Nahh, they won't make it a MMORPG, but they'll screw it up by making it multi-platform, so it won't have the control setup you'd have on a PC. I still remember how much fun it was to control my Mech with the same joystick, separate throttle and rudder pedals I used for flight sims, back in the day. Nobody (well, almost nobody) makes tactical combat sims any more, just "action" games for a wider market.

If it really was a cockpit-level Mech game for the PC, supporting multi-axis controllers, and all the other elements were in place (decent enemy AI, good terrain, good scenarios that weren't too heavily scripted, non-cheesy plot and voice acting).... I'd buy it in a heartbeat.

"Teaser" videos indeed! Let's see if there's any real meat on those bones.