Re: Sweet Realistic Medieval Combat (Mount and Blade)
Got M & B as part of the paradox pack and have to say, I'm really enjoying it! Does anyone know the best way to go about seizing a castle however? I'm already a vassal so have my own village, it keeps getting looted however and thus I can't raise any taxes. Capturing the enemy castle near by would do much to stop the warbands from looting I imagine..
12-29-2010, 16:41
Beskar
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Best way to stop people raiding your village is to defend it. Build a messenger post there, so at least you have some warning.
Also CR, are there any character creator mods yet? One of my issues was the game is how ugly everyone is, especially the females.
12-29-2010, 19:25
edyzmedieval
Re: Sweet Realistic Medieval Combat (Mount and Blade)
I bought Warband before the whole pack was available, and I am loving it! I'm level 9 and have around 40 men under my command and I'm still having problems even on easy.
Can't wait to capture my first castle.
12-29-2010, 22:58
naut
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Quote:
Originally Posted by Beskar
Best way to stop people raiding your village is to defend it. Build a messenger post there, so at least you have some warning.
Also CR, are there any character creator mods yet? One of my issues was the game is how ugly everyone is, especially the females.
:beam:
12-30-2010, 20:49
Vuk
Re: Sweet Realistic Medieval Combat (Mount and Blade)
And very soon the best mod ever made for Warband will be released. ~;) More details on that soon. ~;)
01-10-2011, 02:59
Vuk
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Hey all, here is a quick preview and description on my new mod. More details coming later!
01-15-2011, 10:31
rajpoot
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Finally, after a long wait....
TLD...
Spoiler Alert, click show to read:
Has still not been released....but I did find this intro video on Youtube...Been uploaded on 23rd Dec last year.
All the awesomeness of M&B wrapped in an even more awesome Tolkien designed package.
02-01-2011, 10:26
Husar
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Mount and Blade: Fire and Sword has been announced!
It's a standalone "addon" set in the 17th century, the rest can be seen in this trailer.
02-02-2011, 19:11
Vuk
Re: Sweet Realistic Medieval Combat (Mount and Blade)
If I had the money, this would be an instant buy.
02-02-2011, 19:18
Prussian to the Iron
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Quote:
Originally Posted by Husar
Mount and Blade: Fire and Sword has been announced!
It's a standalone "addon" set in the 17th century, the rest can be seen in this trailer.
In that trailer, it mentions Gustav Adolph. Gustavus Adolphus? Seems very plausible, what with Stockholm being highlighted, though if it included Germany it would make infinitely more sense.
02-05-2011, 12:06
pevergreen
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Hey CR, I was checking out a mod some fellow players are using right now.
From the download page:
2. 'Oceania Optimized for FPS' by Crazed Rabbit added to map list
Is that you? :laugh4:
02-05-2011, 17:04
Crazed Rabbit
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Yup. Though I just trimmed the huge number of trees in that Oceania mod, someone else actually made it.
I did make two maps for the 1866 mod - Palouse Town - and Colorado River.
CR
02-06-2011, 03:03
pevergreen
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Thats awesome.
02-27-2011, 17:51
Crazed Rabbit
Re: Sweet Realistic Medieval Combat (Mount and Blade)
A video preview of M&B: With Fire & Sword, a spin off game made by some eastern European company set in 1600-1700 (?) Poland, Sweden, and Russia. Will include MP.
Notable: the ability to equip your troops with different arms and armor between battles.
Notable; includes the possibility of large story arcs you can participate in if you want.
Also, captain mode for MP. Every player commands a group of soldiers they purchase. 14v14 players all commanding soldiers. :beam:
CR
02-28-2011, 00:32
Vuk
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Quote:
Originally Posted by Crazed Rabbit
A video preview of M&B: With Fire & Sword, a spin off game made by some eastern European company set in 1600-1700 (?) Poland, Sweden, and Russia. Will include MP.
Notable: the ability to equip your troops with different arms and armor between battles.
Notable; includes the possibility of large story arcs you can participate in if you want.
Also, captain mode for MP. Every player commands a group of soldiers they purchase. 14v14 players all commanding soldiers. :beam:
CR
Thank you. :bow: I have had my eye on this one.
03-23-2011, 15:37
R'as al Ghul
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Wow, what a great game. I bought Warband for 7.99€ at Gamersgate. that's even less that what I paid for the beta of M&B.
It seems it's one of the most moddable games and the devs did so many things right.....just great.
After playing in the sand box world a while and leveling up two characters to lvl 30+ I jumped into the Multiplayer mode on the weekend.
Do any of you guys play Multiplayer?
Highly recommended. I'm dying all the time and I really suck at blocking but I'm having such a ball, it's amazing. :laugh4:
MP is totally different from SP, people fight differently and there're a lot of features in sieges that you won't see in SP. (Open the gate, push down ladders, open/smash doors, secret tunnels, etc) On the 22nd siege server up to 222 people can play. Over the weekend some 100 players where online which makes for excellent battles.
R'as
04-10-2011, 03:21
Crazed Rabbit
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Re: Sweet Realistic Medieval Combat (Mount and Blade)
it sounds just like a pretty and attractive but woefully inadequate mod. :/
04-11-2011, 01:36
Alexander the Pretty Good
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Hopefully it's either $5 or they're just not showing several huge features in previews.
04-11-2011, 02:00
econ21
Re: Sweet Realistic Medieval Combat (Mount and Blade)
That's an amusing preview, Crazed Rabbit, :laugh4: I guess I have played too much Mount and Blade in the past, but it brought it all back. Fire and Sword sounds exactly the same game as the original Mount and Blade, except in a different setting. More like a mod than a commerical product, but then M&B always did seem to be about doing one thing very well rather than trying to do many things.
04-11-2011, 06:39
rajpoot
Re: Sweet Realistic Medieval Combat (Mount and Blade)
I doubt it's going to be drastically different in any manner. The core gameplay will always be the same...all they can add is more window dressing, like more dialogue, larger and more detailed troop trees...some sort of story....better castles and stuff.....so yeah, it does sound like a mod. Still if it's a mod developed by the game's developers....
That aside, till about a year ago, I was under the impression that with Fire and and Sword was a mod for M&B being developed by a Polish game developer....how come it suddenly became a standalone game is beyond me.
04-15-2011, 17:38
rajpoot
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Before there was an expansion, there was a mod....
I knew I'd seen this somewhere, just couldn't place it.
With Fire and Sword (Ogniem i Mieczem) the mod.
Never tried it myself....just wanted to post it here.
04-26-2011, 23:56
Mailman653
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Mount and Blade: With Fire and Sword
You can pre-order it for $13.45. And India is right, I remember seeing this expansion as a mod too, the name is familiar. I'm guessing if your big on Eastern European lore/history, then this expansion is for you.
I haven't played MB in ages, I bought Warband almost a year ago and I've hardly touched it since.
04-27-2011, 06:37
Crazed Rabbit
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Quote:
Originally Posted by india
Before there was an expansion, there was a mod....
I knew I'd seen this somewhere, just couldn't place it.
With Fire and Sword (Ogniem i Mieczem) the mod.
Never tried it myself....just wanted to post it here.
But the expansion was made by a professional studio, whilst the mod was just a couple guys basing something off the same book.
CR
04-27-2011, 10:06
rajpoot
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Quote:
Originally Posted by Crazed Rabbit
But the expansion was made by a professional studio, whilst the mod was just a couple guys basing something off the same book.
CR
:shrug: They were the ones who had the idea first.
04-29-2011, 07:45
Graphic
Re: Sweet Realistic Medieval Combat
Just got Warband on the Steam sale. Not sure how I feel about it yet. Singleplayer has potential but I fail hard at it.
04-30-2011, 16:49
Crazed Rabbit
Re: Sweet Realistic Medieval Combat
Mount & Blade Complete Pack - featuring the original M&B, Warband, and With Fire & Sword (releasing May 3) - is on sale at Steam for $19.99.
If you don't yet have any of the M&B games, you should get this pack.
CR
04-30-2011, 19:11
seireikhaan
Re: Sweet Realistic Medieval Combat
Hmm. I'd put off getting Warband forever. For six bucks, I think I'll bite. Not really feeling this new one, though.
04-30-2011, 20:08
Ibn-Khaldun
Re: Sweet Realistic Medieval Combat
Does M&B need Pixel Shader 3.0? Recently, every game I have bought need it! :sad:
04-30-2011, 20:25
johnhughthom
Re: Sweet Realistic Medieval Combat
I very much doubt it I-K, whatever else M&B is it certainly isn't a system hog.
04-30-2011, 21:21
Graphic
Re: Sweet Realistic Medieval Combat
Anyone have any tips for what to do early on? I don't know how to join a faction. So basically all I keep doing is first, rescue the merchant's whatever, then wander around fighting bandits, losing in the arena, or occasionally doing a quest for a town elder. This goes on until eventually I lose all my men and get taken prisoner 10 times in 3 minutes and quit.
I need to know how to get on my feet.
04-30-2011, 22:15
johnhughthom
Re: Sweet Realistic Medieval Combat
You should be looking for looters, they are the easiest class of bandit to kill. Don't get much loot or experience, but they give you practice before moving on to the better enemies. Also, stay away from Sarranid and Khergit lands early on, the steppe and desert bandits are fast and will chase you down.
05-01-2011, 05:48
Crazed Rabbit
Re: Sweet Realistic Medieval Combat
Looters are the ones you want to attack early on. Recruit some peasants in villages and fight looters to level them up. Also, fighting in the arena lets you practice fighting without the risk of getting taken prisoner.
Quote:
Does M&B need Pixel Shader 3.0? Recently, every game I have bought need it!
The original? I don't think so.
Warband - again, I don't think so.
Probably not for With Fire & Sword either.
CR
05-01-2011, 08:05
Graphic
Re: Sweet Realistic Medieval Combat
Just realized that the gameplay is basically Sid Meier's Pirates! but with deeper (and ground) combat and no end goal.
Not saying that to put it down, its just interesting.
05-01-2011, 08:11
Veho Nex
Re: Sweet Realistic Medieval Combat
Quote:
Originally Posted by Graphic
Just realized that the gameplay is basically Sid Meier's Pirates! but with deeper (and ground) combat and no end goal.
Not saying that to put it down, its just interesting.
How so? Ive played both a lot and the only thing i can see they have in common is the basic RPG elements.
05-01-2011, 10:48
rajpoot
Re: Sweet Realistic Medieval Combat
Quote:
Originally Posted by Graphic
Just realized that the gameplay is basically Sid Meier's Pirates! but with deeper (and ground) combat and no end goal.
Not saying that to put it down, its just interesting.
That is just exactly what I'd thought when I'd first picked up the game. Sid Meier's Pirates, but on land and more fleshed out 'encounters' with simpler world map.
The game even has a closing screen like Pirates had, where your stats through out the game and their outcomes are displayed.
Edit:
Infact I have a query from everyone who has tried retiring. Has anyone been able to get an epilogue with a better rank than a 'powerful noble'? I mean I tried with a game where I had my own kingdom and my right to rule was 98 or something, and still I got the 'powerful noble' rank.
05-01-2011, 11:35
Graphic
Re: Sweet Realistic Medieval Combat
Quote:
Originally Posted by Veho Nex
How so? Ive played both a lot and the only thing i can see they have in common is the basic RPG elements.
Maybe you're thinking of the original Pirates! I've only played the recent remake. As for how so, I don't even know where to start. They're actually nearly identical in most respects.
Go to towns to hire volunteers
Defeat navies/armies to gain loot and experience
Select from a short list of things to do while in that town including visiting the market, speaking to the local leader, etc. These screens are nearly identical in both games.
Pledge your services to a nation
The armies/navies wandering around the campaign map fighting eachother, capturing towns, etc. including pirates/bandits
Actually the only huge difference I've found is the more complex M&B battles being on land and Pirates! minigames. If there were more games like this they would form their own specific sub genre. They're as close as GTA and Saints Row/Just Cause/Mercenaries etc.
05-01-2011, 15:11
edyzmedieval
Re: Sweet Realistic Medieval Combat
Just bought Fire and Sword for 10% off on Steam, pre purchase. Anyone else getting it?
05-01-2011, 19:42
Graphic
Re: Sweet Realistic Medieval Combat
I'm going to wait and see if Warband keeps my interest.
05-02-2011, 00:22
johnhughthom
Re: Sweet Realistic Medieval Combat
Quote:
Originally Posted by edyzmedieval
Just bought Fire and Sword for 10% off on Steam, pre purchase. Anyone else getting it?
Pre purchased it myself, not expecting anything massively different but happy enough to pay £9 to see what it's like. If I get a tenth of the gameplay I got, and am still getting, from Warband it will be a steal.
05-02-2011, 03:06
Greyblades
Re: Sweet Realistic Medieval Combat
It'll be interesting to see how the creators handle the reload animations for rifles, the mods have always had them be realy awkward.
05-02-2011, 21:00
edyzmedieval
Re: Sweet Realistic Medieval Combat
Quote:
Originally Posted by Greyblades
It'll be interesting to see how the creators handle the reload animations for rifles, the mods have always had them be realy awkward.
The Mount & Blade trailer shows that the reload and shoot animations look natural, so I guess it's a good starting point. ~:)
Get Fire and Sword off 10% on Steam until tomorrow, pre purchase and you get 2 TF2 hats as well.
05-04-2011, 11:44
Graphic
Re: Sweet Realistic Medieval Combat
I think what I needed to get into it was a mod set IRL. I was just wandering around aimlessly in native and Prophecy of Pendor. King Burglekutt, Jerkhick Steppe Warriors, etc. Just a bunch of randomness I have no connection to. Hundred Years War mod fixed that. Now I'm addicted.
I hope the Honor rating doesnt count for much, because Ive spent pretty much my whole game killing English peasants and pillaging English villages.
Also its nice to finally start getting some cool gear for the first time.
I hope the Honor rating doesnt count for much, because Ive spent pretty much my whole game killing English peasants and pillaging English villages.
I haven't tried the latest version of that mod so I don't know, but in Native, honour counts when you're attacked by a lord and want to get off without a fight.
What it basically does is that it increases your relation with the 'good' lords automatically. The more honour you have the higher it will go. So, if one of them assaults you in a war you can simply ask them to let you off that once.
05-04-2011, 13:56
johnhughthom
Re: Sweet Realistic Medieval Combat
Yes, I always have very high honour as I never raid villages, always let Lords I defeat go free (unless they've annoyed me or I have a capture a Lord quest) and don't accept a reward when kicking bandits out of villages or completing a bounty questy. I always end up with a huge string of Lords as friends, even though I've never actually met half of them.
05-04-2011, 18:07
rajpoot
Re: Sweet Realistic Medieval Combat
I haven't bought With Fire and Sword yet, and I've seen that it's been getting some pretty negative scores for a M&B game on other forums. Will someone here who's already bought it care to post a review so that the everyone can have some insight?
05-05-2011, 16:02
johnhughthom
Re: Sweet Realistic Medieval Combat
I haven't played a lot myself, but I'll give my impressions. The firearms are lethal but very innacurate as we were told, they are a bit odd to use though, they seem to have the same mechanics as archery so you can't fire to your left. I've only used a pistol, rifles may be different. The early game seems much more difficult than Warband, especially as the bandit groups seem to have modern rifles, rather than the innacurate things the player has, well they seem to be able to kill your troops from across the map anyway. The towns are much larger, though they seem to have fewer people in them so seem very empty. I haven't tried any quests yet, though they are pretty buggy from whats being said on the forums. Recruitment has been changed, you can't recruit from villages unless you own them, now there are merc camps. These mercs cannot be upgraded, though that seems to be a bug, rather than design. You can't create your own Kingdom, only a rebel branch of an existing Kingdom. The big change that seems to be causing a lot of angst is that you can no longer play as a woman...
I would advise anybody looking to buy to check out the Taleworlds forum to see how the differences are likely to effect the game for you. Personally I just found it a bit meh, not a period of time I'm hugely interested in and not very different from Warband. I've already started playing Warband again, as I'm sure a lot of others have.
05-05-2011, 16:19
Greyblades
Re: Sweet Realistic Medieval Combat
Am I the only one finding the background in the inventory screens and others utterly repulsive?
05-05-2011, 16:22
johnhughthom
Re: Sweet Realistic Medieval Combat
Quote:
Originally Posted by Greyblades
Am I the only one finding the background in the inventory screens and others utterly repulsive?
No, no you are not.
05-05-2011, 17:07
Graphic
Re: Sweet Realistic Medieval Combat
Quote:
Originally Posted by Greyblades
Am I the only one finding the background in the inventory screens and others utterly repulsive?
Mount & Blade is cool but I keep wishing to myself that a bigger developer would buy Tale Worlds (perhaps Valve). I'm not a graphics whore by any means, but with M&B...just, damn. As far as polish goes, its like an amateurish mod for some other game instead of a full retail game. I can't believe I used to kind of say the same thing about Bethesda games, which look like Mass Effect 2 in comparison.
There's so much potential for a truly immersive and epic experience if it had some A-list shine. Its addictive and worth playing because the combat is great and the desire to get better armor and upgrade your troops is strong. Pretty much every other aspect of the game is lacking severely, though.
05-05-2011, 18:07
edyzmedieval
Re: Sweet Realistic Medieval Combat
There's a lot of flak for the game, very unusual for a M&B release. The main problem is that the game is very bugged, tons of glitches, bugs, quests that aren't that logical, upgrading of existing units. So it's a bit of a turn off for many players.
I love the era, Eastern European warfare, combination of old and new, but this is not really helping the case. Game is too bugged for me to enjoy. :no:
I can't wait for a patch. Seriously, I can't wait to see it polished and properly reworked. :yes:
05-05-2011, 18:20
johnhughthom
Re: Sweet Realistic Medieval Combat
Quote:
Originally Posted by Graphic
Mount & Blade is cool but I keep wishing to myself that a bigger developer would buy Tale Worlds (perhaps Valve). I'm not a graphics whore by any means, but with M&B...just, damn. As far as polish goes, its like an amateurish mod for some other game instead of a full retail game. I can't believe I used to kind of say the same thing about Bethesda games, which look like Mass Effect 2 in comparison.
There's so much potential for a truly immersive and epic experience if it had some A-list shine. Its addictive and worth playing because the combat is great and the desire to get better armor and upgrade your troops is strong. Pretty much every other aspect of the game is lacking severely, though.
Indeed, I generally give up my campaigns due to frustration with game mechanics rather than getting bored with it. The poor graphics don't bother me at all though. I'd happily accept worse graphics for improved AI on the campaign map and from your allies in battle.
05-05-2011, 19:44
Graphic
Re: Sweet Realistic Medieval Combat
Quote:
Originally Posted by johnhughthom
Indeed, I generally give up my campaigns due to frustration with game mechanics rather than getting bored with it. The poor graphics don't bother me at all though. I'd happily accept worse graphics for improved AI on the campaign map and from your allies in battle.
Maybe I came off over emphasizing graphics. Better graphics would be nice, but it just needs polish in general. Bugs, features, some voice acting, music that's not just an endless loop of tracks that plays through all menus and locations, etc. but that could also include making the game look more detailed and interesting graphically without changing the engine or system reqs.
05-05-2011, 23:08
Who am i?
Re: Sweet Realistic Medieval Combat
Hello.
Do not buy it.
05-06-2011, 04:51
Crazed Rabbit
Re: Sweet Realistic Medieval Combat
Quote:
Originally Posted by Graphic
Maybe I came off over emphasizing graphics. Better graphics would be nice, but it just needs polish in general. Bugs, features, some voice acting, music that's not just an endless loop of tracks that plays through all menus and locations, etc. but that could also include making the game look more detailed and interesting graphically without changing the engine or system reqs.
I think M&B 2 will be much more polished. The original started as a husband and wife team where they built their own engine. I recall Armagan saying he plans to license an engine for the next game. With that and actually having a multi-disciplined team at the beginning of the project I think the polish will be up there with A list games.
CR
05-06-2011, 05:07
Graphic
Re: Sweet Realistic Medieval Combat
Quote:
Originally Posted by Crazed Rabbit
I think M&B 2 will be much more polished. The original started as a husband and wife team where they built their own engine. I recall Armagan saying he plans to license an engine for the next game. With that and actually having a multi-disciplined team at the beginning of the project I think the polish will be up there with A list games.
CR
I didn't know that was already announced. Sounds good. I can see how it would kinda stay within the original framework of the amateur project even when they eventually got a development studio, so I think what you say will be the case.
05-06-2011, 15:39
Crazed Rabbit
Re: Sweet Realistic Medieval Combat
I don't think it's been officially announced, yet, actually. :sad:
CR
05-06-2011, 17:13
Beskar
Re: Sweet Realistic Medieval Combat
I dislike how they removed some features of Warband I liked, like setting up your Kingdom.
I wanted to recreate Prussia in koningsburg.
05-29-2011, 07:59
Centurion1
Re: Sweet Realistic Medieval Combat
bump I dont want to see my new favorite game diminished to the second page.
Also it does my heart good to see you playing it again or now panzer :tongue: However, everytime i see you are playing I have to play...................
okay so the actual substance to my post is based around this. Prophesy of Pendor is the best mod i have ever played. It is the greatest mod ever made for warband. Trust me i have tried every single one. Brytenwalda? Buggy as hell i had to quit though i love the setting. 1250? buggy as hell was a little too grand with too little polish. TEATRC? Good but buggy as hell was doing some wacky stuff. Hundred Years War? no interest. Blood and steel? Troop lines suck it pisses me off..... guess what i like troop trees. also too big and excessive. (note: would probably like blood and steel but THE TROOP LINES ARE ANNOYING). Other mods that are half finished and betas or outdated........ not worth the mention.
POP is perfect. Call me goldilocks but this is the porridge i want. EVERYONE GO DOWNLOAD IT NOW
Note: Diplomacy is excellent if you simply want an altered native gameplay experience.
05-29-2011, 08:30
naut
Re: Sweet Realistic Medieval Combat
Prophesy of Pendor? Haven't tried it. I do like Floris Expanded Mod-pack, simply because it draws the best mods around into one package and lets you go from there. Sure, its just a dolled up native, but is still good. However, I always find I get to about level 25-30, I have 3 or so fiefs and I cannot find the will to play any-more, I just lose interest and focus. I have a decent amount of troops, money and fighting ability -> I could continue trying to make my own faction or defect and support a claimant, or become a bandit (lol, nope, that'd be stupid). I just cannot find the will to go any further.
05-29-2011, 10:08
Centurion1
Re: Sweet Realistic Medieval Combat
Try POP its much much better at holder your attention. Plus it is much much harder. I have nearly 200 top of the line troops in a single castle paying nearly 10k a week for them and I am terrified of the big bad world. There are 100 man armies out there and they have even bigger and badder troops......
05-29-2011, 13:49
Samurai Waki
Re: Sweet Realistic Medieval Combat
PoP is fun, I've also been playing Blood and Steel, there is a pretty large departure from native in that class actually matters. The whole skill set has been changed, and balanced. Lots of interesting ways to gain money, prestige, and power as well.
05-29-2011, 21:41
Centurion1
Re: Sweet Realistic Medieval Combat
blood and steel was a little bit too grand for me. and i abslutely hated the troop lines i like troop trees.
05-30-2011, 03:03
Alexander the Pretty Good
Re: Sweet Realistic Medieval Combat
Just tried blood and steel. It's suffering from way too much inflation. Also, what's up with the megadeath-stacks of undead skeletons? I can handle the first 500, but around the 600 mark I'm out of troops and the archers get me.
05-30-2011, 04:15
Samurai Waki
Re: Sweet Realistic Medieval Combat
Which setting are you playing on? Sounds like Mommy. I don't like the addition of the undead anyways. Neither am I a fan of the troop tree. The inflation is justified, it makes being a merchant a bit more exciting and lucrative than native.... price adjustment for equipment is probably necessary. Blood and Steel isn't supposed to play like native, Being a Ruler is a lot more central to the mod than going out and slave hunting.
05-30-2011, 05:42
Centurion1
Re: Sweet Realistic Medieval Combat
No don't get me wrong I love the troops themselves absolutely adore them. But I hate the recruitment and training method. I wish it were a TREE rather than the lines.
05-30-2011, 16:29
Alexander the Pretty Good
Re: Sweet Realistic Medieval Combat
I'm on normal, with the condotierre(sp?) starting class. I don't see how I can even try to become a lord because I'm mobbed by undead every 2-3 days.
get faster so you can run away nothing is making you fight them
07-01-2011, 21:36
Hooahguy
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Ok so while I wait for my new computer Im going to read up on Warband stuff.
So question- whats the best background to be? At first I was a veteran warrior, but about 50 days in I havent really gotten anywhere, except for a party of 63 people and an alliance with the Rhodoks.
Im thinking that a noble is the best way to go.
07-01-2011, 22:18
Samurai Waki
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Noble is the quickest route to really getting into the guts of the game. Other backgrounds can be fun, but more for RP purposes... in some mods though your background choices will fundamentally change the game.
07-01-2011, 22:22
Hooahguy
Re: Sweet Realistic Medieval Combat (Mount and Blade)
So whenever I go to pledge my sword to a king, he always refuses since I dont have distinction. Does this mean that if Im a noble kings will accept me?
07-01-2011, 22:34
Samurai Waki
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Not right at first, you need to raise your prestige sufficiently enough, which is considerably easier as a Noble since you start out with an already high value... winning a few tournaments, and killing bandits is the quickest way.
07-01-2011, 22:47
Hooahguy
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Oh, that makes sense. I was wondering why I was staying a mercenary as a veteran warrior instead of moving up the ranks.
07-01-2011, 23:44
Centurion1
Re: Sweet Realistic Medieval Combat (Mount and Blade)
you need 150 renown to be a vassal.
07-02-2011, 05:13
johnhughthom
Re: Sweet Realistic Medieval Combat (Mount and Blade)
A good way to bump up renown (and loot) quickly is going to Nord lands and soloing groups of Sea Raiders. You should be able to do small bands, up to 10 or so, and bigger when you get more skilled at the game.
07-02-2011, 05:38
Centurion1
Re: Sweet Realistic Medieval Combat (Mount and Blade)
aye i never ever buy ewquipment i first get decent gear from sea raiders and then i take what i get form lords.
sea raiders are laughably easy with a lance and a horse. or even a 2h axe.
btw who else hates thrust it sucks so bad.
07-02-2011, 05:46
johnhughthom
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Quote:
Originally Posted by Centurion1
btw who else hates thrust it sucks so bad.
Yup, they could at least make it do more damage to make it less useless. Personally I always get a sabre or scimitar as soon as possible so I don't have to worry about doing it accidently.
07-02-2011, 06:09
Centurion1
Re: Sweet Realistic Medieval Combat (Mount and Blade)
axe of some sort.
07-02-2011, 06:47
seireikhaan
Re: Sweet Realistic Medieval Combat (Mount and Blade)
Quote:
Originally Posted by Centurion1
aye i never ever buy ewquipment i first get decent gear from sea raiders and then i take what i get form lords.
sea raiders are laughably easy with a lance and a horse. or even a 2h axe.
btw who else hates thrust it sucks so bad.
Depends. Lots of times, yes, it sorta flubs about and does nothing. But I've found that certain weapons, like claymores, can be very useful for thrusting with against heavy armor. Since thrusting weapons pretty much always get blunt or piercing, they can do quite good damage against armor if used correctly(eg not right in their face).