edit: it's out! feel free to talk about the game on this thread regular fourm rules apply
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edit: it's out! feel free to talk about the game on this thread regular fourm rules apply
Not overly impressed with Beth's last two games in Oblivion and Fallout 3, nowhere near enough quests. This will be a Steam sale buy for me.
It's V not IV.
Anyway I am pretty exited. And recent live action trailer gave me hope, that they'll probably make a movie or something...but haven't pre-ordered it. Want to look at the reviews. Since they're making this a console first game, I'm slightly apprehensive about the gameplay.
They did that for Halo too. I don't see a Halo movie anywhere. However if I'd know Encore Devastator, a local con I'm going to, and this were the same month. Well I'd still do what I'm doing and ask for this for X-mas. What's 30 days?
Official
Im dying waiting for it, I'm probably not going to be able to buy it day one so I'm going to be ducking anyone who brings it up while I wait for financial aid to be sent to me
Well I caved and have pre-ordered. Been replaying New Vegas and I think I'll be happy if Skyrim is basicaly Oblivion with a sprinkling of Fallout-style character progression -i.e. the perks and skills and no longer that god-awful leveling system from Oblivion.
I'm glad I skipped Oblivion. They were trying to do some neat things in the game but I decided not to get it: The first attempt is always rubbish. However, it seems like they've improved upon those ideas and I will eventually get Skyrim.
I thought I was over the cliche Viking thing but I'm actually pretty excited about this.
Thanks for starting the thread! I've been waiting for someone to open one.
Yea but there is the shipping cost, interview, reinterview, then the language barrier. I swear, sometimes I go to work to get away from the org.
thank you vladmier:) well my brother has all ready pre ordered it! i'm thinking of installing it too when it comes out of courseQuote:
Thanks for starting the thread! I've been waiting for someone to open one.
Protip: Save your money.
Maybe Vuk is a prostitute.
Like where this is headed, I've got it, he's bedded the devs for skyrim month's ago, and based on that "pillow talk" already knows the game will suck.
Ok, if that's the case, I take back my Princess Bride reference, he knows of what he speaks. It's a pass gentleman.
It's a Day One buy for me, can't wait to pick it up on Friday; Western RPGs are one of the few genres I can really get my teeth into. :3
I know a friend of a friend who is playing it, and they are apparently deeply inlove with the game. I am looking forward to this. :2thumbsup:
I have be delving into Oblivion somewhat more as of late and am enjoying it. I have yet only scratched the surface, but it is quite fun. I haven't played anything else in the series though. I might look into this one even before finishing Oblivion. I only saw a TV comercial advertising the game that lacked any gameplay details, but at least the comercial was entertaining! :D
I've played and enjoyed both Morrowind and Oblivion, and will hopefully get a chance to enjoy Skyrim too, though it won't likely be soon. That's ok though; I'm about three years behind in games, so I'm paying $10-$20 a pop for the big hits of yesteryear and enjoying them as much as I would imagine most enjoyed them right when they came out, at a fraction of the cost. Delaying gratification has significant benefits in today's world.
I hope the fighting system will be less tedious and boring.
I've pre-ordered Skyrrim, but more out of habit than expectation. Nothing about the advance notice has grabbed my attention (I am particularly non-plussed by the dragon theme, suffering from dragon fatigue with Dragon Age and WoW: Cataclysm. And I find the idea of taking defeated dragon's essences distinctly bleh.). However, these Elder Scroll games are always sumptuous meaty affairs, if not ultimately to my taste.
I don't want to be confrontational, but I find this comment a little mind-boggling. Oblivion seems to have a virtually endless number of quests. (I bought the official game guide which lists them all and it is not a short volume.) [EDIT: Google says something in the region of 180-200 quests in the game.] I think the root problem with Beth is that they go for quantity over quality. I burnt out long before I had worked all the way up even one of the guilds or finished the main quest.
Recently I have gone back to Fallout 3 and must say I was pleasantly surprised: it was a far better game than I remembered. I particularly liked the start and the main story involving your Dad (I admit, I am a bit in awe of Liam Neeson). I am wavering on giving up at level 16, but am pretty sure I have done only a fraction of the quests. The world seems very large and I have not explored most of it. I particularly like the feel of FO3 - it feels just like you would imagine a post-apocalyptic DC would - whereas I found Oblivion's generic fantasty setting did not grip me (unlike say Morrowind's more outlandish setting).
I've also gone back to FO: New Vegas, which may have more quests than FO3 but also seems more likely to induce exhaustion.
Small can be beautiful.
It really seemed to me that Oblivion had a lot of quests too when I first started playing (a mind-boggling amount in fact), but after creating several characters, I tried to do different things with them and soon came disappointed with how small the game suddenly felt.
Can't say I'm too excited about this game, I'll probably get it at some point but can't say i'd like it that much. I mean the people who make the elder scrolls game have created a massive world with interesting history and stuff and all they do is pick little parts of it to play, IMO they should have made TES 5 more with the scope of Arena, where all of Tamriel is available and they should have set it during the aftermath of oblivion where you could either help the other kingdoms break away from the empire or try and keep the empire together as a republic(they have that high council or somethingso it wouldn't to too hard to make a republic), or even try to become a new emperor yourself. This would be awesome because one province games are just too small for the epic elder scrolls universe they've created.
Disagreeing with somebody's opinion isn't necessarily confrontational econ. :smiley:
I do wonder what exactly they are counting in that 180-200 quests for Oblivion. We had the main quest, 3 guilds, I think 2 quests per town and that was pretty much it as I recall, Fallout 3 wasn't much better.
I'm really looking forward to it! I'll be getting it the day it comes out. Lucky for me, I don't have work on 11/11! :2thumbsup:
My feelings:
https://www.youtube.com/watch?v=DVnhTO-A-2E
If ES 6 comes out on the next iterations of the main consoles it might be able to pull that off. Making a game like that would require MASSIVE game resources. And Arena was massively generic in terms of the worlds look. I've seen pics of the towns and cities and they all look like Oblivions heartlands setting. Really making more than one provinces the focus would require more than current storage media would allow. And before you even breath digital distro, this game was created for the Xbox and Playsation Primarily. Meaning that is not really an option. So until a sotrage media of greater quantity is around 1 Province per game is all we're getting.
You need to count again. The main quest has like 40-50 quests. If you count the ones that have a dozen sub-quests (I'm looking at you allies for Bruma). The Fighters guild and Mages guild goes almost that high (~35). The Dark brotherhood and the Thieves guild clock in at about 30 each. The arena has 3 fights per rank until the Grand championship (I'm counting each one as a quest as your given the fight by an NPC and paid after you win). Seeing as there are 8 ranks under Grand Champion that's 24, so 25 with GC. Each city (minus Kvatch with 1) has and average of 6 side quests. There are 20 Daedric quests. Maybe a dozen settlement quests. And lastly Freeform quests (which are usually finding the quest item and tracking down the quest giver). So yeah 200 quests in Oblivion is not an exaggeration. With all the DLC is probably gets up to 250.
This proves consoles have killed the days of truely epic gaming, I don't care if arena was generic it was still an epic game. The elder scrolls started on PC and should stay primary for PC and console second, what they are doing now, as in basically making a console game and then porting it to PC just does not do any justice to the series at all.
No. What it does is earn them enough money to make epic games.
They need to follow the money.
They are just greedy, making all these 'quick fix' console games, it's not cool at all.
Even the though that this is a "quick fix" is such male bovine excrement it boggles the mind. :dizzy2:
:laugh4: These days not making an Xbox game and porting it to the PC and Playstation (which is the norm btw) is financial suicide for a game like the ES. That costs tens of millions and thousands of man hours over 5 years to develop. Console games out sell PC games 1000 to 1. The PC on it's own is not a cost effective platform anymore for anything beyond more-pigs.
30 minutes until I can activate it... Even though it broke street date in Australia, I can't play it because of Steam...
Greed works. Greed is good. :laugh4:
I have this massive backlog of games I have yet to play, so I think I'll wait this one out.
Meh, each arena fight counts as a quest? Laughable.
Anyhoo, I weakened and bought it. My enmity toward Oblivion is probaby more to do with it not being Morrowind 2 than anything else. Though I still think it was sparse quest wise. My dislike of Fallout 3 is more to do with my dislike of Liam Neeson as an actor, though again it had too few real quests, though I did enjoy exploring the wasteland. I believe it has a different level up system, something more akin to Fallout than Elder Scrolls, which would be good. Hopefully it's more than just having perks. I find it difficult not to manage levelling my skills in Elder Scrolls games, hopefully it isn't an issue this time.
Good news,
- Fast travel system.
- Imperial Legion is less medieval as in Oblivion.
"Console games out sell PC games 1000 to 1"
I don't believe it unless you come with proof. As I have heard the opposite.
(server based games)
Per Game basis, Consoles sell more.
Actually, per game basis, Mobile phone games do. Angry Birds has 500 million unique downloads.
Phone apps are what under $5 most of the time? REAL easy to justify that, especially if your provider puts it on your monthly bill.
Oh it's hyperbole all right, but I'm not wrong. Digital distribution is not 100% of PC game sales (these days it could be safely assumed to be 1/4 or 1/3). And PC games sales are a small percentage of a multi-platform games over all sales. Most of it is console sales. Digital distribution is not the thing that's going to get people using a PC for games. Unless you have a very good connection and the ability to use it for extended periods, it's far from a practical option. Speaking from my own experience of an estimated 23 hours to download ETW over my cable connection.
And you hear wrong. Going by multi-player numbers to correlate to games sales is stupid. Especially since Xbox isn't plug and play for online multi-player. And that consoles games don't have enormous MP communities. Infact outside the Halo/Battlefeild/CoD triumvirate most will dry up fairly fast.
Yawn.
Totally off topic. You should know better Mr Beskar. Why they ever made you a mod I'll never...
30 minutes to Skyrim. I'm actually quite excited now, virtually ignoring it until now will probably make it that much better, no expectations to be dashed.
Lars,
that you care enough to even broach the topic is a laugh in and of itself, what, you carrying a torch for old console technology are you?
and w/o proof of a source backing up your 1000 to 1 claim, which everyone in this forum knows is nonsense, you're pretty much just stuck with me calling you out on it
Went to Tesco at midnight to buy it and the goons in the shop said they only received 10 copies of the game... I was 11th in the queue as I had used the opportunity to buy some groceries. Turns out when you're a supermarket giant you can afford to be complacent and have a total twink as your stock manager.
On an related note, does anyone think I should play Arena and Daggerfall before playing getting into the more modern Elder Scrolls games?
Ugh. Not more Bethesda crap! Why do they inflict the world with their constant stream of poop? [/grumpy]
I doubt it. The more modern games are big, so the three of them together would keep you more than occupied. The graphics of the older games doesn't hold up so well, as they were even more generic and lacking in story/character than the newer titles. Morrowind is still pretty impressive though, so starting with that rather than Oblivion would not be silly.
First thoughts:
- One of the most graphically beautiful games I have ever played.
- Interesting leveling up system.
- PC controls are completely hideous. I had to plug in my xbox controller to make it playable.
- Alt+Tab crashes the game.
- Mobs don't seem scaled at all. Some mobs I can chop down without breaking a sweat, but go near a giant, wham, I am dead.
- Conversation doesn't have the Oblivion/Fallout zooming right up into their faces and is better presented.
- Random slash moments proc "vat style finishing moves"
As for "Bethesda crap", huh? What games do you play?:inquisitive:Quote:
Ugh. Not more Bethesda crap! Why do they inflict the world with their constant stream of poop? [/grumpy]
I'll never understand why people moan about games they don't like, I dislike most games but don't waste my time worrying about them when I could be playing game I do enjoy.
Quite enjoying Skyrim, though the controls are rather clunky, and the UI is clearly geared toward the consoles. The early game reminds me more of Morrowind than Oblivion, just general feel and atmosphere rather than gameplay mechanics. If I had known there were no classes before buying I probably would have hated the idea, I actually like it, and the levelling system is so much better than the old method in my opinion. I generally use a mage, without weapons, and the ability to cast dual spells is pretty cool. You can even pick a perk which when you put the same spell in each hand casts an upgraded version of the spell.
I haven't come across any bugs yet, and the game has been smooth on medium settings on my PC, which is probably the lower end of mid range.
I am in love with the archery in this game, its been a while since I've played a game where arrows actally have some thwack to them, hunting alone is fun. I once snuck up on a guy in a tower, took aim, fired and watched as his body fell 20 feet to the ground with only one arrow in his back, it was one of the more satisfying moments I've had in a game.
I'm anxious to hear more about the game from those who have it. I'm definitely interested in it, but I'll have to put off getting it - it will probably be on my Christmas list.
Thanks for the first impressions so far.
1000 to 1 is an exaggeration, which I admitted as much. Realistically it's more like 100:1, or at the outside 50:1. But since companies guard sales data like mother bear protecting her cubs we'll never know for sure how much consoles out sell PC. But if you believe that PC game sales can compete with console sales for a game like Skyrim, your fracking crazy.
So is it better than Oblivion's ranged system? I could not stand ranged weapons in Morrowind or Oblivion (which I'm not a fan of at the best of times in these games). Still if they've gone solely with perks for skills or how you want to play. I'm not opposed to it. I rather liked how it was set up in Fallout 3.
My initial impressions are very like those posted above.
It's gorgeous. After feeling a little left out watching my son's Modern Warfare 3, I took some pride in now getting a game that looks about as good. (I thought the opening was a cut scene, until I turned my character to look around; the graphics were so cinematic in quality.)
It's just like Morrowind/Oblivion. Don't expect any fundamental change in the basic kind of game it is.
I like the combat, but then I preferred Oblivion's combat to Mount and Blade. Fighting with sword and shield just feels more solid, well paced and you can plausibly defeat superior numbers. Archery seems nice - my impression is that you shoot more or less where your cursor was pointing. You don't have to "aim high" like in Mount and Blade, or suffer from excessive wobbles like Fallout 3 manual aim with low skill.
There are no stats at character creation. Realising that nearly made me weep - doesn't RPG stand for min-max your stats game or something? But now I think it is a blessing. What killed Morrowind/Oblivion for me was trying to rig my stats so that I maximised them on level up (endless hours standing getting biten by mudcrabs, jumping off rocks etc). Maybe I have not figured out the optimal levelling approach, but now that you don't have endurance/strength etc, you can just level up as use your skills and pick a nice perk as a reward. The perk trees seem decent - a kind of hybrid of WoW's talent trees and Fallout's perks. There are lots of skills and perks (you can get to level 70 or so, but 50 is the norm, so that's a lot of perks), so the stat/levelling lover need not feel they are in an action game.
Oh and the interface is awful. I normally don't care about UIs, but this one makes me scream.
Everyone I've seen is complaining about the interface. Guess I'll have to wait to see until I get my copy.
Well, unless your sniping with arrows or spells, aiming should be much of a problem.
Just swing at the enemies general direction.
Neither can I. It's an aquired skill that I will never aquire myself. I was planning to get this game but if they can't make the keyboard and mouse work on a PC, it ain't happening. Fighting some spring loaded constantly-trying-to-autocenter joystick contraption as I try to keep my aiming reticle on target is not my idea of fun. I want to fight the enemies, not the control interface.
Oh, it isn't the combat I was referring to. It was the Menu's.
Keyboard/Mouse works fine enough for combat, it just a real pain when I comes through toggling through menus (which happens often).
For example, on the character creation part. the focus wasn't "sticking" to where it should be, so moving the sliders to change your character was a nightmare. Even when using the keyboard for the switching, you would use the mouse to turn your character at a different angle then the keyboard pressing seems to freeze, so you got to go from another menu option, then back again, so the keyboard part works right again.
It is those kind of difficulties I had, mostly.
Too busy playing to make a long post, but I've been going at it all day and have dedicated my entire weekend to this game. So far, it's very good. Good graphics, easily the best combat system in any of the ES games, and the usual superb exploration fun of Bethsoft open world games. For once, I'm not upset with the loss of even more skills. I don't miss the ones that have been removed, and the addition of the 'perk' system actually gives back more customization than I think the loss of the skills takes away. This game also has the best crafting/alchemy/enchantment system of any of the ES games, IMHO.
So, far the only negatives I've encountered are that the menus are not good, and keyboard customization is even worse. Half the commands can't even be rebound from within the game, and some display incorrect tooltips.
Only have three complaints.
The interface is god-awful. Absolutely terrible with a keyboard and mouse and I wish there was a way to change it. Others have commented more on it.
Dialogue options are very strict, you are given one or two paths and not much else. The Witcher series does something similiar, you often only have investigative avenues, and then when it comes time to choose what to do, only a few options. I've been ruined by games wherein there always seemed to be more than one way to do something. It's not bad, really, but you'll wish you had more options in dealing with people.
The Main Story has terrible pacing and is overall pretty lackluster in the first part.
Everything else though is pretty solid and I am enjoying myself quite a bit. The side-quests are particularly fun, especially the warrior's guild quest line that had some surprising twists and turns, and was a real treat to play through. Similiarly, other side-quests have proven to be pretty far reaching, sending you to the far corners of Skyrim for whatever it is you're doing. If i had to give you any advice in playing this game, it'd be two-fold. Buy a horse at your first opportunity first off, and never use fast travel again. Ever. You will miss so much by zooming around everywhere.
Getting held up by bandits, freeing prisoners from the Imperials, stumbling on side-quests hidden in the wilderness, or simply staying at an inn and talking to the locals while you wait for day break so you can continue your journey. Thats where the real fun is to be had in Skyrim. The world is so engaging and rewarding to traverse that fast travel feels like i'm cheating myself out of the best part of the game.
It loads in the background. It's pretty seamless really. When you do hit load screens (in and out of dungeons, ect) they are incredibly quick. My cpu is modest and honestly nothing special, and still they only last for 1-2 seconds for me. Technically Skyrim is pretty amazing.
It took me a while to figure out you can "favorite" your weapons. Having it under Q makes it better, but it's still a drag.
I also wonder how you can lift a body/object. In Oblivion and Fallout 3 this was done with Z, however Z is a shout in this game.
Anyone knows?
Actually I just wanted to know whether it had picked up to what Gothic already did in 2001... ~;)
That includes day and night cycles, dynamic weather, the seamless world, fully spoken dialogues and probably some things I'm forgetting right now.
Another reason I skipped Oblivion was enemies that level with you, I hear that's out as well?
It has been toned down. More like Fallout 3 now. Some places are for low level characters some for higher level. Enemies strength will depend on player but only to a certain limit. For instance you won't find easy dragons when you're level 1, and neither will you find killer rats at level 10.
I installed the game this morning but didn't have time to fire it up. Let's hope it runs smoothly. My rig is pretty dated.
I only find that amusing because they had a trailer where they praised these things like they were oh so innovative or something.
At the moment I can't get Skyrim anyway but I'm considering to get it once it's a little cheaper and complete (DLC).
Thanks for the answers, you may go on now. ~;)
One thing so far that is an improvement on earlier titles is the quality of the NPCs you meet in the world. The ceaseless "yes, dunmer?" comments from them in Morrowind became one of the most immersion breaking things in an otherwise very vivid alternative world. In Oblivion, the NPC dialogue and characterisation got better, but was undermined by the abysmal voice acting. In Skyrim, I am really liking the voice acting and the things that the NPCs say, while not of the depth of a Bioware game, are quite interesting. Lots of backstory, politics and varied personal motivations that so far is doing a very good job of immersing me in the world.
On the negative side, I am getting quite a lot of crashes in the game. My computer is good enough to have been picked for high quality settings, but the game hard crashes at quite unpredictable points (it's not like it is failing to cope with a large number of NPCs, spell effects or whatever - it just seemingly randomly fails).