EUROPEAN WARS - first units preview!
Re: EUROPEAN WARS - first units preview!
Utterly fantastic looking units! I will definately be keeping tabs on this!
Re: EUROPEAN WARS - first units preview!
Indeed! Are those grenadier caps modded? They look slightly taller than the vanilla ones...
Re: EUROPEAN WARS - first units preview!
:2thumbsup:Great units! Can you tell us what you will do in for the campaign?
Re: EUROPEAN WARS - first units preview!
:2thumbsup::2thumbsup::2thumbsup:
Re: EUROPEAN WARS - first units preview!
Very cool, it's good to see all those units and more under one mod, currently uniform skins are all over the place in individual mods.
Re: EUROPEAN WARS - first units preview!
Thank You All my friends!!! :D
Quote:
Originally Posted by
Alexander the Pretty Good
Indeed! Are those grenadier caps modded? They look slightly taller than the vanilla ones...
There is other pattern. :)
Quote:
Originally Posted by
lenin96
:2thumbsup:Great units! Can you tell us what you will do in for the campaign?
Yes, of course :) More info in next preview.
Re: EUROPEAN WARS - first units preview!
Great work, keep it up :2thumbsup:
Re: EUROPEAN WARS - first units preview!
Looks good.
Is the mod "only" about visual changes or is it also about gameplay and recruitment?
Some of your units look a bit "old-fashioned", nearer to 1700 than the ETW standard units. That is fine. Is it possible and planned first only to be able to recruit 1700-units, later 1750-units (which had different clothes style) and in the end 1790-units (again slightly other style)? The most annoying factor of ETW for me is that you start in 1700 with units in the style of the mid 1700's. It is the fault of the tech tree, the new feature most hated by me. I would have preferred different looking units (with different stats) for different times, the later units in the more modern fashion and with better stats. The older TW system was better here. Perhaps it is also possible with the tech tree to have different looking later units?
Another great feature would be local recruitment and mercenaries. I would like to recruit f.e. Highland swordsmen in case I conquered Scotland or American indian natives in case I am in the Americas.
Re: EUROPEAN WARS - first units preview!
Quote:
Originally Posted by
geala
Another great feature would be local recruitment and mercenaries. I would like to recruit f.e. Highland swordsmen in case I conquered Scotland or American indian natives in case I am in the Americas.
You can already recruit Highlanders and Native Americans in their local regions respectively...
Re: EUROPEAN WARS - first units preview!
That looked positively amazing. Congratulations.
Re: EUROPEAN WARS - first units preview!
you should try the less is more approach tbh vannilla units look more like soldiers
Re: EUROPEAN WARS - first units preview!
Aargh! So many goofy moustaches!
Seriously though, well done!
Re: EUROPEAN WARS - first units preview!
Quote:
Originally Posted by
Smellycat
you should try the less is more approach tbh vannilla units look more like soldiers
I think he's going for the 'historical' approach.
It may seem silly to the 21st century mind, but there was an era when entire regiments of soldiers were organized based on height and hair color, and were made to wear their mustaches pointing in a certain direction.
Re: EUROPEAN WARS - first units preview!
Thanks, my friends :)
Quote:
Originally Posted by
geala
Looks good.
Is the mod "only" about visual changes or is it also about gameplay and recruitment?
Some of your units look a bit "old-fashioned", nearer to 1700 than the ETW standard units. That is fine. Is it possible and planned first only to be able to recruit 1700-units, later 1750-units (which had different clothes style) and in the end 1790-units (again slightly other style)? The most annoying factor of ETW for me is that you start in 1700 with units in the style of the mid 1700's. It is the fault of the tech tree, the new feature most hated by me. I would have preferred different looking units (with different stats) for different times, the later units in the more modern fashion and with better stats. The older TW system was better here. Perhaps it is also possible with the tech tree to have different looking later units?
Another great feature would be local recruitment and mercenaries. I would like to recruit f.e. Highland swordsmen in case I conquered Scotland or American indian natives in case I am in the Americas.
In my mod I will change AI, campaign map and others. In next preview will be Features.
Yes I will make 2 (or 3) periods of uniforms. It will be that same as EW1 (on RTW): 1) 1700 - Great Northern War and Spanish Succesion War; 2) 1756 - Seven Years War. Maybe 3rd period with French Revolutionary uniforms :)
There are examples from EW1: https://forums.totalwar.org/vb/showthread.php?t=104607 This mod is released for Rome Total War as 18th century mod. :egypt:
Quote:
Originally Posted by
Sheogorath
I think he's going for the 'historical' approach.
It may seem silly to the 21st century mind, but there was an era when entire regiments of soldiers were organized based on height and hair color, and were made to wear their mustaches pointing in a certain direction.
Yes :)
Re: EUROPEAN WARS - first units preview!
Quote:
Originally Posted by
King Louise Assurbanipal
Yes I will make 2 (or 3) periods of uniforms. It will be that same as EW1 (on RTW): 1) 1700 - Great Northern War and Spanish Succesion War; 2) 1756 - Seven Years War. Maybe 3rd period with French Revolutionary uniforms :)
Nice! :yes: