If ES 6 comes out on the next iterations of the main consoles it might be able to pull that off. Making a game like that would require MASSIVE game resources. And Arena was massively generic in terms of the worlds look. I've seen pics of the towns and cities and they all look like Oblivions heartlands setting. Really making more than one provinces the focus would require more than current storage media would allow. And before you even breath digital distro, this game was created for the Xbox and Playsation Primarily. Meaning that is not really an option. So until a sotrage media of greater quantity is around 1 Province per game is all we're getting.
You need to count again. The main quest has like 40-50 quests. If you count the ones that have a dozen sub-quests (I'm looking at you allies for Bruma). The Fighters guild and Mages guild goes almost that high (~35). The Dark brotherhood and the Thieves guild clock in at about 30 each. The arena has 3 fights per rank until the Grand championship (I'm counting each one as a quest as your given the fight by an NPC and paid after you win). Seeing as there are 8 ranks under Grand Champion that's 24, so 25 with GC. Each city (minus Kvatch with 1) has and average of 6 side quests. There are 20 Daedric quests. Maybe a dozen settlement quests. And lastly Freeform quests (which are usually finding the quest item and tracking down the quest giver). So yeah 200 quests in Oblivion is not an exaggeration. With all the DLC is probably gets up to 250.
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