I think units move a lot slower in FotS, at least the rifle/musket infantry does.
They are really slow.. annoyingly slow sometimes.
I see if I can test it though.
I think units move a lot slower in FotS, at least the rifle/musket infantry does.
They are really slow.. annoyingly slow sometimes.
I see if I can test it though.
I went to check this and discovered they removed the 'speed' stat from the encyclopedia unit pages... not that i expected it to be that easy.
another question have bow cavalry always gotten those huge boosts to their ranged stats in swooping crane? I've never noticed it before.
These formations do stuff to unit stats? Wow oO
I haven't noticed any change in speed in Shogun. If anything the units seem faster when the game doesn't start to freeze.
Might be the fact that I', playing mostly RotS, with it's smaller units...
Just got home from 15 days in the US and A and I couldn't be happier to see this - a Shogun 2 patch that sounds like it addresses actual real issues with the game! Exciting! Especially this
Weird that they removed movement speed stat from the screen. But yes, Bow Cav always got a massive, massive, massive accuracy bonus from sweeping crane. They also keep their distance in sweeping+skirmish against melee to the point where they're always just 5 feet away to maximise casualties. Bow Cav are absolutely devastating against Katana/Yari/Monk Naginata based armies as they inflict absurd amounts of casualties and can act as big squads of Light Cavalry after that (they are actually surprisingly effective in melee against Katanas and archer units). Play a Takeda all-cavalry campaign and use 6+ Bow Cavs in each stack to learn more!
Edit: I dont know if this is general knowledge but now Agents get a 3 point xp per turn from being in towns as opposed to just 1. This is *colossally* important and will change the way I would play Chosokabe, Tokugawa and Hattori fundamentally.
Also the new 40 unit battlefield just made Oda 3 times easier. The 20 man setup worked fine for me in terms of unit casualty rates, speed etc but with 40 units I really wish they'd reduce movement speed a little. It becomes very chaotic *very* quickly and it seems like speed on foot units has not been changed.
Also it seems the Unmannered Samurai for the Ninja now provides a 7% movement bonus as opposed to the 2% it used to give. Quite a significant upgrade.
Last edited by Jarmam; 04-02-2012 at 21:45.
Is it just me or did the game (Shogun II; I don't have FoTS yet) become less stable with the new patch. I used to have CTD's when clicking on the quicksave button or right after a battle, but I'm now having them more frequently. In fact, I can only play 3 or 4 turns before the game CTD's.
Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy
Ja mata, TosaInu
I have had not just a couple of CTDs but a blue screen of death complete crash in mid-battle.
Sieges seem to be the main problem as there is more going on graphically.
And I have also noticed my metsuke and monks levelling up a lot quicker just for sitting in towns - didn't realise ninja got the same benefit as well though, so could have saved all the money I've been spending on sending them out to sabotage farms just to gain XP.
Last edited by Jacobin; 04-03-2012 at 10:13.
Looks like I should leave my mod in place then. Thanks.![]()
Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.
This is probably a trivial issue, but since the big FoTS patch was installed on my copy of Shogun 2 my game has almost completely lost the ability to play pre-battle speeches in the main Shogun 2 campaign. Yesterday was an exception as speeches were mysteriously reenabled (Field battle against Ashikaga Shogunate, citadel siege, field battle against Tokugawa army) on one playthrough only.
After an expected power outage and a restart, I find that speeches don't play anymore. Previously if I laid siege to a Christian rebel castle something along the lines of taking out Christians would play. Similarly battles with small forces would have a quick blurb on family and last thoughts.
I own all of the DLC with the exception of FoTS. I've installed and reinstalled the latest issue of Flash Player countless times to no avail.
There is nothing in the patch notes stating that pre-battle speeches were disabled in the main Shogun 2 campaign, I don't own FoTS so did they reduce the number of occasions when speeches would play in the new patch? I've altered no settings on my PC since the big patch so this issue is perplexing me.
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