ok this didn't work, but it might be due to my poor scripting abilities
what I did was add the following at the end of the EB/Data/scripts/EBBS_SCRIPT.TXT file before the last line which says 'end_script'
Code:
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;Giving the poor Makedonians their fleet back;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
spawn_army
faction macedon
character Bolon, admiral, command 2, influence 0, management 0, subterfuge 0, age 20, x 150, y 123
unit generic ship penteconterai, hellenistic_infantry_pantodapoi_illyrian, 13, 0, 1
end
Then I loaded my game, activated the script and hit end turn, hoping to see the fleet pop up when the AI turn cycle was ended. Of course it didn't..
Can anyone see any obvious errors in that script or my method which would stop this from working?
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