Quote Originally Posted by TinCow
Provinces that belong to a Count who remains loyal to their Duke will provide 1 "control" income to BOTH the Count and the Duke, as well as a bonus 1 income to the Duke: resulting in 2 income for the Duke and 1 income for the loyal Count (assuming the city is not besieged, etc.). Counts that rebel from their Dukes will receive an income of 2 from the province they declare as their 'Capital' for the rest of the Cataclysm, provided that all other requirements for the income are met, even if they are castles. Thus, Wolfgang has an extra 1 wealth.
I think you are skewing things too far against rebels by making a province give a net 3 if loyal to a Duke and only 1 if rebel. Even when it was 2:1, I thought it was a little unfair - a province does not double in wealth just because the Duke gets a cut (one might say more likely the reverse!).

To get of the current conundrum, why not just say that a city yields 3 income and, if loyal, 2 of them must go to the current Duke? Then to give Hummel a break, say that if a rebel only has a castle, it is regarded as a city minus one income?

Making cities give 3 points rather than 1 also makes them more strategically valuable - 1 militia per city scarcely makes them break even (it may take 6 or more to garrison it).

I'm not arguing this from self-interest, of course, otherwise the Kaiser would be demanding his own cut.