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Thread: Legendary difficulty - dealing with late game hordes?

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  1. #5
    Senior Member Senior Member econ21's Avatar
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    Default Re: Legendary difficulty - dealing with late game hordes?

    Was your general a night fighter? If so, he could attack one stack in isolation without adjacent ones reinforcing. I think it's probably the single most important late game general skill (the one reducing siege times coming a close second) and so I gave it to all the fighting generals I could.

    Sabotaging an enemy army can also prevent it reinforcing, but I found this a little more glitchy (sometimes they were sabotaged and yet did reinforce - never figured out why).

    You would still suffer attrition in one on one fights and if you did not have a big qualitative advantage, it would be costly. But night fighting can be a way for a single elite force to thrash multiple inferior enemy stacks, as veterans of Rome Total War: Barbarian Invasion can testify.

    Perhaps as you did, I found the AI rather passive when faced with a single elite player army - it does not seem to want to try to use its multiple stacks to overwhelm you. So you may have had the time to dismember their horde at your leisure.
    Last edited by econ21; 02-29-2012 at 16:34.

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