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Thread: The Midgard Saga II [Concluded]

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  1. #11
    Master of Few Words Senior Member KukriKhan's Avatar
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    Jun 2001
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    Default Re: The Midgard Saga II

    ^5

    gg

    I was clueless from beginning to end. I hoped translating the runes would be helpful, but that proved to be a dead-end, as did, apparently, 'the code'.

    A 25% WoG rate was not helpful either. I wonder if we (or I) can figure out some device to maintain players interest who receive townie roles. Maybe some kind of pro-town power role to be rotated among random townies every other day or something, thus: "You are a townie, you must decide who is mafia, and persuade other townies to kill them, AND every (third, fourth...) day, after you receive a PM from me (host), you can independently kill or investigate one player".

    Just to encourage lowly townies to pay attention. I did notice that Sigurd apparently tried to encourage participation by making the "...if 100% of voters vote..." provision in a role PM.

    Anyway: very well-played Jotun/Mafia, and valiently attempted, town. Brilliantly hosted Sigurd. I especially appreciated your punctuality, and thanks very much for describing my role in such heroic terms - even if I did have to swallow spit to die.
    Last edited by KukriKhan; 08-26-2008 at 14:49.
    Be well. Do good. Keep in touch.

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