I've had a few days with Prototype and I've come to a conclusion. It was one I already knew, a lesson hard learned after i played ETW but is re-afirmed here: big name game reviewers are terrible and give no accurate indication as to whether something is good or not. You can watch and read reviews all day, but there's no substitute for picking up the game yourself and just giving it a try.
Prototype is a game that tries quite hard to be something epic. Right away you're set on Long Island as a mysterious infection is slowly tearing its way through the city. You play as the protagonist, who's been infected with a special strain of the virus and is seriouslyat the guy who did this to him, whoever that might be. It's not the most original story, but hey it works. In truth, the cliche of "I'm awake and someone is gonna die" could have been forgiven if the delivery was anywhere close to decent. The cutscenes that should explain things.. don't. All they are is glorified "Go here, do this." and the only true plot development comes through flashbacks, or the fancy "Web of Intrigue".
To put it simply, no one around you knows what happened to you, but there's people in the city who do. So you have to hunt them down and "consume" them, which gives you their memories and a piece of the plot. I have to say this sort of story-telling is actually really cool, and I give them props for thinking outside of the box (even if it didn't work completely).
The story is bland, but that's not why you're gonna want to buy this game. This game has some of the BEST combat i've ever played. Okay maybe not the best but it certainly has the best system I've gotten my hands on so far this year. The lock on system reminds me of Assassin's Creed, but where Assassin's Creed coddled you by having 1 enemy attack at a time, Prototype forces you to master evasion. Fighting 3 infected super-beasts? Yeah well you better keep an eye on them since ONE can drain half your life.
The combat is fast paced but it never feels like it's out of control since everytime you swap targets, you initiate a temporary slow down in time. This can get annoying at times, but when you're trying to dodge and roll around it really comes in handy to keep a handle on the situation. The combat is also terribly unforgiving.. I mentioned that sometimes a single Special Infected character can drain half your life in their combos. At first I thought this was a SERIOUS flaw, but a few missions into the game I unlocked a dodge-roll. You master this? Combat never feels more than you can handle. Especially when you can "consume" people for health.
That's the thing about Prototype. It does something that raises an eyebrow, but it knows when to pull back for the sake of your sanity. While I have died to some cheap moments that made me sigh, It's never been to the point that i wanted to stop playing. Each time I died i saddled up for another go. (which is exactly the opposite of how I feel in games like, say, gears of war where a death is painful)
The upgrade system is massive, providing a huge array of moves and the controls are tight and responsive. Something you'll be thankful for when you've got dozens of moves at your dysposal toward the middle of the game. It's just simple button mashing at first, but before you know it you're using literally every button on the controller in a fight and.. the strange thing is it's not that hard to master.
The last thing i'll talk about, and i know i'm leaving a few things out but i just wanna give a first impressions here, are the side-missions. My god are they fun. Ignoring the fact that you've got a huge open world and, by the 40% completion mark can potentially have all your powers unlocked for some really satisfying mayhem, the side-missions offer up some ridiculously fun gameplay. There's the War missions where you ally with one side of the conflict (military or infected depending on the mission), and play one side off against the other. The free-running challenges, the gliding challenges, the kill challenges (use a certain weapon/power/vehicle ect) you'd think they'd get old, but I've found myself staying up into the wee hours trying to get better scores on the missions just because they are so satisfying and give such good rewards. My favorite are the War missions where you have to maintain a military disguise and use whatever weapon you're spawned with. The game effectively becomes something entirely different, instead of playing a super-hero game you're playing a shooter, and it actually pulls it off!
Despite my love for this game, a lot of people don't like it. I understand that, the game does so many things wrong.. but it does so many right that it's really hard to get mad imo. It's a lot of fun, and I would recommend it to any of my friends. To quote penny-arcade... you can karate kick helicopters in mid air. What else would you want?
It sorta reminds me of Bioshock. I could talk all day about how much I love that game, but all you need to know is there's a power that shoots bees from your hands. Bees. From your hands.
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Last edited by Monk; 06-26-2009 at 12:03.
Oh dear. I'm on my third underwhelming game in a row: Afro Samurai. It's supposed to be enjoyable swordfighting nonsense with gorgeous celshaded graphics and a decent plot. In actual fact it's bland, dull, and the plot consists entirely of characters dropping f-bombs and/or killing each other for reasons not explained. The whole tone is (to be read in stereotypical gangster accent) "I is so mature wit ma blood and ma swearing and a black bro who so badass he Samuel L Jackson."
I'd have had a marginally higher opinion of the game if I'd played it before Ninja Gaiden 2. It's hard to accept sword combat which lacks punch and proper options after that. In Afro Samurai I'm spamming a single combo over and over because it's far more effective than anything else, I don't use the special attacks because they get me hit 8 times out of 10 and miss 1 out of the 2 times they don't get interrupted, I don't block because it's too slow, I can't dodge. Hits don't have any weight to them; hitting an enemy - or being hit - feels exactly the same as missing and swiping at thin air, if that makes sense. Afro is knocked out of his attacks each and every time he's hit and it doesn't matter how feeble the hit is. Most of the combos leave you wide open to being hit, either because they are too slow or because they don't swing wide enough to cover your sides and back. Using anything other than [spam Y] is asking for pain. Consider that you fight large groups of goons all at once. Sounds tedious, right? It is.
When you're not engaging in dull fighting you're platforming. With twitchy controls. And a jump which doesn't always cover the same distance. And platforms with edges which resist you landing on them. Over death drops.
I'm near the end of level 3 and I'm considering ditching it. This time I'm siding with the professional reviews and not the general gamers.
Heavenly Sword. Infinite Undiscovery. Afro Samurai. Humph. I want to play something fun now, please.
Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.
Thanks Monk for the excellent overview of Prototype. I couldn't have said it any better.![]()
#Hillary4prism
BD:TW
Some piously affirm: "The truth is such and such. I know! I see!"
And hold that everything depends upon having the “right” religion.
But when one really knows, one has no need of religion. - Mahavyuha Sutra
Freedom necessarily involves risk. - Alan Watts
I've been playing Mass Effect on Insanity mode parallel to Prototype, alternating between the two if you will. I'm finally nearing the end of the main quest line and I can feel the tension building. taking the advice Froggy has given me I've beaten this game into helpless submission with my juggling team. Liara, Kaiden and adept Shepard: Three throws, three lifts, two warps, one singularity and an odd assortment of tech powers from Kaiden. Adding in Spectre X weaponry with all sledgehammer rounds that have a knockdown effect and the control over a fight I have is ridiculous.
I was right in my last post when i said all i needed was an edge, and thanks to froggy I've got the missing piece between my juggle timers to effectively lock down an entire squad of krogan. I'm not only ready for the last stretch of the game, I welcome it. Do your worst Mass Effect.
Coincidentally I've fallen in love with Noveria. it was always one of my favorite planets but I could never understand why, but I've finally figured it out. If you are a die-hard Renegade player (like me) then Noveria gives you some of the best and most hardcore one-liners from the Shepard voice actors.
Spoiler Alert, click show to read:
That just sums up my enjoyment of the Renegade play style in this game. Paragon is fun, but I just can't help but turn to the dark side in Mass Effect nearly every go through.
Last edited by Monk; 06-27-2009 at 10:18.
I'm playing Star Ocean: The Last Hope. I expect a dull plot, boring characters, annoying voice acting - and the single greatest action RPG battle system ever made. Lots of side material to pursue, pretty graphics, amazing cutscenes, and all of the neat Tri-Ace touches which differentiate their games from the run of the mill Square-alike JRPGs. Infinite Undiscovery was a test bed for this game; everything which did work has been carried over and improved, everything which didn't is either fixed or dropped.
I'm not far in but so far I like it.
It's a great feeling when it all clicks and you dominate insanity, isn't it? When I disposed of the final boss I set the controller down to one side, said, "Eat that, you jumping annoyance!" and poured myself a glass of Bailey's.
Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.
ARMA II Demo.
Better AI, I suppose. But the game is a resource hog. I've got a nice computer that runs empireTW on highest settings. But I have to turn the settings on this game down until it looks like HL2. And the mouse-lag, developer implemented, remains. Oh, goody.
One good thing about turning off some graphics was getting rid of the motion blur. Apparently all the soldiers are constantly trashed, because a slow turn makes the world become a blur.
CR
Ja Mata, Tosa.
The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder
Sounds good, not really fond of sandbox games, just doesn't click, but Prototype sounds interesting enough, might pick it up once it goes budget. Or even before, which would be tomorrow. Everything I hear about it has that smell of 'flawed gem'.
A flawed gem is what I am playing as we speak, 'Alone in the Dark'. Undecided if it does more things right then it does wrong, but I am playing the sucker there is something about it. PS3 version supposedly fixed some issues with the 360 version, they should have fix fixed it. Having the control scheme of Resident Evil 4&5 would not have hurt the game. Why don't have all horror-survivals the controls of R4&5. Still compulsive playing, you just want to know what's going to happen.
It's over.. it's finally over. 8 hours and 52 saves later, it's over. Mass Effect on Insanity has been defeated and the final boss got hisjuggled into oblivion, i'm serious he only got off two shots against me. By the time I reached him I was in NO MOOD for games (ironic), it was go time and by god one of us was gonna die.
When i reached the spot where you confront him i nearly threw my controller at the TV because the 360 locked up! It was the first console freeze i'd seen in a while and it happened right as I was about to fight the final baddie.. thankfully no damage was done and the temperature of the console was fine, it was simply reduced to a moment of stupidity.
This was definitely a 'non-canon' play through, a save file that won't be used in Mass Effect 2. I didn't develop my crew member's stories beyond two and I hardly did any side-missions. This was a straight play through to the end with the single goal of beating the worst this game could offer. I'm proud to say, I did it. I'm sitting here looking at my gamercard now - that N7 gamer picture? The motivation for this personal hell? Totally. Completely. Worth it.
ARMA II Demo again. I'll say this for it; it makes me want the game to be good, unlike ARMA, and it draws me back into it.
It could be great...in a year.
CR
Ja Mata, Tosa.
The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder
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Back to real gaming after almost a year exclusively with flash backgammon.
Evropa Barbarorvm 1.2 and -soon- Invasio Barbarorvm - Rvina Romae
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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Another run through of Neverwinter Nights 2 and MotB. This time, as a 17 Warlock/ 10 Blood Magus/ 3 Hellfire Warlock hopefully.
"I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton
I need a recommendation on some games to buy... recently I've been looking into trying/playing some of he MMO's out there, and being a LOTR fan LOTRO has interested me, obviously. I've enver really played MMO's except for Guild Wars. I was wondering whether its worth getting the Mines of Moria expansion for the original LOTRO, or does the original have enough content for a single purchase?
As for games I am playing lately; I bought Oblivion GOTY edition and love it, though for some reason the main quest with the Oblivion gates, etc, doesn't seem to be working, restricting me to the Shivering Isles (No real complaint there, such a unique gameworld SI is!). Also meddling with some mods out there, the main ones adding some good weapon quests and even a drake to fly around Cyrodriil.
Two others which I have been playing when not with Oblivion is Guild Wars and Empire: Total War. Both are entertaining and good time fillers, but unfortunly, neither are as fun as Oblivion...
My vanilla game crashed dramaticlly and lost all of my saves, so it turned me off the original campaign. Do you have any recommendations for custom made campaigns?Another run through of Neverwinter Nights 2 and MotB. This time, as a 17 Warlock/ 10 Blood Magus/ 3 Hellfire Warlock hopefully
Well, there are actually 2 MMO that stand out, World of Warcraft, for it's polished world and gameplay, and Eve Online, for its gameplay.
Eve Online is not a fantasy, hack n' slash MMORPG, but a space trading and fighting one.
WoW offers the most content, the more class diversity, and overall, the more things to do among fantasy settings MMO (even if a large part of it is dumb farming, and even if it lacks things such as housing or a real trade system).
Furthermore, while pretty hardcore at first, it's more and more casual friendly, so you can start out now, and still have fun/loots. Eve OTOH is absolutely hardcore.
Now, LotRO. Well. LotRO is by many standards similar to WoW. Trading system seems at first more varied, but it's not actually. The character personalisation is not done simply by gaining levels, but also by fullfilling various objectives, such as exploring, killing x number of orcs, and so on.
Playing in the Middle-Earth is also quite entertaining, obviously.
But there are a few problems:
- Firstly, there's not much people playing. While WoW euro forums have thousands of message posted everyday, LotRO ones barely have a few hundreds. You'll hardly meet someone before you reach the Moria part, and even then, the world is basically empty.
- You cannot PvP openly, which by all means, sucks (and I don't really enjiy PvP). Having to roll an orc character that you cannot play for anything but PvP blows.
- The whole end game part lies on an armor set that you have to farm in 6 people instances before being able to raid. Atm, finding these armor sets is quite a pain and prevent a whole lot of people from raiding in the Moria.
Warhammer Online is also a decent game. I've only played through the beta, and despite it's rather blank aspect, it has a few good ideas, like public quests, widespread PvP. The world seemed quite big, and the latest patch added the Tomb Kings. Ancient Egypt like undeads, pretty cool in my book. But then, apparently, the game is also quite empty, and couldn't rival with WoW and its 10 million subscribers.
I couldn't say about the character personalisation, as it was pretty much non existent during the beta, but back then the devs were saying that you could add trophy and stuff on your armor, as well as use a wide variety of skills.
Gameplay is also pretty basic. All in all, WoW, LotRO and WAR Online have pretty similar gameplay. You gain new skills, put them in your hotkey bar, and bash them whenever the cooldown is ready. Learning it is easy, mastering it is much harder.
There is also Age of Conan, which is - I think - the only fantasy MMO other than WoW that makes some money. The game is pretty cool at first, and the original world and great voice acting really help. The gameplay is quite originial. You push buttons to use different combos against your oponents. Something like < < ^ > to cut a head directly. Finish moves are cool too. But the whole thing gets pretty boring once you've been through every combo half a thousand times.
Then, when I played, the game was quite unbalanced, as in long ranged class could wtfpwn pretty much everything. Seeing my lvl 15 barbarian unable to even hit a level 7 archer and die stupidly after running after a faster foe for 5 mins made me go 'What the hell?'. Furthermore, the game didn't have any openess, which is terrible for a MMO. You pretty much cannot go out of the path made by the designers. A 5 feet tall hill or a small wall was enough to stop your character from going any further. The corridor syndrom kind of ruins the game for me (just like it ruined some RPGs like Final Fantasy 10 and 12).
As for the hardcore/casual thingy,
- EVE is pretty hardcore
- WoW is hardcore, but becomes more and more casual friendly with each patch (some people think it sucks, some think it's great, I think it has pro's and con's)
- WAR is middle ground. Since it's mostly PvP, you don't have to play a lot to do stuff, but you can do it if you feel like it.
- LotRO is regarded as the most casual friendly MMO. I only went through the free trial (10 or 15 days) without ever dying, even in an instance, playing with people who apparently had no clue.
- I have no idea as to Age of Conan rating.
WoW offers a larger community, obviously with much more idiots and no-life teenagers who think they're cool because they have some 'skills' and make witty/stupid jokes. But it's also much easier to do something that requires are group, or to find buddies. People in other MMO's tend to be generally more mature, but since you hardly meet anyone in most of those, well, things are even in the end.
In any case, LotRO, WAR and WoW have free trials available. So if you cannot make up your mind, you can try each of those for a few days and take what you prefer.
I started Chrono Trigger DS this morning; I've been playing while reinstalling a tonne of stuff on my PC. This game is excellent so far, it lives up to its reputation.
Like many others here I'm playing Sword of the Stars plus expansions. I started one game then my PC died; now I have reinstalled windows and got most things set back up I have begun another on the same settings.
Technically I am still playing Star Ocean: The Last Hope but I haven't tocuhed my xbox in over a week. I haven't felt like it.
Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.
One issue to bear in mind with MMOs is the "time sink" issue. Do you want a game that may come to take most of your gaming time for months, if not years? A related issue is the subscription fee, although that can act to restrain the "time sink" problem.
It may depend what kind of personality you are. If you tend to have an addictive personality, trying a MMO requires some thought as they can be very addictive. I think it is partly because they are designed to keep you playing for a long time (to keep getting the fee). So you level slowly, farming may be required, you have to repeat activities to get good drops etc. Paradoxically, you can also productively chip away at your MMO tasks by playing for very short periods of time, so they may end up taking up more and more of your life. Whereas a richer single player game you may load up only if you have an evening to devote to it. The social nature of MMOs may also be addictive - you can be joining an internet community (a guild or whatever) and that can be much more compelling than a single player game.
Some other people - with different personalities - can stop and start MMOs just like other games. I am not sure why people react so differently. Sometimes gaming with your real life mates (e.g. if you are at school or whatever) may help keep it under control.
I tried WoW and after an hour was going to quit. I was persuaded to continue and then gradually found it utterly compelling. However, looking back on it, I wonder if some addiction was involved, as objectively speaking the core activities - the combat, the grinding, the raids - were not as impressive experiences as what you might get in single player games. But psychologically, I found them much more compelling than an SP game. An MMO will fill your time, but you may be better served looking for other games that may have a shorter life span, but offer a richer one.
I also tried Warhammer Online for a short time - too short to develop an addiction. It seemed decent, but not good enough to justify a subscription fee (compared to just buying and playing single player games).
BTW, on Lord of the Rings - have you tried the Third Age mod for M2TW? And the Last Days mod for Mount and Blade. Both are fantastic.
Last edited by econ21; 07-06-2009 at 20:41.
Agreed. WoW took me 2 years of my life.
The monthly fee is not really an issue. 12€ a month is not nearly as expensive as buying a game or two on a regular basis. But yeah, the addictive part is here, and is an issue for a whole lot of player (the majority of them I'd say).
Currently playing CS:S, DOD:S, CS 1.6, ETW and NWN2, dependong on mood etc. Looking forward to the new Blizzard (SC II, D III) games, but those are probably still months (if not years) off.
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Well... I was playing NWN1 until my savegame corrupted last night. I've been through the whole thing with the same character and I'm now playing the HotU scenario. I was in the Underdark and trying to quicksave when the corruption hit and I lost about 3+ hours of playing. I'm now kicking myself for not sticking to keeping more than one regular save game.
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“The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France
"The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis
The OC tends to autosave a lot though?
I usually stick to 1 savegame unless I want to test two outcomes. Worked for me so far, except when your game crashes and then you need to go back to your last save.
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Re-installed MechCommander which wouldn't let me get past the first briefing. Very disappointed, I thought it worked on XP. :(
Re-installed MechCommander 2 but it's just not the same. :(
Deadly Creatures.
This is a game I had been following for awhile, but when it came out I just had too many other games on my plate to justify purchasing it. However, when I saw it for $20, I couldn't resist.
I finally sat down and got to play for a little over an hour, which got me through the first two chapters- one playing as the Spider, one as the Scorpion.... Both have different move sets and combos, with the spider being a more agile fighter and the scorpion being more offense oriented.
So far, I've been pretty impressed- it's definitely in the running for best Wii visuals from a 3rd party game. The camera has been almost perfect (which is something in a game that has you wall climbing) and I've found the gameplay to be very refreshing. The environments are well done and really give you a good sense of being in the insect world. If I had to knock it for anything, it'd be difficulty. So far, I've died once- I often take damage, but crickets and grubs have been plentiful and I'm quickly healed. Then again, it's still very early and I'm only playing in "Normal" skill level. Based on what I've seen so far, I'd probably give it a 4/5- we'll see if it holds up for the duration of the game though.
"Don't believe everything you read online."
-Abraham Lincoln
After heavy maintenance on my 360 i've been using the last two weeks to stress test the console. Forcing it to work as hard as I could and seeing if it dared to freeze up again. Mainly all i did was achievement hunt while forcing the xbox to stream music from my PC. So far so good, the results have instilled me with enough confidence to return to business as usual (and even to make a thread about such in the Hardware/Software forum).
Along with Achievement hunting, the random Gears 2 grind fest and a couple of dips into Prototype, i've actually returned to PC gaming in a small way. What could bring me back to it after I went head first into Live? Believe it or not The Sims 3. Don't laugh!
What can I say about the Sims 3? Normally i right some long summery post that hits on as many major points of the game without going too far into detail. I mainly do this to give posters a general idea of what to expect, but with The Sims you know what to expect. It's The Sims. if you never enjoyed the first or second then chances are you'll not enjoy three, but if you did then think of Sims 3 as Sims 2, times a thousand.
The downtown area is a really nice touch and sorta reminds me of The Sims: Hot Date (the last Sims game i played before this) in which you could take friends out for a night on the town. The great thing about it here is it's a seamless part of the world and there is no point where you don't believe what you're looking at is a living, breathing town. You can go there pretty much at any time andthere's even rewards for exploring which i thought was a great addition. Here's a tip, head to the graveyard (or one of the abandoned mines if you can find them!) after dark for some cool surprises.
The huge downside is the content. There's just not a lot there, sure you've got enouge houses, jobs, clothes and items to keep the casual fan like me interested but the hardcore Sims fan is gonna be really surprised by how little you get out of box. You'd think this is so they can milk this game dry with expansions like they've done in the past and that's likely true, but a huge slap in the face (in the face!) is the online store. Where you buy DLC. It reminds me of the extensive download websites that sprang up when Sims 2 came out that offered tons of new houses, items and even player created Sims. Apparently EA was paying attention, and decided people should pay for new content.
Lastly, i have to say it feels like this game was an attempt to blend The Sims with SimCity. While you can't lay down power lines, collect taxes or zone property, you have a fully functioning Town Editor that allows you to plunk down new community hang outs, houses for people to live in as well as the standard move in/evict/split up and merge household tools. It's a really nice concept and one i've had tons of fun with.
Bottom line is: if you liked The Sims or The Sims 2 then you'll instantly love Sims 3. If you didn't then the shiny new toys probably won't keep you entertained for more than ten minutes.
Last edited by Monk; 07-15-2009 at 09:16.
Picked up the GalCiv II Ultimate pack, giving it a whirl. Still trying to figure out the economics, but it's fun so far.
Real life currently requires games I can pause/quit at any moment, so MTW is on hold...![]()
The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions
If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat
"Why do you hate the extremely limited Spartan version of freedom?" - Lemur
In a few short minutes I shall be starting The Secret of Monkey Island: Special Edition. I'm going with the xbox version since I despise steam. I wonder how much I will remember? It's over a decade since I last completed it.
Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.
The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions
If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat
"Why do you hate the extremely limited Spartan version of freedom?" - Lemur
I am so disolusioned with ETW that I'm back to playing Civ4, Mount & Blade and Mass Effect. Bought sword of the stars based on recomendations on this forum but not finding it as accessible & entertaining as the above 3 games.
Anyone know when M&B Warband will come out?
Fallout 3 and every DLC currently released (aside from Anchorage). From The Pitt all the way to Point Lookout and everywhere in between I'm back in the good ol' Capital Wasteland, shooting raiders and kicking it with Dogmeat.
Won't touch too much on anything here, i'll save that for the Fallout 3 thread. The only thing I'll really add here is that I never realized crafted weapons were so effective. Me and my new Deathclaw Gauntlet have been having a grand time.![]()
Last edited by Monk; 07-18-2009 at 18:18.
"Well hello there, fancy pants."
That's Monkey Island completed. Twice. Once as a slow ramble soaking up the scenery, voices and experience, once as a speed run to pick up the last achievement. MI may well be the most enjoyable 100% gamerscore I have, every achievement is given out for doing something fun or for plot purposes. All those people who insist a classic point and click could never work on a console need to play this and then shut up, please.
Monkey Island has held up incredibly well; it's every bit as funny, playable, quotable and relevant as it was when it first appeared. The remake lavishes love on the framework to bring the visual and audio side up to a more modern standard, and the game's charm is increased, not decreased, but it. The voice acting in particular is great. Between the returning actors from MI3 and the choices made for the MI exclusive characters, everyone sounds like I imagined when I first played it a decade ago. Anyone with access to steam or xbox live should buy it. Now! LucasArts should be encouraged to show similar love to their other classics.
"It's a rubber chicken with a pulley in the middle."
That said, I did find the insult sword fighting to be quite limp this time around. Most of the pairs weren't funny, and didn't make much sense. The rhyming version in MI3 was much better.
The downside is that I now have a craving for more point and click classic gaming, and a desire to keep doing MI quotes. If only SCUMMVM didn't hate me. If only 'The Dig' and 'Fate of Atlantis' were available from somewhere other than steam. :sighs and dreams: I'll get the first two Simon the Sorcerer games from Good Old Games; they were good back in ye day. I might find them funnier now I'm more aware of fantasy genre clichés and stereotypes.
"Look behind you! A three-headed monkey!"
Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.
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