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Thread: Installation Discussion

  1. #91
    Member Member 5 Card Draw Champion, Mini Pool 2 Champion, Ice Hockey Champion, Mahjong Connect Champion Northnovas's Avatar
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    Default Re: Installation Discussion

    Quote Originally Posted by OverKnight
    Does anyone have a link to a good FAQ or set of intstructions for SS 4.1?

    This will be my first time playing the mod, and since I'll be FL I don't want to make a hash of it.

    I'm particularly concerned with the supply system.


    On another note, I'm afraid I can't contribute too much on the current discussion. Just point me in the right direction once the install is set.

    The supply system is what EF said and it tells you with the avatar traits that army is 75% 50% so you are not surprised when desertion is high and supplies are gone. The avatar can pick up a trait forager so you can keep your army supplied longer in the field.

    Found a little annoying bug last night in my AAR wiped out 2 Timurid generals but lost my faction leader at the end of the battle. When I got back to play I lost the family tree. I had the Venetian Family tree with the Dodge and his wife and they were both dead.

    I had to cancel that battle and restart a previous save. I thought the Mongols were annoying!!!
    Last edited by Northnovas; 05-22-2008 at 23:08.

  2. #92
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: Installation Discussion

    I hadn't taken a look at the game until now and now I wonder who told me that ERE didn't not have that eye-wrenching purple color in SS 4.1 ...

    I feel sorry for our screenshot thread and battle reports with so much purple everywhere...
    Last edited by _Tristan_; 05-23-2008 at 09:41.
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  3. #93
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Installation Discussion

    I'm the one who mentioned in the faction poll threads that the ERE units are not that "eye-wrenching purple color" in SS 4.1. I'd ask that any complaints about something I said be directed to me, please.

    I'd like to know which units bothered you.

    These?



    Maybe these guys?



    Or these units?



    Maybe these garishly clad fellows.



    The sprites have not been changed yet in SS 4.1, so they show some purple. I suppose it can be a bit confusing, but I don't really see detail at the sprite level as having a big effect on battle screenshots. The effect of the purple just isn't that offensive for the unit sprites, as opposed to the vanilla units up close.

    While the reskins are not as nice as the ones in BC I'd say they are a significant step above vanilla, especially insofar as they avoid that unpleasant shade of purple.

    If it's the color of the faction on the minimap or other occurences of the color purple I have to be honest and say I don't really think it's an issue.

    Quote Originally Posted by Tristan de Castelreng
    I hadn't taken a look at the game until now and now I wonder who told me that ERE didn't not have that eye-wrenching purple color in SS 4.1 ...

    I feel sorry for our screenshot thread and battle reports with so much purple everywhere...
    Last edited by Zim; 05-23-2008 at 10:14.
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  4. #94
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: Installation Discussion

    Oops...

    I should learn to think before speaking out of turn...

    I didn't take a look at the battles... (damn...) and seeing the sprites on the campaign map, I just assumed (damn again...) that the purple color would be everywhere...

    And Zim... I just couldn't remember who was the advocate of the no-purple issue otherwise I would have ranted against you...



    Now, seeing those screenshots, I will shut up and go hide in a hole somewhere...

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  5. #95
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Installation Discussion

    Actually I wasn't talking about those sprites. The ones that show for units when the battle camera is far away from them are vanilla as well, although the effect isn't too bad, partly because they're so small and not very detailed.

    I might have made the same mistake but I tend to check units for a mod I haven't tried before in custom battles.

    Since I'd obviously become cranky from lack of sleep by that last post I better get to bed.

    Quote Originally Posted by Tristan de Castelreng
    Oops...

    I should learn to think before speaking out of turn...

    I didn't take a look at the battles... (damn...) and seeing the sprites on the campaign map, I just assumed (damn again...) that the purple color would be everywhere...

    And Zim... I just couldn't remember who was the advocate of the no-purple issue otherwise I would have ranted against you...



    Now, seeing those screenshots, I will shut up and go hide in a hole somewhere...

    Spoiler Alert, click show to read: 
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  6. #96
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Installation Discussion

    Ok, the LotR Mod has been uploaded. You can find links to it in the Rules, FAQ, and Installation Thread. I would like to request that people start getting their systems setup for LotR. I will be uploading the current save-game with all of the spawned avatars in a moment, so that you can test to make sure everything is working properly.

    [edit] Save game can be found here

    EEK! Just noticed a problem, please hold off on downloading the save and the mod at the moment. (If you already did, it's not a problem, you'll just need to overwrite the Mod with a new one a bit later.)

    The problem is that I reduced the upkeep and cost of RBGs to 1, but the avatars themselves are drawing 'wages'. This is above and beyond normal upkeep costs, and with so many avatars in existence, it's bankrupting us.


    All is well once again. The LotRMod 1.1 includes a change that reduces the wages of family members and recruitable generals by half (100 instead of 200 per turn). We'll probably be immediately killing off 20 of these avatars, so that will also reduce the high level of wages we see at the moment. I will pump the treasury back up to its starting level (10,000) before the game begins. At some point in the future, when our economy is booming, I will make a new version of LotRMod that will restore the wages back to their full level.
    Last edited by TinCow; 05-23-2008 at 23:40.


  7. #97
    Saruman the Wise Member deguerra's Avatar
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    Default Re: Installation Discussion

    Just wanted to say installation worked like a treat, thanks for the guide TinCow. One small addition: If you are running Stainless Steel for the first time, there will not be a "Saves" folder in the "Stainless_Steel_Mod" subfolder. Simply run the mod once, and this folder will be created.
    Saruman the White
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  8. #98
    Chretien Saisset Senior Member OverKnight's Avatar
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    Default Re: Installation Discussion

    I'm not sure if this is worth explaining, but instead of extracting saves to the main M2 saves folders like we did in KotR, any LotR saves will be extracted to the SS 4.1 saves folder.

    On my computer it looks like this:

    C:\Program Files\SEGA\Medieval II Total War\Stainless_Steel_Mod\saves

    I loaded the save without difficulty. 59 Generals? Oy.

    Edit: Keep in mind what deguerra said above.
    Last edited by OverKnight; 05-25-2008 at 01:41.
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  9. #99
    Tarasios Sarantinos Member Byblos's Avatar
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    Default Re: Installation Discussion

    Question about SS

    I followed the instructions in the installation sticky thread, patched to 1.3, then SS 4.0 then SS 4.1 then the lotr download. BUT, I get no option to play SS instead of medieval tw 2, I get the option to play LTC so why not SS?

    SS is present in the medieval data folder along with ltc but there is no icon to play it and no desktop shortcut has been made. Is this right or have I done something wrong?
    Author of Rome: Total Realism AAR FINIS

  10. #100
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: Installation Discussion

    That is rather strange as you should have at least the SS icon on your desktop which can be replaced by the provided LotR icon simply...

    Other than that you can simply send the SS 4.1 icon to your desktop from the Program Start menu...



    Otherwise, you should try and reinstall the whole lot... hopefully it doesn't take too long..
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  11. #101
    Saruman the Wise Member deguerra's Avatar
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    Default Re: Installation Discussion

    alternatively create a new shortcut with:

    Target: "C:\Program Files\SEGA\Medieval II Total War\Launch_Stainless_Steel_Mod.bat"

    and Start in: "C:\Program Files\SEGA\Medieval II Total War"

    (Note that the quotations marks ARE included, and that obviously the first bit of that may change depending on where you have installed Medieval)

    You should have, as Tristan suggested, a shortcut in your Start Menu.

    If that doesnt work, reinstall as Tristan suggested, and there should be an icon on your desktop.
    Saruman the White
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  12. #102
    Tarasios Sarantinos Member Byblos's Avatar
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    Default Re: Installation Discussion

    Brilliant. reinstalled med2, installed 4.0, no shortcut so I made that shortcut D, working. Installing 4.1 now. Thanks a lot.

    WORKING!

    Thanks guys.
    Last edited by Byblos; 05-26-2008 at 21:46.
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  13. #103
    Member Member 5 Card Draw Champion, Mini Pool 2 Champion, Ice Hockey Champion, Mahjong Connect Champion Northnovas's Avatar
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    Default Re: Installation Discussion

    Finally the mod LotR is installed.
    I had some issues I didn't want to overwrite my current SS 4.1 mod. I am using Med Manager but for whatever reason it wasn't picking up the LotR mod I created in the files correctly. It would start a vanilla game.

    The Med Manager is a great tool for multiple mods but can get a little wonky recognizing a new mod but picked up the first save and it looks good. Weird to see all those avatars sitting in the cities.

    Anyone else having an issue similar to what I was having let me know and I will assist to get the mod installed.
    Last edited by Northnovas; 05-27-2008 at 03:56.

  14. #104
    Saruman the Wise Member deguerra's Avatar
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    Default Re: Installation Discussion

    odd...but glad it worked out
    Saruman the White
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