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  1. #1
    Counter-Revolutionary Member BerkeleyBoi's Avatar
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    Default List of trait bugs in EB 1.0

    I think there was this kind of thread before and I don't think there is one now, so here is a place where we can post some bugs about traits.

    I found one with the Saka. The good rider and poor rider traits can exist at the same time maybe because they are not anti-traits of each other.

    Also for the Saka, it seems many of the characters get the same traits like 'doesn't like hunting' or 'heavy sleeper'. I have not noticed this with Baktria. I don't know if this is a balance issue or is working as intended.

    That is all I have for now.

  2. #2
    EB annoying hornet Member bovi's Avatar
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    Default Re: List of trait bugs in EB 1.0

    Not sure about the riders, I've asked about it in the internal forum.

    This is why you get that a lot:
    Code:
    Trigger Does_not_like_Hunting
        WhenToTest CharacterTurnEnd
    
        Condition FactionType pontus
              and Trait PracticedHunter < 1
              and Trait SakaHunterAcquired < 1
              and EndedInSettlement
              and not SettlementBuildingExists >= genericfirst
    
        Affects DoesNotLikeHunting  1  Chance  12
    The genericfirst means hunting grounds, for Saka. Possibly the chance is set a tad too high, but you can easily avoid it by creating hunting grounds or transfer a hunter ancillary to those who will be staying in settlements without it. Note that those who are already practiced hunters will never decide that they don't like to hunt after all, so it's safe to use these as governors while the hunting grounds are created.

    The heavy sleeper comes from the same source. Those who shun hunting can become slothful and later heavy sleepers. The morale is to create hunting grounds, nomads like those .

    Edit: Striked an error.
    Last edited by bovi; 10-18-2007 at 21:36.

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  3. #3
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: List of trait bugs in EB 1.0

    ...not the legendary Pink Steppe Bunny again...?
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  4. #4

    Default Re: List of trait bugs in EB 1.0

    look at the seasons in Client rulers' traits scroll. it never matches the actual season; says Summer whilst in reality its Winter.

  5. #5
    EB annoying hornet Member bovi's Avatar
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    Default Re: List of trait bugs in EB 1.0

    Client rulers get wrong seasons. We could fix it but it would take thousands of lines of code. We're likely going to remove the season traits from client rulers in a future release, as it also causes them to occasionally not be able to sally.

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  6. #6
    EB annoying hornet Member bovi's Avatar
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    Default Re: List of trait bugs in EB 1.0

    Thanks BerkeleyBoi, the antitrait issue is fixed. I assume you already know how to make the change, but anyway: Change export_descr_character_traits.txt:

    Code:
    Trait PoorSakaRider
        Characters family
        NoGoingBackLevel 1
        AntiTraits SauromataeRider SakaRider

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  7. #7
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default Re: List of trait bugs in EB 1.0

    Quote Originally Posted by bovi
    Client rulers get wrong seasons. We could fix it but it would take thousands of lines of code. We're likely going to remove the season traits from client rulers in a future release, as it also causes them to occasionally not be able to sally.
    What trait should I comment out if I wanted to fix this? Is it the genericseason and genericnew traits? Or do I need to target triggers? The traits file is the most confusing for me.
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