Star fortifications with redoubts, bastions and glacis.
Dismounting troops such as Dragoons.
Riderless horses running amok and unhorsed cavalry riders scrambling for cover or fighting it out on foot.
Limbering and unlimbering guns.
Potentional naval bombardments when a waterway is present on the battlefield.
Infantry interacting with cover such as wood edges, walls, hedges.
Infantry taking possession of buildings to shoot from.
Field forfications such as trenchs and gun emplacements available at the deployment phase.
Additional seige options such as bombardment, and counter bombardment.
A degree of generality and backwards compatibility so that medieval and classic era mods can be implemented.
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