As I've said on various other fora, the best way to ensure people buy your games is to reward those that do rather than penalize everyone.
Anyone remember in the old days when any game you bought would be in a large box complete with a manual of a hundred or more pages, a color map, and generally nice layout of the box that you could be happy about each time you looked at it?
Nowadays, that seems to have become confined to extra expensive "collector's editions", and even those don't have the great manuals of old and replaced that with copy protection.
All this fuss about cutting costs and making profits and bringing out games that are at best in beta stage for an open, paid, beta test where not everything will even get fixed in the end. *sigh*
As for above copy protection, it sounds easier to beat than some of the others out there by the looks of it, so the companies are really just wasting money paying royalties for them rather than using that money to make customers happy or at least just fill their own purses.
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