Guide: Guide of Bait Tactics
Campaign Stories: (in progress) Making a God of War (Uesugi)
(completed) Iga Ninjutsu is Good (Hattori), Yee-Yee-Oh! (Mori), Pagans' Requiem (Shimazu), Discharge the Honourable (Chosokabe)
Battle Stories: Legion of Faith, Wanderer of Faith
For RTW the annoying part was "No ally has come here today to stand for them. Does that not speak about their honour? Their standing amongst nations?"
The people at the time did not consider themselves as "nations". And also, I'm the one doing the attacking, they have no chance to get an allied army within range.
I also hate the RTW and M2TW sound of a settlement being besieged. It sounds like a train crashing into a chasm filled with broken glass and nails. Especially annoying when it's two units of peasants besieging a city with a fullstack.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
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