Hello:
I have heard many stories of stupid AI when sally against. We will fight an easy battle with 100:1 casaulty ratio. Basically, once the AI controlled units get lured into the tower's firing range, they don't pull back at all and wait for their death.
I personally haven't seen any of this - the AI controled little guys were pretty smart - they pull back everytime. The only exception is the "long range" missle troops like "archers of crete". AI stands still for those long-range arrow fires. That's the only possibility I can think of now - get some of these archers and sally one after another to gradually thin down the troop count.
For all the regular sally battles I have played so far, I always have a hard time because the AI just camp far away and wait. I wonder what triggers the AI to stand still in a tower's range? For example, perhaps I need to send out a "sacrifice unit" to lure the AI to charge, and let them die just outside the gate? Now there are 2 stacks of Greeks outside Croton and I wish to get rid off them. Although they are still my ally, I know what they want to do once they've gathered enough guys. Or I might as well get some long-range archers...
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