Quote Originally Posted by Moros
Tough in one way it's stupid if you're already knowing a vulcano is going to errupt so that you can move your army temporarly
I have the perfect answer for that, actually. Just be as absent-minded as me, and you'll never remember to move your army of elites or general with the Reformator trait out of the way. I actually look forward to the anguish, in a strange sort of way.
Quote Originally Posted by abou
That's a pretty fair argument, Underhand. Not that I completely agree with it, but a good point made. We'll just have to make them a bit more randomized. And actually, since you mentioned deforestation, that could actually increase the chance of floods without plants to absorb water. I wonder if we can check for settlement size against chances of flooding.
Ta. The settlement size idea is an interesting one, although if it's too obvious that it's happening then it'll seem like being punished for something you can't really avoid - settlement growth. I think it'd be perfect if it just gives a nagging feeling that something's up.
Quote Originally Posted by Centurio Nixalsverdrus
Although volcanic eruptions seem quite determined and uneffected by what is happening on the surface, I doubt it could be foreseen exactly. It would be perfect to code it like "... volcanic eruption in Campania somehow between 82BC and 76BC..."
Probably the best thing to do, if it's possible. That way, only the real obsessives would remember to avoid it. Or everyone would treat the area like a nuclear fallout zone until the eruption is safely over, I suppose.