Well....I am trying to sign up for the Buffyverse game....lets hope auto says yes.
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Well....I am trying to sign up for the Buffyverse game....lets hope auto says yes.
Gah, that fake ending got me. Or the lack of an ending I guess.:inquisitive:
Great game Chaotix! Thank you for hosting, and I hope you make another one.:beam:
Ha!
I am ain't I?
In other news....
I still crack up whenever I read my death write-up.
I think Chaotix is getting better with every writeup, no?
Host Commentary
WARNING: Wall of text imminent.
Spoiler Alert, click show to read:
:wreck:
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
But hey....you put a ton of thought into this game.
:2thumbsup:
Hmm, changing mechanical make-up is never a good idea unless it is essential (ie: gamebreaking oversight). You should theoretically balance the game at the start barring random chance, and if random chance occurs, just live with it.
Thanks for the great game, Chaotix! I've never had so much fun being dead. :bow:
Guilty as charged.
I can't help myself when I rush to get the game done and started and then notice some things I wanted to change afterwards. It's my own fault for not having a set system for power-ups beyond "randomly given" at the start of the game. I had to quickly determine what exactly I meant when I said "random".
I did it in the original CoV, too, when I gave Sephiroth the option to become a Serial Killer after the mafia were all but wiped out.
My problem is probably that I've got these games set up with a high number of kills every night but at the same time don't want to see them end prematurely. I mean, Star Wars lasted what, 21 rounds? This was 12, and the last two were around the same length. The mafia have historically had a very hard time in my games. Both of those changes didn't change the overall outcome, they just prolonged the inevitability.
So bottom line- yeah, I consider myself a crappy game host when it comes to letting things just play out the way they're planned. And with having everything ready a decent enough time in advance.
EDIT: Also, thanks for all the kind words everyone! I'm glad you enjoyed the game.
Fun game. So... who started out as heroes, exactly?
By my count, there were:
18 IDFH Townies, 3 of which were Heroes at death
20 GF Townies, 5 of which were Heroes at death, and 2 of which were converted to the Deleter and Gorea
1 Chuck Norris
3 Phazon Mafia (2 with IDFH cover, and 1 with GF cover)
3 Bowser Mafia (2 with GF cover, and 1 with IDFH cover)
2 Neutrals, both an IDFH cover
If everyone but Csargo was a hero from the start, then the GF had one more hero to start off with. They also had 2 more actual town roles than the IDFH did. If you added up all the non-mafia roles, they both had 20, but two of the IDFH's roles were covers for Meta-Ridley and Dedede.
A bit asymmetrical there. I think you needed 19 of each, and one of Dedede and Meta-Ridley having a GF cover, and another IDFH hero. Unless I'm adding this up wrong.
Thanks, this is one thing I didn't cover in the commentary. I think your count is right, and it'll be easier to tell once I post the role PMs. Here is my explanation:
I knew people would be looking for symmetry to figure out who was who, and frankly it was easier to find IDFH roles than GF roles, so I made the two sides unbalanced and balanced at the same time. If you count up all of the cover roles, it comes out to 23 IDFH, 23 GF, and 1 Falcon/Dane/Norris abomination. When you get into actual roles, it is deliberately asymmetrical, but not so much that it would make a difference- only so that it throws off players like you, Choxorn (:clown:). After all the remaining players at the end were mostly IDFH!
There should be only 4 incorruptible heroes for each side, barring Chuck Norris, converted U-Mos, and the minion cover roles.
IDFH- Link, Ness, Amaterasu, Slippy Toad
GF- Adam Malkovich, Anthony Higgs, Madeline Bergman, Noxus
Otherwise I believe you are right on all counts, Choxorn. Good work!
Ness? What's a Ness?
Well, you caught me again. Ness was the role that Insanious had. In my records, he should have been the fourth IDFH Hero, but just rechecked and evidently I made a mistake in the role PM and made him a Survivalist.
Stop catching mistakes, Choxorn, you're making me look bad! :laugh4:
Quote:
landlubber – Captain Falcon/Admiral Dane – Chuck Norris (Hero)
Landlubber, you utterly pwned in this game. Thank you for revealing to me and accepting my notes and suggestions on who to protect. That was a good call.
Hey mafia:
Curse of the pizzaguy.
:yes:
Yes.....
The rules of the Gameroom will not let me comment.
Thanks to Chaotix for a brilliant game. The concept, the mechanics, the write-ups - everything was top class. :2thumbsup:
And congrats to all the heroes and survivalists for a great collective effort, leading to one of the most deserved and satisfying town victories I've seen in a long while. :party2:
Alright I will say it now.
CHAOTIIIiIiIiIIIiIIIIiIiIiIiIIiIIiIIiIIiIIiIiIIIiIII111111iiiiiix!!!!!!!!
:shrug:
Apparently not. But the worst part about it was that classical was our most important role since only he could recruit new members.
My defense of him may seem irrational, but I pondered for a long time if it was worth even standing up for him or just surrendering to the PIS of the update. In the end, I figured it was required of me to try and save my team's captain, which was why I was very vocal in-thread. As he was killed nonetheless and turned up Samus, this was basically what blew my (otherwise unpenetrable) cover and made a strong connection between me and him. I'm guessing that I could've skated on to the endgame if not for this episode, but Chaotix really sold out our team there. I knew it would come back and bite me eventually, and I was right. Especially you, Sasaki-san, you're always onto me!
Weren't I lucky to pick all these attack targets, first someone with outside protection, then Link, then Dane/Falcon/Chuck... Meh...
Yeah; Chaotix, thanks for the game, it was an exciting ride! Apart from the GE writeup, I agree with the above. It really was top class.
And congratulations to the town for a well-played game - It was a lot of fun even if we were eradicated. Especially you Seon, I loved destroying you with the Super Missile. And Sasaki :bow:
Also. Totally nailed peverchu several days before he hung :tongue:
Well thanks to Chaotix for an enjoyable game. Even though I had to bow out midway because of a 5 day school trip, it was certainly a very interesting read :bow:
And congrats to the other players, the mafia quicktopics were very interesting reads :beam:
LOL didn't even do anything and right off the bat, Samus team wants me dead.Quote:
I have the power to kill so I will need targets. I think it is allways good to remove skilled players, so my first target will be ATPG, since he needs to go. I also can corrupt two players to help do my bidding.
YOU GOT WHAT YOU DESERVE!!! *shakes fist*
:laugh4:
The scums sure killed each other good this game.
As I told Beskar, an alliance with you guys was possible, but not when he wouldn't trust me with the truth. I broke pattern and tried to work with not one, but two mafia families in this game, and all I got was the cold shoulder from one and the denial, denial, denial from the other.
Townie team was the only one worth rooting for, really. They showed some cojones for allowing me to live even for a short while, before Sasaki scared em with all the doom and gloom predictions about me.
Oh yeah, baby. That's right. WHO DIDN'T MAKE UP THE TOWN-FRIENDLY SERIAL KILLER ROLE? That's right, PIZZA WAS TELLING THE TRUTH! :laugh4:
In your faces, Doubty Mcdoubtersons.
Eh, by foreshadowing I meant I had no way of knowing that chuck norris even existed in this universe of nintendo/japanese game characters. Having Dane and captain falcon being the same person? Yeah that works. Having the same person being chuck? A real person? Not so much.
We are going to need a list of all the night actions so we can see what happened during the nights.
I agree with Pizza, but I would like to add another note. People who just target the best players in the game, only because they are 'good' are bad players. I always shake my head in disappointment when it always turns out people go "I know! lets roleblock/investigate/etc Pizza, Sasaki and Beskar!". If I am to do a night action, I do it with expressed reasoning. For example, Reenk was making out he had a good role, he wasn't one of the mafia, so he died. Similar thing happened with YLC. Sasaki was killed because we suspected TinCow's team was going to recruit him (which they were doing). These are pure gameplay reasons, you could swap the names with anyone from the player list, and insert them into that situation and it would be the same.
But where is the fun in it? You effectively ruining the game for a player who is investigated first round every game. Anyone who scans Pizza first round without a really good valid justification os being unsportmanship and a spoil-sport. Similar names are Sasaki, Myself and others who are constantly early game scanned.
I rather discover what Pizza is myself, have a battle of wits with him, then we duke it out. I managed to get Pizza's identity and got him singing to a tune for a while without any sort of night abilities and that is what Mafia should be about. Not abusing roles on the same couple of people because they are the 'best'.
-removed-
Name something, and its been done to me.
I'm not consistantly targeted because I don't have the ability to sway the town's decisions. I can't make cases.
What I can do, and this game proves it, is be basically invisible. Sure I come up, but I'm never a threat, never a good lynch until right near the end.
Players like ATPG or Sasaki have the ability to reason out who is who. Thats dangerous. Is there something wrong with removing a known threat? No. But its not always a good idea to kill them. Then they are confirmed innocent.
Honour is flexible in mafia. Some play with it, some without it.
That's how you took it? I was dead certain he was a survivalist after that gambit (and for some unknown reason, thought correctly IDFH). I'd never have killed him. He could have been so much fun.Quote:
Reenk was making out he had a good role
As for people who get scanned too early too often ... TinCow, perhaps? :D
So hypothetical example, Pizza signs up to a game, then Khazaar signs up and they are both mafia. Pizza gets roleblocked, investigated, and what else, but as Khazaar doesn't pay attention to the game, no one bothers with him. Khazaar reaches the end then wins because of not contributing, while Pizza posted the most in thread and loses.
That some how sounds like a creation of a boring game, a game where no one talks except odd votes because the town/mafia killed everyone who contributes and are a good player.
That scan had nothing to do with me, but once I heard Diamondeyes reasoning behind it, I wasn't impressed with it. Then again, I never really seen TinCow scanned or first rounded that often, because it is always usually ATPG, Sasaki and myself. On that note, he scanned Sasaki... so...
One frustration I had was being on the wrong time zone since most of the action happened when I was asleep so many critical decision that could have been made were not made in time and oten I would miss out in getting them only when I woke up, s the night I attacked Seon, I would have changed it to GE, but that did not work out and the rest is history. We had some bad luck and some good luck, so we can't properly complain about things.
I just love this quote from Beskar in out QT about me chatting to ATPG, while he was actively trying to kill me in the game.
:laugh:Quote:
Going to Pizza is like doing the deal with the Devil. You will lose.
I agree, Beskar. Profile-targetting can be very harsh on some people, and I often shy away from it as mafia (ie almost half of my games). But occassionally, you have to ascend above it. "He's Pizzaguy" is just a bad reason to leave him completely alone as it is to target him.
What might have been a determining move in this game, my first-night scan of TinCow, was done out of utter respect and because I consider TC one of the very best players; My main reason to scan him was to see if we could recruit him (sort of why TC scanned Sasaki as well, I guess). What followed was the extreme consequences of an unexpected and lucky result.
I'm currently reading the Phazon QT, and I must say I'm still impressed by TC's effective code system. I almost wished I had sent him a PM so I could figure out how to effectively disguise my coded posts. I love secret stuff like that!
TC did some amazing work, it was a pity we never really got to use it.
:bow: TinCow.
Funnily enough, it doesn't. All it does is probably makes 1 person first round him, instead of 3. Giving a "grace" period of lets say.. 3 nights to Pizza, Sasaki, etc (unless it is really demanded from the game) would be fairer. Since it is to stop profile targeting and not legitimate targeting.
Meh, what I usually do if I have a night action and no reason to target anyone is to do it randomly on the first round.
If it hits someone like Tincow or Sasaki, those are the breaks. I'm not going to avoid targeting them just because they're them. That's the inverse and it's no more fair than doing it all the time. At the same time, I won't intentionally go after them right away just because they're who they are. But that's just how I play, and it's not the only way to play.
The worst thing that happens if I get targeted N1 every game by detectives/blockers/vig/mafia is that I'll get killed off early if I am townie; I won't be a suspect. Otherwise I'll be lynched right away because I'll be found out if I am guilty. So I'll just die early a lot; and then I'll just avoid games that are likely to have detectives in them. I hate detectives anyway. :tongue2: At least if I am a suspect I have a fighting chance at surviving for a bit.
It's a personal choice of how to play. If people want to target the usual suspects N1 in every game (I had a 7 or 8 game streak last year) that's their prerogative. Of course, if I happen to be a vigilante in one game and they should mysteriously vanish N1, that's my prerogative too. :evilgrin: And then we'll both have tons of fun in games.
You're leaving a step out of it Beskar.
Lets say we all sign up to a game.
At game start, each player uses a new account to post in thread, eached named "mafia player x" x being a number from 1 - last player.
Obviously, without the names, the actions will be random. But once you can identify the people, their traits are the reason you target them.
If we take that further, and say that we don't know each other. Sure, you still can't target the person on purpose, but once you discover how they play, and how good they can be, then you are targetting them for a reason.
You're saying that they are being targetted for their name. They're being targetted for their potential.
Not saying it should be done, but there is hardly no reasoning for it.
Completely jumping the shark:
pevergreen's post #273 in the QT. He so called this ending.
It's funny really, I remember saying these exact things during Noblesse Oblige, a year ago... and we're saying the same things now.
Some stuff just won't change, and the culture of fear and/or reverence of high-profile players is one of them.
Hey, not my fault you gave yourself away by contradicting your own abilities in your messages to me, plus telling pever the exact opposite of what you told me. We probably would have left you alone for a little while if you hadn't made your hostility to us so blatantly obvious.
Actually, I scanned Sasaki because I was trying to behave normally. I've only had an investigator role a couple times, and in one of those (Settlement) I scanned Sasaki early because I wanted to know I could trust his statements. So, I decided that the best consistency for me would be to do so again. I was targeting Sasaki in an attempt to make my strategy of hiding as a detective more believable, not because I wanted to know what he was. A fine line, sure, but that was my reasoning.
That is a fair cop. It's mostly on the Samus mafia team I direct this towards.
Although, as I was telling pevergreen, I should have nailed pever as well as Renata because of that. There was really no one else I told besides pever what the real deal about me was, except the dead and innocent YLC.
That was a close call for you guys, if I had cared a little more about finding all the mafia, and not just Samus/Dark Samus, I might have put those together.
Why directing it at the Samus team? Me and Beskar had no animosity towards you and were fine with working with you as long as you served our purposes. Otherwise, keeping serial killers who have stated that their main target is your godfather alive is pretty bad play, no matter their name.
Maybe. Though I loved that conversation we had:
Askthepizzaguy pever Your reaction to everything so far has been so neutral
Askthepizzaguy pever you haven't flinched when any scum have been threatened
Askthepizzaguy pever I like that
pever Askthepizzaguy its how i play town
pever Askthepizzaguy all i want
pever Askthepizzaguy is glenn dead
Askthepizzaguy pever it doesn't clear you, but it indicates awesomeness if you are mafia, and townieness if you are townie
Askthepizzaguy pever I prefer to keep those around
pever Askthepizzaguy lol
pever Askthepizzaguy i just hope we hit samus
Askthepizzaguy pever I would prefer to get beat by someone who can sneak right past my scum detectors at full blast
Askthepizzaguy pever :bow:
Askthepizzaguy pever So far, if you
Askthepizzaguy pever are scum, it's been a good sneak
On a completely unrelated point, there was a couple of major balancing issues. It was very town heavy game. It seems to fall into the classic trap of "two teams of mafia? double the pro-town!". Two-teams of 3 mafia each is weaker than one team of 3 mafia, as the mafia are big threats against each other other.
That goes into the area of 'you cant balance it'
You can't predict 2 scum dieing within 3 days. Add the recruitment factor, late onset SK...
In a non-vanilla game, balance is a frame of mind.
I already addressed this; the main sticking point for me is that I repeatedly asked Beskar if he was indeed Samus mafia or knew Samus mafia, and he denied it and denied it, even when both of our necks were on the line. It took Winston's pressure to get him to reveal it to me, and then I knew he wasn't really working with me, but against me.
He then alluded to the idea of giving me Samus if I helped you guys out, but no deal, because if he couldn't trust me enough to say that in the first place, I can't trust him either.
I revealed my role and what I was all about; the same was not offered in return. I had to figure it out, and when I had to do that, the automatic reaction is to hit the flush button. That's why I can understand why Dark Samus team gave me the boot so early; once they realized I was gunning for Renata and lying to them it was a good move. Arguably a good move anyway, but it didn't turn out so well.
Why would it have been a good move to keep me alive? Dangle that carrot of giving me Samus, and I could have been quite useful in ridding you of the Dark Samus mafia, and I'm an extra kill and an extra vote. Push it towards the endgame, let me kill Samus, and then get the town to lynch me off, and boom. Samus victory. Plus you could have betrayed me along the way, which I can also respect. :evilgrin: It's more fun anyway.
You saw what happened at the end of this game, with John and DE and pever all alive, none working together. If what few scums there are in a game with townie power roles aplenty don't stick together, you get this. Total disaster for all of them. That's why I playfully cursed you all upon my death, because there was no honor among villains here. We got what we deserved.
Hey, I readily admit I stepped in it with my intentionally silly tactics this game. I chose to play risky on purpose, because I just get bored otherwise. I even used investigations instead of kills to begin the game, when even I thought investigating was a waste of time. And revealing to the mafia that you're a serial killer is just asking for trouble. But then again, that's what I wanted. And I got it.
I would have happily worked with either of them, but as you know, I had no idea who anyone was. Once it was public knowledge about JHT, it was too risky, and I didn't know DE was doopliss until he died.
Of which only one, which was possesed by mafia, could penetrate the cover roles. Which the investigators didn't know.
Others showed activity. Hardly anything.
I don't think I would ever have worked together with pever or JHT when I was the only one left out of my team. I'm the type of guy who rats out the other one in the Prisoner's Dilemma.
EDIT: And like pever I had no idea of his identity until I died.
As you've seen, I'm the type who tries to work with someone, even at great risk to myself. I did it in the Bridge Zhou Far game when it was clear the mafia families needed to team up against the town, because we were getting brutalized. We made it all the way to the end together, where we would have fought it out amongst ourselves. The idea being, if some of us die along the way by the town's own hand, that determines who wins.
If the town can't pick us out after allying all game, those are the breaks, and then the SK is at a disadvantage anyway because there's only one of him and more of you. The alliance, from my perspective, is much more beneficial for the mafia than it is for the SK. It's like an additional member, and you avoid getting hit by my random shots. The only way I really win under normal SK rules is if town gets lucky and lynches you off or investigates you to death, and I actually have a shot at going solo for the win; the odds are against that.
But duly noted; I'll be sure to let you dangle at the end of a noose if my options are to kill you off or work with you. :laugh4: I can just as easily work with the town, even if the odds of victory are more negligible with them.
If I were pever or DE at the end here, I'd likely have reached out to JHT and tried to work with him. If he kills me off immediately or reveals me to the town, I don't even have to try to bring him down, he's known and he's the final villain to be lynched, so he dooms himself with such a move. It might have been possible to wipe out a bunch more townies, bring the game to closer finish, maybe even win outright.
The town looked like it would keep him alive for a bit longer, so trying to help him had no benefit. If he was going to keep killing, it would be town suspects, of which i was not going to be one. So he was helping me, in a way.
:beam:
I'm not stealthy.
Just useless as a townie. :yes:
I haven't read ABZF. But I recall your Parasite career :wink:
This kind of reminds me of Time Cube, where me and RR worked together but had to end eachother, only there, mutual betratal would bring about certain loss. Hence we both kept fingers off each other and let the town decide. That is a different kind fo situation... I'll elaborate on what I mean below.
I have no problems working with a SK as mafia. I have a problem working with a SK as the sole remaining mafia, because nothing is stopping him from gunning me down immidiately.Quote:
If the town can't pick us out after allying all game, those are the breaks, and then the SK is at a disadvantage anyway because there's only one of him and more of you. The alliance, from my perspective, is much more beneficial for the mafia than it is for the SK. It's like an additional member, and you avoid getting hit by my random shots. The only way I really win under normal SK rules is if town gets lucky and lynches you off or investigates you to death, and I actually have a shot at going solo for the win; the odds are against that.
You can work with me in most situations, Pizza, as long as it furthers my victory condition enough to be worth the risk. That was just not the case here, in my opinion.Quote:
But duly noted; I'll be sure to let you dangle at the end of a noose if my options are to kill you off or work with you. :laugh4: I can just as easily work with the town, even if the odds of victory are more negligible with them.
Also, I really just stayed low when you and Beskar duked it out. I'm talking mostly about the me-pever-JHT situation.
He might or might not doom himself, but he dooms me and my team. No revealing to a killer of any sort when I'm the last mafia.Quote:
If I were pever or DE at the end here, I'd likely have reached out to JHT and tried to work with him. If he kills me off immediately or reveals me to the town, I don't even have to try to bring him down, he's known and he's the final villain to be lynched, so he dooms himself with such a move. It might have been possible to wipe out a bunch more townies, bring the game to closer finish, maybe even win outright.
Besides, I had a pretty good read on JHT. I knew he was going to attack me when he did and hoped it could fuel his lynch since I knew I would survive due to the Energy Tank. That could have bought me some time... Then he died right away :sad:
Bah and humbug. What about the Samurai game? And you had many redeeming qualities in the Star Wars game.
Pshaw and foofarah. You're just down on yourself for no reason. You seem to have gotten bored with mafia at one point, or felt you weren't being listened to enough, and stopped trying to build cases. At worst, you're simply rusty, but I feel you're just suffering from low self-esteem for no real reason.
I have no complaints about game balance. The scum lost because they hit each other hard early on. The town only got it's act together in the second half of the game. Had the first half seen less scum fratricide, the town would have had a far harder time getting organized later on. I would happily play this same game again with the same balance, as I think the outcome was due to the way events played out, not the inherent balance of the game itself.
Thirded, definitely :bow:
I'd say the game was pretty balanced, it's just that the mafia had bad luck and focused too much on trying to take each other out. As for investigators, the Thermal scan was useful to the townies, yes, but I don't think the mafia can say they had it tough when they are the only ones that scan through cover roles.
EDIT: Triple X-posted:laugh4:
Outlines for Alternate Endings
Another great idea I have stolen from ATPG. :clown:
This is what would have happened if the game turned out differently.
Hero Victory but Chuck Norris is defeated:
Spoiler Alert, click show to read:
Bowser Victory with GF Survivors:
Spoiler Alert, click show to read:
Phazon Victory with IDFH Survivors:
Spoiler Alert, click show to read:
Major Meta-Ridley Victory:
Spoiler Alert, click show to read:
Total Meta-Ridley Victory:
Spoiler Alert, click show to read:
Gorea Victory:
Spoiler Alert, click show to read:
Dedede’s Personal Victory:
Spoiler Alert, click show to read:
Next up will be the ability list, followed by the roles, and finally a list of night actions if that's what you guys want.
Ability List
Spoiler Alert, click show to read:
Notes:
-Neutron Shield could only be acquired once a player had Heat Guard, Hazard Shield, and Ice Guard.
-Photon Shield could only be acquired once a player had Reflective Armor and Shadow Shield.
-X-Ray Visor could only be acquired once a player had Scan Visor, Thermal Visor, and Combat Visor.
-Wave Grapple and Metamorph could not steal/copy unique abilities.
-If a mafia kill ability was stolen by Wave Grapple or Metamorph, it would show up as the town counterpart to that ability. Light Strike and Dark Strike could not be stolen.
-Combat Visor would only reveal the abilities present in the cover role of the character targeted.
-In case you're wondering, it annoyed me to no end that Photobucket would not resize the Energy Tank, Ice Beam, and Visor images to my standardized 200x200 pixels.
Role PMs
Note: These are the final role PMs for each character, not the starting ones. Each time a role gained an ability, it would be updated in my files as well as in that player's inbox.
Bowser Quicktopic: http://www.quicktopic.com/45/H/MCZZUgcQ4dJ2
Phazon Quicktopic: http://www.quicktopic.com/45/H/kdMtTHAFTLE
Meta-Ridley: Askthepizzaguy
Spoiler Alert, click show to read:
King Dedede: Jarema
Spoiler Alert, click show to read:
Samus: classical_hero
Spoiler Alert, click show to read:
Shadow Peach: Beskar
Spoiler Alert, click show to read:
Doopliss: Diamondeye
Spoiler Alert, click show to read:
Dark Samus: Renata
Spoiler Alert, click show to read:
Role PMs Part 2
pevergreen pretty much needs his own page because he had so many abilities that the image limit was hit.
Corrupted Pikachu: pevergreen
Spoiler Alert, click show to read:
Corrupted Cloud: TinCow
Spoiler Alert, click show to read:
Role PMs Part 3
landlubber is another big one, but after that it should be smooth sailing.
Chuck Norris: landlubber
Spoiler Alert, click show to read:
Link: Yaropolk
Spoiler Alert, click show to read:
Vivian: Nictel
Spoiler Alert, click show to read:
Slippy Toad: Glenn
Spoiler Alert, click show to read:
Knuckles the Echidna: Romanic
Spoiler Alert, click show to read:
Goombario: Rebel Jeb > autolycus2
Spoiler Alert, click show to read:
Diddy Kong: AntiKingWarmanCake88
Spoiler Alert, click show to read:
Amaterasu: Seon
Spoiler Alert, click show to read:
Role PMs Part 4
This wraps up the rest of the IDFH roles.
Ness: Insanious
Spoiler Alert, click show to read:
Simon Belmont: Khazaar > ACIN2
Spoiler Alert, click show to read:
Barrett: Link
Spoiler Alert, click show to read:
Professor E. Gadd: ACIN
Spoiler Alert, click show to read:
Roll Casket: God Emperor
Spoiler Alert, click show to read:
Siegfried Schtauffen: Beefy187
Spoiler Alert, click show to read:
Sora: woad&fangs
Spoiler Alert, click show to read:
Banjo and Kazooie: Yaseikhaan > Sasaki Kojiro2
Spoiler Alert, click show to read:
Pit: Reenk Roink
Spoiler Alert, click show to read:
Master Chief: Cecil XIX
Spoiler Alert, click show to read:
Commander Shepard: Secura
Spoiler Alert, click show to read:
Role PMs Part 5
I should be able to fit all or most of the GF roles in here.
Gorea and The Deleter are here, too.
Rundas: Sasaki Kojiro
Spoiler Alert, click show to read:
Gandrayda: Winston Hughes
Spoiler Alert, click show to read:
Spire > Gorea: johnhughthom
Spoiler Alert, click show to read:
Weavel: Thefluffyone93
Spoiler Alert, click show to read:
Noxus: Nightbringer
Spoiler Alert, click show to read:
Trace: robbiecon
Spoiler Alert, click show to read:
Sylux: Double A
Spoiler Alert, click show to read:
Adam Malkovich: Frozen in Ice
Spoiler Alert, click show to read:
Maurice Favreau: Captain Blackadder
Spoiler Alert, click show to read:
James Pierce > The Deleter: Ironside
Spoiler Alert, click show to read:
K. G. Misawa: Death is yonder > Choxorn2
Spoiler Alert, click show to read:
Dr. Madeline Bergman: Skooma Addict
Spoiler Alert, click show to read:
Anthony Higgs: ByzantineKnight
Spoiler Alert, click show to read:
Lyle Smithsonian: dcmort93
Spoiler Alert, click show to read:
Aurora Unit 242: Greyblades
Spoiler Alert, click show to read:
Role PMs Part 6
Just a few left now.
GF PED Marine: YLC
Spoiler Alert, click show to read:
GF Researcher: Motep > Greyblades2
Spoiler Alert, click show to read:
GF Mechanic: Choxorn
Spoiler Alert, click show to read:
GF Quarantine Officer: autolycus
Spoiler Alert, click show to read:
U-Mos: Csargo
Spoiler Alert, click show to read:
--------------------------------------------
And that's all of them.
If I made any mistakes re-posting these or if you have any questions, be sure to let me know.
I've just read the Phazon QuickTopic, and I have to say that I'm amazed that not only did TC/Renata completely misread me, but there were townspeople who thought along the same lines and it completely baffles me as to why.
As you can see, I was completely vanilla despite the utter awesomeness of my character... so why was there such a "high probability" that I was Beskar's confidante and why did I "have to die"? I'm still struggling to really join up the dots, I just don't see the reasoning behind it and I feel that now the game's over, maybe I can finally get some closure over the whole thing.
Finally, I survived until the end of a game.
Pevergreen from the QT:
I'm not sure how to take this...Quote:
Greyblades2 (Replaced Motep): Meh
Diamondeye from QT:
Nor this realy.Quote:
For the record, if I'm not lynched today:
I wuv you, Greyblades!