I'm not trying auto-resolve because that wouldn't even give me a chance:no:

oh, and it's only the first of 3 armies I can throw against that onslaught. Seriously, FOUR stacks sieging one fort/unit?:bow::dizzy2::sweatdrop: Was little' ol' me that feared??:laugh4:

I'm posting the start of turn screenshot unedited because I have nothing to fear from anyone gaining intel on my position! :help: :end: :toilet:

Myth
01-30-2012, 14:29
Just try again please. Also, this is lead battles so the stacks are necessary :yes:

LooseCannon1
01-31-2012, 00:53
Well, you know what they say about third time's the charm? Should not have repositioned 2 units at start. Killed Spain's king and heir this time but because I lost the battle Spain wasn't destroyed. Thought I had that small victory. Leon up (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9905)

Myth
01-31-2012, 08:53
They weren't destroyed because they have other FMs.

Thanatos Eclipse
02-01-2012, 01:50
Didn't want a repeat of before, so I didn't put all my family members in danger this time around :)

Thanatos Eclipse
02-01-2012, 07:43
LooseCannon1, if it makes you feel better, it appears you succeed in killing off Spain royal bloodline. Got the worlds worst regent ruling over Spain now :/

3526

SilverShield
02-02-2012, 21:00
man there is a full blown army sitting in that castle of ancona. kinda forgot there even was that settlement. its bad. also venices military is the biggest in the entire game now. thats sick. so long bari. wasted troops for nothing there

kwarz up. im subbing it
http://depositfiles.com/files/746al1ukn

SilverShield
02-03-2012, 00:12
alright venice up
http://depositfiles.com/files/fg49eqzvs

also guys is a fort s wall going through as wooden or stone? i mean normally its wooden walls but in this version of the game for what reason ever on the battle map its stone. so are we opening walls with catapults already or trebuckets only? imo we are overrating forts if we made them trebuckets opened only. forts then are almost becoming permanent strongholds instead of a short lived firewall. so my vote is on catapults opening forts gates

Thanatos Eclipse
02-03-2012, 01:49
I second catapults

Mithridate
02-03-2012, 02:13
As do I, Stone forts built in six months often in hostile territories whilst enemy armies are nearby are unlikely to be sturdy anyway...

Nightbringer
02-03-2012, 07:31
I agree that catapults should open forts.

Also, Seljuks up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9916

Myth
02-03-2012, 08:55
SS is strange, since they look wooden on the map but are stone when you lead the battle (and their walls are made of friggin' Titanium alloy. Don't be surprised if you can't crack them open with one catapult only). Now since they disappear after one turn of being abandoned and they cost only 500 gold they definitely count as "wooden" in my book. They were just buffed on the battle map to make things tougher for the player.

Now the forts in the Britannia expansion, that are permanent and stone both on the campaign map and the battle map - those are treb only.

The Crusades expansion is a bit tricky though. Them forts are stone on both maps and cost 2500 each, yet they disappear after being abandoned...

Nightbringer
02-03-2012, 09:09
Wait, since when were the forts stone on the SS battlemap. I know they haven't been for me in the MoT hotseat.

Myth
02-03-2012, 09:19
6.4 forts are stone for sure.

Nightbringer
02-03-2012, 11:45
hmm, well, they aren't for me. I cannot explain this...

Myth
02-03-2012, 15:35
They are wooden on the campaign map and stone on the battle map. Try starting a hotseat and attacking a fort you just built with the previous faction.

Mithridate
02-07-2012, 01:25
France is up

slysnake
02-07-2012, 22:38
England!

3671

Myth
02-08-2012, 23:05
Moors up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9935)

By using Rober't stack alone without NF versus the two enemy stacks I forced the AI to cross the bridge (it attacks even if it leads a defensive battle if it has more than 1.5 or so of a numerical advantage)

Needless to say that crossing a bridge versus longbowmen and 10 cav units resulted in a Heroic Victory. Robert continued to mop up every survivor outside of Cordoba with Night Fighter. I intentionally didn't fight he garrison since it had too much cavalry. deciding to lay siege with my 3 stacks instead.

LooseCannon1
02-10-2012, 13:35
Leon up (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9941):end:

Thanatos Eclipse
02-12-2012, 08:39
3834

SilverShield
02-13-2012, 21:58
venice up
http://depositfiles.com/files/bkh3q45q5

SilverShield
02-17-2012, 04:20
i just checked my logs and i did send him a pm so whatever the problem it aint a missing pm

Myth
02-17-2012, 08:58
Nightbringer you're up mate. Need a sub or something?

Nightbringer
02-17-2012, 09:24
gah, it must have gotten lost in the flood of LotD pms. I will do this ASAP.

sorry about the delay!

Nightbringer
02-17-2012, 09:59
well, some good new, some bad. Arta is sure to be taken, but the army besieging Venice was wiped out.
Seljuks up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9962

Mithridate
02-17-2012, 10:14
gah, it must have gotten lost in the flood of LotD pms. I will do this ASAP.

*evil laugh*

In all seriousness though, sorry xD

*another evil laugh*

france up

slysnake
02-17-2012, 11:17
England!

http://www.sendspace.com/file/y6xh38

SilverShield
02-17-2012, 23:14
aw come on u serious? how did that went down? one of those amazing sea battles or what? man for sure. nice those sea battles are just great. this broken auto resolve nonsense. one day the odds are 4 to 1 in ur favor and u lucky if one enemy ship is sunk next day the odds are 3 to 1 against u and the enemy fleet still is down. thats just broken nonsense. this auto resolve thing is just broken and its even more broken with sea battles. just weird results. just pure chance that aint no basis for a game. thats like Brady and his wide receivers. pure chance.if hes lucky he wins a super bowl and if he aint its sorry Tom bad receivers day ur lost.nonsense. luck aint no basis for anything Andrew Luck maybe even tho he was with Sanford but other than that pure chance is just :daisy: things up and thats whats up with this auto resolve thing. nothing for having a game based on this nonsense
well, some good new, some bad. Arta is sure to be taken, but the army besieging Venice was wiped out.
Seljuks up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9962

Nightbringer
02-18-2012, 01:38
aw come on u serious? how did that went down? one of those amazing sea battles or what? man for sure. nice those sea battles are just great. this broken auto resolve nonsense. one day the odds are 4 to 1 in ur favor and u lucky if one enemy ship is sunk next day the odds are 3 to 1 against u and the enemy fleet still is down. thats just broken nonsense. this auto resolve thing is just broken and its even more broken with sea battles. just weird results. just pure chance that aint no basis for a game. thats like Brady and his wide receivers. pure chance.if hes lucky he wins a super bowl and if he aint its sorry Tom bad receivers day ur lost.nonsense. luck aint no basis for anything Andrew Luck maybe even tho he was with Sanford but other than that pure chance is just fucking things up and thats whats up with this auto resolve thing. nothing for having a game based on this nonsense

Actually I was able to bribe a fort and ferry across on my fleet while it was still trapped in the harbor.

And besides, didn't you just pull off an assassination on my faction leader. :)

Myth
02-18-2012, 17:38
Cordoba has been captured - the Catholic team earns 10 points! The point counter is added to the first post of this thread.

A reminder of the rules:

Capture target city: 10 points.
Hold target city: 5 points every turn.
Convert target city to 50% of your faith: 5 points (only if holding the settlement, awarded once)
Convert target city to 100% of your faith: 15 points (only if holding the settlement, awarded once)

Moors up! (Capture target city: 10 points. Hold target city: 5 points every turn. Convert target city to 50% of your faith: 5 points (only if holding the settlement, awarded once) Convert target city to 100% of your faith: 15 points (only if holding the settlement, awarded once))

Nightbringer - bribing fort garrsions - genius! This really changes the dynamic of a lead battles game, I hadn't thought of that.

FYI assassinations must be done FIRST in the turn order and you get only one per turn. If any doubts are made to a random percentage let me know I'll give Zim the admin PW and he'll retry them (this goes for both teams)

Sea battles are very random yes. The TWC frequently ban Heroic Victories at sea for just that reason.

Nightbringer
02-18-2012, 20:49
Cordoba has been captured - the Catholic team earns 10 points! The point counter is added to the first post of this thread.

A reminder of the rules:

Capture target city: 10 points.
Hold target city: 5 points every turn.
Convert target city to 50% of your faith: 5 points (only if holding the settlement, awarded once)
Convert target city to 100% of your faith: 15 points (only if holding the settlement, awarded once)

Moors up! (Capture target city: 10 points. Hold target city: 5 points every turn. Convert target city to 50% of your faith: 5 points (only if holding the settlement, awarded once) Convert target city to 100% of your faith: 15 points (only if holding the settlement, awarded once))

Nightbringer - bribing fort garrsions - genius! This really changes the dynamic of a lead battles game, I hadn't thought of that.

FYI assassinations must be done FIRST in the turn order and you get only one per turn. If any doubts are made to a random percentage let me know I'll give Zim the admin PW and he'll retry them (this goes for both teams)

Sea battles are very random yes. The TWC frequently ban Heroic Victories at sea for just that reason.

He let me know about the assassin and I trust it is all legit. As for bribing forts, that is actually a tactic I picked up off silvershield himself! :)

Myth
02-19-2012, 01:30
Silver's a beast, proves his skill once more. And I know him to be trustworthy, I'm just reminding the other players about the rules and how we handle this in this game. BTW he said he'd join in another .net vs .org game if it was lead battles. Think the .net might agree to that?

Nightbringer
02-19-2012, 07:37
Silver's a beast, proves his skill once more. And I know him to be trustworthy, I'm just reminding the other players about the rules and how we handle this in this game. BTW he said he'd join in another .net vs .org game if it was lead battles. Think the .net might agree to that?

Not sure, but I would want to join as well.

slysnake
02-20-2012, 17:30
bump!

LooseCannon1
02-22-2012, 01:44
Leon up (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9978)

Thanatos Eclipse
02-23-2012, 23:39
4106

SilverShield
02-25-2012, 22:25
aw come on really. man this is . man by far the biggest mistake i ve made in those games lately. seriously.and i even had this gut feeling that this fleet is still down for the trip. thats just . man totally up there.for real. sucks. but whatever.t like this just happens. it is what it is but now with cordoba down and venice still being urs the situation is bad for the east. the shot clock is running down in u guyses favor now



aw yea that assassination. i had a decent chance. and that assassin somewhat was just a rookie still so it d be okay also if i d lost him. it was worth a try. and as i said our admins are there if needed. what i said about this auto thing is a general statement. it is random to anyone. if u d fought the sea battle u could have won this still even with the odds heavily against u coz thats how random this thing is



as for any new game an auto mechanism game is okay if the game itself is reloadable. as i said the auto mechanism is just too random. this game at the other forum im in is auto but its reloadable. so when the upshot is too strange already it really is a whole new story then even with anything else still being the same. army size,army composition, terrain, general. anything from clear defeat to clear victory. thats just how random thus broken that auto thing is. its fast alright but too random for having a game based on unless its reloadable. otherwise its just senseless


Actually I was able to bribe a fort and ferry across on my fleet while it was still trapped in the harbor.

And besides, didn't you just pull off an assassination on my faction leader. :)

SilverShield
02-25-2012, 23:05
that venice thing really was a total knock down. seriously the biggest thing for me that went wrong in those games lately. just coz i didnt see the obvious. now that i looked at the terrain again its just obvious that u can board those ships shore side and disembark close to venice. its totally obvious but i didnt see it. really shot myself there. thats just fup. i mean u know its ur own mistakes that are hunting u the most and i still remember too many of those in life already. i mean if u get beaten coz someone simply is better than u alright but if u lost coz of ur own mistake it just sucks no matter whether its football or bodybuilding or whatever anyone is into u know. i mean NB did a good job there still for sure he had a shot and he just took it well and seized the situation but it was my mistake so thats why it sucks. but whatever this just a computer game had worst shots in more important situations in life so f it. although this clearly was a decisive one that probably costs the game but whatever it is what it is. and what about this east roman javelin cav they just lethal. if they dealt that much damage also in wotk the mongols stood no shot

venice up
http://depositfiles.com/files/d015npn5p

LC taking over kwarz if the moors are down?

Nightbringer
02-25-2012, 23:10
aw come on really. man this is . man by far the biggest mistake i ve made in those games lately. seriously.and i even had this gut feeling that this fleet is still down for the trip. thats just . man totally up there.for real. sucks. but whatever.t like this just happens. it is what it is but now with cordoba down and venice still being urs the situation is bad for the east. the shot clock is running down in u guyses favor now



aw yea that assassination. i had a decent chance. and that assassin somewhat was just a rookie still so it d be okay also if i d lost him. it was worth a try. and as i said our admins are there if needed. what i said about this auto thing is a general statement. it is random to anyone. if u d fought the sea battle u could have won this still even with the odds heavily against u coz thats how random this thing is



as for any new game an auto mechanism game is okay if the game itself is reloadable. as i said the auto mechanism is just too random. this game at the other forum im in is auto but its reloadable. so when the upshot is too strange already it really is a whole new story then even with anything else still being the same. army size,army composition, terrain, general. anything from clear defeat to clear victory. thats just how random thus broken that auto thing is. its fast alright but too random for having a game based on unless its reloadable. otherwise its just senseless

Ya, that was a big break for me to manage to get that army, but don't worry, you still have me quite nervous! You just keep popping in right where I least expect it!

As to the randomness of sea battles. I have never done much experimentation with those, but it doesn't surprise me. Autocalc in general just never feels to me like it gives a sensible result, and I can't imagine playing a game with it in which reloads are allowed. You could just keep reloading over and over to figure out the correct order, position, etc... to fight the battles in so that even a couple units of peasants will get that 5% victory against a large army.

Nightbringer
02-25-2012, 23:38
Seljuks up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9989

Mithridate
02-26-2012, 02:15
This is ridiculous, every single units rooster is out (part from a total of 3 levy archers) all the way from my westernmost regions to beyond Crusader lands and the very end of turkey...

The Byzantines are finally gone, we are coming for you venice!

But it will be too late, and the kwaz have been of absolutely no use the whole game ( no offence, if theres someone to offend )
Moors stood alone against the might of europe -.-'

i call unfair :D

France

Myth
02-26-2012, 14:09
Yes, as both an admin and a rival player I'm dismayed because of the turbulence the Muslim side has had with finding players. Due to the K-Shah changing hands so many times they haven't grown or expanded like a "Muslim England" should. It's the lack of one player's clear vision and plan of where he wants to end up 10 turns from the start, really. The K-Shah and the Turks could have killed off the ERE 5 turns ago...

Loose Canon has been a bit pissed off at us because of this game but I don't want to lose him as a player here (or at the .org in general). Choosing the Moors was IMO a bad idea as a gang up on them was pretty much a given. Even without Venice/France, I think England and Leon-Castille could have walked all over them regardless. I'd have chosen the Fatamids instead and with them and the Crusaders Venice would have fallen (AI Sicilly is Fatamid food).

Mithridate I'm glad to have you step up and play well, SilverShield is glad to have you as a team member which say something about the kind of player you are. Silver is one of our best, if not the best fought-battles HS player we have. I hope that maybe another strong player, Vasilefs can come and give the K-Shah a much needed vision and strong leadership.

Remember you still have a Jihad and you can use that. Any settlement that allows you to move next to a target city is fair game, and we have Cordoba now but it's still below 50% Catholic.

If we make a rematch I'll definitely try to refine the rules, especially Crusade/Jihad use and perhaps target city placement. But the #1 reason for Catholic sucess IMO is because we got lucky and have 4 TR regular players who didn't ditch the game. Silver's been a champ all throughout this game, Loose Canon did his best, but the other two factions just got bounced around too much between players..

Mithridate
02-26-2012, 16:40
Remember you still have a Jihad and you can use that. Any settlement that allows you to move next to a target city is fair game, and we have Cordoba now but it's still below 50% Catholic.
Myth (sweet function i love it!)

It will be hard to bunch up all our three factions crusading armies to strike as one especially when you will be able to bunch up and receive us properly ( only hope though imho ). Expect it soon ;) I cant resist mentioning that i suggested to call a jihad to aid the Moors or ease pressure the moment i entered this hotseat^^


If we make a rematch I'll definitely try to refine the rules, especially Crusade/Jihad use and perhaps target city placement. But the #1 reason for Catholic sucess IMO is because we got lucky and have 4 TR regular players who didn't ditch the game. Silver's been a champ all throughout this game, Loose Canon did his best, but the other two factions just got bounced around too much between players..
The turks had a decent position, very spread to pack a concentrated punch though from its spread low level regions when the ERE brought stack after stack after stack of good troops against me. The kwaz should have focused on expanding and pumping the Moors with money, or the crusaders at that. ( I had enough to pump troops, but it was too late from the start imho )

Also, the Kwaz had over a dozen family members hanging out in cities/castles for no reason with no chivalry or admin skills... The armies where spread everywhere and nowhere needed, the capitol was still the original if i remember correctly... A mess to put it plain when i subbed it.

Imho the problem was that the moors had to fight 1v4 Should the Catholics be more spread it would have been very different. Now they all circle him, if you change lets say France to Hungary, where he is further away and Venice put under faster pressure by us (or turned Sicily) It may have been very different.

All in all, Catholics being too dense and Kwaz way too distant is the problem as i see it.

LooseCannon1
02-27-2012, 14:21
Myth, don't forget to clear the Kwarzem password for me.

Let me explain for those who haven't seen the discussion over at twc's Valhalla". I'm not upset with the results-I've lost games before. I'm not upset with lead battles-they actually bore me more than anything. The more I use A/R the more I like it, even when results go against me. No, I expected a little more honesty from people here. To me lying is no different from cheating. We had agreed to a ceasefire which included a "no-crusade army" clause. You could have sent all the regular armies you wanted and I would have had no problem with this. But seeing Crusade flags 3 turns into the ceasefire shows you had no intention of HONORING the agreement. Fact is you still could have swamped me. In fact I sent a Pm to Phonicsmonkey in October outlining my mistakes in this game so he could show it later (if he kept it). This is a game based on chivalry so I expected more than a "win at all costs" attitude. Don't call it gamesmanship.


As for the Crusade/jihad mechanism. It's broken in this game and should be banned the next time this Catholics vs Islam is tried. Most jihad targets are now Crusader States controlled cities. There were only 3 last turn not controlled by them. The crusade choices are probably only slightly better.

Myth
02-27-2012, 16:28
I've said all I can on the NAP issue. You are right to feel deceived, as was I for example by Visor in the FN game. But you know this isn't actually cheating per the game rules, it's simply diplomacy being a female dog for you in this particular case. However since this is a team vs team game diplomacy has no major part in it to begin with and it is my fault as an admin for not making this more explicitly clear. I think most everyone else understood the basis of it.

slysnake
02-27-2012, 22:17
England! http://www.sendspace.com/file/hwnwj0

Thanatos Eclipse
02-28-2012, 00:13
sorry about dishonoring our agreement loosecannon, but the way I see it backstabbing is just another function of the game. I don't generally like to backstab, but my entire army was going to disband if they didn't rejoin the crusade. I had thought I'd figured out a way in single player to get the troops not to disband, but it wasn't working here :wall: and I'd rather go all in then play a useless faction. Personnally, if this hadn't been a team game I would have just let you kill Spain off after I made such a blunder, letting you get a stranglehold on my faction leader :sweatdrop:

Nightbringer
02-28-2012, 00:22
This is a game based on chivalry so I expected more than a "win at all costs" attitude. Don't call it gamesmanship.

I think this is where the fundamental misunderstanding lies. I never say this as a game based on chivalry, and I doubt the other players no my team did either. The way we say the situation, you simply offered us a situation that gave us an advantage, of course we took it.

It is essentially the same in my eyes to a situation in which you aren't paying enough attentino while moving your troops, and end the turn with an important army left in a vulnerable position because you didn't notice the enemy troops just nearby.
It is a mistake, but not one I would expect an enemy to not take advantage of.

LooseCannon1
02-28-2012, 01:42
All that matters in the end is

1. I can't really trust anyone :laugh4:

2.EXPECT NO MERCY:pirate2: FROM ME.

I don't mind the normal backstabbing like Zim did to us in Wotk2. I was always wondering what he was up to there.

Thanatos Eclipse
02-28-2012, 03:05
I always try to be weary, you can never tell who's looking to gain the upper hand, except for those people you know are always looking for the upper hand :P

phonicsmonkey
02-28-2012, 03:25
My philosophy on in-game diplomacy is that you can trust someone for as long as their interests are aligned with your own and no longer. If your interests diverge or at worst begin to conflict then expect a betrayal, whatever they are saying to you IC or OOC.

In fact, cynical I might be but I take the same approach to workplace politics!

Nightbringer
02-28-2012, 03:27
All that matters in the end is

1. I can't really trust anyone :laugh4:

2.EXPECT NO MERCY:pirate2: FROM ME.

I don't mind the normal backstabbing like Zim did to us in Wotk2. I was always wondering what he was up to there.


Sounds good to me!

Myth
02-28-2012, 22:03
Turn 2 of holding Cordoba +5 points
Cordoba converted to >50% Catholic religion +5 points

Total Catholic points 20/100

Moors up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9996) LooseCannon1

phonicsmonkey
02-29-2012, 00:05
Time for an Islamic fightback! C'mon team!

Myth
02-29-2012, 00:35
Don't worry, Silver has been doing such a fine job so far it's far from a stomp. He has the seas and he expanded from Egypt to Hungary already...

phonicsmonkey
02-29-2012, 00:53
Don't worry, Silver has been doing such a fine job so far it's far from a stomp. He has the seas and he expanded from Egypt to Hungary already...

I have the utmost faith in Mr Shield. I like to flatter myself by considering him my disciple after he said he learned some things from me in the first WotK game but the truth is he's always been better than me...

LooseCannon1
02-29-2012, 13:51
Leon up (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9999)

Thanatos Eclipse
03-01-2012, 08:09
4292

SilverShield
03-02-2012, 23:31
man that was a fast one less than a week. the situation on the balcans is alright but those territories are just worth lil so just less a thing there. venice was the big prize but whatever. shot clock is down in u guyses favor. its obvious who ll win the game its just a matter of when but whatever the east is going down fighting. and man too bad my rampant general was caught in the north he was all up for a new front there with some mercenaries in austria but i was too unconscious so no fort there and another down one. my brain is kinda low on carbs with competition preparation taking its toll so that actually is a real disadvantage now kinda but anyways

venice up
http://depositfiles.com/files/la78a0mdq


we all a bunch of decent dudes playing these games on this forum. we all on a good level and thats what makes it good games thats what any good sport is all about. equal opponents formidable opponents. and the good thing about this game is that anytime there is a chance for u to learn something new whenever theres something new to learn. even after 3 years of playing this game theres still stuff thats new to me or something i wasnt conscious enough about before. this venice thing i just wasnt careful enough with the terrain. bad thing but whatever was something new there even after 3 years and i d already picked up a lot from different people over the years. Triforce really taught me a lesson about spies back in 2009 in one of those old broken crescent games at the other forum. man that was a disaster. before that i had no idea what spies are even good for other than the obvious. recon. after that anything was different. some awakening kinda. yea and our own grand Monkey here taught me some lessons when he was the grand caliph back in the first wrath of the khan. i still remember how u crushed some of my indian armies that was nasty .my entire north western front almost went down. Zim also taught me a lesson there he really made me realize that even when ur army seems superior u still up for a giant lost in a siege battle. he had this one last castle there in southern iran and he took out a whole elephant and cav army of mine with catapults and some bowmen. i still remember how i even said alright man u up for a nice one but i thought he lost and that was his last stroke in the game but naw he took it to me. man that was wild was the only settlement he still had but he made it through the entire game. crazy. so yea broken crescent was fun. im up for another one there. the whole scene is special kinda the map unique and armies and all that. some rules that are somewhat limiting spies and assassins and we rid off the biggest downside already. a new broken crescent could be fun. i could imagine that. broken crescent always been fun. lots of lessons there for me. the most actually. tho there was another big one that really made a difference to me. that was a game on the other forum. enemy at the gates. man that game was wild. there was this jim Celtibero Mercenary or something. that was my first stainless steel auto game before that i had no idea of this auto thing. man this kid really had me at the edge with his peasant and militia armies. my cav armies all went down at ease. this really taught me a lesson about auto games still that was a good game. i was the moor and he was poland and before it all went down coz this foo was notoriously in my face but before that it was a wild game old school kinda with full blown spy action and with entire cities gone and all that. yea sure half the map is a wasteland then but still was fun. france,southern england, northern spain, german coast all was a wasteland but whatever its a whole new strategy then. and this was still stainless steel 6.2 so no forts coz it was without the Merlox fort thing so no safety outside a settlement. and man this kid constantly had my armies gone. he really had armies all over france hidden somewhere he had a whole net of hidden armies all over the freaking country for sure whenever my armies went in he took them out at ease. all the time. zero chance. was just ludicrous. i had the coast and he the entire mainland and we constantly took and retook those coastal cities. was fun. its those all or nothing situations all or nothing thats what its all about. and finally things went well for me after i took scotland and ireland from england and he lost one of those german costal cities and his entire fleet in the north. had some momentum there. and i had some wild plays for sure. sneaked a small battalion around britain in the north and took then still english held scotland in a full blown marine strike. man those :daisy: moors in scotland and ireland how about huh. yea enemy at the gates man was a good game. was a long one the longer a game the more epic it is naturally and the more it is in ur head still. its 40 rounds after which a game is more and more epic and when u still remember that kind of games. those are the big ones that are still in ur head. cog pretty much is done before tho

Mithridate
03-03-2012, 00:33
Interesting read, although i kindly request that you use spaces or something here and there. Really eases up on the reading so to speak :)

Nightbringer
03-03-2012, 06:36
Interesting read, although i kindly request that you use spaces or something here and there. Really eases up on the reading so to speak :)

Ditto, on both accounts. :)

course, it would be a little sad if silver's legendary blocks of text went away. XD


Also, I hope I manage to make it into that esteemed list someday silver. I know I have learned a lot from you!

as to that general, I got pretty lucky on that one. I had been a few watchtowers over there early nit he game on a whim because I had a lot of extra cash sitting around. Those spotted him. It definitely would have been a nasty surprise to have some mercs coming down from the north.

Nightbringer
03-03-2012, 10:56
fort spam much silver? :)
Not that I blame you, its darn effective.
Mithridate Seljuks!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=10004

Mithridate
03-03-2012, 14:38
France slysnake

slysnake
03-03-2012, 18:29
England Myth

http://www.sendspace.com/file/9umtsv

Myth
03-04-2012, 23:12
Turn 3 of holding Cordoba +5 points

Total Catholic points 25/100

Moors up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=10011) LooseCannon1

LooseCannon1
03-06-2012, 14:00
Thanatos Eclipse Leon up (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=10013)

Thanatos Eclipse
03-07-2012, 06:15
SilverShield you're up, pm sent too so you get your email :)

4445

SilverShield
03-08-2012, 22:00
thats my very first naval blockade ever. JFK style. always been a fan of JFK he was a real :daisy: daddy he even had M Monroe man he was a real :daisy: dog

venice up
http://depositfiles.com/files/r5v35cbkw

Nightbringer
03-09-2012, 10:55
wow SilverShield, if I didn't know better I'd say you like forts. At least I get the satisfaction of knowing you are spending 2-3k on them /turn. In any case, brilliant move with that blockade.

Still, some good news for us as well. The army attacking Belgrade was beaten off, and the Moors have been destroyed.

Well played LooseCannon1, you really help out quite a long time considering you had 4 factions going after you.

anyway, Mithridate
seljuks up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=10022

SilverShield
03-09-2012, 22:58
Mithridate told me about a problem with the jihads. only two cities in spain are even eligible so thats a problem for us. is there any way that all the cities in the north are up too? im clueless but if i had Mith right there is a way. he probably is more aware of the problem and chimes in. just had it brought up here now so anyone knows whats up

SilverShield
03-09-2012, 23:05
aw man not again wt.:daisy. how that man. thats just. i knew about the power of balista gave me some good victories too for sure but never thought they even had enough ammo for all that infantry. man really. thats just bad. those balista :diasy: im clueless. man thats one of those wt went wrong here situations. wt went wrong there. thats those situations. daisy those. aw whatever but thats why i love football and basketball and whatever any sports. way less of those fuzy situations there



wow SilverShield, if I didn't know better I'd say you like forts. At least I get the satisfaction of knowing you are spending 2-3k on them /turn. In any case, brilliant move with that blockade.

Still, some good news for us as well. The army attacking Belgrade was beaten off, and the Moors have been destroyed.

Well played LooseCannon1, you really help out quite a long time considering you had 4 factions going after you.

anyway, Mithridate
seljuks up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=10022

Nightbringer
03-10-2012, 01:06
aw man not again wt.:daisy. how that man. thats just. i knew about the power of balista gave me some good victories too for sure but never thought they even had enough ammo for all that infantry. man really. thats just bad. those balista :diasy: im clueless. man thats one of those wt went wrong here situations. wt went wrong there. thats those situations. daisy those. aw whatever but thats why i love football and basketball and whatever any sports. way less of those fuzy situations there

It wasn't just the ballista... :)

As to the Jihad's, I don't think any northern targets are on the list of possible targets, so they will never be available. I'm not sure how we can deal with that though as it does seem rather unfair. It is possible that venice is a possibility, but I wouldn't count on it.

phonicsmonkey
03-10-2012, 01:16
Maybe you could mod whatever file the targets are listed in. Depends of course whether that file is read just once at the start of the campaign or whether it can be changed mid-way through

Nightbringer
03-10-2012, 01:53
Maybe you could mod whatever file the targets are listed in. Depends of course whether that file is read just once at the start of the campaign or whether it can be changed mid-way through

I wish I could remember which file it is, but I have a feeling it is one that is read only at the start... :(

Mithridate
03-10-2012, 06:48
Will play my turn when i wake up

We cant call any Jihad unless you mod the targets or change the rules...
Btw all targets are neighbors in about the same unimportant area -.-'

All the rest of the targets are held by the crusader states!
If you dont mod the targets then at least allow us to Jihad a non-target region

Thanatos Eclipse
03-10-2012, 07:43
I thought we already agreed you don't have to jihad a target? The last jihad/crusade weren't target settlements. You guys had toledo I believe and we crusaded against that small town in southwest iberia.

Although I think the crusader states would be a great place to jihad :P

Mithridate
03-10-2012, 22:32
Sorry it took so long

Playing my turn now and calling Jihad on non-target city, will make the best of it
Only possible target, IBERIA HERE I COME :D

France up slysnake

slysnake
03-11-2012, 10:49
England! Myth

http://www.sendspace.com/file/pd85re

Myth
03-11-2012, 14:19
The Jihad is a more defensive mechanic. It's meant for you to reclaim the Catholic's target cities, while crusades are meant to help Catholics get their targets.

Turn 4 of holding Cordoba +5 points

Total Catholic points 30/100

Leon-Castile up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=10027) Thanatos Eclipse

Thanatos Eclipse
03-11-2012, 18:32
Crusaders SilverShield

4582

SilverShield
03-13-2012, 20:35
i got this up later today

SilverShield
03-14-2012, 00:16
last shot at the city of venice. its a suicide mission with the balista and the catapult inside the city and if that was an regular game without the shot clock down against us that action was just total nonsense but whatever its game over for us anyway if we dont score now so its worth a shot. and those are brave crusaders they ready to die they ready to sacrifice. die in dignity my friends. those brave soldiers. but even if they down its way less bad than that terrain gaffe when i went for the city first. if it wasnt for that the game took a whole nother direction. but whatever u win one u lose one .tho my general got the holy lance with him so what about some lil miracle there

venice up

NB thats the new file. use this on pls in case u dont read ur mails before downloading

http://depositfiles.com/files/g1k8vp7eh

Nightbringer
03-14-2012, 08:19
well, the army attacking venice was indeed destroyed by its brave defenders,

As to your men's bravery and the supposed Holy Lance. The Lance was clearly a fake, as god chose to have your general struck directly by a enormous flaming rock XD

After that, your men's confidence seemed to fail rather dramatically.

(seriously, I think I had a lot of luck on my side, after the lucky catapult hit, all your troops started running whenever my cavalry so much as got near them, it was very unusual.)

Still, Ancona is sure to fall as my men couldn't make it there to save their friends. Still, it is sure to be reclaimed soon. :)
I must say, every turn is feeling like a desperate struggle to hold on Silver. You really are doing an amazing job.

Also, I see those three jihad armies in the balkans Mithridate. :) remember that now makes them ineligible to fight any of my forces there.

Seljuks up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=10033

Mithridate
03-14-2012, 21:45
France

slysnake
03-14-2012, 22:48
England! Myth

http://www.sendspace.com/file/94p6qd

SilverShield
03-15-2012, 21:28
man too bad had some faith there for a miracle but nothing so thats about it. that rock thing tho kinda made me laugh man that holy lance did nothing and im dead serious that kid really had the holy lance with him in his inventory where the duke of or king of and all those governor emblems are but whatever that thing was worth nothing the first rock and kid went down straight come on man aw whatever last instance tho i sent my men straight into death thats for sure that was just bad if thad was ordinary game i d never done that but that whole score thing u know but whatever its over basically its just some rearguard action from now on and thats about it but whatever to the last bullet Davy Crockett man




well, the army attacking venice was indeed destroyed by its brave defenders,

As to your men's bravery and the supposed Holy Lance. The Lance was clearly a fake, as god chose to have your general struck directly by a enormous flaming rock XD

After that, your men's confidence seemed to fail rather dramatically.

(seriously, I think I had a lot of luck on my side, after the lucky catapult hit, all your troops started running whenever my cavalry so much as got near them, it was very unusual.)

Still, Ancona is sure to fall as my men couldn't make it there to save their friends. Still, it is sure to be reclaimed soon. :)
I must say, every turn is feeling like a desperate struggle to hold on Silver. You really are doing an amazing job.

Also, I see those three jihad armies in the balkans Mithridate. :) remember that now makes them ineligible to fight any of my forces there.

Seljuks up!
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