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Re: Rules Discussion and Confirmation Thread
Quote:
Originally Posted by
TruePraetorian
For the sprite fix go to the EB forum and it's in one of the subforums...permanent fixes or something.
But I dont think the sprite fix changes anything in the minimods so just put that in and you should be good to go.
Ah, I found it. Here. Thanks!
I am all set up now!
Confirm me please.
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Re: Rules Discussion and Confirmation Thread
Two questions
1: How do you activate the PBeM script?
2: By the Minimod pack, are we talking about every single mod available on the first page, including the terrain etc
If question 2 is yes, then
http://blogs.starwars.com/static/img...sode-iv/04.jpg
Blue Baktria is standing by!
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Re: Rules Discussion and Confirmation Thread
Quote:
Originally Posted by
Subotan
Two questions
1: How do you activate the PBeM script?
2: By the Minimod pack, are we talking about every single mod available on the first page, including the terrain etc
If question 2 is yes, then
http://blogs.starwars.com/static/img...sode-iv/04.jpg
Blue Baktria is standing by!
Minimod Pack
Download where it says "here is for RTW.exe users".
Then under where it says "Notes" in bold, click the spoiler for the city mod and phalanx mod. Download appropriate versions.
Last, download my minimod (which I assume you already have).
Then, go to the Campaign Thread and download the first save, as it has the genericScript.txt that we will be using.
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Re: Rules Discussion and Confirmation Thread
1. You press F1, which will open a scroll. In the upper right corner of it there will be a question mark: click on it. When the advisor pops up, you press "Show me how" and voilá.
2. As the TruePraetorian said in RDCT 2:4:
"PBeM minimod
Lz3's minimod pack
Lz3's adapted Citymod for the appropriate version
Lz3's adapted Phalanx mod for the appropriate version
genericScript.txt from the Campaign Thread (In the first post)"
Those are the ones used.
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Re: Rules Discussion and Confirmation Thread
Quote:
Originally Posted by
The Celtic Viking
1. You press F1, which will open a scroll. In the upper right corner of it there will be a question mark: click on it. When the advisor pops up, you press "Show me how" and voilá.
2. As the TruePraetorian said in RDCT 2:4:
"PBeM minimod
Lz3's minimod pack
Lz3's adapted Citymod for the appropriate version
Lz3's adapted Phalanx mod for the appropriate version
genericScript.txt from the Campaign Thread (In the first post)"
Those are the ones used.
Yep, I have all of them, but I also have
RS Textures Independent and optional (take a look at the screenshots!)
Naval strat map add on Independent and optional *Warning, I don't have backup files for this mod
Do they count as part of the pack? Because I;ve installed the Naval one, but there's no backup for it....
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Re: Rules Discussion and Confirmation Thread
I don't know how well they do here, but there is a download in the pack-thread that will get it back to a clean 1.2. If you download and install that, and then only the ones mentioned you should be fine regardless. I, for one, don't have either of those two.
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Re: Rules Discussion and Confirmation Thread
TP, is it possible to put up the list showing the order of play in the campaign thread? just so we know who we should follow?
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Re: Rules Discussion and Confirmation Thread
Quote:
Originally Posted by
We shall fwee...Wodewick
TP, is it possible to put up the list showing the order of play in the campaign thread? just so we know who we should follow?
I already did a little while back.
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Re: Rules Discussion and Confirmation Thread
Quote:
Originally Posted by
TruePraetorian
That is because the minimod pack doesn't work. Instead, manually install everything in this order:
PBeM minimod
Lz3's minimod pack
Lz3's adapted Citymod for the appropriate version
Lz3's adapted Phalanx mod for the appropriate version
genericScript.txt from the Campaign Thread (In the first post)
Done :2thumbsup:
And the Force Diplomacy mod too, right?
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Re: Rules Discussion and Confirmation Thread
Oh sorry my bad:oops:. Could you maybe highlight the factions being used?:whip:
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Re: Rules Discussion and Confirmation Thread
Quote:
Originally Posted by
davepyne
And the Force Diplomacy mod too, right?
I believe that one's included in Lz3's pack.
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Re: Rules Discussion and Confirmation Thread
Quote:
Originally Posted by
The Celtic Viking
I don't know how well they do here, but there is a download in the pack-thread that will get it back to a clean 1.2. If you download and install that, and then only the ones mentioned you should be fine regardless.
Umm. No, there isn't. Crap. Besides, they don't make any major gameplay changes, it's just aesthetic, so I don't see why people should have a huge problem with them. (And it's just the naval strat which has no backups)
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Re: Rules Discussion and Confirmation Thread
Ah, hmm. Anyway, the game's already started without them, so if it's not compatible... :shrug:
I just remembered reading this:
Quote:
And if for some reason you would like to go back to your original un-modded files , here's the link (UPDATED, this will get you a clean EB 1.2 instalation)
Here
And thought that really meant what it said. :brood:
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Re: Rules Discussion and Confirmation Thread
Quote:
Originally Posted by
The Celtic Viking
I just remembered reading this:
And thought that really meant what it said. :brood:
Oh crap...
I look like a pillock D:
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Re: Rules Discussion and Confirmation Thread
Right, I've finally got everything set up, and I'm certain it will work.
BLUE BAKTRIA STANDING BY
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Re: Rules Discussion and Confirmation Thread
One last question
I know the battles between Human Players are auto-resovled
what about the fightings with the AI factions, auto-resovled too?
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Re: Rules Discussion and Confirmation Thread
Quote:
Originally Posted by
cux47
One last question
I know the battles between Human Players are auto-resovled
what about the fightings with the AI factions, auto-resovled too?
I would say that you can fight them for now, but that may change in the future since humans have a vast unfair advantage (Intelligence :clown:).
Use fair judgement is what I recommend.
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Re: Rules Discussion and Confirmation Thread
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Find where it says "Section 2h: Sweboz Reforms" and put a ";" before it.
hm, mine has already got ; it seems. here is how it looks
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;Section 2h: Sweboz Reform
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
do i need to add yet another ; in front there or what?
thanks
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Re: Rules Discussion and Confirmation Thread
Quote:
Originally Posted by
Sarkiss
hm, mine has already got ; it seems. here is how it looks
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;Section 2h: Sweboz Reform
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
do i need to add yet another ; in front there or what?
thanks
I actually already fixed that and re-uploaded the mod.
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Re: Rules Discussion and Confirmation Thread
ive done everything but not sure when to run PBeM-Hotseat exe? do i do it just before starting up the game and do i need to do it every time my turn is up? thanks
other than that it should be all ready to go
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Re: Rules Discussion and Confirmation Thread
ok, justmyname just explained me there is no need to run that exe. thanks again. is KH goes after AS?
so im ready to go
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Re: Rules Discussion and Confirmation Thread
So why exactly do I have 33000 minai?
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Re: Rules Discussion and Confirmation Thread
And you are complaining, because?
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Re: Rules Discussion and Confirmation Thread
Quote:
Originally Posted by
Sarkiss
ok, justmyname just explained me there is no need to run that exe. thanks again. is KH goes after AS?
so im ready to go
No, Carthage is after AS. i.e me.
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Re: Rules Discussion and Confirmation Thread
Quote:
Originally Posted by
Hax
So why exactly do I have 33000 minai?
You changed the CAMPAIGN_SCRIPT.txt right??
Or perhaps Seleucia starts with that much.. I dunno but it sounds wrong.
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Re: Rules Discussion and Confirmation Thread
No, they don't start with that much. There must be something wrong there.
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Re: Rules Discussion and Confirmation Thread
let's try Ptolemaioi's save and see if it's happened to anybody
and so we can figure out where is the problem
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Re: Rules Discussion and Confirmation Thread
Quote:
Originally Posted by
cux47
let's try Ptolemaioi's save and see if it's happened to anybody
and so we can figure out where is the problem
It's fixed, It was filefront. I uploaded it to Axifile and it worked for Hax
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Re: Rules Discussion and Confirmation Thread
Err, no, it was you linking it incorrectly, and that's not even the problem here. The problem is that Hax got way more money than he should've had.
The thing is, I downloaded your save now as well, and the AS has 33k for me tool. So the problem is with your install, not Hax's. :shame:
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Re: Rules Discussion and Confirmation Thread
Quote:
Originally Posted by
The Celtic Viking
Err, no, it was you linking it incorrectly, and that's not even the problem here. The problem is that Hax got way more money than he should've had.
The thing is, I downloaded your save now as well, and the AS has 33k for me tool. So the problem is with your install, not Hax's. :shame:
The install shouldnt be a problem, its the whole case on if the scripts were changed around. Remember, Skullheads installer didnt work so we agreed to manually install it. This may have caused some to unrar the files into their EB folder and think that was that..unfortuneatly its not.
Thankfully Hax came up honest about this and prevented the game from being ruined by his somehow 30 stack army a turn :laugh4:
But Hax is certain he changed the scripts, and I know I did (just checked again), so whoever has taken their turn already do me a favor and go to your EBBS_SCRIPT.txt and press ctrl-f. Find "Section 5". It should be deleted.