View Full Version : Asia ton Barbaron disscusion thread
nicely done! its cool to see a map stretch that far east.
gamegeek2
06-13-2009, 06:22
Well, there are still fixes to be made :)
BerkeleyBoi
06-13-2009, 08:38
Wow, that looks awesome! I can't wait to play this sub-mod! All the factions that I wanted to start an AAR with (Indian or African nations) are here! I'm drooling with excitement...
Kara Mustafa
06-13-2009, 10:22
Great work on the maps!
Do you plan to add a landbridge in Bab al Mandab? IMHO it would be more historically correct if Saba and Axum fought over southern Arabia and east Africa, rather than with Ptolemies and Nabateans.
gamegeek2
06-17-2009, 00:17
Can we initiate the draft? We REALLY need modelers and skinners, we've got everything mapped out well except for Aksum, which is a very new faction.
gamegeek2
06-17-2009, 00:23
Axum will indeed be a Semitic culture.
Soon enough, we'll put up the current map with download instructions so you can load it on a copy of vanilla.
gamegeek2
06-17-2009, 00:47
Release - Near-Finalized version of the Nabataean unit list
--- Pre-Reform ---
halParashim halMalekim (Nabataean Bodyguard) - New Model
Xiarot 'Arabayim (Arabian Nobles) - Modified Saba citizen cavalry model
Palxohi 'Edumim (Edomite Infantry) - New Model
Shabatim 'Arabayim (Arabian Skirmishers) - FROM EB
Parashim 'Arabayim (Arabian Light Cavalry) - FROM EB
Qala'im 'Arabayim (Arabian Slingers) - FROM EB
Qeshatim Lihyanim (Lihyanite Archers) - EB arab archer spearmen with reskin
Palxohi halYama hal'Edum (Red Sea Infantry) - FROM EB
Toxotai Syriakoi (Syrian Archers) - FROM EB
Iudaioi Taxeis (Jewish Infantry) - FROM EB
--- Post-Reform ---
halHetairoi halMaleki (Nabataean Hetairoi) - SAME AS BODYGUARD
Thureophoroi (Hellenic Spearmen) - Hellene version with reskin
Thorakitai (Hellenic Heavy Infantry) - Hellene version with reskin
Peltastai (Hellenic Heavy Skirmishers) - Hellene version with reskin
Nabatikoi Longchephoroi (Nabataean Heavy Cavalry) - EB Parasim Libiponnim
gamegeek2
07-05-2009, 08:30
bump
double bump.
I've just been hired to help you all by Hax, and I can't find the threads you all use to do modeeling or skinning (in your dev forum).
what's going on?
double bump.
I've just been hired to help you all by Hax, and I can't find the threads you all use to do modeeling or skinning (in your dev forum).
what's going on?
Sorry we've just added u in as a dev so u can see frm now on...sorry for the inconvenience
We need skinners...any one who can skin can PM me....
gamegeek2
07-07-2009, 20:08
yeah, we simply need reskins for a lot of new units
yeah, we simply need reskins for a lot of new units
allrighty then, I posted in the de forum. just reply with whatever you guys want.
gamegeek2
07-07-2009, 21:42
Reports from testing (on map with vanilla factions) - 230 BC, Saba Campaign
Ptolemaioi severely nerfed by presence of Axum and Cyrene
Axum is quite powerful, consistently taking 1-2 Ptollie provinces by 240 BC
Cyrene consistently has 1 Ptollie province by 240 BC
Nabatu not particularly powerful, but strong, fighting Seleukids
Seleukid collapse delayed, as no more overpowered Ptollies, but it does get whittled away
Pontus is very strong, doesn't just get eaten like before
Hai are also much better than before, and can only get 1 steppe province
Baktria may have a lot of new targets, but it's surrounded by enemies
Maurya is strong, but not the monster we thought it might be
Hayasadan are stronger than before, but Pontus is more powerful
Atropatene is pretty weak, often just gets run over
Bosporas fairly strong, gets into tussle with Pontus
Pergamon takes a nice chunk of Anatolia, but can't nearly compete with Pontus
Maks are strong (pretty much unopposed) but don't do very much
Saka are very strong, dominate the steppes
Parthia carves out its usual Caspian empire but is outmatched by Saka
Wusun kinda sit there, outmatched by Saka too
Yuezhi dominate the Tarim basin, get into small tussle with Maurya
https://img148.imageshack.us/img148/1884/230saba.jpg
The map is kinda messed up because Maurya took the wilderness province. Athkara will fix that with the next map update.
gamegeek2
07-08-2009, 04:24
https://img89.imageshack.us/img89/2199/200saba.jpg
Saba, 200 BC
Bosporas made a good run, taking Kotais and Mtskheta, but the Purple Menace is punishing them for it, taking the East Black Sea territories.
Yuezhi have the Wilderness, but their empire has been encroached on by evil Bartix! MWAHAHAHAHAHAHA!!!!1
Saka getting beat down by everyone, their massive empire is no more.
Seleukids going strong, they ate the Hai and Atropatene and reclaimed their Levantine provinces.
Axum has made yet more advances into Aigyptos. As hoped, Axum has nerfed the Ptollies.
Pandya slowly gaining ground on Maurya, but they seem to have stalled.
Pergamon carved out a nice swath of territory in Anatolia, but the Maks now have a fair amount of it.
Hi AtB fans we are in need of modelers
or at the least those who can skin/texture as there are a lot of reskins to be done for some new factions
and new factions also need complete new models
2d Artists who can do faction symbols and Banners...
anyone who can do can PM me...
The Present AtB Team
Athkara
Admetos
Charging_Knight
gamegeek2
Ghaust the Moor
Hax
Ibrahim
Malik of Sindh
Moros
svramj
great...what happened to the Sathavahans ?? aten up by the might Mauryans and Pandyans ???
I see the Pandya are moving towards their 'Barath Varsa' (conquest of complete Indian peninsula)...
gamegeek2
07-08-2009, 16:15
I'm concerned about Pontus, to be honest...should we not give them Trapezous to start?
I'm concerned about Pontus, to be honest...should we not give them Trapezous to start?
I'd test more campaigns before drawing conclusions.
gamegeek2
07-09-2009, 19:24
All four of them so far have had a super-strong Pontus. I think we have a solution, though. Either cut Herakleia Pontike or Laodikaia
gamegeek2
07-09-2009, 20:28
Also, where's Malik been?
Malik of Sindh
07-10-2009, 06:08
I'm here alright. I just recently gained access to dev forums again. I'm kinda busy with summer
works right now, so I don't have a whole lot of free time.
note that we've been testing the campaigns with vanilla units...with AtB and EB units we do not know the effect...
Also, keep in mind that there has been no balancing done yet; all cities starting stats are the same, no armies have been placed yet, economy hasn't been tweaked, no diplomacy, no victory conditions, ect. As such, any consistencies between multiple campaign runs at this point shouldn't cause too much worry.
My whole idea behind running test campaigns was to see how the ai pathfinding would work now that most of the map was finished.
gamegeek2
07-15-2009, 05:10
We've got some nice stuff in the works for you forum denizens...
Oh yes...oh yes...expect the preview of an eastern faction soon.
Greetings, Asia ton Barbaron fans
https://i187.photobucket.com/albums/x152/Elphir/Asia%20ton%20Barbaron/Preview%20-%20Atropatene/Azerbaijan1.jpg
https://i187.photobucket.com/albums/x152/Elphir/Asia%20ton%20Barbaron/Preview%20-%20Atropatene/RomeTW-BI2009-07-2021-32-21-11bmp.jpg
https://i187.photobucket.com/albums/x152/Elphir/Asia%20ton%20Barbaron/Preview%20-%20Atropatene/RomeTW2009-07-2021-29-21-88bmp.jpg
Strength upon you, great Shahrdar and Lord of Atûrpatêkan*.
Our lands are wide and prosperous, Shardar. Were it not us who brought on great people as the great Madai Kurush and Fravartis? We once were lords of an empire stretching from Varkâna* to Katpatuka*, our armies slew the wretched kings of Athura* and burned their citadel at Naînuwa*. Yet those days are long gone; we have to bow to the horrid heirs of Eskander-ê Guzastag*. Our great lord, blessed by Ahura-Mazdah as his great protector, Aturpates saw his opportunity to once again make our lands free. Now that Eskander has died and his heirs are squabbling over his dominions we shall rise again. Blessed by the holy fires of Ahura-Mazdah and Mithra, we shall march our armies through Mada to the ancient city of Hangmatana* and Susan*; we will take the ancient lands of Babirush*, regain the lands of Parsa, the land of our Aryan* brethren and march in unison to cast down the Guzastag from their lands of Skudra*. And you, Shardar, will be Shahanshah; King of Kings, King of the World!
Campaign Strategy: If you thought Hayasdan or Pahlava in EB was hard, try Aturpatakan. Whereas Hayasdan and Pahlava can take some advantage of the regions around them, Aturpatekan has only one feasible option; to take Zadrakata and Ekbatana as fast as possible. Maintaining alliances with Pontos, Hayasdan and Pahlava is vital for the early game. Once you have stabilized your base in Hyrcania and Media you will likely face either Hayasdan or Pahlava; if you are unlucky both. If you do manage to defeat those impostors fate may finally smile upon you. Pray that Maurya has been kept in line by the Seleucids, Baktria and the two other Indian factions. Perhaps Nabataea has managed to defend the lands of Babylonia from the Ptolemaioi, or you might see banners bearing the Eagle of Zeus coming to your cities in Media. The way of Aturpatekan is a difficult one.
Unit Strategy: Your unit roster is very varied. Just to the north you will find the Scythian tribes who might give you their feared horse-archers in return for a reasonable sum. Under your direct command are hardy hillmen and excellent archers and cavalry recruited from the wide pastures of Aturpatakan. Expanding into the lands of the Greeks will give you access to phalangites, and the combination of armoured phalangites, hillmen armed with fierce axes, archers with a huge range and heavy cataphracts is an intimidating one indeed.
https://i187.photobucket.com/albums/x152/Elphir/Asia%20ton%20Barbaron/Preview%20-%20Atropatene/Atropatene-Buildings.jpg
Atropatene has an interesting line-up when it comes to buildings, a mix of Persian, Hellenic and Zoroastrian buildings:
https://i187.photobucket.com/albums/x152/Elphir/Asia%20ton%20Barbaron/LandofZarathustra-kopie.jpg
Būmi e-Zarathuštrahē [The Land of Zarathustra]
When Alexandros, or Eskander as he is known in Persian, marched into the lands of Persia the cult of Zarathustra was reduced. Media Atropatene was one of the lands where the Zoroastrian belief was healthily flourishing. The lands of Atropatene were therefore known as the Land of Zarathustra, where natural flames could sometime be seen escaping due to the pyrophoric nature of the ground in Atropatene. The Magi, or the Zoroastrian priest caste had a great influence in the lands of Atropatene and were held in high regard by both the native Medians as well as the Persians that would later move to the lands of Atropatene.
=================================================
Governments
The governmental structure of Atropatene will be similiar to that of the settled Parthian structure; there are four options:
Level I - Aturpâtêkan ê-Shahwar Vithêd Shahrab
These are the lands directly governed by the Royal Tribes of the crown of Aturpatekan. These lands are your homeland; it will roughly stretch from Media to the outskirts of Armenia and Persia. These provinces will grant you the best soldiers you can gain.
Level II - Aturpâtêkan ê-Vuzurgan
This government represents the lands you have a strong bond with; Hyrcania, Parthia and Persis will know a centralized form of government that is directly under the control of the Shah. You cain train your main armies here.
Level III - Aturpâtêkan ê-Kumarift
This type of government represents the outskirts of your lands, normally this would be the Hellenic cities along the coasts of the Black Sea, Syria, the lands of Baktria and the last civilized cities amongst the steppes. These lands are governed in a decentralized fashion; do not expect to be able to tax these lands as high as you could with your homeland and expansion provinces, but the fairly low amount of meddling of your government will make trade flow freely.
Level IV - Shahrdârân-î Aturpatekani
These lands are the furthest from your control, and this form of government represents the lands being under the control of local kings who rule in your stead. It would be best to leave these cities to their own, and grant them a fair amount of autonomy. You can recruit the best local troops from this government, though. Generally, local kings should be made to rule unruly places; the lands of Egypt, Greece and the steppes.
=================================================
https://i187.photobucket.com/albums/x152/Elphir/Asia%20ton%20Barbaron/Preview%20-%20Atropatene/Atropatene-Religion.jpg
Something that will be unique for the faction of Aturpatekan is the inclusion of Zoroastrian firetemples. They come in two variants:
Level I - Agirgeh Fire has always been a sacred object in the Zoroastrian religion; the word "Atar" means more than just "fire", it symbolizes the undying, invisible as well as the visible form of fire. Literally the word means "heat", and it has been mentioned in the oldest compendium of the Avesta, composed by Zarathustra himself. The term for a temple of fire in Old Persian is "Atroshan", in where the stam of "atar" is clearly visible. Herodotos mentioned great mounds where the Zoroastrians gathered to light fires and worship in the open air. Later, in the Parthian and Sassanid eras there have been mentions of "Atash-î Vahram", which means "Victorious Fire", which kept continually burning.
Effects +5 happiness bonus
Level II - Meh-ê Agirgeh According to legend, there are "Great Fires" who were inspired by Ahura Mazdah himself. In total there were three, the most sacred being located at the religious capital at Siz, now known as Taikht-ê Suleiman. That fire was known as the Temple of Adur Gushnap, the fire of Mithra being located in Parthia, and the last being located somewhere in Paropamisadae. Having such a legendary fire in your city will have a great effect on the overall happiness of your population
Effects +15 happiness bonus
=================================================
https://i187.photobucket.com/albums/x152/Elphir/Asia%20ton%20Barbaron/Preview%20-%20Atropatene/Atropatene-Victoryconditions.jpg
At its greatest extent the Median empire stretched from Cappadocia, Turkey to what is now Afghanistan and the borders of Pakistan. Adding to this, there have been accounts of the Median king Phraortes razing the city of Nineveh, which was then part of the Neo-Assyrian empire. There have also been accounts of them being at odds with the Babylonians; and as such, Syria and Babylonia were added as raiding targets:
https://i187.photobucket.com/albums/x152/Elphir/Asia%20ton%20Barbaron/Preview%20-%20Atropatene/AtropateneVC.jpg
=================================================
*Atûrpatekan; the native name for Atropatene, from the Persian satrap "Aturpates" or "Atropates" in Greek.
*Vârkana; the Old Persian name for Hyrcania
*Katpatuka; the Old Persian name for Cappadocia
*Athura; the Old Persian term for Assyria
*Naînuwa; Nineveh
*Eskander-ê Guzastag*; meaning "Alexander the Accursed", due to his destruction of Persepolis
*Hangmata; Ekbatana
*Susan; Susa
*Babirush; Old Persian term for Babylonia
*Aryan; in this case referring to the Aryans of which the word "Iranian" can be found.
*Skudra; Thrace and Macedonia
MarcusAureliusAntoninus
07-24-2009, 03:34
Looking good! :2thumbsup:
Last picture in the spoiler needs IMG tags.
https://i187.photobucket.com/albums/x152/Elphir/Asia%20ton%20Barbaron/Preview%20-%20Atropatene/AtropateneVC.jpg
Hi AtB fans we are in need of modelers
or at the least those who can skin/texture as there are a lot of reskins to be done for some new factions
and new factions also need complete new models
2d Artists who can do faction symbols and Banners...
anyone who can do can PM me...
The Present AtB Team
Athkara
Admetos
Charging_Knight
gamegeek2
Ghaust the Moor
Hax
Ibrahim
Malik of Sindh
Moros
svramj
great...what happened to the Sathavahans ?? aten up by the might Mauryans and Pandyans ???
I see the Pandya are moving towards their 'Barath Varsa' (conquest of complete Indian peninsula)...
I'm rather experienced with Photoshop, I can't make new textures, but I can modify existing skins, if it's to any help. It looks like a great modmod, looking forward to it!
gamegeek2
07-26-2009, 20:51
Those atropatene victory conditions are innacurate. We will implement a different system than EB.
Also, Smeel, you're hired. Reskins = good stuff.
I'm rather experienced with Photoshop, I can't make new textures, but I can modify existing skins, if it's to any help. It looks like a great modmod, looking forward to it!
I have left models in the depot for nabateans. you can reskin them as much as you want.:beam:
Beefy187
07-27-2009, 10:14
Awesome update :2thumbsup:
Can't wait to play
Skullheadhq
07-27-2009, 11:19
Those atropatene victory conditions are innacurate. We will implement a different system than EB.
Also, Smeel, you're hired. Reskins = good stuff.
I can do some skinning as well, if you need some more skinners
gamegeek2
07-27-2009, 13:07
Skinners, modelers, all are welcome.
Anyone who can make faction symbols and banners plz welcome...just PM me or any other AtB member..
so, any new models to make?
I hvae long submitted the files, and no news:shame:
so, any new models to make?
PM.
gamegeek2
08-19-2009, 02:59
https://img515.imageshack.us/img515/1336/ksatriyakataphraktoicavfh2.png
The ksatriya cataphracts, which have been removed from the mod for balance and availability reasons (they were as rare as dosidataskeli, which were made unrecruitable in EB) - though we fully intend to make them available in custom battles.
CaesarAugustus
08-19-2009, 03:35
Shame that they had to be removed, thats a beautiful looking unit... what were the dosidataskeli?? Oh and thank you for the previews, please keep leaking more to us. :beam:
Had to be removed coz they were too rare and dated very late only during Sunga period...which is around 180 BC..
gamegeek2
08-21-2009, 15:00
I've made an official recruitment thread, anyone who wants to sign up please post there and PM myself or svramj.
It is true, the unit looks beautiful.
https://i260.photobucket.com/albums/ii28/Ibrahim_059/3dsmax2009-08-2011-53-13-96.jpg
In the meanwhile, I'll leave you guys with that. And no, I'm not telling you what it is. Not yet anyway...
Companion Cavalry
08-23-2009, 17:52
Baktrian standard-bearer?
Being very pedantic here ... but the mushroom/tree shaped things on the horse armour are an Iranian standard, I don't think it would be too appropriate for an Indian faction.
It does look really good though! You could perhaps implement them after Marian reforms
Baktrian standard-bearer?
nope.
its a *censored*. I made him (well, finished him)
@ team: I've been way too busy with university for modelling, and may not resumt till later in the month. till then, I'll visit the guild, and lkeep track.
Andronikos
09-07-2009, 08:03
Seleucid hetairos.
gamegeek2
09-11-2009, 01:20
Andronikos, you're on the right track, but the wrong faction. And no, it's not a greek faction either.
EDIT: One more guess and I'll reveal it.
gamegeek2
09-14-2009, 21:44
Now just the hetairoi, but yes, the Nabatu hetairoi.
As a reward for that, the current Arabian units list
Arabian Units
Qala'în 'Arabāyîn (Arabian Slingers) - DONE
Barê Shabṭîn 'Arabāyîn (Arabian Skirmishers) - DONE
Parashîn 'Arabāyîn (Arabian Light Cavalry) - DONE
Palakhê Yamâ Sumaq (Red Sea Infantry) - DONE
Qeshatê Dedan (Dedanite Archers) - DONE (EB arab archer spearmen)
Parashîn Qeshatîn (Nabataean Horse-Archers) - not done
Palakhê 'Edumāyê (Edomite Infantry) - not done
Parashîn Khiarîn (Arabian Nobles) - not done
Hetairoi (Nabataean Hetairoi) - DONE, BODYGUARD
Qdb (Sabaean Citizen Militia) - DONE
Ma'qbt Malīkīm (Sabaean Royal Guards) - DONE
Hazīn (Sabaean Archers) - DONE
Haghar Hyr (Sabaean Nobles) - DONE
'Anhr Hyr (Sabaean Citizen Cavalry) - DONE
Khamis (Sabaean Heavy Infantry) - not done
'Erinamesh ana-'Arabāyîn (East Coast Levies) - DONE
Gazaioi Pezoi - not done
*post-hellenistic reform
Kara Mustafa
10-07-2009, 13:10
Can't wait to see those Arabian units:2thumbsup:
There has been some silence in this thread, how is the work going?
Current AtB team
Malik of Sindh - Mod founder/Coder and Script/Research
Admetos - Research/2d art
Athkara - Mapper/Research
gamegeek2 - History and Research
Hax - Coder and Scripts (Traits) / Research
Ibrahim - Modeler
svramj - Modeler/Research (Indian cultures and factions)
Moros - History and Research
Charging_Knight - History and Research (Indian cultures and factions)
Ghaust the Moor - History and Research
Skullheadhq - 2d Artist
daryush - Modeler (Buildings)
Modelers, Coders and Scripters are Welcome
I'm looking forward to play this mod, I cant wait to fight india with my mighty seleukid empire^^
Are there any news?
gamegeek2
10-21-2009, 03:20
News: People are dealing with midterms. After them we'll make some more progress.
Sadly I have no real modeling skill, I do linguistics and history.
satalexton
11-07-2009, 19:31
curious question, wouldn't the Han dynasty pop in from the east somewhere around 200BC?
Not really, while the Han Dynasty was founded in 206 BC, they did not control any territory west of the Yellow river until 121 BC (Han had been paying yearly tribute to the Xiongnu until 133BC), following a major campaign which drove the Xiongnu out of the Gansu corridor. Following this, Han seized control of the Tarim Basin kingdoms in 102 BC as part of the campaign against Ferghana.
What you would see around 200 BC would be the explosive growth of the Xiongnu Empire beginning in 203 BC, when they drove the Yuezhi from their homeland, and continued expanding west as far as the Aral Sea.:book:
Our current plan is to spawn slave faction armies to represent Xiongnu expansion.
Just here to tell you that I don't have much time to help-I have an exam in 2 days, and more afterwards.
anubis88
11-15-2009, 13:21
Hi, i just have one suggestion, don't know if it's possible or not.
Couldn't you open a new forum thread just for AtB? Beside EBI and EBII? So that you could make a sub forum, one with previews, one with a FAQ, Q&A etc....
It's very confusing to have to list almost 30 pages to see all the previews etc...:dizzy2:
I think many more people would notice and help the mod progressing this way. I think this mod is a bit more than a minor modification, so it would deserve it's own forum section
Skullheadhq
11-15-2009, 14:10
It is, still an EB mod, and wouldn't belong anywhere outside the EB section
anubis88
11-15-2009, 15:07
It is, still an EB mod, and wouldn't belong anywhere outside the EB section
I'm not talking outside EB's section.
Finn MacCumhail
11-16-2009, 18:40
Hello!
I want to help you with the mod. I have 3ds max and Photoshop skills.
gamegeek2
11-17-2009, 04:17
PM myself or svramj so we can link you up (can't be posting our forum links here)
Skullheadhq
11-20-2009, 22:09
Hey guys, just giving you a few screens of my newly skinned hoplite unit, since you guys haven't seen a preview in ages, hope to give you guys a better preview soon.
https://img442.imageshack.us/img442/8381/kyrene.png
https://img81.imageshack.us/img81/9338/cyrene.jpg
https://img101.imageshack.us/img101/4857/slave.jpg
Finn MacCumhail
11-22-2009, 19:13
Hello.
Recently I was thinking about India. I dunno if you already discussed these issue, but here is my suggestions.
First off all, portraits. May be Indian FM should have their own portraits with Indian faces instead of having eastern ones?
For example like these
https://i841.photobucket.com/albums/zz332/Jegwettnorskbaralit/work001.jpg
And one more thing. India had caste system. So FM could be represented as Kshatriya (warriors) and Brahmin (priests). Brahmin could be good governors while Kshatriya - good warriors.
gamegeek2
11-22-2009, 21:01
This idea is excellent, but we have enough on our hands at the moment.
Finn MacCumhail
11-22-2009, 21:59
If you think these portrait fits to your mod quality and level, then I will do my best with India portraits.
If you think these portrait fits to your mod quality and level, then I will do my best with India portraits.
yeah looks gud... but can u alter the existing eastern ones with a turban or an Indian style helmet and with lil darker skin complexion... it would suite much better and match with the other portraits in the game...
Finn MacCumhail
11-24-2009, 11:05
Ok, but I hope there is no Copyright (TM) abuse?
These is special Street Photoshop Magic :juggle2:
https://i841.photobucket.com/albums/zz332/Jegwettnorskbaralit/Untitled-1.jpg
BTW channels work properly too.
Skullheadhq
11-24-2009, 17:19
Looks great, don't think this has been done yet.
gamegeek2
11-28-2009, 21:00
That is simply awesome.
We'll also want to do these for the nomads.
We'll also want to make new Arabian ones.
gamegeek2
11-29-2009, 05:18
A little quotes preview:
Abûn dbashmâyya, netqâdîsh shmak. Têtê malkûtak. Nehwê tsebyânak aikâna bashmâyya 'ap b'arâ. Hab lân lakhmâ sûnqanân yaumâna. Wa shbûq lân khaubên wa khtahên aikâna 'ap khnân shboqen l'khayabên. Wa la tahlân l'nesyûna, 'ela patsân men bîsha. Metul lak hî malkûtâ, wa khailâ, wa teshbûkhtâ l'alâm 'almîn. Amîn.
Our father of the heavens, holy be your name. Your kingdom comes. Let your will be done, as in the heavens, also on the earth. Give us bread for our daily needs. And forgive us our debts, as we also forgive our debtors. And lead us not to temptation, but deliver us from evil. Because for you is the kingdom, and the power, and the glory for age to age. Amen.
Skullheadhq
12-01-2009, 19:09
We're planning on a new, big faction preview! Won't tell you which faction yet :clown:
gamegeek2
12-02-2009, 04:50
Check up on the forums. I've got a new assignment for you.
Skullheadhq
12-02-2009, 17:15
Ah, I see, time to get to work again :whip:
A little quotes preview:
Abûn dbashmâyya, netqâdîsh shmak. Têtê malkûtak. Nehwê tsebyânak aikâna bashmâyya 'ap b'arâ. Hab lân lakhmâ sûnqanân yaumâna. Wa shbûq lân khaubên wa khtahên aikâna 'ap khnân shboqen l'khayabên. Wa la tahlân l'nesyûna, 'ela patsân men bîsha. Metul lak hî malkûtâ, wa khailâ, wa teshbûkhtâ l'alâm 'almîn. Amîn.
Our father of the heavens, holy be your name. Your kingdom comes. Let your will be done, as in the heavens, also on the earth. Give us bread for our daily needs. And forgive us our debts, as we also forgive our debtors. And lead us not to temptation, but deliver us from evil. Because for you is the kingdom, and the power, and the glory for age to age. Amen.
aramaic/close relative I presume?
I know it isn't arabic, Hebrew, ESA, and defintly not Akkadian.
A little quotes preview:
Abûn dbashmâyya, netqâdîsh shmak. Têtê malkûtak. Nehwê tsebyânak aikâna bashmâyya 'ap b'arâ. Hab lân lakhmâ sûnqanân yaumâna. Wa shbûq lân khaubên wa khtahên aikâna 'ap khnân shboqen l'khayabên. Wa la tahlân l'nesyûna, 'ela patsân men bîsha. Metul lak hî malkûtâ, wa khailâ, wa teshbûkhtâ l'alâm 'almîn. Amîn.
Our father of the heavens, holy be your name. Your kingdom comes. Let your will be done, as in the heavens, also on the earth. Give us bread for our daily needs. And forgive us our debts, as we also forgive our debtors. And lead us not to temptation, but deliver us from evil. Because for you is the kingdom, and the power, and the glory for age to age. Amen.
aramaic/close relative I presume?
I know it isn't arabic, Hebrew, ESA, and defintly not Akkadian.
I believe it Ge'ez isn't it? Which would make sense as Axum is a faction, pretty sure its a semitc language as well which is probably why it looks so familiar to you.
gamegeek2
12-07-2009, 04:32
A little quotes preview:
Abûn dbashmâyya, netqâdîsh shmak. Têtê malkûtak. Nehwê tsebyânak aikâna bashmâyya 'ap b'arâ. Hab lân lakhmâ sûnqanân yaumâna. Wa shbûq lân khaubên wa khtahên aikâna 'ap khnân shboqen l'khayabên. Wa la tahlân l'nesyûna, 'ela patsân men bîsha. Metul lak hî malkûtâ, wa khailâ, wa teshbûkhtâ l'alâm 'almîn. Amîn.
Our father of the heavens, holy be your name. Your kingdom comes. Let your will be done, as in the heavens, also on the earth. Give us bread for our daily needs. And forgive us our debts, as we also forgive our debtors. And lead us not to temptation, but deliver us from evil. Because for you is the kingdom, and the power, and the glory for age to age. Amen.
That quote is actually the Lord's Prayer Aramaic. It's not relating to Axum at all.\
Ibrahim, check out what skullhead's done while you've been out...
I believe it Ge'ez isn't it? Which would make sense as Axum is a faction, pretty sure its a semitc language as well which is probably why it looks so familiar to you.
I can rule that out because of grammar. I can at least tell where the verbs and their subjects are, and in this case, its VSO (verb subject object). classical Ge'ez and Akkadian were SOV dominant, though it can be flexible.
I'll mark the verbs in red, everything else (subject+object), in blue, in the first few lines
:
[B]Abûn dbashmâyya, netqâdîsh shmak. Têtê malkûtak.
@GG: I'm well aware of it. don't worry*-he did one hell of a job. I'll look in more deatail in a minute. I'll start work ASAHP.
*about me not having seen it.
gamegeek2
12-08-2009, 21:17
Yes, like Classical Hebrew and Arabic, it's VSO.
I'll do a translation word-for-word later.
I can rule that out because of grammar. I can at least tell where the verbs and their subjects are, and in this case, its VSO (verb subject object). classical Ge'ez and Akkadian were SOV dominant, though it can be flexible.
Cool thanks! I have learned a little bit more today :2thumbsup:
Does the team still need modelers as the front page states, or is that old?
gamegeek2
12-10-2009, 12:24
Yes, modelers are always welcome and will be accepted.
Skullheadhq
12-10-2009, 21:24
Ah, we are always in need of some fine modelers, we've got some thing to be (re) moddeled.
gamegeek2
12-12-2009, 04:26
Here's a promise we can make: the Arabians will see play in custom battles.
The Ethiopians I can't guarantee, but they'll be a fun faction nonetheless.
Visarion
12-17-2009, 23:01
This is a very interesting project!
gamegeek2
12-18-2009, 02:51
Always glad to have more on board :)
gamegeek2
01-01-2010, 22:57
EB Friends and Fanatics, I am pleased to present...
The AtB Nabatu Reskins Preview
Made possible by skullheadhq. Be sure to thank him; these are all his work.
--- Arabian Units ---
https://i865.photobucket.com/albums/ab213/Skullheadhq/Archer.png
Qeshatê Dedan (Dedanite Archer-Spearmen)
https://i865.photobucket.com/albums/ab213/Skullheadhq/greens.png
Bnê Shabtâyya 'Arabâyîn (Arabian Skirmishers)
https://i865.photobucket.com/albums/ab213/Skullheadhq/Slinger.png
Qala'în 'Arabâyîn (Arabian Slingers)
https://i865.photobucket.com/albums/ab213/Skullheadhq/Cavalry.png
Parashîn 'Arabâyîn (Arabian Light Cavalry)
https://i865.photobucket.com/albums/ab213/Skullheadhq/Camel.png
Palakhê Yamâ Sumaq (Red Sea Infantry)
NOTE: The camel has since been fixed.
--- Hellenistic Units ---
Of course, the Nabatu will have access to a bunch of Hellenistic units. Here are some reskins of already existing Hellenistic units:
https://i865.photobucket.com/albums/ab213/Skullheadhq/RomeTW2009-11-2419-02-11-50.jpg
Thureophoroi
https://i865.photobucket.com/albums/ab213/Skullheadhq/screenshot1212.png
Thorakitai
https://i865.photobucket.com/albums/ab213/Skullheadhq/Parasim-1.png
Lonchophoroi Hippeis
~:thumb:
Could you post a few screenshots of the unselected units, though? The illumination-effect reduces the detail (not to mention that I'd rather not look at the green arrows).
Skullheadhq
01-02-2010, 13:16
~:thumb:
Could you post a few screenshots of the unselected units, though? The illumination-effect reduces the detail (not to mention that I'd rather not look at the green arrows).
ll see what I can do, and does unit detail makes a difference except for the earlier sprite thing?
gamegeek2
01-02-2010, 14:31
Added the Dedanite Archer-Spearmen
Nice! I hope to see more.
gamegeek2
01-11-2010, 22:33
Welcome to the forums, and to AtB. I hope you enjoy your stay.
BTW, I've being following this mod for ever since it started in 2007, and I've got the feeling the mod is done somewhat half-heartily. Aside form the slow progress, You haven't opened your own forum, and rarely does the community hear updates from you. A faction preview would be most welcome.
How is the progress, I wounder? Have you finished the map, at least?
How is the progress, I wounder? Have you finished the map, at least?
The map is totally finished.
BTW, I've being following this mod for ever since it started in 2007, and I've got the feeling the mod is done somewhat half-heartily.
We are working with around 3-4 persons around now. I am in the last year of high school and as such, I have to spread my time (since I also work for DotS)
Aside form the slow progress, You haven't opened your own forum, and rarely does the community hear updates from you. A faction preview would be most welcome.
There's a preview two pages back. We previed Aturpatekan (Atropatene) and Aksum, and did some unit previews on Nabataia not too long ago.
Skullheadhq
01-12-2010, 16:40
Aside form the slow progress.
You could help us speed it up :yes:
We're in dire need of skinners, modellers and almost everything else except mapping :clown:
gamegeek2
01-12-2010, 18:27
The map is done, India is done (except for building names), Nabataia is done (except for a couple units).
anubis88
01-12-2010, 19:16
The map is done, India is done (except for building names), Nabataia is done (except for a couple units).
I thought of a quick question. Will factions like the Seleucids, macedon, baktria ptolys etc... have the same units as in EB? Or will you change them? Add new units, remove old ones etc...
gamegeek2
01-12-2010, 19:38
They'll keep pretty much the same unit roster, but will have access to new regionals, etc.
Skullheadhq
01-13-2010, 21:16
Aside form the slow progress
Actually, we're processing rather fast now, I'm skinning a couple units right now :yes:
gamegeek2
01-14-2010, 21:33
:whip:
Ve must make progress!
Actually, we're processing rather fast now, I'm skinning a couple units right now :yes:
really?
I have a unit of elite arabian cavalry model ready, but the skin is crap. perhaps you can skin it?
Ve must make progress!
ja mein fue..
never mind :clown:
gamegeek2
01-15-2010, 05:53
Ah, excellent work, Ibrahim!
Now, let us retreat into our evil lair, where we may converse about our machinations in secret. In fact, it's been a month since you've last visited [the lair]. Come, and let us discuss!
Skullheadhq
01-15-2010, 12:37
Guess what it is and for what faction ;)
It was taken on a laptop with bad graphics...
https://img6.imageshack.us/img6/984/unknownf.png
anubis88
01-15-2010, 14:45
Guess what it is and for what faction ;)
It was taken on a laptop with bad graphics...
https://img6.imageshack.us/img6/984/unknownf.png
hm... No idea:beam:
Are these the AS hetairoi with different coats? Or are they for Pergamon? (best guess)
gamegeek2
01-15-2010, 14:50
^^ This man has a good eye.
Skullheadhq
01-15-2010, 16:11
really?
I have a unit of elite arabian cavalry model ready, but the skin is crap. perhaps you can skin it?
Sure, send it my way.
gamegeek2
01-15-2010, 16:24
Again, retreat to the secret lair and discuss it there!
Skullheadhq
01-15-2010, 17:16
Haven't seen Ibra in the lair for a while...
Ibra come to the lair, the giant spiders missed you ;)
Haven't seen Ibra in the lair for a while...
Ibra come to the lair, the giant spiders missed you ;)
I had to sety shop, so the spiders must wait.
I'll PM first.
Skullheadhq
01-17-2010, 10:59
Ah I see, I'l reskin it ASAP.
What's the relationship of the AtB team to EB? When it's completed, will it be included on the main website?
Skullheadhq
01-17-2010, 14:50
What's the relationship of the AtB team to EB?
Some EB members also work on AtB.
gamegeek2
01-17-2010, 15:49
Case in point.
Hmm... I wonder what Mauryan will look like :2thumbsup:
Skullheadhq
01-25-2010, 13:15
Hmm... I wonder what Mauryan will look like :2thumbsup:
There are a lot of previewed Mauryan units some pages back.
anubis88
02-05-2010, 12:56
10 days without any words about anything on this page... I hope you're busting your asses mass producing new units :D
gamegeek2
02-06-2010, 06:57
There actually hasn't been a single post on the dev forum since monday. I'm ashamed of all of you, and of myself.
THE BEATINGS WILL CONTINUE UNTIL MORALE IMPROVES!
:whip: :whip: :whip:
Hopefully, Ibrahim and I can get to work on the [special project] very soon. I'm pretty sure the [special project] will be much appreciated. In the meanwhile, here's some words/phrases from the [special project]. I'd like you guys to guess what they mean. Good luck!
Parashîn
Palakhê Reglâ
Shbûqo Lqrabâ
Qtûlo Henûn
Magdlîn Qdûmo
Shûr Sakrâyya
My motherboard fried so I can't do anything right now. Well, research.
Skullheadhq
02-06-2010, 13:33
I'm reskinning everthing from scatch right now, since my computer decided it was time to go to Walhalla.
I can't even get into the dev forum right now. But my research continues!
seems the AtB team has been stucken by devastating plagues, D:
We shall not bow, though. Overall, things are really going pretty good. Slow, but good.
Originally Posted by Tanit View Post
Looking at this makes me wish someone would make a far east version of EB. If you went from roughly Baktria to the Pacific ocean the map is smaller than the regular EB map. As such the Pacific ocean could be shrunk and central america as well as the northern part of South america could be represented finally allowing a full scope of the world in 272 BC. You could even play both campaigns as Baktria and conquer the whole world!
I even thought about potential factions.
Nomads:
Saka Rauka
Yuezhi
Wusun
Xiongu
Indian Factions:
Maurya
Pandya
Satavahana
Greek:
Baktria
Chinese:
Kingdom of Khotan: May not have actually existed at this time, mythically founded in third century BC by a son of Asoka but not properly attested until much later.
-Qi
-Chu
-Yan
-Han
-Zhao
-Wei
-Qin
-Lu
-Yue
Japan:
Yamato: Not as well developed a power this early but it did exist.
Indonesia:
Dvipantara: Unclear if it existed this early.
Korea:
Gojoseon
Americas:
Zapotec
Preclassic Maya
Chavin (West coast of South America)
I'm not sure that you have enougth faction slots for all this. Maybe you should just drop the american ones and reduce the map to just asia.
and the chinese lu and yue had already benn wiped out by 272ad
Actually, in doing research on the Wusun and Xiongnu I have revised that idea quite a lot. Could make for a good AtB2 in the distant future.
Refined Factions: 272 BC: 30 Factions
Nomadic Culture:
Mazakata (A faction at the end of its power, dying out, but not forgotten)
Pahlava (Non-Playable)
Saka Rauka (Same as EB)
Wusun (Same as AtB)
Yuezhi (Same as AtB)
Xiongnu (Central Mongolian nomadic power, soon to rise to dominance when it crushes the Yuezhi and Dionghu and allies with the Wusun)
Donghu (Alliance of tribes including the Wuhuan and the Xianbei who would eventually return to destroy the Xiongnu empire)
Hellenistic Factions:
Arche Seleukeia (Non-Playable)
Baktria (Same as EB, take the Greeks all the way east, fullfill Alexander's dream)
Indian Factions:
Maurya (Same as AtB)
Satavahana (Same as AtB)
Pandya (Same as AtB)
Dvipantara (Indonesian Hindu faction)
Another Indian Faction (Not for AtB or EB, just my own personal musings)
Yue-Culture Factions:
Van Lang (Ancient Vietnamese kingdom)
Au Viet (New, mountainous Vietnamese kingdom destined to replace Van Lang)
Dian (Kingdom in what is now south China)
Yelang (Kingdom in what is now South China)
Minyue (Southern kingdom claiming ancestry from the Yue state of China)
Sinitic Factions:
Qi
Chu
Yan
Han
Zhao
Wei
Qin (Future unifier of China)
Lu (Not annexed until 256 BC)
North Asian Factions:
Gojoseon (Large north Korean kingdom)
Jin (Small south Korean kingdom)
Yayoi (Japanese culture group of the period)
https://a.imagehost.org/t/0935/printable-world-map-political-wiki.jpg (https://a.imagehost.org/view/0935/printable-world-map-political-wiki)
gamegeek2
02-12-2010, 00:11
If anything, I'd do it for AtB, on the RTW engine. Pre-Islamic, since EOR fills the Islamic role.
To those who are frustrated - most of our factions are well-fleshed out and defined culture-wise, but we're lacking in two things - coders and modelers/skinners who have the time to put into this. I'd estimate we have 50 units left to model.
Arthur, king of the Britons
02-17-2010, 00:07
This mod looks great!
I have a question though. Why did you change the start date to 280 BC ? Not that I have a problem with that, just wondering.
gamegeek2
02-17-2010, 06:08
It's actually 260 BC.
Arthur, king of the Britons
02-17-2010, 13:49
It's actually 260 BC.
Oh I must have been reading an old start date thingy.
Can you tale us what the unit roster for the Yuezhi and Wusun? Will the Yuezhi have accses to greek units like the saka?
gamegeek2
02-17-2010, 17:18
Nah...won't be spoiling that QUITE yet...
Of course, they will see SOME indo-greek action...can't say how much though.
Tonight I come home! And tomorrow I will spend in the local university library! Muwahahahaha!
How are things going guys? Any news or a little preview maybe
anubis88
03-23-2010, 16:07
Guys, your freaking me out a bit. You haven't posted anything for almost a month. What's going on? A big preview on the way perhaps?
davepyne
03-26-2010, 12:16
This mod looks great! When is it going to be ready do you think?
Well, there hasn't been that much activity lately. Both gamegeek and I are busy with school, but hopefully, we'll get to work once again soon.
davepyne
03-27-2010, 15:59
Cool. I'm looking forward to playing a game as Atropatene. If they won't make it a faction in EB2, then I will enjoy playing it in ATB!
Yeah, was busy with school, just finished worst period, but I have a little left, free by the end of April.
plutoboyz
04-05-2010, 14:58
Hmm... if I remember correctly, Dwipantara is not a kingdom. its just other name for Java same with Jawadwipa. earliest kingdom found was Salakanagara and it was on 200 AD. I personally doubt Ramayana as historical document.
Well, there hasn't been that much activity lately. Both gamegeek and I are busy with school, but hopefully, we'll get to work once again soon.
welll, I did finish and post a crapload of models for Saba and Nabataea.
gamegeek2
04-26-2010, 06:58
Announcement: There will be a good deal of changes to the unit statting system (though the fundamentals will remain the same).
-Cavalry spear statting will be changed
-Kopeis and short swords will be more effective
-Helmets will be less effective
-Body armour will be more effective
-Shields will be more effective
-Overhand spears for both infantry and cavalry will have significantly different stats. Cavalry OH spears should be more effective.
Cute Wolf
04-28-2010, 08:37
Hmm... if I remember correctly, Dwipantara is not a kingdom. its just other name for Java same with Jawadwipa. earliest kingdom found was Salakanagara and it was on 200 AD. I personally doubt Ramayana as historical document.
taken from "Wacana Nusantara" karangan Prof Dr. Walyuo Sastro Wardono, mengenai Jawadwipa / Dvipatra
Dalam abad pertama tarikh Masehi, datanglah orang-orang Hindu Saka dari India, menundukkan kerajaan Jawadwipa dibawah tangan mereka. Bersama mereka, para pedagang, pendeta, dan pangeran agama Hindu dan Buddha tibalah. Pangeran Aji Saka, yang mulia perkasa, membawa aksara Sansekerta dan Pallawa yang di Jawadwipa lalu menjadi abjad-abjad:
Ha Na Ca Ra Ka
Da Ta Sa Sa La
Pa Da Ja Ya Nya
Ma Ga Ba Tha Nga
Kala itulah sejarah agung dimulai pada permulaan tarikh Saka.
Jawadwipa itself, is hypotetized (not yet gain another evidence except some writings from the upcoming Indo-Saka rulers on Indonesia period...) as the very first native kingdoms that lies on the islands of jawa and sumatera, the exact history of them, when they are founded. is still a mystery, but one things is certain, the exiled Indo-Saka Ruler, Ratu Aji Saka, was the one who subdue them (most say via duel with the previous ruler), and establish his line of Jawa-Saka Rulers, Sriwijayan Rulers, and Bugis Rulerss... it was called Dwipatra in later writings, evidenced in Babad Tanah Jawi
plutoboyz
04-28-2010, 08:50
taken from "Wacana Nusantara" karangan Prof Dr. Walyuo Sastro Wardono, mengenai Jawadwipa / Dvipatra
Jawadwipa itself, is hypotetized (not yet gain another evidence except some writings from the upcoming Indo-Saka rulers on Indonesia period...) as the very first native kingdoms that lies on the islands of jawa and sumatera, the exact history of them, when they are founded. is still a mystery, but one things is certain, the exiled Indo-Saka Ruler, Ratu Aji Saka, was the one who subdue them (most say via duel with the previous ruler), and establish his line of Jawa-Saka Rulers, Sriwijayan Rulers, and Bugis Rulerss... it was called Dwipatra in later writings, evidenced in Babad Tanah Jawi
how about archaeology finding?
Cute Wolf
04-28-2010, 10:24
how about archaeology finding?
only a little evidence about a large ancient kingdom from 4 century BC... and they probably didn't call themself jawadwipa / dwipatra, because the javanese language we know (and almost all Indonesian languages), are taken from indian language....
Any progress guys? I'm certain you could be more active.
Skullheadhq
05-15-2010, 14:22
@LDC
A bird told me that a preview is coming.
Greets guys,
I was wondering if I might get your permission to draw on inspirations and influences from some of your work (in unit appearances and unit names) for the Litus Mod for M&B Warband. Over on Taleworlds I go by the name Ahiga, over here it's Sahran, and over back at TWC it's Ahiga (keravnos might remember me from his time greatly helping us at Broken Crescent). While it's a far off aspiration and one Litus might not entirely complete, there is a hope that we'll introduce an Indo-Persian faction in the far future. I'm sure as researchers of India ya'll know just how darn hard it is to find conceptual art of Indian Warriors!
It wouldn't entail using any of your textures or physical work, just perhaps drawing on the inspiration and research you guys did in nomenclature of units, or pointing to one of your units to our skinners and saying "hai, wouldn't an armor like that snazzy Kshatriya look spiffy? Let's do our own armor and use that one as an inspiration!"
gamegeek2
05-17-2010, 15:49
I belive I've contacted or tried to contact you before, Ahiga, as I've gotten permission to borrow music from BC for AtB. In fact, I actually work for BC 3.0.
I'd say go for it, don't plagiarize or anything though.
I belive I've contacted or tried to contact you before, Ahiga, as I've gotten permission to borrow music from BC for AtB. In fact, I actually work for BC 3.0.
I'd say go for it, don't plagiarize or anything though.
Copy from one, it's plagiarism; copy from two, it's research. ~Wilson Mizner
I belive I've contacted or tried to contact you before, Ahiga, as I've gotten permission to borrow music from BC for AtB. In fact, I actually work for BC 3.0.
I'd say go for it, don't plagiarize or anything though.
My apologies for not responding if I hadn't! But you can go ahead and borrow music from BC for ATB. :)
And thanks!
anubis88
05-18-2010, 13:23
@LDC
A bird told me that a preview is coming.
Damn those lying birds! :D
Can you tell me what's the unit roster for the Yuezhi?
Skullheadhq
05-18-2010, 14:13
Can you tell me what's the unit roster for the Yuezhi?
Dunno, maybe Gamegeek knows it?
gamegeek2
05-18-2010, 15:31
Still being finalized.
EDIT: What I will tell you, though, is that it will take more time to flourish than the other factions' rosters.
Skullheadhq
05-18-2010, 17:26
Horse archers.
Shhhh, that's classified information!
gamegeek2
05-20-2010, 02:23
Greetings, fellow forum denizens. Today I am proud to present you with...
The AtB Statting System Preview
AtB will involved a significant reworking of melee weapons, largely based on slashing/stabbing and the use of various weapons historically.
Slashing is much less lethal than stabbing, as we can tell from Roman accounts - but slashing is much more effective as a form of defense, and is a much better attack against limbs. Being able to do both, the long sword still merits a high lethality, but the shorter straight swords, more effective for stabbing, should have just as high a lethality. It's much harder to hit with a stab than a slash, however, so expect that while both will have a high lethality, the long sword will be easier to hit with. Do note that the fs_gladius animation in RTW is pretty fast, so that should make up for it - as it historically did - Romans could often get in multiple stab attempts in the time their opponents could give one swing with their kopis, falcata, longsword, etc.
http://martial.jessecrouch.com/2009/04/stab-vs-slash-when-to-use-both.html
Spears are similar in that their stabs are lethal, but won't penetrate as much as a sword will, thus it's less lethal. It's also less accurate. However, as it is from a greater distance, it offers a significant defensive bonus. It's also far more effective in groups than a sword, and much more effective at resisting cavalry, though overhand spears much less so. An overhand spear takes more practice to wield, and doesn't offer the same force, but it's more effective in a formation (harder to stab the guy behind you, lets you keep your shield up) and is more effective at getting by an enemy's shield. It also offers easier access to the face. Underhand spear fighting is more effective in individual combat, offers more power behind the thrust, and is easier to control, but doesn't have the same easy access to vital body parts, due to the body being effectively covered by a shield most of the time. The overhand spear will be more lethal and have better defense skill qualities, but the underhand spear will be easier to hit with (due to greater control, speed, and armour penetration - though it's not ap) and have an attack bonus versus cavalry (thanks to BI's spear_bonus trait, absent in EB) as well the defense bonus offered by the light_spear attribute (which also gives a defense penalty vs infantry).
Weapons such as maces and axes rely on large slashing power to do their damage. A mace is blunt, so it offers a lot more armour penetration. Unfortunately, we can't represent this accurately (there's no 'greater ap') thus I intend to give them greater attack/hit chance (the blunt force can hurt from even behind a shield) but less lethal (it can break bones well, but not kill as effectively). An axe is more lethal, due to the blade, but less effective against armour (as it can more easily glance off), and worse for defense than the mace, since it takes more time to recover from a slash (it will have a delay time).
A kopis is a devastating slashing weapon, as its design concentrates the force more effectively, and could brutalize a shield and deal blunt damage through armour. Greek accounts show that it was highly effective at lopping off limbs as well. It will have AP and be slightly easier to hit with compared with a longsword, though with less lethality - expect it to be overall much more effective than in EB1. Sicae, Rhomphaia, and Falxes were also all notorious for lopping off limbs. Since they won't be 2h, they won't have the armour piercing capability of the falx, but have good lethality and a good hit chance. The ethiopian shotel will probably be treated as a rhomphaia, though maybe slightly differently.
Stabbing weapons are a lot less useful from horseback (the akinakes would probably not be used a whole lot except for dispatching fallen foes) - while slashing weapons from horseback have significantly increased lethality and penetration power (thanks, gravity) and they are harder to hit with (due to the warrior being mounted).
These sorts of changes, along with armour changes, will take a while to implement, but over the summer I'll try to get them done and implemented comprehensively in our new AtB statting system.
Of course, I won't be releasing the actual stats yet. That...will be for a later date :D
Hopefully, Ibrahim and I can get to work on the [special project] very soon. I'm pretty sure the [special project] will be much appreciated. In the meanwhile, here's some words/phrases from the [special project]. I'd like you guys to guess what they mean. Good luck!
Parashîn
Palakhê Reglâ
Shbûqo Lqrabâ
Qtûlo Henûn
Magdlîn Qdûmo
Shûr Sakrâyya
Parashîn = horse
Palakhê Reglâ = infantry man
Shbûqo Lqrabâ = lustful kinship???
Qtûlo Henûn = merciful killing
Magdlîn Qdûmo = ???? coming??? what coming????
Shûr Sakrâyya = bad diabetes???
:dizzy2::dizzy2::dizzy2::dizzy2::dizzy2::dizzy2:
gamegeek2
05-20-2010, 11:27
Some of those are spot-on. Others partially right, and some I think are jokes. Or, at least, I hope they are :D
Nice preview, though I want to see pictures of more new units.
Some of those are spot-on. Others partially right, and some I think are jokes. Or, at least, I hope they are :D
Well, you want us to continue guessing until all have right answer?? Anyway, which one is correct? and which one is partially correct?? (I think I already know which one is joke...)
gamegeek2
05-21-2010, 05:01
Parashîn - Horsemen
Palakhê Reglâ - Soldiers of the Line/Infantrymen
Qtûlo Henûn - Kill (guess!)
Magdlîn Qdûmo - (guess!) advance!
According to this .pdf, Axum didn't become a genuine power until about the 1st century AD, well after this games timeline.
http://www.dskmariam.org/artsandlitreature/litreature/pdf/aksum.pdf
This makes me very dubious about the merit of its inclusion as a faction.
gamegeek2
06-07-2010, 03:13
I also have my doubts about them as a faction.
However, none of the Casse, Sauromatae, and Swebozez were a significant power until the late BCs/Early ADs as well, yet we find them included in EB. The same thing can be said about the Nabatu. Yet we find both of the former in EB (though EBII certainly has replaced them) and the latter in AtB.
Also, you must note the goal of AtB: to showcase factions that EB didn't. This is why we omitted the Getai and Sauromatae, and instead included factions such as the Nabatu and Atropatene.
On another note, that's an excellent PDF, and I'm looking forward to reading it.
I suppose its inclusion is fair enough then.
The pdf is very good, and has plenty of information about Axum that you can use in the mod.
Cute Wolf
07-05-2010, 03:27
hey, Gamegeek2, why are no update? :grin:
Well, looks like june - july is full of exams and report writings too... :wall:
Parashîn = horse
Palakhê Reglâ = infantry man
Shbûqo Lqrabâ = lustful kinship???
Qtûlo Henûn = merciful killing
Magdlîn Qdûmo = ???? coming??? what coming????
Shûr Sakrâyya = bad diabetes???
:dizzy2::dizzy2::dizzy2::dizzy2::dizzy2::dizzy2:
first off, the vowels are, IMHO, not exact, nor are they necessarily agreeable to Arabic (after all, we're looking at two different languages)-so bear with that.
EDIT: I hope you and your fellow skinners didn't lose the models, GG. I'm starting work on the steppes people, though I wonder if its more convenient to just recycle some EB units, and re-skin them.
Metaluis90
07-05-2010, 19:24
hey! i've been reading something about this mod, and I think it would be awesome!!!! I congratule you, guys!!!! looking foward to it :)
how's the work going?
:)
FlyingPig
07-06-2010, 22:54
This sub mod looks great!
Keep up the good work, if only I wasnt a completely incompetent modder/dodgy historian I'd offer my help!
This sub mod looks great!
Keep up the good work, if only I wasnt a completely incompetent modder/dodgy historian I'd offer my help!
It's not too hard to learn. All you need is time and the scriptorium (I think that's what it's called). You'll find it under the RTW section of this and the TWC forum (down as of this writing, I believe).
FlyingPig
07-07-2010, 21:40
It's not too hard to learn. All you need is time and the scriptorium (I think that's what it's called). You'll find it under the RTW section of this and the TWC forum (down as of this writing, I believe).
I did not know this. I'll get cracking on a bit of revising. Maybe in a weeks time I'll be of some use :book:
I have been looking forward to this mod for a long time, but I get the feeling it is starting to die. I hope I am wrong but it just seems the posts are becoming few and far between. Is there any positive news about this or some recent progress reports? Or at least a confirmation that it may be on the way out so that i can stop checking back here.
gamegeek2
07-16-2010, 18:27
None of our team ever does any work...
I have been looking forward to this mod for a long time, but I get the feeling it is starting to die. I hope I am wrong but it just seems the posts are becoming few and far between. Is there any positive news about this or some recent progress reports? Or at least a confirmation that it may be on the way out so that i can stop checking back here.
The less the team talks the more excited I get. I think they may be cooking up some stuff!
None of our team ever does any work...
Don't discourage your fans ;)
Cute Wolf
07-17-2010, 17:15
None of our team ever does any work...
sorry to become this sarcastic, but most of them also works on something else, and yeah.... all the original submod conceptors looks like allready forgotten this nice submod... perhaps you should try to encourege Malik of Sindh, Athakara, Svramj, and most others to work again in this mod... we could pretty much work the most part of the submod without them, but this submod was their concept, and they should be the one who direct it and took vetoes in certain stalemate situations.
Perhaps if they are allready routing, you should be the one who blow the horn(*)...
*. read : filling their facebook wall with messages, send chat messages everytime you see em online, and another measures necessary....
sorry to become this sarcastic, but most of them also works on something else, and yeah.... all the original submod conceptors looks like allready forgotten this nice submod... perhaps you should try to encourege Malik of Sindh, Athakara, Svramj, and most others to work again in this mod... we could pretty much work the most part of the submod without them, but this submod was their concept, and they should be the one who direct it and took vetoes in certain stalemate situations.
Perhaps if they are allready routing, you should be the one who blow the horn(*)...
*. read : filling their facebook wall with messages, send chat messages everytime you see em online, and another measures necessary....
Well if you have all the data files can any of you take over? That's what we do on Wikia. The Half Life wiki for instance (Combine OverWiki) admin was inactive for a long time and a heavy editor of that wiki sent a letter to Wikia staff and they handed him bureaucrat status.
gamegeek2
07-17-2010, 23:35
I dont have athkara or malik on facebook, and svramj won't respond to my numerous requests for him to actually do something.
Gah, and I thought for a second that your quote of "no one does any work" was tongue in cheek... Sucks, this is one of the few mods I was really looking forward to... Perhaps even more so than EB2 (simply coz i dislike the M2TW battles and unresponsive units).
What really needs to be done? Maybe you just took too much onto your plate at once? Maybe a recruitment drive of some sort is needed to jumpstart a few things. Even focusing on basic completeion to get a working copy out there. Copying across what you can from EB and making it unique or different for a later patch/update.
I do hope it gets back off the ground again, this concept is very good and offers so much more than the usual map of europe.
Cute Wolf
07-20-2010, 12:41
I dont have athkara or malik on facebook, and svramj won't respond to my numerous requests for him to actually do something.
such *hopeless* situation.... I suppose the first step we need is salvage and compile all files and researches that we can use, and start again...
such *hopeless* situation.... I suppose the first step we need is salvage and compile all files and researches that we can use, and start again...
I have several files. Don't worry about that.
Skullheadhq
07-20-2010, 16:00
Nobody ever does anything, I just finished a skin! I just don't usually bother to post in the forum when I finished up a skin.
And yeah, we should try to get back svramj and all the others.
gamegeek2
07-20-2010, 16:03
Awesome.
All work that is appropriate will also go to EB late, btw.
Skullheadhq
07-20-2010, 16:08
All this work for AtB in the summer is making people around me doubt my sanity, but hey, Its the only season I can make some progress!
All this work for AtB in the summer is making people around me doubt my sanity, but hey, Its the only season I can make some progress!
but that wasn't comparable by inside a museum for some days, silently photo-ed all those artifacts, armours and weaponaries...
I am really looking forward to this mod. I prefer the asian setting over the european of EB, so it would be pretty cool to have a bigger map which focuses on that area. Please bring this to an end!
Skullheadhq
07-21-2010, 11:02
I am really looking forward to this mod. I prefer the asian setting over the european of EB, so it would be pretty cool to have a bigger map which focuses on that area. Please bring this to an end!
Is that an offer for help, Jerat?
The problem is that we don't have enough people. Anything can be helpful. I believe that with a few dedicated modelers and skinners we can bring it to a conclusion within notime
Well, If I would know something about modding or skinning etc. I could help. The only thing I am able do at the moment would be doing some historical research. To help you with the technical side, I would have to learn to mod the game, which I could try in august or september perhaps, I dont have time at the moment.
Skullheadhq
07-21-2010, 20:34
Well, If I would know something about modding or skinning etc. I could help.
When I started out a year ago I didn't know anything about skinning either, I just volunteered, opened up some vanilla skins, retextured it and learned that way. After that I just reskinned EB skins following the instructions which were given to me and it just worked.
gamegeek2
07-22-2010, 04:18
We can do a decent release if we can finish AOR and reform coding, and finish about 30 or so more unit skins and models.
We can do a decent release if we can finish AOR and reform coding, and finish about 30 or so more unit skins and models.
It would be a good idea to aim for a partial release: it generates more interests and helps keep the team motivated. In his guide to modding-projects, Dol Guldur mentions lack of releases as one of main reasons why mods fail.
Yes please I want release! What factions are already done?
Skullheadhq
07-30-2010, 10:54
I'm finishing up some Hellenistic skins, and I'm not going to tell which one...
Pergamese and Pontic Pezhetairoi
Cute Wolf
07-30-2010, 16:59
hmm... that guy with gray-light blue attire :clown:
Skullheadhq
08-16-2010, 16:08
A WILD SCREENSHOT APPEARED!
https://img685.imageshack.us/img685/2891/screenrh.png
Guess what it is (unit+faction) and I'll show more
anubis88
08-16-2010, 16:43
Pezhetaeroi Pergamonoi
Skullheadhq
08-16-2010, 16:47
Pezhetaeroi Pergamonoi
Nope, but close.
Here from a different POV:
https://img338.imageshack.us/img338/5411/screenmf.png
Are they Pergamene Phalangitai Dueteroi?
Skullheadhq
08-16-2010, 17:04
Are they Pergamene Phalangitai Dueteroi?
No, no and no, you're getting colder compared to anubis, he had 50% correct.
Hint: look at the colour of the clothes
anubis88
08-16-2010, 17:16
Which means they are definetly Pezhetaeroi, but not Pergamenese :)
Cyrenian?
Skullheadhq
08-16-2010, 17:24
Which means they are definetly Pezhetaeroi, but not Pergamenese :)
Cyrenian?
I'm actually working on the Cyrenian one right now, but this one is not Cyrenian.
MButcher
08-16-2010, 17:29
Pontic Pezhetairoi.
Skullheadhq
08-16-2010, 17:33
Pontic Pezhetairoi.
You win the prize, here is it:
https://img685.imageshack.us/img685/459/screenxv.png
Edits so far: The quality of the shield decreased with 70% thanks to the save, that has been restored, it should look way sharper now and the white edge has been fixed making it look deeper and the sword shaft is now white to match with the rest and some non-visible (on this screen) cloth areas have been made white.
MButcher
08-16-2010, 21:11
They look amazing, as usual. I'm more excited about this project than EB2. ^_^
Skullheadhq
08-16-2010, 21:17
They look amazing, as usual. I'm more excited about this project than EB2. ^_^
Shhh, don't say that out loud ;)
Skullheadhq
08-17-2010, 08:10
So when the beta is out?
When we have more volonteers? One or two skinners more and we'll have the beta out in notime really, I believe the map is almost finished. An early beta would need just 30 more skins or so.
Anyway, meet the Nabatu Thorakitai:
https://img194.imageshack.us/img194/3595/screenspj.png
Any suggested adjustments? I already made the shield a little brighter.
We also need some 2d artist, I'm not really good in it, but this is one for Maurya I tried:
https://img9.imageshack.us/img9/7070/maurya.jpg
We still need symbols for factions like Pergamon, Bosporan Kingdom, Cyrene etc. etc.
anubis88
08-17-2010, 12:37
We are so gonna use your Nabatu Thorakitai :D
Finn MacCumhail
08-17-2010, 13:04
We still need symbols for factions like Pergamon, Bosporan Kingdom, Cyrene etc. etc.
Hey, don't you forgot, but we already have about 3 Bosporan Kingdom symbols, 1 Cyrene and 2 Pergamon. chose whatever you want
Skullheadhq
08-17-2010, 13:13
We are so gonna use your Nabatu Thorakitai :D
Molon labe :clown:
And where is Gamegeek, I'm running out of skins.
Anyway, next skins: 3 elite catas for Pontos, Hayasdan and Atropatene, you know you want them
Olaf The Great
08-18-2010, 22:11
Pontos looks like it's really into Lovecraftian stuff, eh?
Finn MacCumhail
08-20-2010, 08:30
EB Ptolies too
https://www.europabarbarorum.com/i/units/ptolemaioi/ptol_peltastai.gif
Popular in Japan too.
https://i187.photobucket.com/albums/x152/Elphir/81068068.jpg
anubis88
08-21-2010, 10:26
Anyway, next skins: 3 elite catas for Pontos, Hayasdan and Atropatene, you know you want them
I better see them soon; they are one of the most anticipated on my behalf... You better make the Pontos ones look great or else :whip:
:laugh2:
@Hax: Only the Japanese can come up with something like that... LOL
nice nice nice nice nice nice nice nice nice nice nice nice nice nice nice nice
how about the hindustan warriors?
http://3.bp.blogspot.com/_l4HTfXGn-Ns/SWTNa2rFMbI/AAAAAAAAUVU/u8U2hxujw34/s400/Sweta+Tiwari-1.jpg
Beefy187
08-22-2010, 02:43
@Sonic Off to the babe thread :beam:
Skullheadhq
08-23-2010, 15:34
nice nice nice nice nice nice nice nice nice nice nice nice nice nice nice nice
how about the hindustan warriors?
http://3.bp.blogspot.com/_l4HTfXGn-Ns/SWTNa2rFMbI/AAAAAAAAUVU/u8U2hxujw34/s400/Sweta+Tiwari-1.jpg
I would want to 'fight' with these sorts of warriors! *packs his stuff runs off to local army recruitment office*
gamegeek2
09-28-2010, 16:16
Resting, not dead. :D
Cute Wolf
09-29-2010, 17:16
Resting, not dead. :D
more correctly... coma... until the original leaders start showing up again...
(gamegeek2 should go to India, and drag those guys on to their computers)
Sorry for the absence guys, been doing university exams, then moving to another city. I can work on this again now. I have a tight schedule right now, I can give you tuesday mornings though. See you on the forum!
more correctly... coma... until the original leaders start showing up again...
(gamegeek2 should go to India, and drag those guys on to their computers)
Launch a coup d'état then and take over the group...
Launch a coup d'état then and take over the group...
ssh, be careful or we'll have another invasion... (EBNOM team invading India)
Started working on the forum again today. GG2, do you have me on msn? I can be on tonight and I pm'ed you my msn.
Skullheadhq
10-14-2010, 15:03
Perfect, I'll do another skin soon
Woot, its on again. Never anticipated a mod with such deep eagerness before. I look forward to your first release even if its not as polished as the end result.
It's as dead as my penis, if you know what I mean~
It's as dead as my penis, if you know what I mean~
have you been castrated? :inquisitive: or don't said you are another female masquerade as male :wink: if you know who I meant
AtB is as dead as dead phoenix, just wait patiently in his egg, looking for the next momentum available
Iron Fist
12-05-2010, 21:14
I want to believe it's still going..
Hijacked:
I am preparing historical, geographical and other information for an ATB mod on EB2 when it comes out. Some preliminary thoughts below. Please send me a PM if you are interested in helping me research for this potential future mod.
https://img98.imageshack.us/img98/8752/atb2blank.jpg (https://img98.imageshack.us/i/atb2blank.jpg/)
Factions:
1: Mauryan Empire
FMs: Bindusara, Rani Dharma, Ashoka, Devi, Sangamitta, Mahinda
Capital: Pāṭaliputra
Ethnicity: Indian
2: Kalinga
FMs: Raja Anantha padmanabhan, Nandidev Ghosh, Vimdev Mahapatra
Capital: Dhauli
Ethnicity: Indian
3: Chera
FMs:
Capital: Kizhanthur-Kandallur, (Vanchi Muthur, Kodungallur
Ethnicity: Indian
4: Cholas
FMs: Cerupazhi Erinda Ilanjaetcenni,
Capital: Poompuhar, Urayur,
Ethnicity: Indian
5: Pandya
FMs: Nan Maran, Nedunj Cheliyan III ( Talaiyaalanganathu Seruvendra Nedunj Cheliyan
Capital: Madurai, Korkai
Ethnicity: Indian
6: Anuradhapura
FMs: Suratissa, Devanampiya Tissa, Uttiya, Mahasiva and Asela
Capital: Anuradhapura
Ethnicity: Indian
7: Baktria
FMs: See EB
Capital: Baktra
Ethnicity: East Hellenic
8: Mazakata
FMs:
Capital:
Ethnicity: East Nomadic
9: Pahlava
FMs: Tirdad ofparthia, Abgineh, Dadhoush ofparthia, Parimah, Farangis, Darman of_Nisa, Phrapates ofparthia, Arshak ofparthia, ArshakA ofparthia, Harasp of_Nisa
Capital: Nisa
Ethnicity: Eastern
10: Saka Rauka
FMs: See EB
Capital: Chighu
Ethnicity: East Nomadic
11: Asman
FMs:
Capital:
Ethnicity: East Nomadic
12: Yuezhi
FMs: unnamed Queen
Capital: Dunhuang
Ethnicity: East Nomadic
13: Xiongnu
FMs: Touman (Needs a father)
Capital: The Longcheng (蘢城), near Khoshoo Tsaidam in Mongolia, was established as the annual meeting place and de facto capital.
Ethnicity: East Nomadic
14: Tonghu
FMs:
Capital:
Ethnicity: East Nomadic
15: Joseon
FMs: Bu
Capital: Pyongyang
Ethnicity: North Asian
16: Jin (Could replace with Hadramaut, or Satavahanna)
FMs:
Capital: South of Han river
Ethnicity: North Asian
17: Nakoku
FMs:
Capital: Na no agata
Ethnicity: North Asian
18: Yan
FMs: Qin Kai, King Wei
Capital: Ji
Ethnicity: Sinitic
19: Qin
FMs: King Zhaoxiang/Ji, Xiaowen/Anguo, Zhuangxiang/Ying Yiren, Xia, Huayang, Zhao, Lü Buwei, Bai Qi, Wang Xi, Wang Ling and Zheng Anping, Lao Ai
Capital: Xianyang
Ethnicity: Sinitic
20: Zhao
FMs: Yue Yi, Lian Po, Zhao She and Li Mu, King Huiwen, Xiaocheng
Capital: Initially Jinyang, later Handan
Ethnicity: Sinitic
21: Wei
FMs: Anxi, Jingmin
Capital: Daliang
Ethnicity: Sinitic
22: Qi
FMs: Fazhang, King Xiang of Qi, Jian
Capital: Linzi
Ethnicity: Sinitic
23: Han
FMs: Huanhui, Han Fei
Capital: Xinzheng
Ethnicity: Sinitic
24: Lu
FMs:
Capital: Qufu (Lu)
Ethnicity: Sinitic
25: Chu
FMs: Qingxiang, Kaolie
Capital: Chen (later Shouchun)
Ethnicity: Sinitic
26: Dian
FMs: Zhuan Qiao
Capital: Shizhaishan
Ethnicity: Yue
27: Zina
FMs:
Capital: Biye
Ethnicity: Yue
28: Minyue
FMs:
Capital: Dongye
Ethnicity: Yue
29: Au Viet
FMs: Thuc Phan
Capital: (In Cao Bang Province)
Ethnicity: Yue
30: Van Lang
FMs:
Capital: Phong Châu
Ethnicity: Yue
Iron Fist
12-07-2010, 17:26
Excellent idea, but...I doubt that there is much information about them all cool factions in the east available.
Perhaps not as bad as you think. Information for india and China proper is decent, better than some of the EB factions, and even Joseon has enough information on it to scrape out a faction. The only potential factions truly lacking in information are the Nakoku, Jin, Au Viet, Van Lang and Tonghu, the worst being Nakoku and Jin. I already have a preliminary unit list.
Cute Wolf
12-09-2010, 09:03
so Tanit... this way, you officially said AtB is abandoned or....
No, I never said that, I am simply hijacking the project for my own means of a future EB2 mod until such time as the project revives. When the project revives my work will be AtB2.
The Far East in 272 BC:
Persia, Arachosia and the surrounding lands:
The Seleukid Empire still controls the eastern lands as far as Arachosia, having lost their Indian holdings to Chandragupta Maurya. However, the land teeters on the brink of rebellion. The satraps of Baktria grow tired of Seleukid neglect, their focus on Syria, and there is talk of continuing without the Seleukids.
The Pahlava and Dahae, subject to the will of the Seleukids, sense a weakening in Seleukid power as the Seleukid focus on the west drains their resources. A manifest destiny awaits these tribes, and they plan to seize it.
Once it would have been the mighty Mazsakatae who threatened the eastern borders of the Seleukid realm, but their power has wained, now but a memory. Instead a new group of Sakae dominates the steppe north of Sogdiana, the Saka Rauka. They are not so aggresive now, but the hold of the Yavannas on the east is weak, and under pressure from eastern tribes, the Saka will move south to escape their eastern rivals.
India:
Bindusara, son of the legendary Chandragupta Maurya, rules the vast Mauryan empire, but he is ageing, and many believe he will not last the winter. When he dies there will be a question of succession, for while Susima is the eldest brother, and the traditional heir to the throne, Ashoka's popularity with the army, the people, and their father, has brought him to the fore of succession. This fact sits ill with Ashoka's elder brothers, and they will make him fight for his throne.
Immediately bordering the Mauryan empire are two smaller states. The first is the tributary Satavahana, while the seem content with being subservient to the Mauryans now, the succession of a weak ruler to the Mauryan throne could encourage them to rebel. The second is the mighty Kalinga empire. While smaller than the Mauryans, the Kalingas are still mighty and proud of their land, a war with this empire would be bloody.
To the far south the peninsula is divided between numerous would-be empires. The strongest of them, the Cholas, Cheras and Pandyas, vie for supremacy among each other. Should any of them gain the upper hand, they could one day be a threat to the Mauryans. Off the coast lies the mysterious island nation of Anuradhapura. The island stronghold makes them a force to be reckoned with, for they will not be taken easily. And though they are isolationist now, an invasion, or interference from the mailand could encourage them to invade.
China:
War has waged across this land, unending, for centuries. Every state aims to make themselves the dominate kingdom, and by so doing, Emperor. Recent battles have served to demonstrate the increasing ascendancy of one state in particular, the state of Qin. While many other states, such as Chu, Zhao, Yan and Qi, are still powerful, each alone cannot hope to stand up to this new and improved force of war that is Qin. With the right alliances Qin could be defeated and another state could rise to power. Even one of the less powerful states, Wei, Han or even Lu, could do so under the right leadership, for while they are weak now, they were not always so. To the south are the outcast states of China. First is the state of Minyue, claiming their royal heritage from the state of Yue, annexed years earlier by the state of Chu. Second is the state of Dian, founded by the renegade Chu general Zhuang Qiao after his state's failed expedition to the region. Lastly are the people who call themselves Zina, a confederated state with delusions of grandeur, yet not to be ignored.
Far to south lay lands of the yue-people to which the armies of China have not yet marched. There lies the ancient kingdom of Van Lang, yet its supremacy is now challenged by Thuc Phan, leader of the Au Viet tribes, who plans to win himself a crown.
Korea and Japan:
On the Korean peninsula is the ancient kingdom of Joseon, whose foundation rests in myth and lore. Yet these are sad days for Joeson. the ruling houses squabble amongst one another and the outlying regions suffer from the attacks of barbarian horsemen and the state of Yan. A number of the ruling houses of the southern peninsula have rebelled against the central Joseon government, which they were once in control of, but in which they have now been replaced by other, more northernly familys. The future of Joseon stands upon a precipice. Under the right leadership they can quell this rebellion in the south and fight off the invaders to regain their position as the most dominant force in the region. However, it will not be an easy task. And should either the riders of the steppe, or the states to the south become united under one banner, Joseon will surrounded and destroyed.
On the mysterious archipeligo of Wa the influence of the mainland states is beginning to appear. Numerous landowners and lords vie for supremacy across the islands. The most powerful of these lords is that of the Nakoku in the south. Should the Nakoku wish to keep it this way they will have to move quickly, for it is only a matter of time before another house rises to power, such as the Yamatai to the north, or a mainland power takes greater interest in the affairs of Wa.
The Eastern Steppe:
What was once a leaderless and lawless land of bandits and marauders, or so the world saw them, is becoming much more. This is an age of unity. Tribes are joining together in confederations to stand against their enemies, both nomadic, and sedentary. Most powerful are the growing Xiongnu, under their Chanyu they make a powerful confederation, yet they are almost equalled by some. East of them is the confederation of the Tonghu, made up of the tribes of the Xianbei, Tuoba, Wuhuan and many others. To south are the Yuezhi, a group of Tocharian tribes growing strong off the trade of the silk road. Finally, to the west are the Asman, the strong Wusun horsemen. All of these tribes are formidable, and should any one of them become the sole power of the Eastern Steppe, then none will be able to stand against them.
Maurya is Bihari!! I demand seperate ethnicity.....Or at least something a little more unique than "Indian"
Having to split up seven ethnicities is difficult. Current layout would look something like: 1: East Hellenic, 2: Eastern, 3: Nomadic, 4: Indian, 5: Sinitic, 6: Yue, 7: North Asian
1 and 2 are needed for Baktria and Parthia, very sad that they need two seperate cultures, but they do. Although there are lots of differences between Indian and Steppe groups, I had to combine them to keep enough culture slots, though if you have a better word for Indian I will gladly pursue it. Yue culture is needed for all the south-Asian factions who are not Sinicized yet. Of course Sinitic is needed for the Chinese, and finally North Asian does a job for Joseon and Nakoku, workable since it is believed the Yayoi culture emigrated from the mainland, somewhere around Korea or Manchuria, not too long before 272 BC.
Then if culture slots are limited..... Id gladly settle for indian.
DeathFinger
12-17-2010, 13:07
Having to split up seven ethnicities is difficult. Current layout would look something like: 1: East Hellenic, 2: Eastern, 3: Nomadic, 4: Indian, 5: Sinitic, 6: Yue, 7: North Asian
Although there are lots of differences between Indian and Steppe groups, I had to combine them to keep enough culture slots, though if you have a better word for Indian I will gladly pursue it.
I don't know if it's relevant, but "Deši"?
Edit: nop, seems to not had the same meaning as it has now. Maybe "Deš" (nation).
No that would not work. Its just a language change and its even more generic
Cute Wolf
12-19-2010, 13:20
if that for M2TW, I recall someone said there was 10 culture limit instead of 7
Nah, I'm pretty sure its still 7.
No, the culture limit is still 7.
Cute Wolf
12-21-2010, 09:59
oops, sorry, checked again and that was 10 more factions, not 10 cultures, my bad...
Almost done a colour map of starting positions. Is there anything people would like me to post/discuss about research into this area? Cities/provinces? Units? Factions?
ScottMcPwn
12-30-2010, 17:48
Is this mod dead?
Ive heard its been made over 3 years now ive seen many screenshots i think it would be very good can you say if it isnt dead how long it will be?
gamegeek2
01-05-2011, 23:36
Correction to something I said earlier in the thread
Abra Kedabra = What is said is created = Abracadabra
Abda Kedabra = What is said is done = Avada Kedavra
They're quite similar.
strategos roma
04-08-2011, 12:37
Hey guys, is this mod dead as I was really looking forward to it. Also, why is there another AtB thread out there wth different ppl?
Greenlizard0.
04-08-2011, 18:06
That other tread was from people who wanted to continue with this mod (with some other people and some who stayed the game). They got some quarrel with fans who only wanted the older (this) version. In any case, you have to look on https://forums.totalwar.org/vb/showthread.php?133969.
strategos roma
04-09-2011, 12:57
Thx a lot for clearing everything up
So this old version is definitely dead
Thx a lot for clearing everything up
So this old version is definitely dead
because Jirisys stabbed it... :wall:
at the moment when everybody else is busy with another mods (notably EBNOM)
I still hope when EBNOM finished, they'll smack Jirisys' head and bring back the ol AtB
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