Well, managed to manually put 1/2/3 back as the keys for speed. Annoying to be so much trouble, but at least it works.
On a positive note, it's nice to see that they put a toggle in for time limits on battles. Can turn it off before sieges, and turn it back on for 'normal' combat.
Also nice to see that the AI actually proposed a ceasefire with me in the game I was continuing (start pre-patch). Was less nice to note that they quickly followed up the ceasefire agreement (which I accepted) with a blockade of my port (starting the war back up). Also not nice to note that the Egyptians decided to go to war with me by blockading my port. Lots of blockades happening, which is good, I suppose, but also silly. I mean, I have 12 ships in harbour, and the Egyptians try and blockade it with 1 ship. Which, of course, I can't sink even with 12 ships. Gah. Naval stuff is still pretty poor.
I guess if the game shipped this way, I'd be somewhat satisfied with the knowledge that another patch was coming to fix some of the outstanding issues. Knowing there isn't one (barring an absolutely fatal error) makes it a somewhat bittersweet moment.
Bh
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