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Thread: Yee-Yee-Oh!: Mori (Legendary, Domination)

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  1. #1
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)



    Other goals we wish to achieve in this campaign:

    - Train multiple generals, one for each battle fleet, down the Admiral-Pirate path and use them to command all key naval battles.

    - Test drive the Sengoku Jidai DLC special unit Wako Raiders and look for tactics to utilize their potential. The Wako Raiders is like a mutant of Katana Samurai. Compared to the samurai, the pirates actually have inferior charge (12 vs. 15), poorer armor (3 vs. 5), but higher melee defence (7 vs. 4). They are more surprise shock troops than hold-your-line tanks. They require Military Port and Sword School. So we can field them at the same time we have Fire Bomb Kobaya.

    That concludes our introduction. Let's begin with the story.

  2. #2
    Member Member leonardo davinci's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    60% of your fleet a cannon bune will not work, because there's a limit on them. thought it was 2. so don't make plans to rely on them for the most part later in the game.

    will read this story with great interest. the others were great!
    the autumn leaves fall;
    floating on the coldest wind;
    with them my spirit.

    self made death poem


  3. #3

    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Go Maltz!

    I look forward to this; Mori is a faction I like to play.
    The start can be quite variable; I was once at war with all neighbors (even the "ally") within 4 turns.

    As noted above, you have a limited number of cannon bune; might be 3 - certainly not enough for 60% of fleet.

    Grabbing popcorn and settling in for a good story
    Ja-mata TosaInu

  4. #4
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Thanks for the information about Cannon Bune.

  5. #5
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Chapter 1. Lesson of three arrows

    Long time ago... about the time when the Spanish conquistadors destroyed the Inca empire and Jean Calvin advocated Protestant Reformation, there was a clan lord in Japanese. His family name is Mori. His given name is Motonari.

    Mori Motonari's clan, the Mori clan, was weak. They were surrounded by two powerful neighbors, the Amako clan, and the Ouchi clan, who rivaled each other. Mori Motonari had to play smart in order to survive between these two rivalry clans. In essence, his clan had to become a vassal of Amako or Ouchi, depending on who granted them better protection.

    Now Motonari was getting old, and he had to worry about what would happen when he eventually pass away. Motonari had three promising sons (actually in history Mori Motonari eventually had 9 sons But at the time of the story he only had 3.).



    The oldest son, the heir of the Mori clan, Takamoto, was a very kind man. Motonari worried that he did not have the heart to perform cruel but necessary actions, such as cutting down enemies' heads, ordering his family members to commit Seppoku (cut their belly open and pick their intestine out) for committing dishonorable deeds, etc.

    The second son, Motoharu, was regarded as one of the future greatest generals of Japan. He knew tactics; he was brave; and he knew how to win soldiers' heart. But Motonari knew military alone cannot make a clan survive. Military action was only directed by diplomacy and grand strategy. A wise clan lord would only fight battles he could win. (Note: Motoharu was adopted into the Kikkawa clan so he could become the heir of Kikkawa. This essentially incorporate Kikkawa into Mori like a parent-subsidiary company.)

    The third son, Takakage, was one of the brightest man of Japan. He was smart; he knew strategy; he was calm; he always planned severa steps ahead. Takakage would complement Motoharu, so the Mori clan would prosper under sound strategy and brilliant tactics. (Note: Takakage was adopted into the Kobayagawa clan to incorporate them into Mori.)

    Worried that Takamoto one day would not gain enough support from his two great younger brothers, Mori Motonari gathered all three one day, and was ready to give them a lesson. This lesson later became worldly famous as the "Lesson of Three Arrows".

    You must have heard of the story when you were little, but the characters are of course replaced with easier-to-understand folks like an old farmer or some random landlord. And the subject is changed from arrows to chopsticks or just some random branch from the trees.

  6. #6
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    So Mori Motonari gathered his three sons and passed them each an arrow, and asked them to snap and break the arrow with force.

    Takamato: "Father, are you sure? This is a waste of precious resource."
    Motoharu: "Easy. Done."
    Takakage: "Does the weapon merchant offer refund?"
    Motonari: "Just do it!"

    All three sons broke the bomboo-made arrows easily. Then, Mori took up three more arrows, passed them to the sons, and asked them to break the three arrows together.

    Takamoto: "Father, I really think we should go green on this and just use our imagination."
    Motoharu: "Urgh... this is tough. I can't break the bundle."
    Takakage: "Why don't you use a chainsaw?"

    Seeing that all his sons failed to break three arrows when bundled together, Mori Motonari revealed his lesson.

    Motonari: "Each of you is like an arrow. If you do not unite together, the Mori clan can be broken easily by anybody. But if you unite as one, the Mori clan is going to undefeatable!"

    Takamoto/Motoharu/Takakage: "Yes, father!"

    Motonari: "So today I reveal the new design of the Mori clan crest! Three dots united under one line - the three of you will always stick together!"

    Takamoto/Motoharu/Takakage: "Yes, father!"

  7. #7
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    The lesson of the three arrows is over. But there are more important things for the Mori clan to worry about. The powerful Amako clan has launched yet another invasion on Mori's Aki province.

    Motonari: "Boys! Let's discuss what we should do next."

    Takamoto: "We should take a hygiene break!"
    Motonari: "... Go, but come back as soon as you are done."

    Motoharu: "I say we gather all we have and fight Amako!"
    Motonari: "... Thanks for your creative insight. Maybe you should go back to your room, and read more Sun Tzu's Art of War."

    Takakage: "Amako is a powerful foe, but if they only fight us in multiple small waves, there is nothing to be afraid about. We will be able to defeat Amako if we can focus all our military might on them."
    Motonari: "... Go on."

    Takamoto: "How do we focus all of our military might?"
    Takakage: "Diplomacy. We have three neighbor clans, Ouchi, Kikkawa, and Amako. Ouchi is our ally. Kikkawa is neutral, but if we ask them to trade with us and sell them military access, they will remain friendly to us."
    Takamoto: "I see!"

    Motoharu: "Did we not have a deal with Kikkawa so I will marry their daimyo's daughter, so I can inherit the Kikkawa clan?"
    Motonari: "I just came back from a trip to Bingo and had some tea with the Kikkawa daimyo. I saw his daughter. You... do not want to marry his daughter."
    Motoharu: "NO~~~~"

    Motonari: "OK. Let's serious plan what we will do for the next several years."
    Sons: "Yes! Father."



    Motonari: "First, we will focus all our military power on Amako. Their Iwami province has gold deposits. Their Hoki province has good craftsman who makes very accurate bows. These two provinces are both crucial to our clans' economic and military power."
    Sons: "Yes! Defeat Amako!"

    Motonari: "In the next stage, we look for ways to expand east, with diplomacy or brute force. Our goal is to capture Bingo for its advanced shipyards to train a powerful navy. Then, we keep expanding east until we reach Bizen for its smiths. We will also take Mimasaka, which has Iron deposits, but more importantly, our territory will then be connected like a circle. This cuts down the need of garrison on the east front!"
    Sons: "Yes! Expand east!"

    Motonari: "When we free up the garrisons, we will be able to expand west with high efficiency. Suo has good horses, Northern Kyushu's Hizen, Higo, and Tsukushi contain some of the most fertile soils in all Japan. Then our clan will be truly undefeatable!"
    Sons: "Yes! To Kyushu!"

    Motonari: "But that's still far away from us. First, let's fight that Amako army."
    Takamoto: "Good luck, father! I will pray for your success."
    Motonari: "Takamoto, you are now old enough to lead an army. You are coming with me. This will be your first battle!"
    Takamato: "NO~~~~"

  8. #8
    War Story Recorder Senior Member Maltz's Avatar
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    Default Re: Yee-Yee-Oh!: Mori (Legendary, Domination)

    Takamoto: "Father, are you sure this is a good idea? Putting me in front like this... Can't you lead a night battle or something?"
    Motonari: "This is to let you gain more battle experience! My reinforcement will join up with you in no time. Night battles do not allow reinforcement on either side."
    Takamoto: "I don't think I am fully insured for work-related injury! Please come quickly!"



    Note: When the CPU combines multiple generals in a single army, all of them gets full experience (on Legendary, they level very quickly). However, when human does it, the secondary generals only gain "1" EXP. So we still have to resort to the old trick of spliting generals into multiple stacks.

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