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[EB] Any help for beating skullhead?
Skullheadhq nearly always beats me so i started to use some lame box tactic (surprisingly it works sometimes but most of the time's not). So can any one help me beating he's Arke army, most of the time he use's medium phalanx, 2 getai, some medium spearmen and 1 or 2 kathapraktoi.
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Re: Any help for beating skullhead?
Loll, that's the best of the day! almost everyone here advised him (skullheadhq) to beat you and your box! Welcome on the forum by the way! Tell in details what he usualy does to beat you?
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Re: Any help for beating skullhead?
Use the... *looking for Sata or Maion arround* MARIAN ROMANS
made sure you got some Cohors Envocatae to spearhead your formations, some Antesignani To hold your flank (and skewering Catass), and fill the rest with Cohors Reformatae. Having some Eqvites Gallorvm to watch your flank is handy...
and first trick, run your Evocatae in front of his phalanx (but not close obviously, but close enough), made testudo formation, and drove them right inside his phalanx (notice, testudo defense shield bonus will made them almost invulnerable to phalanx attack). once they break through the phalanx, remove the Envocatae from testudo formations, and slaughter those macedonians from inside! fill the gaps created with more Cohors reformatae to flank and set a full panic in his army, finish off with cavalry charges...
and made sure you hire a Mistophoroi Toxotai Kretikoi or two, in case he bring some unarmoured men...
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Re: Any help for beating skullhead?
he usually sets his phalanx right to mine's (when i'm not using the box) and strangely his medium are defeating my elite's. When i'm trying to protect the flanks his geisatai and medium troops defeat my flank troops( most of the time some heavy swordman and a bit of cavalry). If that happens i already know i can't win. In a last desperate reformation i try to make sure that his troops don't get any more into my flanks. That doesn't work and i let most of my units route, so he doesn't get a heroic victory.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Danos13
he usually sets his phalanx right to mine's (when i'm not using the box) and strangely his medium are defeating my elite's. When i'm trying to protect the flanks his geisatai and medium troops defeat my flank troops( most of the time some heavy swordman and a bit of cavalry). If that happens i already know i can't win. In a last desperate reformation i try to make sure that his troops don't get any more into my flanks. That doesn't work and i let most of my units route, so he doesn't get a heroic victory.
what is "Elite" troops you refer too? if you means Epeirote Chaoneioan Agema, or Hypaspistai, any Armour Piercing units will made such short works on them... use low armoured units (preferably drapanai if you play as Epeirotes) to pwn them
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Cute Wolf
what is "Elite" troops you refer too? if you means Epeirote Chaoneioan Agema, or Hypaspistai, any Armour Piercing units will made such short works on them... use low armoured units (preferably drapanai if you play as Epeirotes) to pwn them
I'll upload the replay.
EDIT: http://www.mediafire.com/?wn4y2mw1n2l
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Cute Wolf
what is "Elite" troops you refer too? if you means Epeirote Chaoneioan Agema, or Hypaspistai, any Armour Piercing units will made such short works on them... use low armoured units (preferably drapanai if you play as Epeirotes) to pwn them
i referred to elite phalanxs
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Re: Any help for beating skullhead?
Just watch the replay, and how did you even find this forum?
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Re: Any help for beating skullhead?
i just went to europabarbarorum.com and saw this forum at links, when i saw your profile i joined to see the thread about my "mighty" box
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Re: Any help for beating skullhead?
Ah ha ha ha ha ha, just as I said, "your friend is welcome to come and ask for advice as well" or the like. I love it.
No time, might get back to you. Sweboz FTW!!
And welcome, hope you stay, participate and enjoy.
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Re: Any help for beating skullhead?
This is hilarious!:laugh4:
Anyway:
Quote:
Originally Posted by
Danos13
he usually sets his phalanx right to mine's (when i'm not using the box) and strangely his medium are defeating my elite's. When i'm trying to protect the flanks his geisatai and medium troops defeat my flank troops( most of the time some heavy swordman and a bit of cavalry). If that happens i already know i can't win. In a last desperate reformation i try to make sure that his troops don't get any more into my flanks. That doesn't work and i let most of my units route, so he doesn't get a heroic victory.
Are your phalanxes set to guard mode? IIRC phalanxes fighting other phalanxes should not be in guard mode, as opposed to when fighting other kinds of troops. And don't order your phalangites to attack. Just move close enough and they will engage by themselves. Please correct me someone if I'm wrong.:sweatdrop:
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Re: Any help for beating skullhead?
Short answer to your question: impossible. Strategos Skull has experience. Nothing beats experience.
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Re: Any help for beating skullhead?
If that was so, swordsmasters would never be replaced as such. Which they are, as those they train overtake them; being trained by and fighting against the best always advances you fastest. And in this case Skully, though undoubtedly a good player, got advice from us as well as training/coaching from Fluvius on how to deal with the Noob Box. If Danos listens to advice and recieve training, he too can do it.
Phalanxes are overpowered, so beating them is difficult. But can be done. Especially using the small tricks of the trade that experienced MPs know, but that new guys, including me, do not.
Danos, you might benefit from looking here.
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Re: Any help for beating skullhead?
WHAHAH:laugh4:
This is quite funny, I should charge balloons for tactical advice.~D
Well??:clown:
On a more serious note, when I get more spare time I might help you out, if Skullheadhq doesn't mind of course.:clown: I might even school you in MP like I did with Skull. Although Cute Wolf's advice will probably help a lot already.
Edit:@Skullheadhq, straks zit je hele klas toch niet op dit forum he?
~Fluvius
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Re: Any help for beating skullhead?
Phalanx?
I would bring horse archer, kata, elephant, and some heavy infantry. use saka.
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Re: Any help for beating skullhead?
Quote:
Use the... *looking for Sata or Maion arround* MARIAN ROMANS
May I please quote you on this? PLEEEEAAASSEEEE???? :clown: -M
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Paltmull
Are your phalanxes set to guard mode? IIRC phalanxes fighting other phalanxes should not be in guard mode, as opposed to when fighting other kinds of troops. And don't order your phalangites to attack. Just move close enough and they will engage by themselves. Please correct me someone if I'm wrong.:sweatdrop:
I'm not so sure. Phalangites can use guard mode or no guard mode. And none of these units 'auto-engage'. When not on guard mode, they like to steam-roll the enemy, auto-engaging if you haven't told them to attack. On guard mode, they won't engage unless you order them to attack. Still on guard mode, only those units disturbed will be reprimanded. Those in next rows in the phalanx will not come forth to attack. In any case, if you have a pike army versus a Roman or other sword army, you better be playing on the Alex engine because the phalanx bug consistently strikes fear into the pike player. With a bug like that, your non-guard mode phalanxes cannot steam-roll the enemy like it should. Instead, it likes to dance to the side, or even backwards. Phalanx bug: priceless...:idea2:
If anything, the loser of the game deserves more :book: than the winner.
P.S. Skullhead, I'd like to see you on my battlefield.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
vartan
I'm not so sure. Phalangites can use guard mode or no guard mode. And none of these units 'auto-engage'. When not on guard mode, they like to steam-roll the enemy, auto-engaging if you haven't told them to attack. On guard mode, they won't engage unless you order them to attack. Still on guard mode, only those units disturbed will be reprimanded. Those in next rows in the phalanx will not come forth to attack. In any case, if you have a pike army versus a Roman or other sword army, you better be playing on the Alex engine because the phalanx bug consistently strikes fear into the pike player. With a bug like that, your non-guard mode phalanxes cannot steam-roll the enemy like it should. Instead, it likes to dance to the side, or even backwards. Phalanx bug: priceless...:idea2:
Uhuh, the guard mode is of course a lot more defensive, and should be used to pin down the enemy while flanking troops do the killing. This works great when fighting non-phalanx- units, since they are very unlikely to break through the phalanx formation. Other phalangites, on the other hand, will damage your phalangites - and I was under the impression that using the defensive guard mode wouldn't be very effective against another more agressive pike unit. But I might be wrong, my phalanx experience is quite limited. :sweatdrop:
The phalanx bug is a pain of course; but since guard mode works fine against non- phalangites it isn't really a problem, in my opinion.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Paltmull
Uhuh, the guard mode is of course a lot more defensive, and should be used to pin down the enemy while flanking troops do the killing. This works great when fighting non-phalanx- units, since they are very unlikely to break through the phalanx formation. Other phalangites, on the other hand, will damage your phalangites - and I was under the impression that using the defensive guard mode wouldn't be very effective against another more agressive pike unit. But I might be wrong, my phalanx experience is quite limited. :sweatdrop:
The phalanx bug is a pain of course; but since guard mode works fine against non- phalangites it isn't really a problem, in my opinion.
Against other phalangites, you would require more ranks, less frontage, and guard off, to push. Guard mode sword vs guard mode pike is a problem. Your flanks will be destroyed and you will lose the game if you don't use your pikes offensively. Guard mode pikes do not kill. Enemy does not engage, sits in guard mode in front of your pikes. Nothing happens since neither of you engage each other, except for your losses on the flanks. Simple as that. So best thing to do is pray that when you turn guard off and press the attack, that your game won't suddenly become "Michael Jackson: Total War" due to all the moonwalking you will start to notice. Note: music is not included.
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Re: Any help for beating skullhead?
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Originally Posted by
vartan
So best thing to do is pray that when you turn guard off and press the attack, that your game won't suddenly become "Michael Jackson: Total War" due to all the moonwalking you will start to notice. Note: music is not included.
I feel the need to sig this. Does Vartan approve?
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Re: Any help for beating skullhead?
Actually what you need to do with phalanx vs phalanx is to line up the attacking block head on. Otherwise your unit will start turning or shuffling weairdly because its tries to turn to hit the direct center but the phalangites on the edges can't move forward so the hwole block starts spinning or going backwards.
Its not that unpredictable once you get the technique down.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
antisocialmunky
Actually what you need to do with phalanx vs phalanx is to line up the attacking block head on. Otherwise your unit will start turning or shuffling weairdly because its tries to turn to hit the direct center but the phalangites on the edges can't move forward so the hwole block starts spinning or going backwards.
Its not that unpredictable once you get the technique down.
Not a problem in Alex. If making deeper syntagmata, put gaps in between the blocks, each block aligned with the opposing pike blocks. They will attack the center and won't turn as they are aligned.
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Re: Any help for beating skullhead?
Deep ranks pushing, That reminds me of the swiss pike push......
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Re: Any help for beating skullhead?
Are you using BI.exe? If so, try putting units on shield wall, without guard mode, and attack the phalanx. This, from my experience, is very effective.
How much money do you have to work with?
Then, I can give some advice.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
gamegeek2
Are you using BI.exe? If so, try putting units on shield wall, without guard mode, and attack the phalanx. This, from my experience, is very effective.
How much money do you have to work with?
Then, I can give some advice.
50000 for units without upgrades because of some occurs in the past
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Danos13
That doesn't work and i let most of my units route, so he doesn't get a heroic victory.
See how he ruins my fun!
Here is what I did the last time:
He got eight units of elite phalangitai in the standard formation. Then I just lined up my five mixed elite/medium phalangitai in a thin line to keep him busy. Yet I didn't attack him
Thanks to me spending less on phalangitai I could afford more heavy infantry and cavalry. I got some Gaesatae (for shock effect, both for units and player) and some heavy cavelry. All that units I placed on one flank and started moving with it to his smaller non-phalangita infantry/cavalry force that he placed on the opposing flank when he saw my infantry/cav. After a short skirmish I routed that non phalangitai-cav force and proceded to attack his phalangitai from the back. Thanks to my 5 phalangitai standing right in front of his, I could slaughter one unit at a time.
@Fluvius
Ik heb geprobeerd om ze hiervandaan te houden, maar blijkbaar vinden ze het toch, bereid je voor op 28 nieuwe leden :D. En ik heb er geen probleem mee als je wat met hem oefent, dat maakt het voor mij ook weer uitdagender.
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Re: Any help for beating skullhead?
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Originally Posted by
pikeman
Deep ranks pushing, That reminds me of the swiss pike push......
what about the Swiss Knife Push? Remember that?
Quote:
Are you using BI.exe? If so, try putting units on shield wall, without guard mode, and attack the phalanx. This, from my experience, is very effective.
How much money do you have to work with?
Then, I can give some advice.
Never tried that before...
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Re: Any help for beating skullhead?
try fullstack of grivpanvar. beat them one by one.
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Re: Any help for beating skullhead?
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Originally Posted by
plutoboyz
try fullstack of grivpanvar. beat them one by one.
Yeah, go Cav against a human controlled Hellenistic factions, sounds like a good idea.
@Gamegeek
No, just RTW.exe
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Re: Any help for beating skullhead?
Use the same style of army...^^
Kataphraktoi are a pain in the ass...
If you are doing a phalanx box, then form a hexagon with hoplitai or hypaspitai in the corners so he cant atack you there. Than place some cretans or slingers in the middle of the box and try too shoot at his cavallery.
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Re: Any help for beating skullhead?
I once defeated a Kataphraktoi-army with Iberian Assault Infantry in an online battle, Iberian Assault Infantry is tough. If this wasn't a thread about killing me I could have given some advice.
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Re: Any help for beating skullhead?
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Originally Posted by
vartan
Against other phalangites, you would require more ranks, less frontage, and guard off, to push.
Then we agree on that one :)
Quote:
Originally Posted by
vartan
Guard mode sword vs guard mode pike is a problem. Your flanks will be destroyed and you will lose the game if you don't use your pikes offensively. [...]
Really? Isn't the entire point of hammer-anvil tactics to have the center hold the major part of the enemy forces, while attacking them on the flanks and from behind? Because then you can simply save a lot of money by using cheap levy phalangites - the enemy won't break through them anyway - and then spend much more on strong flanking troops; which will result in the enemy's flanks being destroyed. Your phalangites don't really have to do anything, other than holding the enemy, as long as your flanks are strong, 'aight?
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Re: Any help for beating skullhead?
I'd take Carthies over Roma any day - not because I'm a Romaioktonos, but because of three words - Sacred Band Cavalry. Far superior to anything the romans have to offer. Not to mention these:
You have great Elite African units (the pikemen are monsters; the elite infantry are essentially superior legionaries); Iberian Assault Inf and LibyPhoenician Elite Inf to crush other elites with AP secondaries (falcatae and axes, respectively), solid Libyan and LibyPhoenician troops as line infantry, and good African regionals to do ranged work (don't compare to cretans, but Numidian Cavalry are good for dealing with those via javelins)
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Paltmull
Really? Isn't the entire point of hammer-anvil tactics to have the center hold the major part of the enemy forces, while attacking them on the flanks and from behind. Because then you can simply save a lot of money by using cheap levy phalangites - the enemy won't break through them anyway - and then spend much more on strong flanking troops; which will result in the enemy's flanks being destroyed. Your phalangites don't really have to do anything, other than holding the enemy, as long as your flanks are strong, 'aight?
On the tournament matches that was the thing what happened with "Hellenistic" players. Cheap phalangites could hold the line without problem, so you could spend your mnai on heavily armoured cavalry and hardcore flank protector troopers and assault infantry.
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Re: Any help for beating skullhead?
I won two battles this day, not against skullhead but against worms136( possibly you don't know him). Karthadast against Arke Seulekia. Just phalanx vs phalanx, protecting flanks and flank charge with cavalry, i just slaughtered his phalanx and the other troops where no match for some naked infantry, iberian assualt and some other infantry. I might get better :). Thanks for advice about guard mode and such really helped.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Paltmull
Really? Isn't the entire point of hammer-anvil tactics to have the center hold the major part of the enemy forces, while attacking them on the flanks and from behind? Because then you can simply save a lot of money by using cheap levy phalangites - the enemy won't break through them anyway - and then spend much more on strong flanking troops; which will result in the enemy's flanks being destroyed. Your phalangites don't really have to do anything, other than holding the enemy, as long as your flanks are strong, 'aight?
But your flanks aren't strong. We're talking human vs human, not computer. There is no time to lose. If you don't take initiative you lose the game. The enemy isn't attacking you from the front, just standing there, so you're not guarding or pinning anything. You're just being wasted on the flanks and your horses are being matched and their every move is being watched. Reserves of the enemy are on their toes. You need to push and kill. Only way to realize this? Online battle.
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Re: Any help for beating skullhead?
Long time lurker first time poster here.
I've played multi player quite a bit and I think I may be able to offer some valuable advice.
First of all because the mod focus's on historical accuracy all units/factions won't be equally balanced and equally useful which is perhaps the main problem with competitive EB multi payer. If you want to have the best most effective army possible your army composition will involve a lot of spam which to be honest stifles game play diversity a bit. I personally think the best multi payer experience is one where players invent cool little scenarios and innovative house rules.
So I watched the replay and the first thing I noticed (naturally) was unit composition which I believe was skewed heavily in the favor of the Carthaginian player for a number of reasons.
1: Elite African Pikemen I would consider arguably the best pikemen in the game in terms of cost effectiveness, significantly better than medium pikes for 50% increased cost. Also the 4k elite pikemen of the successor factions though powerful are simply too expensive to be worth it, but then at 50k this might not be such a big deal.
2: 3x Hellenic Spearmen vs 3x Iberian assault infantry, 2x Liby-Phoenician Heavy Infantry, 1x Greek Hoplites and 2x naked fanatics is a no brainer. Just the 3 assault infantry alone adds significant synergy to a phalanx army where as in this context the Hellenic spearman's only worthwhile use would be as a cavalry screen. The heavier Hellenic Hoplites in my opinion are better suited to guarding the flanks and filling the gaps of your phalanx line.
3: 3 units of Hellenic skirmisher cavalry is a complete waste against such a heavily armored army, given the presence of Thracian Light cavalry as an extra to the 3 companians Macedonia had only a slight edge in the cavalry department though not nearly enough to redress the imbalance in infantry. Basically it might as well of been 17 units vs 20 in favor of Carthage.
Also even though the archer strength was equal I question their cost effectiveness, with so many phalanx's and other armored troops around I probably would of only bothered with 1 or maybe no ranged units in favor of some medium infantry.
Tactics
Both players made a lot of mistakes, not that I am implying I would be any better (playing is different from theory). However overall I think the loss can be attributed to the fighting on the left flank (Macedon's), even if the Macedonian army had won the phalanx combat I still think Carthage would of won. Frontal charges on infantry is not a bad idea but a sustained melee against spearmen is, withdrawing right after a charge is essential, hit and run tactics is what makes charge cavalry worth the cost of deploying them. That attack alone pretty much reduced the Macedonians cavalry strength by a third with minimal losses to the Carthaginians. Afterward a unit of Companion's cops a full charge from 1 maybe 2 units of Iberian heavy cav, then finally the rest of Companion's is surrounded and routed after another ineffective charge. Basically the Macedonians were out manned and out microed on the left flank allowing Carthage to surround and steamroll to victory.
I wont go too much into the corrections because much of it is obvious from the critique above but I will say that the Macedonians suffered from a lack of assault infantry which could of been used to great effect on the right flank. Agrians or Thracian peltasts would of been and excellent choice.
As far as phalanx usage is concerned, it is pretty subtle and complicated and I am not too sure on the best way to use them so I would take Vartan's advice where that is concerned. What I do know is the formations need to be deeper (5 or 6 ranks) because not only does this increase damage over a smaller area but phalanx's are also very robust when surrounded, you have a large (relatively) window of opportunity to save them before they rout. This is also why ap troops are very important against phalanx's, I have won battles against roman opponents where my entire line was surrounded for 5 minutes by legionnaire's, because their weapons weren't ap I had plenty of time to finish the cavalry engagement and save my line with Alexandrian style charges for an overwhelming victory. I will admit this may be a bit imbalanced.
I would also like to say that even though there are quite a few underwhelming units in the game there is only one unit (that I've noticed) that I think is particularly overpowered which is pretty impressive considering the amount of units in the game. This unit is the Thracian peltast it is cheap, skirmisher, high damage javelins, well armored, high stamina, nice shield and a high lethality ap falx secondary. In short the unit has no weaknesses and is effective against every unit type in the game.
Sorry for the long winded essay but I thought I'd make an effort considering it was my first post and all.
Note: I stuck with English naming for clarity.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Skullheadhq
I once defeated a Kataphraktoi-army with Iberian Assault Infantry in an online battle, Iberian Assault Infantry is tough. If this wasn't a thread about killing me I could have given some advice.
The biggest determinations on casualties for an infantry unit is whether or not you catch them moving.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Danos13
I won two battles this day, not against skullhead but against worms136( possibly you don't know him). Karthadast against Arke Seulekia. Just phalanx vs phalanx, protecting flanks and flank charge with cavalry, i just slaughtered his phalanx and the other troops where no match for some naked infantry, iberian assualt and some other infantry. I might get better :). Thanks for advice about guard mode and such really helped.
Worms136 is another EB player from my class. And yes, I was an observer and whispered the tactics in his ears. It was a 1v1v1 battle and they tried to kill me. So I just crossed the red line and helped one party.
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Re: Any help for beating skullhead?
On what minai limit do you play?
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Skullheadhq
Worms136 is another EB player from my class. And yes, I was an observer and whispered the tactics in his ears. It was a 1v1v1 battle and they tried to kill me. So I just crossed the red line and helped one party.
the second battle you said about no gaurd mode and some, but first battle i did completely alone and i had nearly the same victory.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Jebivjetar
On what minai limit do you play?
50000 no upgrades and no horse archers
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Danos13
50000 no upgrades and no horse archers
I thought so. Yesterday Skull and I were playing with the same amount of money. For a long time i was playing on 36k, and when one got 50k, there's nothing more logical than to chose a lot of elites.
Why don't you try with 36k? That way both of you will probably decide to take many "weaker" (less expensive) units (i supose you wont take, say, cca 10 units of elites only and spend all of your money exclusively on them), and thus you'll, imo, make your games more challenging (and more fun, if you ask me).
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Re: Any help for beating skullhead?
Good idea, that will give more variety.
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Re: Any help for beating skullhead?
Nice post scattered. and welcome to the forum!
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
vartan
But your flanks aren't strong. We're talking human vs human, not computer. There is no time to lose. If you don't take initiative you lose the game. The enemy isn't attacking you from the front, just standing there, so you're not guarding or pinning anything. You're just being wasted on the flanks and your horses are being matched and their every move is being watched. Reserves of the enemy are on their toes. You need to push and kill. Only way to realize this? Online battle.
Ah, whatever. I haven't played MP in years, so you probably know better than I do. Anyway, my original point had nothing to do with this. It was about not using guard mode when fighting phalangites with phalangites.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Scattered
Long time lurker first time poster here.
The Thracian peltast it is cheap, skirmisher, high damage javelins, well armored, high stamina, nice shield and a high lethality ap falx secondary. In short the unit has no weaknesses and is effective against every unit type in the game.
You finally got an account on The Guild. Nice. Agree with everything you said. I definitely have to agree with the Thraikioi Peltastai. With as lethal a secondary as that, there's no beating it unless you have grand missile power and/or cavalry.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
vartan
You finally got an account on The Guild. Nice. Agree with everything you said. I
definitely have to agree with the
Thraikioi Peltastai. With as lethal a secondary as that, there's no beating it unless you have grand missile power and/or cavalry.
Indeed, this is the most versatile unit in the game. In the hands of a skilled player, you can perform miracles with these great soldiers!
~Fluvius
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Re: Any help for beating skullhead?
Yeah, there seems to be an error - as it's a 1h rhomphaia. Whatever, Thraikioi are stupid good.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
gamegeek2
Yeah, there seems to be an error - as it's a 1h rhomphaia. Whatever, Thraikioi are stupid good.
No error. It ain't an axe, mace, (none) << bows, slings, etc., or spear (includes javelins), so it's a sword. Falx are classified as sword there.
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Re: Any help for beating skullhead?
50k? that is a dream for a Getai player ...
phalanx can be simple to overcome in a battle when you get the game mechanics down .. (or depending on the player )
just put any tough unit of spearmen ( yes spearmen) against them in a thin formation on guard mode ... do not let them attack !!! .. just leave them to hold the phalanx line . (example Thorakitai Stratiotai ) ... nice to bring a unit or two to intimidate behind your main line too .
AP AP AP AP AP .. the Getai have some of the best if not the best AP units in the entire game .. in fact my general is always a Rhomphaiaphoroi and he leads a charge on a flank . also Bastarnisku are one of the best units price wise .. they can decimate pretty much any elite unite for half the price .
two units of heavy HA and the rest can be prodromoi with 1 upgrade ,
rush ...oh yeah and bring slingers with you to ward off the harassing cav...
if your opponent goes all horse archers .. just quit the game right away or run for the trees .. lol
edit - any remaining money ... be sure to add un upgrade to each unit
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
mountaingoat
50k? that is a dream for a Getai player ...
phalanx can be simple to overcome in a battle when you get the game mechanics down .. (or depending on the player )
just put any tough unit of spearmen ( yes spearmen) against them in a thin formation on guard mode ... do not let them attack !!! .. just leave them to hold the phalanx line . (example Thorakitai Stratiotai ) ... nice to bring a unit or two to intimidate behind your main line too .
AP AP AP AP AP .. the Getai have some of the best if not the best AP units in the entire game .. in fact my general is always a Rhomphaiaphoroi and he leads a charge on a flank . also Bastarnisku are one of the best units price wise .. they can decimate pretty much any elite unite for half the price .
two units of heavy HA and the rest can be prodromoi with 1 upgrade ,
rush ...oh yeah and bring slingers with you to ward off the harassing cav...
if your opponent goes all horse archers .. just quit the game right away or run for the trees .. lol
edit - any remaining money ... be sure to add un upgrade to each unit
Never considered just spearmen could beat elite phalanx, i might try it sometime
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Danos13
Never considered just spearmen could beat elite phalanx, i might try it sometime
Well they wont beat Macedonian phalanx, especially not from the front- but are able to hold those sarrisaephoroi in place for a very long time (e.g. in my both campaign and MP games i often deploy Liby-pheonican heavy infantry (spearmen) just to hold a phalanx in place. Any well armoured spearmen will be able to pin the phalanx in place. Just put them on guard mode and shall be good.
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Re: Any help for beating skullhead?
Because Skullhead also uses cataphraktoi the getai will be slaughtered!! also in MP your thin line of spearmen should be useless against a skilled player. Who tells you that he will atack them with his phalangitai front?
If I were skullhead I would put all my phalanxes out of guard mode and phalanx mode. Atack with them on the sides, lowering the spears against the AP units and destroy the thin line of the getai spearmen with just one cataphract charge. Than the getai forces are split into two and the fight is over.
If my current PC hadnt a proxy preventing me from playing EB online, I would love to beat the Getai with a diadochi force.
If they use the flanking tactic, just reverse it. If they are going all in just make a circle with your heavy infantry, shoot their horse archers and AP units etc.
In my opinion getai armies not going for extreme skirmishing and surprise atacks are doomed against any greek force.
Of course an army of upgraded skirmishers will pretty much anoy your oponent to death. ^^
Because the getai komatai are faster than phalangists you can always run away and shoot the enemy. If they counteratack with cavallery or fast units just pile your skirmishers up on them. The only problem should be an archer shoutout.
PS: Am I the only one preferring light troops with a lot of upgrades over elites?
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Re: Any help for beating skullhead?
Except their house rules ban upgrades IIRC.
I might go for Saka - they get great infantry (Hoplitai Hellenikoi, Saka Agema) as well as cataphract and regular horse archers. (Though I seem to recall HAs being banned)
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Re: Any help for beating skullhead?
we don't use HAs any more because they annoy you to dead, we also don't use ups because light troops will easily slaughter unupgraded heavy troops whats a bit strange though
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Danos13
we don't use HAs any more because they annoy you to dead, we also don't use ups because light troops will easily slaughter unupgraded heavy troops whats a bit strange though
HA's run out of arrows...
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Re: Any help for beating skullhead?
It is not actually so strange that upgraded light troops beat the crap out of heavy inexperienced ones. Lots of people through time has thought that hardware would win wars, but few things until AI can beat a motivated veteran. Especially in a pre-firearms battle where the deciding factors was often morale breaking.
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Re: Any help for beating skullhead?
Here's a screen:
and another one:
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Skullheadhq
HA's run out of arrows...
you liked them so much that you came up with that rule
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Macilrille
It is not actually so strange that upgraded light troops beat the crap out of heavy inexperienced ones. Lots of people through time has thought that hardware would win wars, but few things until AI can beat a motivated veteran. Especially in a pre-firearms battle where the deciding factors was often morale breaking.
Wat?
From skirmishers to robot apocalypse...
Wat?
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
seienchin
Because Skullhead also uses cataphraktoi the getai will be slaughtered!! also in MP your thin line of spearmen should be useless against a skilled player. Who tells you that he will atack them with his phalangitai front?
If my current PC hadnt a proxy preventing me from playing EB online, I would love to beat the Getai with a diadochi force.
well since you do not play any online battles, yet you mention who is "skilled" on here ... i will leave you with a few pointers for online battles
1. bringing the best cav does not = win
2. you do not have a glorious general with 10 command to make your levy units appear unstoppable
3. there is no BAI online (well not much)
4. human player will defend the flanks and mostly not leave them exposed .. this means they will not chase your skirmisher cav etc off the map
5. if it works on single player , does not mean it will work against someone online .. especially if they are seasoned to playing online
6. no army is unstoppable .. they each have pros and cons
7. you have no idea what the other player will bring , but you can make a general assumption based on their faction.
8. 1v1 is completely different to 2v2 .. and 3v3 and 4v4.
9. playing online gives a better understanding of a units value
10. i consider all players i go up against to be skilled , no matter if they defeat me or i defeat them. there are many excellent players on this forum!
11. there is no pause
12. some units work differently on different unit size settings (example pikes perform poorer on small settings )
Quote:
If I were skullhead I would put all my phalanxes out of guard mode and phalanx mode. Atack with them on the sides, lowering the spears against the AP units and destroy the thin line of the getai spearmen with just one cataphract charge. Than the getai forces are split into two and the fight is over.
well .. Who tells you that he will atack them head on with his flanking forces ?? =P
bypass your proxy and play online , is quite fun , though i have stopped until there is a much better option , hamachi works but it is not too great .
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Re: Any help for beating skullhead?
When explaining something to a human, always assume he's an idiot. When competing against one, expect him to be an expert.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
gamegeek2
When explaining something to a human, always assume he's an idiot. When competing against one, expect him to be an expert.
But the former makes you sound like a complete ass and the latter screws up the metagame if you are wrong. Its better to only assume what is necessary and sufficient such as noobs make fail boxes and used 'balanced' armies and experts rape you by running their cav everywhere and never attacking until you are sufficiently out of position.
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Re: Any help for beating skullhead?
Y'all shouldn't use any upgrades other than, say, one chevron for each unit to represent experience. With the money y'all play with, no wonder it's full elite armies. And no HAs? That takes a quarter of the factions off the roster.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
antisocialmunky
But the former makes you sound like a complete ass and the latter screws up the metagame if you are wrong. Its better to only assume what is necessary and sufficient such as noobs make fail boxes and used 'balanced' armies and experts rape you by running their cav everywhere and never attacking until you are sufficiently out of position.
What I mean is that, when entering a discussion with an unknown person, don't make any assumptions about his knowledge. Similar thing when going up against an unknown opponent online - don't assume any flaws (besides the fact that he's human). Find them out as you go along and exploit them.
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Re: Any help for beating skullhead?
Try this army on for size: (Saka Rauka, 50k)
2 Saka Cataphracts (1 BG)
6 Saka Armoured Nobles
2 IndoHellenic Agema
6 Hoplitai Hellenikon
2 Indian Longbowmen
2 Indian Guild Swordsmen
Since you don't have elite phalanxes to dump money into, just go for the catas instead. This is definitely not legal by your house rules - but it looks hilarious to play around with.
Now, for something more serious:
Baktria, 50k (abiding by the no horse archer rule)
4 Hellenikoi Kataphraktoi (1 BG)
2 Baktrion Agema
4 Indian Longbowmen
2 Indian Guild Swordsmen
4-6 Pezhetairoi
2-4 Thorakitai
The longbowmen also function as Drapanai, with their .26 lethality AP 2h swords. The Guild swordsmen compare to Rhomphaiaphoroi in their devastating effectiveness, and will slice through just about anything. The rest is good, solid heavy infantry, phalanxes or Thorakitai to suit your taste.
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Re: Any help for beating skullhead?
bah , play with low moneys ... 25k
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Re: Any help for beating skullhead?
By the way... 50.000 and no upgrades and no HA? I guess that makes the diadochi troops even more powerfull...
Anyway, after seeing Skullheads army I would advise you a germanic army with scary units and those powerfull two handed swordsman and of course a lot of clubbers.
PS: I cant bypass my proxy, but I do play multiplayer with friends in local are network and of course you cant predict what the enemy is doing, but if it looks like he wants to pin your phalangitai down I do what he doesnt expect me to do like moving the phalangitai to the flank and atack with my cavallery in the center.
And having the better cavallery is the only thing that comes in handy every single battle. If you can prevent the enemy from pining them down in melee (Which is rather easy in EB, thanks to huge armour values and insanly fast riders like the thrakian podromoi). I mean having no star generals in mutliplayer makes a lot of units extremly easy to rout with cavallery. Anyway in reality everything can happen.^^ I once lost my flanking cavallery out of side and the next second they were in melee with 3 units of the thracian peltastai :(
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Re: Any help for beating skullhead?
if opponents flank becomes the main line ..then move to the "new" flank ?
btw podromoi are available to getai :sweatdrop:
the best way to deal with getai is with lots of heavy skirmishers or just bring in any celtic nation .. or steppe nation .
the AP of Getai just chomp right through any heavy armor type nation .. though does not = teh w1Nz0r everytime .. it helps :P
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
seienchin
By the way... 50.000 and no upgrades and no HA? I guess that makes the diadochi troops even more powerfull...
Anyway, after seeing Skullheads army I would advise you a germanic army with scary units and those powerfull two handed swordsman and of course a lot of clubbers.
PS: I cant bypass my proxy, but I do play multiplayer with friends in local are network and of course you cant predict what the enemy is doing, but if it looks like he wants to pin your phalangitai down I do what he doesnt expect me to do like moving the phalangitai to the flank and atack with my cavallery in the center.
And having the better cavallery is the only thing that comes in handy every single battle. If you can prevent the enemy from pining them down in melee (Which is rather easy in EB, thanks to huge armour values and insanly fast riders like the thrakian podromoi). I mean having no star generals in mutliplayer makes a lot of units extremly easy to rout with cavallery. Anyway in reality everything can happen.^^ I once lost my flanking cavallery out of side and the next second they were in melee with 3 units of the thracian peltastai :(
Already said, Sweboz FTW!!! Except of course against HA.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
mountaingoat
if opponents flank becomes the main line ..then move to the "new" flank ?
btw podromoi are available to getai :sweatdrop:
the best way to deal with getai is with lots of heavy skirmishers or just bring in any celtic nation .. or steppe nation .
the AP of Getai just chomp right through any heavy armor type nation .. though does not = teh w1Nz0r everytime .. it helps :P
You can beat Getai with certain KH infantry units which is kinda weird when you think about it.
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Re: Any help for beating skullhead?
Quote:
Originally Posted by
Macilrille
Already said, Sweboz FTW!!! Except of course against HA.
Well Skullhead was to believe otherwise. He tried to push 5 groups of clubmen into my TAB's. The TAB's still held their ground and after a few hits the clubbers suddenly routed.
Germanic heroism abandoned him in the moment of need and he immediately quit the battle.
~Fluvius
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Re: Any help for beating skullhead?
Tsk tsk tsk, no true German heroes are they. They should hang themselves by the neck and if not, the priestesses will cut their throats and pour the blood into large cauldrons for taking omens then sink the carcass in a moor or lake.
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Re: Any help for beating skullhead?
Indeed, Hæleþas trewes ne sind. Scealaþ hig self hangian hnecce, ond gif ne, þroten hyre cytað preost ond geotað se blod into pottan mycelan...
Or something like that.
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Re: Any help for beating skullhead?
Seaxisc? Englisc? Min cynn wilcume þu!
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Re: Any help for beating skullhead?
Τι έγινε, θα μιλάει ο καθένας στη γλώσσα του τώρα; :dizzy2:
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Re: Any help for beating skullhead?
Þancas, min freond. Gea, Englisc, reord fædera. Cum, læfaþ ond sprecað med þā oþeras Romahatieras on ure denn.
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Re: Any help for beating skullhead?
Ես ձեզ առողջությունեմ ցանկանում:
~ Վարդան (Vartan)
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Re: Any help for beating skullhead?