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  1. #1

    Default the pilum? the wage?

    first question: IIRC,i found pilum's range is shorter than vanilla?

    my principes always suffer the enemy's charge from front before they can throw their pilums, but they still manage to throw their pilums out even when they are already in the melee combat with the enemy, and what's confused me most is that their pilums still can cause enemy's casualty but the principes who're suffering the enemy's charge, very few were killed?

    is that a bit weird? i think once they come into melee combat, their pilums should not be useful at all, and the front line of principes should be slaughtered if they're still in the throwing action.


    another question, what exactly is the "wages" used for? i thought it's only for the client rulers but i still bear more than 2000 wages when i have no client ruler.


    thanks in advance!

  2. #2
    Member Member Callicles's Avatar
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    Default Re: the pilum? the wage?

    Wages are for all your family members, generals, and client rulers.

  3. #3

    Default Re: the pilum? the wage?

    isnt my FM free? as their upkeep's already zero.

    and i dont have any generals(= client ruler?) now.

  4. #4
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Default Re: the pilum? the wage?

    Pilum range has been set to what is (presumably) the histroical range. As to the throwing in melle thing, yes, it looks and is stupid, but it is very deffinetly hard coded, so...
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  5. #5

    Default Re: the pilum? the wage?

    so ther're almost unhurtable when in the throwing action?


    anyway, if the range is historically true, then is the enemy running too fast than historical speed? otherwise how could this happen?


    and, whom is the wage sent to?

    thanks again~

  6. #6
    Counter-Revolutionary Member BerkeleyBoi's Avatar
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    Default Re: the pilum? the wage?

    Actually they can be hurt just as easily when they are throwing as when they are in combat, at least from what I've seen.

  7. #7

    Default Re: the pilum? the wage?

    Wages are what you pay to each Family Member, to each Diplomat, to each Spy, and Client Ruler. (Did I miss anything?)

    Your FM's bodygaurds are free upkeep, but the FM itself cost I think 250 per turn.

  8. #8

    Default Re: the pilum? the wage?

    Quote Originally Posted by ross1025
    anyway, if the range is historically true, then is the enemy running too fast than historical speed? otherwise how could this happen?
    I think it's because the throwing animation is slow and doesn't start until the enemy comes in range. While you'd normally start preparing yourself to throw your javelins as soon as possible to avoid this.

  9. #9

    Default Re: the pilum? the wage?

    The trhowing action is unhistorically slow. It takes a rather large ammount of seconds, because your soldiers take their sweet time getting their javelins out, then they, for some unknowable reason, spend several seconds contemplating the nature of life and the universe, before taking a meticulous aim, and then finally hurling the weapon. In reality, there would have been at most 2-3 seconds between the time the centurion shouted to the men to throw their pilae, and the javelins being thrown; and it would take less than one second for an idnvidual javelineer the grab a weapon held in his shield hand and hurl it towards the enemy line.

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