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Re: Post Your ETW Bugs Here!
Invincible Rakes:
If my rakes fail their infiltration attempt, but survive, right-clicking on the target again automatically succeeds in infiltrating the city. Though, the successful infiltration message doesn't show up until the start of the next turn.
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Re: Post Your ETW Bugs Here!
I don't think SLI works in ETW. They need to fix that PLEASE!
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Re: Post Your ETW Bugs Here!
The battle statics screen is bugged. First it is impossible to scroll down to your last units, so you don't know how well they fought.
More disturbing is, that the stats are wrong. I fought a battle against an small army. My three cavalry units and my general were never engaged in any battle but were credited with 30 kills each. Two units were even promoted.
Howitzers fire exploding shells which according to the tool tip is very devastating against buildings. Well not in my game. Normal cannon balls are far more effective.
The reloading animation of howitzers is the same as that of a normal gun. The ramrod is being pushed it to the air.
When an army commanded by a general is being ordered to a long distance march, there is a slight chance that the general will die instantly. This happened twice during my campaign. I got the message (tombstone) during my turn as soon as I clicked on the general and ordered him to march.
There are a lot of units that use the wrong text. When I clicked on a British 24lb howitzers they answered with "Highlanders". The same applies to British heavy cavalry (also Highlanders) and British line infantry who will answer quite often with: "colonial line infantry".
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Re: Post Your ETW Bugs Here!
During an attack on me, France stuck a unit of line infantry behind a barricade. It stated that they were firing(at a unit of flintlock armed citizens in a building), but they were not. Further, they continued to tire out as they were not firing.
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Re: Post Your ETW Bugs Here!
So, I attacked the Ottomans as the Russians, big surprise, and engaged one of their fleets off of Istanbul. This fleet was, to my pleasant surprised, backed up by a number of dhows.
I thought to myself, "Excellent, I'll blow up all the other ships and capture myself some free trade ships. Woo!"
The battle, naturally, went excellently. Finally, in the end game, the Turks were down to a single fifth-rate ship of the line, I had captured all of their dhows and sunken all of their ships. The Turkish captain turned to face his oncoming doom and...
The game froze.
:hairpin2:
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Re: Post Your ETW Bugs Here!
Man, thats the opposite of what happened to me.
My 3rd rate and a 4th rate were up against 2 4th rates and a 5th
I lost horribly, but a CTD managed to convince me to reload another save, and keep my expensive and shiny 3rd rate alive...
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Re: Post Your ETW Bugs Here!
1)
Quote:
Originally Posted by
Fridgebadger
Some more bugs/issues:
Cannons move through walls on battle maps: I ordered my artillery to move, expecting them to take a dogleg round a wall, and to my surprise they moved straight through it - the troops climbed over, cannons moved through like they weren't there.
Maybe they just didn't want to animate this: Royal Navy Field Gun Race
2)
As far as the trade post bug goes, it seems to occur any time you move anything other than your own trade ship out of a post leaving your trade ships behind. It's happened to me with an accompanying brig and also with a captured Pirate galleon, both of which returned to a friendly port for repair and refit. The remaining Indiamen become unusable and the local trade rout from that post disappears. The only response to the situation I have found is to scupper the fleet that is stuck. This opens up the post and any new fleet occupation revives the trade route. Interestingly, when you do scupper a fleet in this situation, the warning about disbanding your fleet does not pop up on any but the final unit.
I have also, once, had an identical problem strike me with a small army of colonial infantry who occupied an enemy farm. The became stuck and I had, eventually, to disband them. Again, the warning box only popped up when I disbanded the final unit.
3)
I don't know if it's a bug or simply my imperfect understanding of the controls, but I seem unable to get troops to duck behind the defensive side of a wall in all but the most occasional battles. They always locate facing their own lines with their backs towards the enemy. Even when I do get one lot to duck on the correct side, the next section of wall always puts the next unit on the wong side.
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Re: Post Your ETW Bugs Here!
I got SLI to work and it trippled my frame rate but I had to use COD4's profile. But it made the game unplayable because of graphical issues and crashes. Man I hope CA or nVidia fixes this.
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Re: Post Your ETW Bugs Here!
:hijacked:
Quote:
Originally Posted by
Frankenbeasley
Impressive. I have never seen this before and I am a military history freak.
Im a yankee and love my country but these obscure British traditions, humor, and your Royals are just so intresting to me. While I know I was born in the wrong time period, I'm begining to think I was born in the wrong country as well. :sorry2:
:focus:
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Re: Post Your ETW Bugs Here!
I was playing with the UK and i was at war with the Huron.
I managed to capture their capital in Ontario (on the coast of the Great Lakes, down from the Moose Factory ).
Next Turn they come out of the wilderness and besiege me in the town.
I can't sally out of town to attack them, when i select my army and click on the Huron army all i get is: "can't do that sir" and i know i click at the right place because of the pop-up you get when placing the mouse over their army. I tried also with the new drag and drop and same result.
Also when i was marching to the town i noticed i could not attack any of their army into the field it was saying the same stupid "can't do that sir" or tried to compute a route to nowhere.
My army had all units under retraining to replace casualties.
It was the fist time i was besieged because all the other time you get the option to intercept before they reach the town. This time i didn't receive that option.
Fortunately i had a unit at the Moose Factory and i managed to just get it in time to attack their army, this time it allow me to do so even if the besieged army couldn't.
They had declared war to me a few turn earlier and i had also recently join war against France with my ally Austria & co.
no_sally.zip
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Re: Post Your ETW Bugs Here!
The Hurons were besieging Rupert's land when I sallied. I won but wasn't able to replenish my troops because the city was still under siege according to the tool tip.
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AW: Re: Post Your ETW Bugs Here!
In my prussia campaign, my trade window suddenly stopped showing the trade icons and my trade partners and all that stuff. It says, that i have 0 trade income, too, while in the "money summary" window it says that i gain over 4000 from trade. I think this started when i set foot in india...
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Re: Post Your ETW Bugs Here!
I just had a very strange bug. When a new turn started all my units could no longer move. My cursor changed into a cross, my ships responded that they can only move on water in stead of land. So no movement end of camapign. Sigh.
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Re: Post Your ETW Bugs Here!
I don't know if it's a bug but the AI has gargantuan armies (up to 8-10) full stacks standing around their ports and so forth, never doing anything. I think this is the most peaceful total war game ever, a few minor nations have been stomped on and the Dutch were taken out by France, but i think apart from that their hasn't been a single land war between the major nations in my game.
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Re: Post Your ETW Bugs Here!
1. Two fleets merging = CTD
2. Fleet with troops in it entered a port = CTD
3. Once in a battle the timer stopped working in pause mode. You issue commands and do most anything but start the time. Game menu was also unavaliable
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Re: Post Your ETW Bugs Here!
I'm envying you guys lucky enough to get in game bugs.
I installed the game on the 9th and loved it, completed RtI and started a GC with no glitches, no CTDs, nothing at all. Loaded up three seperate times without the hint of a problem. Steam oh so very helpfully updates it for me on the 10th, and now it won't load past the very first splash screen with all the copyright info on. I've left it fo three hours to no avail, and in the end I have to Ctrl-Alt-Del to get out of it.
I have re-installed twice, de-fragged, even attempted to turn off automatic updates and re-install, but it somehow turns them back on again.
Please, this is killing me, thirty-five quid for five hours play and now nothing. Any suggestions?
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Re: Post Your ETW Bugs Here!
For some reason I cant seem to punch holes in sails. They just seem to stretch for a second and then fall back into place.
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Re: Post Your ETW Bugs Here!
Enemy sieges, you can break enemy sieges by attacking, then clicking the 'break siege' button and they are no longer attacking you.
Also if you decline to attack everyone dies, and your army disappears, i presume they commit suicide over their cowardice.
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Re: Post Your ETW Bugs Here!
Quote:
Originally Posted by
Gustav II Adolf
1. Two fleets merging = CTD
2. Fleet with troops in it entered a port = CTD
3. Once in a battle the timer stopped working in pause mode. You issue commands and do most anything but start the time. Game menu was also unavaliable
Perhaps a related bug, perhaps not:
A couple times now, I've gotten a CTD when merging depleted army units after a battle. Also, merging units don't take the first time; I have to do it twice before units will actually merge.
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Re: Post Your ETW Bugs Here!
I got a workaround for my CTD problem.
Yay!!! I am staring at a faction selection screen!
Quote:
Originally Posted by
Redemption
Quick and painless. :laugh4:
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Re: Post Your ETW Bugs Here!
Quote:
Originally Posted by
Martok
Perhaps a related bug, perhaps not:
A couple times now, I've gotten a CTD when merging depleted army units after a battle. Also, merging units don't take the first time; I have to do it twice before units will actually merge.
I get that selecting twice thing too, but not every time.
There seems to be some serious general lag in selecting things, like above, and ordering things... Very annoying in battles when sometimes my attack orders just don't take. It's about 50-50 when I try to order a unit to run by double clicking, just as often they decide to walk instead so I've started using R. Is this just my system? Seems like a pretty big thing. The sounds are sometimes completely disconnected to the actual click too.
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Re: Post Your ETW Bugs Here!
Mortars don't start the battle loaded (although they seem to fire their first shot fairly quickly) and have decent rof anyhow.
Also please give us a button to switch between fire by rank and fire by platoon, as in certain situations (charging indian melee troops) rank is more useful then platoon fire.
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Re: Post Your ETW Bugs Here!
Quote:
Originally Posted by
Martok
Perhaps a related bug, perhaps not:
A couple times now, I've gotten a CTD when merging depleted army units after a battle. Also, merging units don't take the first time; I have to do it twice before units will actually merge.
Consensus on this one is a bug related to lag that occures when;
- You drag a unit onto another that is small enough to completely merge with the larger unit
- The process does not appear to work - but it actually did
- You do it again and CTD - due to a "null slot" issue
Solution = When merging units that will eliminate the smaller unit click on something else and then come back and the process should be completed. This seems to work fine for me.
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Re: Post Your ETW Bugs Here!
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Re: Post Your ETW Bugs Here!
Well i think i have to post the whole game as a big red bug.....
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Re: Post Your ETW Bugs Here!
The Iroquois just bypassed one of my forts in America without giving me a chance to intercept, marched directly to my undefended town with a full stack and, naturally, defeated the two units of militia that popped up.
I tried building another fort close by when I reloaded that turn, but it doesn't seem to affect their plans.
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PuckleGun mounted backwards
Playing customs battle wanted to try the puckle gun it was monted backwards over the trailer instean of in front like normal arty piece
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Re: Post Your ETW Bugs Here!
This game is about :daisy: playable with all the CTDs. I've been playing TW since Shogun and this has got to be the biggest :daisy: sandwitch I've ever took a bite in. This Steam :daisy:, the CTDs, and all the other :daisy: bugs, this game is like living in a pink bedroom. I knew I should have waiting a few months before buying this beta version of a game. :wall:
[Let's try and keep the commentary a little less like we're in a locker room, please. -- Martok ]
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Re: Post Your ETW Bugs Here!
Yes, we already know about the CTDs. Frankly, Rome was so much worse.
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Re: Post Your ETW Bugs Here!
I noticed since the last patch that trade has some major issues.
The biggest one being that it does not open trade routes when you conquer cities.
I'm playing as Poland at the moment and despite owning Portugal, Morocco, and Algiers and each one having gigantic commerical ports and trade rights without everyone, the only green lines I have go from various nations up to my polish territories. No lines extending to Porugal or Morocco or any of them. It's as if the game is pretending they just don't exsist.
I don't know if this is just a bug in my current game or a repeating bug.
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Re: Post Your ETW Bugs Here!
My Spain campaign seems to be the buggiest thing ever...I dunno why, but I'm getting tons of errors (like the cursor not scrolling) that I dont get in other campaigns.
Currently the biggest annoyance is that religion is frozen across the map. Missionaries and schools dont affect it.
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Re: Post Your ETW Bugs Here!
Quote:
like the cursor not scrolling
Actually I get this one fairly often. Only way to solve it seems to be a reload of my current game.
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Re: Post Your ETW Bugs Here!
Quote:
Originally Posted by
Polemists
I noticed since the last patch that trade has some major issues.
The biggest one being that it does not open trade routes when you conquer cities.
I'm playing as Poland at the moment and despite owning Portugal, Morocco, and Algiers and each one having gigantic commerical ports and trade rights without everyone, the only green lines I have go from various nations up to my polish territories. No lines extending to Porugal or Morocco or any of them. It's as if the game is pretending they just don't exsist.
I don't know if this is just a bug in my current game or a repeating bug.
I have this as well. I'm rather aggravated, as I just conquered Morocco and built up commercial ports there.
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Re: Post Your ETW Bugs Here!
Some artillery bugs I've seen (apologies if they've been reported here already, but I couldn't see anything exactly the same):
- Artillery can get "stuck" on landscape features or, in some circumstances, itself. This usually destroys the artillery. I've had an entire unit of 12lber Howitzers die instantaneously when I unlimbered them on a small knoll. More recently, as I limbered (by mistake) and then quickly clicked to unlimber again, one of the artillery pieces got stuck on the horse team and collapsed, killing all the horses and artillerymen.
- Artillerymen can get confused and wander off. Unlimbering a 12lb foot artillery piece at range from the enemy, I looked back a moment later to discover one of the crew running as fast as he could towards the enemy. Only limbering again got him to return, at walking pace.
Enemy general battle map AI:
- The general has an unfortunate tendency to park his cavalry right on top of his artillery if he's outnumbered. This usually has a sad ending, as their first salvo kills a large number of his bodyguard and often the general himself. This has happened to me at least three or four times so far. Also, this sometimes leads to the artillery piece getting "stuck" (see above) and destroyed.
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Re: Post Your ETW Bugs Here!
Quote:
Originally Posted by
seireikhaan
I have this as well. I'm rather aggravated, as I just conquered Morocco and built up commercial ports there.
The changes made it, so the land area has to connect via land, to your capital (I believe) so that's why those ports aren't being used as it resulted in unprofitable trade routes apparently.
Really messed up my Netherlands game with this for example too.
There is also a bug where you have your trade routes blockaded/pirated but you aren't actually being blockaded or pirated, and neither is the person you are trading with. That is an annoying bug too, as I owned all of India and they said India was being blockaded and it wasn't, so lost access to the tons and tons of resources there to make money from, making the area pretty worthless.
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Re: Post Your ETW Bugs Here!
Just had a battle with 3 units of dragoons that were either invisible or under the map.
I was ambushed by the Cherokee, and started the battle in column formation and sandwiched between two lines of the enemy - my infantry were all present and correct, but my 3 units of dragoons were nowhere to be seen - they could be selected and given move orders - I could see the target ark and the green movement lines, but they never moved or attacked. The AI mobbed where they were on the map, but couldn't attack them.
My infantry were wiped out, but I won the battle thanks to these invisible dragoons (by cheesily running down the clock).
Embarking an agent in a port, then moving the fleet to another port to disembark them, often the agent vanishes. If you move the fleet out of the port, the agent will reappear, and can then be landed on the shore, but will have lost all movement points for that turn (which was the whole point of embarking/disembarking in ports).
AS GB, I took France but don't have any trade from their ports as noted above - if I now need a land connection to my capital, I'll never get trade in Europe, right?
Seems the longer a campaign goes on, the longer the pause that happens when selecting navies.
Unfortunately, I've got to 1749 in my prestige campaign game as GB and have CTDs at the end of the AI turn regardless of what I do.
But all that aside, I still really like this game!
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Re: Post Your ETW Bugs Here!
After 10 days of playing ETW, there's nothing I hate more than CTD's. It happens only on campaign map, only when selecting a fleet here or there. It's unbelievably frustrating - game freezes for 3-4 seconds, then white screen ant empire.exe error. My computer can run everything on Ultra settings, but the campaign map seems too much for it... Or it's plainly bugged. Sorry.
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Re: Post Your ETW Bugs Here!
Encountered my first unavoidable CTD. Turn 15 as France, the Huron Confederacy declares war on me when i end turn, screen goes white, game crashes to desktop.
Tried it more than 10 times, game just crashes when they declare war on me. No mods installed, nothing.
Kind of frustrating when you've had battles in the campaign that took over 2 hours to fight.
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Re: Post Your ETW Bugs Here!
Quote:
The changes made it, so the land area has to connect via land
This is true but at end of the day makes very little sense.
Colonies still work, when i took over Ceylon it had a new trade route from it. So to think some random place in India can get a trade route but somehow when I take over portugal there is no trade just seems silly. I'm all for land trade (Which was broke previously) but I still think they should just put back in the sea trade as it used to be.
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Re: Post Your ETW Bugs Here!
Secondly, and someone may have pointed this out already but does the AI have revoultions?
I've played 2 campaigns now and had 2 revoultions, 1 I created, 1 I did not.
Yet the AI I have never seen switch it's govt form, it seems to just stay in whatever it starts as. Which is kind of bad for diplomacy as you get a penalty later on do to fact you hop on the Republic bandwagon and no one else but the Dutch are a republic.
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Re: Post Your ETW Bugs Here!
Bug: I sieged Montreal with George Washington and friends. The AI attacked. I had a ship nearby, so the map seemed to think I was making a sea landing. I was stuck in a very low area next to some cliffs, atop which sat the town. That's stupid but not the big problem. My units moved in slow motion while in this little landing area/valley. Running units weren't even as fast as the standard walking speed. However, once they started up the hill to the town, they moved normally. If an AI unit came into the valley, they moved that slow too. I nearly lost the battle because of that bit of Quantum Silly-i-tude.
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Re: Post Your ETW Bugs Here!
Quote:
Originally Posted by
Polemists
Secondly, and someone may have pointed this out already but does the AI have revoultions?
I'm pretty certain that the AI factions do, whether they are successful or not is a different matter. I have certainly seen Austrian troops fighting Austrian troops during the AI turn, for instance.
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Re: Post Your ETW Bugs Here!
I'd like to also add that like Zatoichi i was ambushed by the Plains Nations on one of my North American excursions and my Dragoons were invisable, as if they had been deployed underground or something (could still see their firing arc and give them orders but they didnt move or anything)
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"Turns until surrender" resetting
If you are besieging an enemy region capital and the army of that capital decides to attack your army, the siege is broken and the amount of turns until surrender is reset eventhough you win the fight.
Of course, if you kill the entire enemy army the settlement is yours, but most of the time a few get away and the siege is broken.
I assume this isn't intended.
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Re: "Turns until surrender" resetting
Quote:
Originally Posted by
conrad
If you are besieging an enemy region capital and the army of that capital decides to attack your army, the siege is broken and the amount of turns until surrender is reset eventhough you win the fight.
Of course, if you kill the entire enemy army the settlement is yours, but most of the time a few get away and the siege is broken.
I assume this isn't intended.
Actually, that's probably deliberate and not a bug. Sieges have always worked like that in Total War games, going all the way back to Shogun. The "surrender clock" is reset because even if the besieged army tries to break out but loses, their reduced numbers will then take longer to use up the castle/city's supplies that are left.
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Re: "Turns until surrender" resetting
Quote:
Originally Posted by
Martok
Actually, that's probably deliberate and not a bug. Sieges have always worked like that in Total War games, going all the way back to Shogun. The "surrender clock" is reset because even if the besieged army tries to break out but loses, their reduced numbers will then take longer to use up the castle/city's supplies that are left.
Oh, I seem to remember that that wasn't the case in Rome. I guess I'm mistaken then.
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Re: Post Your ETW Bugs Here!
Selecting fleets in campaign map brings a CTD.
Example:
US Grand Campaign, after RTI. 1821.
Fleet stationed in a port at La Hispaniola Island. A trading port (Global Trading Company).
Fleet comprised of several ships and an admiral.
Fleet not new, previously used in battles.
No recruitment at this port.
Fleet stationed there to replenish.
Some of ships possibly captured from the last battle (can't remember now).
CTDs:
1. When clicking on the port.
2. When sending a naval unit in the port.
3. When sending a land unit in the port.
4. When clicking admiral icon in unit/fleet list scroll.
5. If the island is given to another faction, as a gift, the fleet stack moves outside the port. Clicking the stack brings the same CTD.
Other fleet stacks on the map seem to get the same problem from one turn to another. It's like an infection, it is spreading.
Updating ETW files (cache) via Steam didn't solve the problem, nor did restarting the game, ending the turn, rebooting.
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Re: Post Your ETW Bugs Here!
When I alt-tab away from game back to windows the sound doesn't stop, drives me crazy. have to quit, exit to windows. do whatever else I was going to do then relaunch game... Do others have this behavior or is it something eerie about my setup? have tried multiple sound driver versions.
have the CTD's a bit but seen them posted, decent speed vid driver version == CTD, stable driver == laggy campaign map.
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Re: Post Your ETW Bugs Here!
Quote:
Originally Posted by
Vlad Tzepes
Selecting fleets in campaign map brings a CTD.
It's like an infection, it is spreading.
Ha, just read your message, posted mine, started ETW and got my first fleet related CTD from asking them to attack a port. You infected me!
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Re: Post Your ETW Bugs Here!
You should just not alt-tab out of full-screen games in general. It usually screws things up
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Re: Post Your ETW Bugs Here!
Holy cow!
Empire has got to be the biggest dog of a game ever, I keep getting ctd's either during battles or just after as France and Prussia, possibly a few others as well, Britain runs smoothly, telling me something perhaps?
Or is it just a hardware issue, which would suck considering I just bought a beast of a PC...
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Re: Post Your ETW Bugs Here!
It seems once you defeat an enemy stack, they will never move or attack you again, some rebellious guys in my capital got beaten in auto-resolve, and just stood around for the next 4 turns never moving.
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Re: Post Your ETW Bugs Here!
As described by other people I have had a problem with my general snuffing it after a battle. I had just won a Heroic victory and when I clicked to go back to the main campaign screen, a tombstone floated down the left side of the screen saying that my general had died a Heroic death.( he didn't even fight in the battle )
This must be a bug.
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Re: Post Your ETW Bugs Here!
Ummm....maybe I shouldn't have kept loading up the game to figure out what unit or building or whatnot was causing the CTDs, but when I loaded up firefox to get into the org it crashed on memory too....is ETW going to destroy my computer? I'm not a real big technical guy, but I've never had crashes like these before on my comp, and I've had it for 1 1/2 years. :thumbsdown:
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Re: Post Your ETW Bugs Here!
Overall I have had a good run with ETW just the odd CTD now and again.
However all this changed last night when I was playing a campaign as Britain and got to the year 1790.
I pressed next turn and it went through its thing - the mandatory request from France and then Russia to give them a prime peice of my real estate in return for a bagette and a nice red wine etc then I get CTD. So I reload and try about a dozen times doing different things on the 1790 turn but alas CTD every time. Has anyone else had this? Is it a known bug?
Sorry if this has been raised before but I couldn't find it!
Thanks
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Re: Post Your ETW Bugs Here!
Playing as United Provinces. I land an army at the French port closest to Paris. When I try to move this army out of the port (either to attack Paris or anywhere in the Paris territory), the game crashes to desktop. Not fun
UPDATE:
I thought I had this isolated to a general. If I move or try to disband General Gustaaf Van Spaendonck, the game will CTD. I figured I can just leave the good General behind and attack Paris without him. Wrong. I can move the troops around inside France and attack Paris, and once I win the battle and I've taken the city I get the Victory report. BUT, when I click to continue, the game CTDs. Waited a couple of turns and tried again after a reload and the same thing happens. Re-loaded and tried with auto-resolve; same problem.
What a crappy bug! :furious3:
UPDATE2:
Great, figured I could just leave Paris alone... wrong. Declared war on Morocco and the game crashed when I clicked on the continue button. Talk about way to ruin a long and carefully considered campaign. Makes it difficult for me to want to play if I have to deal with these kinds of game breaking bugs. Would be nice if I could lodge a support ticket somewhere rather than hoping for support from a forum thread that's 32 pages long. :<
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Re: Post Your ETW Bugs Here!
I can't believe this would not have been reported before unless it is just a problem that I have been having. I read through about page 4 of the bug thread and got sick fo reading all the weird stuff, so I applogize if this has been mentioned by anybody.
Anyway, here is what I have come across. When I use control/S to do a quick save, I do not get a splash or pop up screen telling me the game is saved. When I use escape and go to the save/load menu the save for the quick save appears to be there, but it is down in the list of saves-not at the top like normal. If I move it to the top by clicking the time/date column and then exit, some time the missing message shows up and sometimes it doesn't
All in all, the save/load menu seems a little gitchy to me. Also, why in the world would they not have a button to delete saves like every other total war game has had. It seems odd to have to exit the game and then hunt down a folder to manually delete game saves.
Cheers
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Re: Post Your ETW Bugs Here!
Quote:
Originally Posted by
Forward Observer
All in all, the save/load menu seems a little gitchy to me. Also, why in the world would they not have a button to delete saves like every other total war game has had. It seems odd to have to exit the game and then hunt down a folder to manually delete game saves.
Cheers
Especially when your save game directory can reach silly sizes after a while (gigabytes if you use the auto-generated name), and also is located in some obscure place (appdata?) and not in the game directory.
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Re: Post Your ETW Bugs Here!
I'm shallow for complaining about graphics stuff but a bunch of the weapons are offset to the side:
Land Cannon reloading animations
Bayonettes (at least the socket ones, I think ring are in the right place)
Musket reload animation
Broadside sea Cannon are offset to port (muzzles stick out fairly far on port when loaded, not at all on starboard)
Telling cannon that are firing grapeshot to Halt is hazardous to your nearby units!
I've been playing a few bridge defenses recently & have had a unit of 12pdr foot cannon flanking the bridgehead.
If a cannon was about to shoot just after you click the 'halt' button, it tends to instantly aim off to the side (about 90 degrees) & let fly, often straight into my own army.
I actually think this particular bug existed in MTW? It has a familiar feel to it but can't be Rome engine & I've not played enough with cannon in M2TW to have that familiarity.
& for those at CA reading this thread: Don't be disheartened by all the bug complaints, there is a hell of a lot of stuff in this game & a lot of it is not just working fine but quite exquisite! :yes:
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Re: Post Your ETW Bugs Here!
I had exactly the same problem as hoom, but with a puckle gun - my poor unit of Rangers were decimated - from 60 down to 24 in a matter of 'frantic click everything and swear a lot' seconds. It pretty much cost me the battle - if only they could have been that effective against the hordes of onrushing Cherokees, they may have survived long enough to be court marshalled and executed.
Got to go on record again and state my enjoyment of this game warts an' all - the patches will just make it better.
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Re: Post Your ETW Bugs Here!
https://img15.imageshack.us/img15/6639/uglyxhp.jpg
i took my ships out and this is what i got, that ugly backwards thing. is this a bug?
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Re: Post Your ETW Bugs Here!
Quote:
Originally Posted by
Vlad Tzepes
Selecting fleets in campaign map brings a CTD.
Oh I have such a fleet as well. Should be 3 ships, a 2nd, a 3th and a 4th line, some where at the costline of the enezuela-province. Every time I try to select them, I have a CTD. But as long as I ignore them, everything seems to be alright.
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Re: Post Your ETW Bugs Here!
The place is the Ivory Coast.
The Situation: one Indiaman and several fightin' ships occupy the farthest trading spot to the right. Some pirates are holding the spot slightly above that one. A few more Indiamen arrive, so I figure it's time to kick the pirates out and claim the spot for Britannia! I select all my fightin' ships and go attack the pirates. Park the new Indiaman there and all seems well. I have two spots secured. Except, I don't.
Next turn, the Dutch are parked on that first spot. Right over my Indiaman. I'm getting no income from it. I reload to my quicksave last turn, just after the battle with the pirates. I figure I moved the Indianman by accident and I can just park it back.
The ship can't move. Anywhere. It doesn't even show an interception zone. My last save was several turns ago and I don't want to replay them all. So, I'm out a trade zone until I go to war with the Dutch. Rather ticked. :inquisitive:
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Re: Post Your ETW Bugs Here!
Martinique owned by France, however its port is still marked as Pirates(atwar) and flies Pirates flag.
Most annoying bug is splitting fleets on trade nodes makes the ships left on the node void. (has been reported previously). Thsi bug is very reproducible and should be easy to fix.
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Re: Post Your ETW Bugs Here!
Quote:
Originally Posted by
Razor1952
Martinique owned by France, however its port is still marked as Pirates(atwar) and flies Pirates flag.
Thats no bug! There is a pirate fleet inside the port; the french would have to send a land unit into the port. This would throw the pirates out of the port and the pirate fleet would become visible
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Re: Post Your ETW Bugs Here!
Which is actually pretty sweet & means that naval raids do exist in game, just abstracted somewhat.
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Re: Post Your ETW Bugs Here!
As I wanted a trade agreement with borh ottoman empire and france while playing the dutch. They first declined, they would only agree when offered them both 1000 gold for 10 turn.
But when I looked at my income/loss menu i was making 2000 extra profit in stead of 2000 gold loss every turn... strange
Then I also have the agent moving out of city thing, which is really anoying when you want to ship an agent to another continent and when you unload it several turns later it turns out to be some army.
Also with the cover system something is wrong, I first played on medium level and then somethimes they would hide behind a wall with their backs facing towards me. (as far a back can face)
And with some cannons: when they are reloaded someone is shoving s sponge or something in the cannon, but most of the time it doesn't get in the cannon but in stead my men is "brushing" in the air, looks really stupid.
BTW: never had CTD's am I the only one :dizzy2:
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Re: Post Your ETW Bugs Here!
In my first decent go a playing it I had 2 CTDs playing the tutorial.
The first was when I moved a militia unit from the first fort you have to the one close by that the French used to own. Just carked it. I decided not to move that unit after the restart.
Then I had a CTD when, in Mission 3, turn 1, most of my army went east to attack the British army standing around, and it died, before even getting into the battle. That was enough for the day. 2 CTDs in 5 hours, not very good
Also, I have been having alot of trouble with the forts that are scattered around the place. When one is standing in the middle of the path and the unit has to move through it, I can't tell an army to move beyond the fort. I have to move the unit into the fort and then move it out. This is extremely annoying!
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Re: Post Your ETW Bugs Here!
Probably been reported before.
Unusual slowdown of time as computer goes through certain factions happened to me as the dutch for the last 5 turns both the Maratha confederacy and the Mughals take around 2 minutes to pass through while all the other countries take under 10 seconds so what the hell are they doing is the AIthinking it over so much. Also happened to me in a previous game for some 7 turns but then it was the british renounced both games waiting time between turns just exploded from some 20 secs to 3 minutes when it just the brits and 5 min in my dutch game.
Since i dumped both games i don't know if it would have lasted forever strange thing is in both cases the factions affected have virtually nothing to do with me so it's strictly related to AI on AI stuff i only had trade with them.
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Re: Post Your ETW Bugs Here!
I have a bug (and I'm sorry if it's been asked before) where I load the game, click it and the game begins flashing at the first credits. I never get to the screen where I can click on anything, but the game freaks out and flashes white horizontal lines across the screen.
Are there any planned patches? It seems there are quite some bugs in the game...:inquisitive:
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Re: Post Your ETW Bugs Here!
Of course there are planned patches. Why wouldn't there be? Every single TW release has had patch after patch after patch.
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Re: Post Your ETW Bugs Here!
This is my second campaign, this time as GB. Previously, playing USA, game crashed with the fleet-click-bug. Now, it's 1765 (turn 130?), I have the mighty HMS Victory and a powerful navy and every click on one of my big stack fleets stalls the game for up to one minute.
I bet in a couple of turns it will CTD again. It's such a pity...
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Re: Post Your ETW Bugs Here!
I've had some really serious problems with Empire Total War, which I'd rather actually discuss in a new thread because this is completely different from anyone else's problem and it's a lot of text.
Anyway, when I first got the game and got it running properly(after my first problem, but that doesn't bear worth mentioning), I was able to play it fine for about two hours or so on a campaign. Then, inexplicably, I got a really weird crash, of sorts. I didn't get a CTD, because that simply means the game quits to desktop. I got something far worse - the computer restarted, all by itself. When I was playing the game, the screen simply went black and then the computer restarted without me prompting anything. As worrying as this was it seemed to only be a one off thing back then, since afterwards I played the game again with no more errors.
The next day, or the day after(don't remember which one), the same error, which was an automatic restart, happened again, this time when I was playing a sea battle. Again it seemed to just be an occasional thing, as the next day after that I played the game through the entire day with no problems.
But the day after that, I started playing the game again, and I got the restarting bug almost instantly. Tried it again, same thing, restarted after playing for only about two minutes. I got rather concerned about it as after this had happened for the second or third time in a couple of hours, I thought it was something wrong with my computer instead. What made no sense was that it shouldn't have suddenly become more unstable all by itself. How the hell could it do that? It was mostly stable, then one day it was suddenly really unstable? That made no sense, and still makes no sense to me now, as I didn't do anything to change the game in between the stable period and the unstable period. I then became concerned it was because of something on my PC instead, including a virus that my computer had already found and quarantined. So I did a full scan with my anti-virus protection software, and to my horror, the computer did that automatic restart thing again - this time during my scan on my normal desktop, when I wasn't even running the game at that moment. So I started to worry there was something really wrong with my computer.
However, I checked it again later, ran some other games without any problems, and this pretty much proved that it wasn't the computer after all. I tried running Empire again later after I had seemingly fixed the problem simply by keeping my computer off for a while, and it worked, but it then did the dumb restart thing again later - in fact, this time it was even worse as it didn't even restart, it simply turned the monitor off and I had to do a forced shutdown.
A couple of days later I updated the game with the patch from the 10th of March, or whenever the first big patch was. Then I played it again, and to my amazement, it was working fine. I played it for a couple more days without a single crash. I made sure to run the game with Steam in offline mode and with the internet shut off, and either way it was fine now - the patch had seemingly fixed it.
Then when I tried to create a monarchist rebellion as Great Britain, when I took the capital as the rebels, I got a .EXE error that caused the screen to go white. This was a different kind of error caused by one specific thing so it didn't bother me too much, but it still wasn't supposed to do that.
And finally, last night I played the game some more, and unbelievably, I got the same bug again that I was sure was fixed - right in the middle of being just idly looking around in my British Campaign map, the screen went black and the computer restarted. So the same problem I originally had wasn't fixed at all. And it still makes no sense. This is so darn infuriating. :wall:
Can someone please help? Because the worst thing is that nobody else on any other forum seems to have had the same error as I have(that is, the computer restarting in the middle of the game).
Sorry that this post is really long, but I really have to explain all of these problems. If it's too long then perhaps I need to start a new thread about it instead.
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Re: Post Your ETW Bugs Here!
The AI attacks my cities with non dismountable melee Calvary units? I just hide in my buildings till time runs out or shoot them from windows
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Re: Post Your ETW Bugs Here!
Quote:
Originally Posted by
ImperialPower
Can someone please help? Because the worst thing is that nobody else on any other forum seems to have had the same error as I have(that is, the computer restarting in the middle of the game).
No mate, you are not the only one. I get the computer re-boot thing too. It happens when interacting with an AI owned fleet that is damaged. My computer reboots either before or right after a naval battle or merely attempting to look at the damaged stack.
It's pretty alarming to have the PC reboot on you.
One question: Do you, or anyone else, suffer from save games being lost after a crash/re-boot? Both auto, quick and named savegames sometimes disappear after restarting the game after a crash. Seems to be only those savegames made during the session that suffered the crash/failure.
It's really adding insult to injury to have a few decades in turns go *poof* after a crash. :thumbsdown:
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Re: Post Your ETW Bugs Here!
Quote:
Originally Posted by
A Very Super Market
Of course there are planned patches. Why wouldn't there be? Every single TW release has had patch after patch after patch.
You weren't around during the RTW days then? That game didn't get additional patches by politely waiting for it. The community had to get out the pitchforks and torches before that happened.
I'm hopeful though. It was SEGA's acquisition of CA that most likely got us the patches we needed.
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Re: Post Your ETW Bugs Here!
Quote:
Originally Posted by
ImperialPower
And it still makes no sense. This is so darn infuriating. :wall:
Can someone please help? Because the worst thing is that nobody else on any other forum seems to have had the same error as I have(that is, the computer restarting in the middle of the game).
I managed to stop the crashes that led to rebooting ( so far at least ) by switching video drivers, for me the 182.08 (nvidia) fix that level of crash. CA has posted that they're working on the crash to desktop problems, still sucks but not hopeless.
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Re: Post Your ETW Bugs Here!
Rebooting in the middle of the game is probably due to a fatal error. The default setting in XP, and possibly Vista, is to auto-reboot if a fatal error occurs. Personally, I turn this off so I can see what the error is first. If you want to do that, right click My Computer > Properties > Advanced Tab > Startup and Recovery > under System Failure, uncheck "automatically restart." You can also check the error logs. That's for XP, Vista users are on their own.
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Re: Post Your ETW Bugs Here!
first time that I got this one,
playing as The UP, going by ship to the Carolines hold by GB. when trying to unboard my troops they say that or war needs to be declared or that passage should be granted or cancel.
I already have the agrement between me and the English so I don't get it. :dizzy2: tried to arrange it again the game comes back again to the same screen, tried again samething happened (don't wont to start a war) so I press cancel and then get in a loop. not even to load the previous save.
I had to restart the game :inquisitive:
will check if it is also hapening when I land in England or somwhere else controlled by the Brittish
it does work when I invade the Native americans and retreat to there land:shame:
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Re: Post Your ETW Bugs Here!
Cheers Feanaro, that saves me worrying about the restarts.