Interestingly enough I am not too fond of too many added rules. I can accept them now, but have arrived at a stage where I could have lived without them.
On another matter, I have been thinking about the way the PVP battles are fought. From what I've seen the tendency goes towards the Custom AI battles made by TinCow. I realize that they're the best compromise between time needed and a reasonable realistic approach. Will they become the standard operating procedure or will the eventual game allow for votes?
I mean it'll probably slow down the game if you waited for everyone to cast their vote with which method the parties are allowed to use. How will this be handled in the game. I'm currently imagining a situation where two rivaling Viscounts decide to solve their problems once and for all on the battle field. Say they can't decide who is to be the leader should their feudal chains merge.
Now that would be something of an agreed Civil War. Most of this can be worked out IC and maybe both sides would make assurances that they will be chivalric on the battlefield. This is where I see the Custom AI battles to become problematic as the players have no control over the exact behaviour of the Armies. How would something like this work out under the current Civil War rules?
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