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Thread: Riders of the holy mountain: A Haystan AAR second try

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    Default Riders of the holy mountain: A Haystan AAR second try

    A wile a go I was writing a Hayasdan Aar but I moved and then Installed Vista on my PC and lost my save game so I'll start a new AAR cause it's fun to write a AAR I'll post my house rules tonight

    1.Never attack a ally
    2.never break a alliance
    3.always have a reason to start a war if I don't have one I'll make one up
    4.roleplay
    5.Armies without generals autoresolve
    6.never change Capital
    6.If I lose Armavir than I need to return all my armies to retake it if after 5 years I didn't retake it I have lost the game
    7.Never giving back a city to a other faction
    8.the King always needs to lead a army
    9.the faction heir will be his eldest son if he's not moocher than his brother


    KtotheC
    Last edited by Karo; 05-12-2007 at 20:20.
    "I should like to see any power of the world destroy this race, this small tribe of unimportant people, whose history is ended, whose wars have been fought and lost, whose structures have crumbled, whose literature is unread, whose prayers are no longer answered.... For when two of them meet anywhere in the world, see if they will not create a new Armenia!

    William Saroyan, 1935.


    High kings of the Mountains: A Hayasdan AAR

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