Thanks, my friends :)


Quote Originally Posted by geala View Post
Looks good.

Is the mod "only" about visual changes or is it also about gameplay and recruitment?

Some of your units look a bit "old-fashioned", nearer to 1700 than the ETW standard units. That is fine. Is it possible and planned first only to be able to recruit 1700-units, later 1750-units (which had different clothes style) and in the end 1790-units (again slightly other style)? The most annoying factor of ETW for me is that you start in 1700 with units in the style of the mid 1700's. It is the fault of the tech tree, the new feature most hated by me. I would have preferred different looking units (with different stats) for different times, the later units in the more modern fashion and with better stats. The older TW system was better here. Perhaps it is also possible with the tech tree to have different looking later units?

Another great feature would be local recruitment and mercenaries. I would like to recruit f.e. Highland swordsmen in case I conquered Scotland or American indian natives in case I am in the Americas.
In my mod I will change AI, campaign map and others. In next preview will be Features.

Yes I will make 2 (or 3) periods of uniforms. It will be that same as EW1 (on RTW): 1) 1700 - Great Northern War and Spanish Succesion War; 2) 1756 - Seven Years War. Maybe 3rd period with French Revolutionary uniforms :)
There are examples from EW1: https://forums.totalwar.org/vb/showthread.php?t=104607 This mod is released for Rome Total War as 18th century mod.


Quote Originally Posted by Sheogorath View Post
I think he's going for the 'historical' approach.

It may seem silly to the 21st century mind, but there was an era when entire regiments of soldiers were organized based on height and hair color, and were made to wear their mustaches pointing in a certain direction.

Yes :)