WTH do all units always rout towards their side of the map? In real life, no one would do that if it wasn't the fastest way to get away from the battle. They should just run directly 180 degrees from the nearest danger. This would fix the possibility of slaughtering units just because you're in their designated rout path (that they're determined to go to, even though if they were still that determined about something they'd be determined to kill the enemy).

Edit: Thoughts?

[This message has been edited by Alastair (edited 08-16-2001).]