Thanks for your opinion. The beginning 5-10 battles are among the hardest & funniest battles I have ever fought.
Peasants rush saved many days - Cretan archers, Spartan hoplites, general's bodyguards - peasants is all I have.I was very excited to grab Thermon (with my peasants). Not until I get Sparta could I produce my first ever hastati. One single unit now looks so precious.
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Now I have progressed into mid game, and things look a little too familiar with other Roman/Greek campaigns. Income can hardly be spent before end turn. Armies are full-stack and archer-rich. So it is just a matter of time of crusing through the continent, as in all other previous campaigns.
I am thinking to improve this series of mod further by imposing stronger challenges throughout the campaign, especially mid and later game. I think will help to give more distant factions more advantage at the start, such as lots of cash, units and population.I will try to make up the 2nd mod soon.
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