Not sure about the riders, I've asked about it in the internal forum.
This is why you get that a lot:
Code:
Trigger Does_not_like_Hunting
WhenToTest CharacterTurnEnd
Condition FactionType pontus
and Trait PracticedHunter < 1
and Trait SakaHunterAcquired < 1
and EndedInSettlement
and not SettlementBuildingExists >= genericfirst
Affects DoesNotLikeHunting 1 Chance 12
The genericfirst means hunting grounds, for Saka. Possibly the chance is set a tad too high, but you can easily avoid it by creating hunting grounds or transfer a hunter ancillary to those who will be staying in settlements without it. Note that those who are already practiced hunters will never decide that they don't like to hunt after all, so it's safe to use these as governors while the hunting grounds are created.
The heavy sleeper comes from the same source. Those who shun hunting can become slothful and later heavy sleepers. The morale is to create hunting grounds, nomads like those
.
Edit: Striked an error.
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