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Thread: State of the Mod Address, Fall 2013: We're Almost There

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  1. #1
    Member Member titus agrippa's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Have been waiting for this news for a very long time, all Hail the EB team.

  2. #2
    Member Member Centurion Crastinus's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Can't wait to see it! Superb Job!

  3. #3
    Member Member wudang_clown's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    What is this Website task about? What needs to be done?
    Last edited by wudang_clown; 10-14-2013 at 22:15.

  4. #4
    Minister of Useless Tidbits Member joshmahurin's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    ^ what he said



  5. #5
    Uergobretos Senior Member Brennus's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    We will be in touch with both of you as soon as we have clarified what we want from a website.



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  6. #6
    Member Member RawPower's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Congratulations EB Team, this is such good news and im sure it will be as good as the legendary EB1:))

  7. #7
    Counter-Revolutionary Member BerkeleyBoi's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    I have never played any game as much as I played EB when it first came out. I look forward to playing the sequel!

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    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    EB2 might beat Rome2 to Gold...
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  9. #9

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Splendid news indeed :)


  10. #10

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Outstanding and much appreciated!

  11. #11
    Guest Member Populus Romanus's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Time to reinstall Medieval 2!

  12. #12
    Hellpuppy unleashed Member Subedei's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Can´t wait! EB is my favourit game of all times...and most the played one! While waiting i will finish my Roman camapign in RTW II....and the Nomadic pack....Oh the joy of the ancient world.....
    “Some may never live, but the crazy never die” (Hunter S. Thompson)

  13. #13
    Member Member Bonny's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Just saw this thread. This is awesome News!

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  14. #14

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Been following EB since the originals beta and am very excited to see this. Congratulations on all your hard work! EB has been one of my all-time favorites, can not wait for EBII! :)

  15. #15
    HopeLess From Humanity a World Member Empire*Of*Media's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    1. is this mod again concentrating in Hellenistic faction!?? i mean only be very detailed for Roman & Hellenistic factions or for example Eastern too?!?!

    2. and why still not Eastern Asia has not been added!?!? it would be very great !!

  16. #16

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Quote Originally Posted by EasternSpartakus View Post
    1. is this mod again concentrating in Hellenistic faction!?? i mean only be very detailed for Roman & Hellenistic factions or for example Eastern too?!?!
    The aim is to representa all factions equally. We're putting just as much effort into our Celtic, North African, Eastern and Steppe factions as we are into our hellenistic ones. There is, however, a lot more sources from the hellenistic world, but the goal is to represent the entire area covered by our map as exactly as we possibly can, and I think we're doing that quite well.

    Quote Originally Posted by EasternSpartakus View Post
    2. and why still not Eastern Asia has not been added!?!? it would be very great !!
    There are simply not enough provinces or faction slots to represent all of asia in sufficient detail. Just adding China would require at leat 100 provinces, and 10 faction slots. Remember that we are in the middle of the Warring States period. The map does extend from the mediterranean to India, though, which is rather a lot for a M2TW mod.
    Last edited by Mithridates VI Eupator; 10-26-2013 at 17:26.

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  17. #17
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    I don't want to spend 30 turns moving across the Tarim Basin and Pamir to get a domination victory.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  18. #18
    Uergobretos Senior Member Brennus's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Quote Originally Posted by Mithridates VI Eupator View Post
    We're putting just as much effort into our Celtic... factions as we are into our hellenistic ones.
    OH YEAH BABY!



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  19. #19
    HopeLess From Humanity a World Member Empire*Of*Media's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Quote Originally Posted by Mithridates VI Eupator View Post
    The aim is to representa all factions equally. We're putting just as much effort into our Celtic, North African, Eastern and Steppe factions as we are into our hellenistic ones. There is, however, a lot more sources from the hellenistic world, but the goal is to represent the entire area covered by our map as exactly as we possibly can, and I think we're doing that quite well.



    There are simply not enough provinces or faction slots to represent all of asia in sufficient detail. Just adding China would require at leat 100 provinces, and 10 faction slots. Remember that we are in the middle of the Warring States period. The map does extend from the mediterranean to India, though, which is rather a lot for a M2TW mod.
    u mean it is not available in totalwar basis 7 resources?!
    because many strategic games have done that.
    well i know they didnt have the totalwar's scale of campaign & battle map!

  20. #20

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    It just isn't feasible.

    In m2tw max province limit is 199+1 (1 is the sea region)

    To represent all of East Asia imo you need a minimum of 200 provinces. There's this WIP mod of the Imjin War mod and just Korea plus Japan alone surpass 100 provinces. In my thoughts of adding the whole entire east Asia to that mod even if I were to decrease the settlement amounts I would get around 300, that's by making a ton of compromises that the EB team probably have done for EB2. (The rest look a little empty compared to China)

    If the EB team where to cover all of East Asia w/ Europe and the Near East then the whole map would look empty due to pre Warscape settlement limits.
    Last edited by BroskiDerpman; 10-28-2013 at 11:45.
    Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!

    https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM

  21. #21
    Member Member delablake's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    My prayers have not been invain! Thank God!
    Yet Brutus says he was ambitious, and Brutus is an honorable man

  22. #22

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Any idea if the alpha release will be in December? Normally I wouldn't ask such a question here but this Month is a bit special since I have free time until next semester starts, and I know Christmas time is when a lot of modders like to "surprise" their followers. But honestly is their any hope of this mod's Alpha seeing a December Saturnalia release or should I not have my heart set on it (and no longer check back here every 2 hours)?

  23. #23
    Bored Member Tux's Avatar
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    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    It will not be in December, even if we would like to do as a Christmas gift to the fans.
    There's still a bit more work to do and to polish things.

    Since the wait was longer than what we hopped we wan't to make it worth the wait.
    That is the reasons we're also changing the vanilla settlements, vegetation, climates and many other.

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  24. #24

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Thnx for letting me know, as odd as it sounds it's actually a relief to know it won't be coming out this month

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