I guess that "mild violence, suggestive themes, and use of alcohol" isn't good enough any more? If parents didn't pay attention to the ratings and those descriptors, I don't see them reading lengthy descriptions either....
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Not gaming related, but amusing none-the-less for us gamers:
Turkish inmate escapes via cardboard box. The La-Li-Lu-Le-Lo are not amused.
Stardock Talks Star Control, Master of Orion Sequels.
Spoiler Alert, click show to read:
I'm not sure it qualifies as news per se, but it's certainly intriguing....
Surprise!
http://www.gamepolitics.com/2008/11/...adden-monopolyQuote:
I was able to forge this deal with the [Pro Football Hall of Fame] that provides them with 400K per year (which is significantly below market rate) in exchange for the HOF player rights. EA owes me a huge favor because of that threat was enough to persuade Take Two to back off its plans, leaving EA as the only professional football videogame manufacturer out there.
...The per player price for most of these guys was tens of thousands of dollars less than what they were guaranteed by Take Two Interactive so it’s a real coup that we were able to pull this off so cheaply. You have to remember that EA’s total cost is only $200,000 per year. We know that Take Two offered six figure deals to several former NFL players so the total cost is millions below market prices...
Muahaha, EA is THE baller in this industry!
YAY EA IS DIEING!!! LONG LIVE THE REVOLUTION AND THE RISE OF THE LEMUR!!
DNF still alive? One might hope
So reading through the most recent issue of game informer, I saw that DNF(Duke Nukem Forever) might still be alive. When you complete all the achievements and challenges for Duke 3D you unlock two new screens for DNF
It turns out that wasn't the whole article, by the way. My bad. :oops:
Brad actually had quite a few interesting things to say:
Spoiler Alert, click show to read:
I love the part highlighted in bold. Take that, Quicksilver and Legend Entertainment! :whip:
Or Bethesda, for that matter.
I really liked the open-source version of Star Control 2. Stardock seems to be a good choice to make a sequel.
National Geographic Charts Game Division
Spoiler Alert, click show to read:
Not too excited about any games that may come out of them.....If your company isn't based off partially in gaming and you don't have a ton of money to invest in it, please don't try and save some face...
Lich King Claims 2.8M souls in 24 hours
Spoiler Alert, click show to read:
Surprise surprise......WOW expansion beats other WOW expansion for #1 selling PC title....
Grand Theft Auto IV DLC Due Feb 17
Spoiler Alert, click show to read:
I hope that this content will at least get to the PC sooner or later...
Maybe so we PS3 players don't get it, apart from that: Link or it didn't happen. :inquisitive:
Midway served NYSE delisting notice
Spoiler Alert, click show to read:
What, are you seriously asking this?
Alright then...
http://www.gamesindustry.biz/article...on-gta-iv-dealQuote:
Take 2 has refused to clarify comments from chief financial officer Laine Goldstein that suggest the publisher received USD 50 million (EUR 37.3m / GBP 25.2m) from Microsoft for exclusive GTA IV episodic content.
Well, in a way it's nice that Microsoft invests 50 million so it's customers get some nice extras, I'm sure Sony has paid some people as well to support their products a bit more. The only problem is when you're the wrong kind of customer as in don't want to buy everything twice... :sweatdrop:
Actually, Microsoft has been pushing the release of that new content. Seems like they want to rush no matter how finished and polished the content will be. This must be some kind of first law in Microsoft's bible or something like that, code of conduct.
I think that it has been revealed that there will be exclusive content for each platform GTA IV is released on. Content you will not see on other platform, I guess. Now this still leaves the question not being answer. If all platforms will get something on the same level, what for Microsoft paid them?
Tabula Rasa shutting down Feb. 28
Spoiler Alert, click show to read:
It must really be awful for Garriot seeing all of this happen. He really invested a lot of time/energy into this game only to see it die off
Meh; he'll get no sympathy from me. That's what he gets for being a pretentious blowhard IMO. The only people I feel sorry for are the TR players themselves.
I was a tr player and Im suprised it died, There was never a shortage of players and it was imho by far the superior to WoW in just content and fun for the low levels I never got high enough before they announced shutdown
Eidos tried to prevent sub-80% reviews for Tomb Raider Underworld from being released until today.
Quote:
Eidos UK PR firm Barrington Harvey has confirmed that British sites are being asked not to post Tomb Raider: Underworld reviews with scores lower than 80 percent until Monday.
The game releases today for 360 and PS3.
Gamespot UK journalist Guy Cocker revealed the tactic in a Twitter post on Wednesday that said: “call from Eidos–if you’re planning on reviewing Tomb Raider Underworld at less than an 8.0, we need you to hold your review till Monday.”
Said a Barrington Harvey rep on the phone this afternoon: “That’s right. We’re trying to manage the review scores at the request of Eidos.”
When asked why, the spokesperson said: “Just that we’re trying to get the Metacritic rating to be high, and the brand manager in the US that’s handling all of Tomb Raider has asked that we just manage the scores before the game is out, really, just to ensure that we don’t put people off buying the game, basically.”
British site Eurogamer has already gone live with a 7/10 score, an act the rep said had caused “problems”.
OXM UK has also posted a 7.0 score.
The news is unlikely to go down well. Eidos’s efforts at controlling review scores are still fresh in the mind: it was a row over Gamespot’s 6/10 review of Kane & Lynch that cost popular US journalist Jeff Gerstmann his job.
Tomb Raider: Underworld’s Metacritic average stands at 78 percent.
What's bizarre is that, when questioned on the matter, they pretty much admitted it straight out. Yes, there's something to be said for honesty, but still.... :inquisitive:
http://www.destructoid.com/g-e-c-k-c...d-112650.phtml
Release of the Fallout 3 modding tools and first 3 DLCs have been announced:
Quote:
There will be three downloadable packs (detailed below) available for both Xbox 360 and PC, release across the first three months of 2009. There's no word on pricing.
* Operation: Anchorage. Enter a military simulation and fight in one of the greatest battles of the Fallout universe – the liberation of Anchorage, Alaska from its Chinese Communist invaders. An action-packed battle scheduled for release in January.
* The Pitt. Journey to the industrial raider town called The Pitt, located in the remains of Pittsburgh. Choose your side. Scheduled for release in February.
* Broken Steel. Join the ranks of the Brotherhood of Steel and rid the Capital Wasteland of the Enclave remnants once and for all. Continues the adventure past the main quest. Scheduled for release in March.
The official modding tools for Fallout 3 have been revealed as well. Cleverly called G.E.C.K. (Garden of Eden Creation) kit, the tools will allow players to modify the game in almost any way they desire by creating modifying, or editing any data for use in the game.
Is the video gaming industry recession proof?
Spoiler Alert, click show to read:
I've found this article to be quite interesting
Wow.....that is crazy.....Midway's future looks shaky at best....Quote:
Reuters is reporting that media mogul Sumner Redstone of Redstone's National Amusements Inc has sold his controlling stake of Midway Games Inc to private investor Mark Thomas for roughly $100,000, or $0.0012 per share. Thomas will assume $70 million of senior secured and unsecured debt.
Dungeon Keeper MMO coming:
Quote:
NetDragon Websoft Inc., a leading game developer and operator in the People's Republic of China announced a new licensing agreement with Electronic Arts Inc. on the development of the Group's first 3D massively multi-player online role playing game based on Electronic Arts' "Dungeon Keeper" line of games - including themes, characters and other game content. As part of this agreement, NetDragon will develop the game and obtains the exclusive license to operate and distribute Dungeon Keeper Online throughout the Greater China region, including Hong Kong, Taiwan and Macau.
"We are delighted to enter into an agreement with EA in the development of our first 3D MMORPG. Our partnership with this internationally renowned game developer is proof of our capabilities in game operations and development as well as a reflection of our market reputation," said Mr. Liu Dejian, Chairman and Executive Director of NetDragon. "Capitalizing our strength to create a strong gaming experience, powerful operating platform and unmatched expertise within China's online game market, we are confident that Dungeon Keeper Online will not only become successful in the Greater China region but also achieve remarkable results overseas."
Jon Niermann, President of EA Asia Pacific said, "The partnership marks a significant milestone for EA as it will enhance our intellectual property and extend our product reach throughout the Greater China region. It will also further enhance our intellectual property with differentiated, high-quality games, particularly in the field of MMORPGs."
Hmm. Not sure what I think about this.
*facepalm*
I would rather see DK3 than ANOTHER MMO saturate the market.
That's more or less my thinking as well. I'll concede that a DK MMO could possibly succeed -- there's not many that focus on the "bad guys", after all -- but overall I too would prefer to see another strategy incarnation.
Not going to play just because EA is involved
DAMN YOU EA!!!.... ohh well. Now we know they are monopolistic(monopolistic is probably spelled wrong[guess what.... it wasn't]) hounds
Irony, thy name is Valve.
Spoiler Alert, click show to read:
Atari planning sequels for both Baldur's Gate and Neverwinter Nights.
Given that A.) Bioware isn't around to develop them anymore, and B.) the folks at Atari don't seem to know how to make decent PC/video games to save their lives, I'm not optimistic.
GTAIV PC Problems Spark Game Outcry
Spoiler Alert, click show to read:
Hmmm.....more 1 star Amazon review here....Its ridiculous how many driver incompatabilities there are here. When you make a game or port it, you should optimize the game to the drivers, not release it first and then wait for the GPU manufactures to optimize their drivers for the game
Edit: Another Interesting Thing:
Nvidia Desktop & Mobile GPUs Renaming
Spoiler Alert, click show to read:
Great......even more confusion here.
Basically, the average buyer will just get fooled into thinking that they're getting all new videocards when they mights just get stuck with a crappy 9200M or something like that....
Seriously, its bad enough that the Geforce9 series is just basically Geforce8 series card that are overclocked or have a smaller manufacturing die, but this will just make things worse....
The problem is a lack of standardisation. It has pros and cons and among the cons is that it's much harder and more expensive than developing for a console which is completely standardised and thus easier to develop for. The obvious conclusion for R* is to stop developing for non-standardised systems because obviously they aren't good at that, focus on the core competences of your company. ~;)
Ubisoft plans to make a game adaptation of the movie Prince of Persia: Sands of Time. Which is an adaptation of the game Prince of Persia: Sands of Time. :inquisitive: Linky
Quote:
Try to wrap your head around this: Ubisoft is planning a game adaptation of the film adaptation of the game Prince of Persia: The Sands of Time.
It's not enough that we're getting a brand spanking new cel-shaded next-gen Prince of Persia and even spinoff titles for the Wii and DS.
Ubisoft CEO Yves Guillemot has revealed that next year's Prince of Persia: The Sands of Time -- that's the Bruckheimer-produced, Jake Gyllenhaal-starring film adaption set for release in 2009 -- will get its own game adaptation.
The film itself features a script by the original game's creator Jordan Mechner. We still know very little about the game adaption of the film, but it's interesting to note that the movie is itself based on the plot of one of the games.
Even a week after their Ubidays media event, Ubisoft is still all over the news. The latest covers the studio's expansion into other media productions, including word of a new animated series.
Furthermore, Guillemot has also revealed that the company is sitting on a $1.2 billion war chest, to be used in potential acquisitions.
It's probably a good time to be a Ubisoft share-holder right now, although Prince of Persia fans are probably confused as all hell."
:dizzy2:
My head hurts.
NCsoft exits ESA
Spoiler Alert, click show to read:
So...Activision-Blizzard, LucasArts, id Software, and now NCsoft have left. The only big players left that do some major PC games are EA, Ubisoft, and Eidos...
Analysts leery of EA, Guitar Hero
Spoiler Alert, click show to read:
I suppose the anti-EA people are pretty happy about this.....
You hit the nail on the head.
EA Abandons Vancouver Studio Plans
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Meh, more bad news for EA
NPD: Wii sales top 2M during $2.9B a month
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That is simply insane.......and I thought Nintendo would never be strong in the console industry again after Gamecube.....
PlayStation Home Beta Opens
Spoiler Alert, click show to read:
Has anyone tried this out yet???
Tried to start Home last night but couldn't login, whether it was just too busy I don't know. Think I'll give it a go now.
Edit:Two hours of trying and couldn't get on, kept telling me connection with server was lost.
Well the guys at Penny Arcade are definitely not impressed.
Same here yesterday, but I got in early today when most of Europe and America was probably asleep. ~D
It's...well, didn't do a whole lot, just created a char and ran around for 10mins before I had to go to work. But I can say it offered me one sofa, one chair, no lamps and not much else to put in my appartement, either you have to buy everything else or they didn't include a lot in the beta for that aspect. And here I was hoping I could let my inner architect out but I guess I will have to use LBP for that. :sweatdrop:
Pennsylvania Task Force Says NO to Video Game Legislation
Spoiler Alert, click show to read:
So it took them a year to figure out what everyone knew already????
Rumor: EA Sending Need for Speed to Junkyard
Spoiler Alert, click show to read:
Okay, I actually like the NFS series regardless of its dubious quality after Most Wanted. Sigh.....another reason to hate EA I guess
Is it just me or are media corp's taking over the gaming world? I mean Disney for EA and Time Warner for Eidos.
The media companies have realized that people are spending more time gaming than watching their crap movies, so now they want a piece of the action. Movies from video game IP and vice versa are just the start. Soon, we can look forward to the same quality in video games as we are getting in the theaters. Yeah! ~:rolleyes:
EA/Maxis releases de-authorization tool for Spore.
Wow. That's smarter than I'd have given them credit for. It still doesn't change the fact that they went with the restrictive SecuROM in the first place, but at least this could potentially alleviate its effect(s).
I'm pleasantly surprised. Although from the short description, it looks like you are stuck if you suffer a drive crash or OS reinstall without deauthing first. Did they (Take2, I guess) ever release one for Bioshock?
Wow, even more bad news for EA. I guess the EA hater crowd is having a blast this fall
EA layoffs hits 1,000, Black Box "consolidated"
Spoiler Alert, click show to read:
Its a shame that Dead Space or Mirrors Edge didn't sell well. They actually seemed like decent games
I think EA might be a nesesary evil, if they were to shut down, there would be a huge void in the game industry, not to menttion several titles going into the wind if other publishers don't pick them up.
TevashSzat - I think part of the problem was the saturation of "decent games" at the time of their release...
As usual, Penny Arcade explains the situation well. (Link is rated G, somewhat of a rarity for PA :P).
EA is going to strip starforce DRM from some of its games and release them on steam.
http://store.steampowered.com/news/2116/
So only Steam DRM for Mass Effect now -
http://forums.bioware.com/forums/vie...orum=22&sp=128
CR
I think they had SecuROM, but it's a nice move anyway.
Worlds.com Files Suit Against NCsoft - Every Other MMO Company To Follow?
Spoiler Alert, click show to read:
Okay......this is bad, very bad.
I know nothing about patent law but it might be a good time to find a job with Worlds.com because if all those MMO companies have to pay royalties, Worlds.com will have more money than they will know what to do with.
I think its BS - or at least it should turn out that way. They patented a architecture of 3d MMORPGs (see here for indepth patent info), filing the patent in 2000 - after some 3D MMORPGS had already been released, of course.
Basically, they've patented a game's structure (when a player enters a room, load various things from the server) not a actually end product. We'd need an expert in software patent law, but this seems stupid - worlds.com [which has basically done ****-all since filing that patent] is suing because NCSoft had a game where info on objects and players are loaded from servers. Now if NCsoft was stupid enough to copy actual code (of which there is relatively little in the patent) that'd be one thing. But this looks like some parasite company trying to make bank on a shady patent.
CR
I recently patented breathing. Does that mean I can now sue every living being on this planet?
I patened forums. Now get off till I get my royalties. :whip:
Penny Arcade's take on the patent thing:
http://www.penny-arcade.com/comic/2009/1/2/
[NOTE: SWEARING!]
CR
Gone, baby, gone: 1up sold, EGM killed, staff promptly fired
Spoiler Alert, click show to read:
EGM RIP. Yet another gaming magazine dies off.
I can't believe Ziff Davis would do something like this....
FTC to hold town meeting on DRM woes
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Haven't been much news recently, but anyways heres some
Looking at "The MMO Crash of 2008"
Spoiler Alert, click show to read:
And the huge behemoth that is WoW keeps on rolling through everyone....
Neversoft off Tony Hawk Series
Spoiler Alert, click show to read:
Meh, never liked the series anyways
Tomb Raider sales tank, Eidos shares plummet
Spoiler Alert, click show to read:
Okay, now this is wierd. For a PC Game, 1.5 million copies is nothing to laugh at. How high were their expectations?
It's on every platform known to mankind. 1.5 million is the combined sales of all platforms; that's still more units than most multiplatform games shift in their total lifespan. It seems the expectation was 3 million, an unreasonably high figure for a series which is no longer ultra-high profile and which was released during one of the busiest Christmas periods gaming has seen.
Guitar Hero III Becomes Highest-Grossing Game Ever
Spoiler Alert, click show to read:
Wow, and I thought the Sims franchise made a ton of money. The amount of money that WoW makes probably even pales in comparision to a billion dollars
The production costs of most A-list games are very high these days. These aren't being made by 10-20 people living on ramen. They're made by 100-200 people (though still living on ramen) and have massive tech requirements, voice acting, etc. This adds up to much, much higher costs, which requires a much higher return on income to be successful. Hence the increasing adoption of multi-platform releases.
So there was someone within Sega that had common sense AND a conscience? No wonder he got the boot.
http://www.tssznews.com/2009/01/05/t...t-you-to-read/
Quote:
As it turned out, according to Mr. Andac, after Sega had restructured itself to re-integrate external development houses like Smilebit and AM2 back in to the main Sega offices, Sonic Team was kept external strictly as a sweatshop to milk the Sonic cashcow, assembly-line style. Sega of Japan had intended NiGHTS: Journey of Dreams as a brief rest from the never-ending onslaught of Sonic game after Sonic game. In Ben’s own words: “There’s no doubt that Sonic Team have lost their quality touch. They are worse than talentless: they are without passion. Bored, weary, closed-minded and out of touch with any sense of what makes games good anymore.” Quite simply put, after making so many of them, Sonic Team is tired of Sonic games - something Ben cites as a reason for Yuji Naka’s resignation in 2006.