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  1. #1

    Default Re: King of the Romans OOC thread IX

    It is strange that Elberhard is the new Prinz. Although, as he is Henry's son, it makes far more sense than Siegfried(which Wolfgang is going to accuse him of being a usurper).

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  2. #2
    Illuminated Moderator Pogo Panic Champion, Graveyard Champion, Missle Attack Champion, Ninja Kid Champion, Pop-Up Killer Champion, Ratman Ralph Champion GeneralHankerchief's Avatar
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    Default Re: King of the Romans OOC thread IX

    Yeah, but Siegfried made Elberhard his heir, in a sense, "restored" the crown to its proper place.

    Too bad Elby is going to die first though.
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    Member Member 5 Card Draw Champion, Mini Pool 2 Champion, Ice Hockey Champion, Mahjong Connect Champion Northnovas's Avatar
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    Default Re: King of the Romans OOC thread IX

    Latest save

    http://www.totalwar.org/patrons/pbm/kotr1256-3.zip

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    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: King of the Romans OOC thread IX

    Way to go heating up the diet Ignoramus
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    Makedonios Ksanthopoulos Member Privateerkev's Avatar
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    Default Re: King of the Romans OOC thread IX

    Yeah, I was afraid that the big shock today was going to calm down the Diet. I need my next installment of "as the Diet turns..."



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    Tiberius/Fred/Mark/Isaak Member flyd's Avatar
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    Default Re: King of the Romans OOC thread IX

    You know, maybe we should have a succession dispute. I mean, the game-designated faction leader doesn't have to be our Kaiser, does he?
    Βασιλεοπατωρ Ισαακιος Κομνηνος
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    (Save Elberhard)

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    Makedonios Ksanthopoulos Member Privateerkev's Avatar
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    Default Re: King of the Romans OOC thread IX

    Quote Originally Posted by FLYdude
    You know, maybe we should have a succession dispute. I mean, the game-designated faction leader doesn't have to be our Kaiser, does he?
    I think it would be fun. But, since the current Kaiser came from Jan's house, I think I'll stay quiet for a little while and let others run around the Diet screaming "usurper!! usurper!!".


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  8. #8

    Default Re: King of the Romans OOC thread IX

    I would be in of it(obviously), and we can sort of have a civil war without fighting.

    The Reich splits in two with the territories loyal to Hans/Elberhard as the Loyalists, and territories loyal to Siegfried the Kastilliens.

    Each half would have their own Diet and Chancellor. And considering we have so much money, it would make things a real challenge.

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    Chretien Saisset Senior Member OverKnight's Avatar
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    Default Re: King of the Romans OOC thread IX

    Screw the monarchy, let's go socialist!

    To the barricades!

    Oh wait, that would involve the liquidation of the social class my avatar comes from.

    Let's go oligarchy!
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  10. #10
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: King of the Romans OOC thread IX

    Quote Originally Posted by FLYdude
    You know, maybe we should have a succession dispute. I mean, the game-designated faction leader doesn't have to be our Kaiser, does he?
    Well, that would depend on whether we can pass a CA on that. Current rules I think is to just use the game-appointed one, but that section is not *-marked, so can be amended.

    In game, we can easily fix the traits to reflect that, but the only problem will be that any actions done that normally affect the leader only (assassination/spying/diplomacy) go on the game-designated avatar. Of course the thing with authority also comes into play.
    Both of these can be fixed manually by transferring over traits/ancillaries via console and manually counting authority.
    The only thing that would be outside our control is army rebellion (chance that armies go rebel) as that checks the game-appointed leader only. That one's quite minor though.
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  11. #11
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: King of the Romans OOC thread IX

    Quote Originally Posted by FLYdude
    You know, maybe we should have a succession dispute. I mean, the game-designated faction leader doesn't have to be our Kaiser, does he?
    Quote Originally Posted by FactionHeir
    Well, that would depend on whether we can pass a CA on that. Current rules I think is to just use the game-appointed one, but that section is not *-marked, so can be amended.

    In game, we can easily fix the traits to reflect that, but the only problem will be that any actions done that normally affect the leader only (assassination/spying/diplomacy) go on the game-designated avatar. Of course the thing with authority also comes into play.
    Both of these can be fixed manually by transferring over traits/ancillaries via console and manually counting authority.
    The only thing that would be outside our control is army rebellion (chance that armies go rebel) as that checks the game-appointed leader only. That one's quite minor though.
    Yep, CA required, but if it did happen (not saying it will) I think the easiest thing would simply be to leave the in-game traits alone. If the Emperor is not the game-appointed faction leader, just mentally transfer all faction-leader specific traits from the faux-leader to the real leader, subtracting from one and adding to another. If you did it manually, things would get very confusing and screwed up, especially for traits that gain in strength over time.


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