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Thread: [Epeiros/Pergamon AAR] Heirs to Lysimachos

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  1. #1
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: [Epeiros/Pergamon AAR] Heirs to Lysimachos

    Quote Originally Posted by Chirurgeon View Post
    20gb?? What file format are you using. Ive done like four AARs and dont use nearly that much. Although I crop my images which probably helps alot. I must say I have never had the technical problems in my game as you have. Have you changed any of the files or anything?
    25GB is the monthly bandwidth limit on photobucket; most of my images are around 300k each (JPEGs) and my average update has about 20 of them. I've deleted all the images from this AAR to save my bandwidth given it's been superceded.

    The only things I've altered file-wise is the faction name and colour. Otherwise I've only got the permanent fixes in. All my technical problems seem to have materialised with the optimised script, before that my games were fine.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  2. #2

    Default Re: [Epeiros/Pergamon AAR] Heirs to Lysimachos

    Quote Originally Posted by QuintusSertorius View Post
    25GB is the monthly bandwidth limit on photobucket; most of my images are around 300k each (JPEGs) and my average update has about 20 of them. I've deleted all the images from this AAR to save my bandwidth given it's been superceded.

    The only things I've altered file-wise is the faction name and colour. Otherwise I've only got the permanent fixes in. All my technical problems seem to have materialised with the optimised script, before that my games were fine.
    is the optimized script a 1.1 development?

  3. #3
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: [Epeiros/Pergamon AAR] Heirs to Lysimachos

    Quote Originally Posted by Chirurgeon View Post
    is the optimized script a 1.1 development?
    Yes it is.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  4. #4

    Default Re: [Epeiros/Pergamon AAR] Heirs to Lysimachos

    Quote Originally Posted by QuintusSertorius View Post
    Yes it is.
    With all the trouble you are having with it I may not upgrade to 1.1. Is this a widespread problem? What is the solution offered in tech support?

  5. #5
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: [Epeiros/Pergamon AAR] Heirs to Lysimachos

    Quote Originally Posted by Chirurgeon View Post
    With all the trouble you are having with it I may not upgrade to 1.1. Is this a widespread problem? What is the solution offered in tech support?
    There isn't exactly agreement that the optimised script is the source of the problem; however since cutting out the client ruler part of the script entirely I've had none of the problems with cloned AI Family Members or other inexplicable CTDs.

    Solution in tech support is to use the even newer optimised script which alters a bunch of other files so that it's both faster than the original, and does what it's supposed to. Some of the earlier attempts caused client rulers to be interlopers and such.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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